Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 02:10:51 Player: Limbermonkey Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (364) 364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2534 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Flight Unit Small Storage Unit Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Assault Rifle Assault Rifle Grenade Launcher Improved Datajack Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Flight Unit Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Improved Datajack Improved Datajack Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 17 | 1 5 5 1 2 3 Power 1 | . . 1 . . . Engine 1 | . . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 3 1 . . Treads 2 | . 2 . . . . Leg 2 | . . 2 . . . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 1 . . 2 Device 1 | 1 . . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 5 | . 2 . . 2 1 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 4 1 . . 10 Power 2 | . 1 . . . 1 Propulsion 4 | . 1 . . . 3 Utility 3 | . . 1 . . 2 Weapon 6 | . 2 . . . 4 Highest Loss Streak 10 | . 4 1 . . 10 To Critical Strikes . | . . . . . . Average Backups 13 | 6 9 12 13 14 14 Power 1 | 1 2 1 1 1 1 Propulsion 2 | 4 3 2 2 1 1 Utility 3 | . . 3 3 4 4 Weapon 4 | 1 2 4 5 5 5 Tool/Special . | . . . . . . Unused Backups 9 | . . . . . 9 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 85 | . 84 78 88 88 72 Engine 9 | . 6 6 11 11 6 Treads 3 | . 18 4 . . . Leg 17 | . 2 13 22 22 19 Wheel 8 | . . 6 11 11 7 Device 2 | . 14 7 . . . Storage 11 | . 14 11 11 11 11 Protection 8 | . . 6 11 11 10 Energy Gun 11 | . 13 11 11 11 7 Ballistic Gun 11 | . 14 11 11 11 7 Peak Build Rating 13 | 7 7 12 12 13 13 Average Rating 11 | 6 6 9 11 12 11 On Entrance 9 | 6 7 7 11 12 13 Avg Prop Armor Cover (%) 12 | . . 12 12 12 12 Naked Turns . | . . . . . . Heaviest Build 34 | 11 26 34 33 33 33 Greatest Support 40 | 20 40 20 16 16 16 Greatest Overweight (x) 2 | . 1 2 2 2 2 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 7 10 15 14 15 15 Average Carried 13 | 6 9 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 10 13 14 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 414 | 207 86 75 10 30 6 Remotely . | . . . . . . Salvage Created 473 | 96 119 117 . . 141 Parts 27 | 8 6 8 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 4 3 . . 4 Guns 11 | . 4 3 . . 4 Classes Destroyed 6 | 2 2 . . . 2 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Drone 1 | . . . . . 1 Swarmer 3 | . 2 . . . 1 Grunt 6 | . 2 3 . . 1 Duelist 1 | . . . . . 1 Best Kill Streak 3 | 2 2 3 . . 3 Combat Bots Only 3 | . 2 3 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 162 | . 59 25 . . 78 Missed 40 | . 16 5 . . 19 Hits 122 | . 43 20 . . 59 Melee 4 | . . . . . 4 Projectile 118 | . 43 20 . . 55 Critical Strikes 6 | . 2 1 . . 3 Damage Taken 2219 | . 586 270 . . 1363 Core 483 | . 70 25 . . 388 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 13 | . . . . 13 . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 62 | 7 34 8 . . 13 Largest 2 | 2 2 2 . . 2 Hottest 85 | 60 85 85 . . 85 Shots Fired 103 | 14 53 16 . . 20 Gun 103 | 14 53 16 . . 20 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 61 | 7 35 8 . . 11 Thermal 42 | 7 18 8 . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 11 7 . . 14 Robot Miss Streak 4 | 2 4 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 72 | 10 33 11 . . 18 Core Hits 28 | 4 8 7 . . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 682 | 102 153 142 . . 285 Guns 589 | 102 153 142 . . 192 Cannons . | . . . . . . Explosions . | . . . . . . Melee 93 | . . . . . 93 Ramming . | . . . . . . Kinetic 268 | 36 105 62 . . 65 Thermal 321 | 66 48 80 . . 127 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 93 | . . . . . 93 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | 20 236 285 . . 153 Average Temperature 98 | 14 106 149 . . 62 Received Heat Transfer 816 | . 339 135 . . 342 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 780 | 150 112 222 . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 60 | 10 40 60 . . . Initial 3 | . 3 . . . . Average 10 | 1 9 15 . . . Influence Increases 345 | 15 120 72 . . 138 Destroy 0b10 Robot/C 200 | . 80 60 . . 60 Destroy 0b10 Robot/NC 25 | 15 . . . . 10 Destroy Leader 20 | . 10 10 . . . Allied During Kill 8 | . . . . . 8 Successful Hack 2 | . . 2 . . . Lose Combat Pursuer 90 | . 30 . . . 60 Influence Decreases 345 | 10 125 72 . . 138 Entered New Map 2 | . 2 . . . . Time Decay 215 | 10 113 62 . . 30 Lost Part 80 | . 10 10 . . 60 Lost Ally 48 | . . . . . 48 Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 7 10 . . 8 Peak Tracking Total 7 | . 2 5 . . 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 16 | . 2 7 . 7 . Successful 14 | . 2 5 . 7 . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 2 2 . 3 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 . 7 . Part Schematic 7 | . . . . 7 . Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . . . 11 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 317 | . . . . . 317 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 643 | 1 464 178 . . . Seismic 643 | 1 464 178 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3026 | 58 464 257 47 2069 131 Spaces Moved 1927 | 25 183 126 36 1502 55 Core . | . . . . . . Treads 196 | . 163 33 . . . Legs 49 | 25 20 . . . 4 Wheels 1682 | . . 93 36 1502 51 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 130 130 130 130 Average Speed 138 | 120 194 158 130 130 138 Slowest Speed 245 | 120 240 240 130 130 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 45 23 11 93 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2183 | 40 243 166 36 1618 80 Wait 153 | 7 16 21 . 108 1 Move 1922 | 24 182 125 35 1501 55 Hop . | . . . . . . Pick Up 16 | 1 5 7 . 3 . Fast Attach 3 | 1 1 . . 1 . Attach 9 | . 1 4 . . 4 Detach 1 | . . . . . 1 Swap 7 | . 3 1 1 2 . Drop 4 | . 1 . . 3 . Fire 62 | 7 34 8 . . 13 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 320 | -10/Materials | Lost 4 parts (1p1n2w) 473 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Discovered new exit (range 16) 780 | -9/Materials | Entered Mines 809 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 827 | -9/Mines | Entered Zion 921 | -7/Zion | Identified exit to Deep Caves 1012 | -7/Zion | Given the Hacking Drone Bay 1012 | -7/Zion | Found Prototype Device 1039 | -7/Zion | Given A8's code to call for help 1127 | -7/Zion | Identified exit to Proximity Caves 1178 | -7/Zion | Met Imprinter 1210 | -7/Zion | Imprinted 1212 | -7/Zion | Declared Zion's savior 1387 | -7/Zion | Learned Factory stockpile data 1632 | -7/Zion | Found Prototype Device 2016 | -7/Zion | Found CR-A16's Pointy Stick 2896 | -7/Zion | Entered Proximity Caves 2896 | -6/Proximity Caves | Accompanied by 4 allies 2899 | -6/Proximity Caves | Spotter reported a threat 2915 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2994 | -6/Proximity Caves | Lost 4 allies 3006 | -6/Proximity Caves | Core integrity fell below 50% 3020 | -6/Proximity Caves | Core integrity fell below 20% 3027 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02995_ Carbon-fiber Leg fries itself beyond repair. 02995_ Penetrated by Slug. 02998_ Lgt. Assault Rifle+ destroyed. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02999_ Microactuators fries itself beyond repair. 03003_ Slug penetrates Wall. 03005_ G-50 Soldier suffers critical hit (Burn). 03005_ Penetrated by Slug. 03017_ Hrd. Light Armor Plating destroyed. 03019_ Penetrated by Slug. 03021_ Critical hit (Burn: +37). 03022_ Slug penetrates Wall. 03023_ Aluminum Leg+ destroyed. 03027_ CR-A16's Pointy Stick destroyed. 03027_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????#####??????????????? | | ???????????????#?????????## #??????????????? | | ??????????#???## ???????# #??????????????? | | ?????????## ?## ????## % ##??????????????? | | ????????##/ * #### ##?###???????????? | | ????????# ## ### ###?????????? | | ????????# % #?????????? | | ??????????? ####### #### #?????????? | | ?????????????## ####### ##??# #?????????? | | ??????????????# % ## ##???# #?????????? | | ??????????????## ### ## #???# #????????? | | ???????????????###?##% ## #??# #????????? | | ???????????????????# ## #?# ????????? | | ??????????????????## ## #?# ???????? | | ?????????????????## @ ## #?### ??????? | | ???????????????### g #### #???## ?????? | | ???????????????# Y%#??# #????# ????? | | ???????????????# #### ###?? ????? | | ???????????????# ## ## ##### ???? | | ???????????????# #???? ??? | | ???????????????# #????? # ??? | | ???????????????# ## # #?????## ?? | | ??????????????# ## ##? # #??????????? | | ??????????????# ### #??? # ???????????? | | ??????????????## ?####???? ???????????? | | ???????????????# ###?????????? ???????????? | | ??????????????# ?????????????? ??????????? | | ??????????????# ##??????????????? ?????????? | | ??????????????# ?????????????????? ????????? | | ??????????????## ???????????????????????????? | | ???????????????## ???????????????????????????? | | ????????????????#????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Thermal Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostTripodClaws Manual? 0 Play Time 00:50:50 Cumulative 41.2 hours Start 2026.09.17 @ 01:08:16 End 2026.09.17 @ 02:10:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 11 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3381caba-ad09-4b1f-bb1c-01f7728d98f5