Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 00:19:45 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1308) 1308 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3268 Bonus ------- None Cogmind --------- Core Integrity 452/550 Matter 170/300 Energy 280/280 System Corruption 0% Temperature Hot (298) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Autogun > --- INVENTORY (10) --- Heavy Ion Engine Large Storage Unit Machine Analyzer Advanced Beam Cannon Improved Light Cannon Rocket Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Large Storage Unit Machine Analyzer Sensor Array Advanced Beam Cannon Autogun Improved Light Cannon Rocket Launcher Datajack Maul [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 44 | 7 10 24 3 Power 6 | 1 2 3 . Engine 6 | 1 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads . | . . . . Leg 10 | 2 2 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 5 2 Device 4 | 1 1 1 1 Storage 4 | 1 2 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 16 | 2 3 10 1 Energy Gun 6 | 2 . 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . 1 5 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 9 | . . 5 4 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 3 4 To Critical Strikes 1 | . . 1 . Average Backups 8 | . 8 9 9 Power 1 | . 1 1 1 Propulsion . | . 1 . . Utility 2 | . 3 3 2 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 11 | . 1 4 6 Power 3 | . 1 1 1 Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 4 | . . 2 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 98 Engine 12 | . 14 10 9 Leg 30 | . 28 32 26 Device 11 | . 14 10 9 Storage 12 | . 14 11 9 Processor 7 | . . 10 17 Energy Gun 11 | . 13 8 16 Ballistic Gun 7 | . 3 10 10 Ballistic Cannon 5 | . 10 2 . Peak Build Rating 22 | 7 8 16 22 Average Rating 11 | 5 7 14 19 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 28 | 12 27 27 28 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 10 10 10 Most Carried 10 | 2 10 10 10 Average Carried 9 | . 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 8 Class Distribution -------------------- 66% | Mutant 28% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1280 | 270 281 567 162 Remotely . | . . . . Salvage Created 1851 | 121 512 1010 208 Parts 114 | 6 36 61 11 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 13 20 4 Guns 29 | . 8 17 4 Cannons 8 | . 5 3 . Classes Destroyed 10 | 2 5 3 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 6 | . 2 4 . Recycler 3 | 1 2 . . Mechanic 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 10 | . 6 4 . Grunt 18 | . 7 7 4 Brawler 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 4 | 2 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 216 | . 75 112 29 Missed 65 | . 29 32 4 Hits 151 | . 46 80 25 Projectile 151 | . 46 80 25 Critical Strikes 8 | . . 6 2 Damage Taken 1897 | . 471 1054 372 Core 405 | . 143 164 98 Absorbed by Shields 12 | . . . 12 Core Remaining (%) 67 | 100 42 59 . Volleys Fired 168 | 5 60 89 14 Largest 3 | 2 2 2 3 Hottest 135 | 90 100 130 135 Shots Fired 329 | 10 114 167 38 Gun 272 | 10 73 151 38 Cannon 54 | . 38 16 . Launcher . | . . . . Special 3 | . 3 . . Kinetic 169 | . 39 109 21 Thermal 160 | 10 75 58 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 1 9 16 6 Robot Miss Streak 11 | 3 4 11 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 209 | 4 67 114 24 Core Hits 89 | 3 27 49 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 11 | . 5 3 3 Burn 6 | . 3 1 2 Destroy 1 | . . . 1 Blast 4 | . 2 2 . Melee Attacks 6 | . . 6 . Impact 6 | . . 6 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3324 | 42 982 1782 518 Guns 2631 | 42 534 1537 518 Cannons 643 | . 398 245 . Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1817 | . 398 1143 276 Thermal 1505 | 42 582 639 242 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 455 | 150 138 126 455 Average Temperature 79 | 75 49 27 294 Received Heat Transfer 778 | . 192 378 208 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 3960 | 100 1830 1364 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 183 | 10 183 160 81 Initial 64 | . . 35 64 Average 53 | 2 79 38 41 Influence Increases 1186 | 10 420 659 97 Destroy 0b10 Robot/C 740 | . 260 400 80 Destroy 0b10 Robot/NC 75 | 10 30 30 5 Destroy Leader 198 | . 66 120 12 Successful Hack 15 | . 3 12 . Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 8 | . 1 7 . Lose Combat Pursuer 105 | . 15 90 . Influence Decreases 1145 | 10 335 591 209 Entered New Map 139 | . . 50 89 Time Decay 859 | 10 335 434 80 Lost Part 80 | . . 40 40 Purge Threat 67 | . . 67 . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 20 38 11 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 8 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 45 | . 14 31 . Successful 25 | . 6 19 . Failed 20 | . 8 12 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 29 | . 12 17 . Terminals 38 | . 11 27 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 7 | . . 7 . Part Schematic 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 5 9 . Terminals 12 | . 4 8 . Botnet 5 | . 2 3 . Skim 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Recyclers 1 | . . 1 . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 10 5 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1527 | 29 104 1251 143 Sensors 1394 | . . 1251 143 Seismic 133 | 29 104 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2650 | 80 1034 1368 168 Spaces Moved 1308 | 51 523 644 90 Core 11 | 11 . . . Treads . | . . . . Legs 1297 | 40 523 644 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 104 149 120 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 75 66 13 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 6 | . . 6 . Melee 6 | . . 6 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1901 | 64 656 1061 120 Wait 291 | . 38 246 7 Move 1305 | 50 522 643 90 Hop . | . . . . Pick Up 33 | 2 11 18 2 Fast Attach 19 | 7 4 8 . Attach 9 | . . 6 3 Detach 1 | . 1 . . Swap 34 | . 9 22 3 Drop 33 | . 10 22 1 Fire 168 | 5 60 89 14 Melee 6 | . . 6 . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Discovered new exit (range 10) 1115 | -10/Materials | Entered another Materials area 1115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -9/Materials | Lost 3 parts (1n2w) 1954 | -9/Materials | Discovered new exit (range 3) 2075 | -9/Materials | Discovered new exit (range 5) 2079 | -9/Materials | Identified exit to Mines 2163 | -9/Materials | Identified exit to Materials 2198 | -9/Materials | Learned location of Storage (-7) 2224 | -9/Materials | Learned Storage emergency access door positions 2242 | -9/Materials | Learned Storage security intel 2255 | -9/Materials | Learned Storage stockpile data 2278 | -9/Materials | Loaded intel: 13 trap records 2309 | -9/Materials | Loaded intel: 2 recycling unit locations 2354 | -9/Materials | Build established: Scavenger-Mutant 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2651 | -8/Materials | Self-destructed Last Messages --------------- 02633_ R-06 Scavenger collects Aluminum Leg. 02634_ Power failure, Hvy. Ion Engine shutdown. 02635_ K-01 Serf collects debris. 02637_ R-06 Scavenger collects Aluminum Leg. 02638_ Overheating: Aluminum Leg damaged (-6). 02639_ K-01 Serf collects debris. 02641_ R-06 Scavenger collects Particle Gun. 02641_ G-47 Trooper destroyed. 02643_ Overheating: Matter decay (-52). 02643_ W-25 Informer sends out distress signal. 02643_ K-01 Serf collects debris. 02644_ R-06 Scavenger collects Particle Gun. 02645_ Slug penetrates Wall. 02646_ Dropped Broken Hardlight Generator. 02646_ K-01 Serf collects debris. 02649_ Aluminum Leg destroyed. 02649_ Hvy. Assault Rifle destroyed. 02650_ Slug penetrates Wall. 02650_ Aluminum Leg destroyed. 02650_ K-01 Serf collects debris. 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"" ???????????????????# ???????? | | ????????????"G ???????????????????# #???????? | | ?????????????"" ???????????????????# #???????? | | ????????????? ????????????????????? ????????? | | ????????????? ???????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyIonAmplifier Manual? 0 Play Time 00:23:25 Cumulative 107.4 hours Start 2025.07.11 @ 23:48:36 End 2025.07.12 @ 00:19:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 767a0549-882a-4258-9544-0b08469d66b8