Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 15:24:47 Player: Feckless Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (162) 162 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2132 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 17/100 System Corruption 0% Temperature Cool (81) Movement Hovering (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- Ion Cannon Katana > --- INVENTORY (5) ---- Improved Aluminum Leg Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Hover Unit Aerolev Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Advanced ECM Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Katana > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Improved Sensor Array Ion Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Hackware Hacking Suite Weapon High-powered Shotgun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 33 | 1 4 . 6 22 Power 7 | 1 1 . 1 4 Engine 3 | 1 1 . 1 . Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 7 | . . . 2 5 Treads . | . . . . . Leg . | . . . . . Wheel 3 | . . . 2 1 Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 7 | . 1 . 1 5 Device 6 | . . . 1 5 Storage . | . . . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | . 2 . 2 8 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . 1 . 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 13 | . . . . 13 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 28 35 69 86 Engine 4 | . 9 14 11 1 Core 5 | . . . . 7 Wheel 11 | . . . 21 10 Hover 10 | . . . . 15 Flight 4 | . . . . 6 Device 16 | . . . 6 21 Hackware 9 | . 9 14 11 9 Ballistic Gun 10 | . 3 . 20 9 Special Weapon 2 | . 6 7 . 3 Slashing Weapon 1 | . . . . 2 Naked Turns 10 | . 10 . . . Heaviest Build 16 | 3 4 4 16 16 Greatest Support 20 | 3 3 3 20 20 Greatest Overweight (x) 4 | . 1 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 3 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 4 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 368 | 210 11 . 91 56 Remotely . | . . . . . Salvage Created 184 | . 11 . 91 82 Parts 15 | . 2 . 5 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 8 | . . . 2 6 Melee 2 | . . . . 2 Guns 3 | . . . 2 1 Cannons 3 | . . . . 3 Classes Destroyed 5 | . 1 . 3 1 Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 6 | . . . . 6 Grunt 1 | . . . 1 . Brawler 1 | . . . 1 . Best Kill Streak 3 | . 1 . 2 3 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1489 | 12 7 17 130 1323 Core 585 | . 7 10 12 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 78 | . . . . 78 Core Remaining (%) 96 | 100 . 93 97 . Volleys Fired 24 | . 4 . 7 13 Largest 2 | . 1 . 2 2 Hottest 60 | . 20 . 50 60 Shots Fired 33 | . 4 . 14 15 Gun 24 | . 2 . 14 8 Cannon 7 | . . . . 7 Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 24 | . 2 . 14 8 Thermal 9 | . 2 . . 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 1 . 3 2 Robot Miss Streak 8 | . 2 . 3 8 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 23 | . 1 . 11 11 Core Hits 12 | 1 1 . 5 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 451 | 1 15 . 163 272 Guns 217 | . 15 . 163 39 Cannons 89 | . . . . 89 Explosions . | . . . . . Melee 144 | . . . . 144 Ramming 1 | 1 . . . . Kinetic 217 | . 15 . 163 39 Thermal 89 | . . . . 89 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 144 | . . . . 144 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . . 29 Projectiles 13 | . . . . 13 Explosions . | . . . . . Melee 16 | . . . . 16 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 81 | . . . . 81 Average Temperature 39 | . . . . 39 Received Heat Transfer 249 | 6 . . 45 198 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 266 | . 50 49 172 266 Initial 72 | . . 19 18 72 Average 86 | . 28 21 89 95 Maximum Alert Level 1 | . . . . 1 Low Security (%) 84 | 100 100 100 100 78 Level 1 15 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . 3 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 6 5 9 29 Peak Tracking Total 13 | 1 10 3 4 13 Tactical Retreats 10 | . . 1 2 7 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . . . 1 4 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 20 | . . . 5 15 Successful 16 | . . . 4 12 Failed 4 | . . . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . . 5 6 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 7 | . . . 4 3 Prototype ID Bank 2 | . . . 1 1 Emergency Access Points 1 | . . . 1 . Dispatch Records 2 | . . . 1 1 Recall Assault 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . . 5 Insert Component 2 | . . . . 2 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1498 | 33 93 41 268 1063 Spaces Moved 1009 | 56 112 52 223 566 Core 287 | 56 112 52 11 56 Treads . | . . . . . Legs . | . . . . . Wheels 351 | . . . 212 139 Hover 299 | . . . . 299 Flight 72 | . . . . 72 Fastest Speed 45 | 50 50 50 50 45 Average Speed 67 | 50 66 69 78 64 Slowest Speed 250 | 50 100 100 80 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 30 12 21 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1778 | 61 127 56 302 1232 Wait 664 | . 2 4 58 600 Move 1006 | 56 111 51 222 566 Hop . | . . . . . Pick Up 25 | 4 4 . 7 10 Fast Attach 7 | . . . . 7 Attach 21 | 1 4 . 5 11 Detach 4 | . 1 1 . 2 Swap 5 | . . . 1 4 Drop 10 | . 1 . 2 7 Fire 24 | . 4 . 7 13 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 8) 34 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 10) 127 | -10/Materials | Entered Mines 163 | -10/Mines | Discovered new exit (range 6) 168 | -10/Mines | Entered Materials 168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 168 | -9/Materials | Discovered new exit (range 7) 304 | -9/Materials | Build established: Mutant 413 | -9/Materials | Discovered new exit (range 15) 423 | -9/Materials | Discovered new exit (range 4) 436 | -9/Materials | Entered another Materials area 436 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 489 | -8/Materials | Repaired Wheel 529 | -8/Materials | Repaired Hpw. Shotgun 1433 | -8/Materials | Core integrity fell below 50% 1463 | -8/Materials | Lost 10 parts (2p4n3u1w) 1465 | -8/Materials | Core integrity fell below 20% 1499 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01441_ Acquired Imp. Aluminum Leg. Only a single melee weapon may be active at a time, Katana automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 01453_ Penetrated by Slug. 01456_ Slug penetrates Wall. 01461_ Sneak attack on K-01 Serf. 01461_ Destroyed Wheel. 01464_ Slug penetrates Wall. 01470_ Acquired Lgt. Nuclear Core. 01475_ Acquired Aerolev Unit. 01479_ Imp. Sensor Array destroyed. 01484_ S-10 Pest destroyed. 01490_ Slug penetrates Wall. 01491_ R-06 Scavenger collects Lgt. Assault Rifle. 01492_ Destroyed Flight Unit. 01492_ S-10 Pest destroyed. 01496_ R-06 Scavenger collects Lgt. Ion Engine. 01496_ Slug penetrates Wall. 01497_ Lgt. Nuclear Core destroyed. 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Shotgun | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedBeamBiocell Manual? 0 Play Time 00:39:10 Cumulative 6.4 hours Start 2022.06.27 @ 14:39:40 End 2022.06.27 @ 15:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc57fbab-49c3-4a16-a9f0-6b70f572d92b