Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 16:00:07 Player: yeast Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 677 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Weapon Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Weapon Shielding [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 7 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 1 | . 1 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 95 60 Engine 11 | . 12 . Treads 12 | . 13 7 Leg 14 | . 15 10 Device 2 | . 3 . Storage 11 | . 12 . Processor 10 | . 10 14 Protection 3 | . 2 14 Energy Gun 12 | . 12 14 Ballistic Gun 12 | . 13 . Peak Build Rating 8 | 6 8 7 Average Rating 6 | 3 7 6 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 19 | 8 19 4 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 5 Average Capacity 8 | 5 9 5 Most Carried 4 | 2 4 2 Average Carried 1 | 1 1 2 Final Capacity 5 | 5 5 5 Final Carried 2 | 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 414 | 275 139 . Remotely . | . . . Salvage Created 303 | 49 254 . Parts 23 | 5 18 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | 1 4 . Guns 5 | 1 4 . Classes Destroyed 3 | 1 2 . Hauler 1 | . 1 . Watcher 2 | . 2 . Grunt 5 | 1 4 . Best Kill Streak 1 | 1 1 . Combat Bots Only 1 | 1 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 63 | 9 39 15 Missed 15 | 2 10 3 Damage Taken 779 | 75 549 155 Core 252 | 34 168 50 Absorbed by Shields . | . . . Redirected to Shielding 13 | . 5 8 Regen/Repaired (Parts) 12 | . 12 . Core Remaining (%) 86 | 86 . . Volleys Fired 42 | 5 34 3 Largest 2 | 2 1 1 Hottest 65 | 60 40 65 Shots Fired 44 | 8 33 3 Gun 44 | 8 33 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | 5 23 . Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 13 | 3 10 . Robot Hit Streak 12 | 2 12 1 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | 5 30 1 Core Hits 14 | 2 12 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 545 | 67 464 14 Guns 503 | 67 422 14 Cannons . | . . . Explosions 38 | . 38 . Melee . | . . . Ramming 4 | . 4 . Kinetic 313 | 39 274 . Thermal 52 | . 38 14 Explosive . | . . . Electromagnetic 176 | 28 148 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 132 | . 132 . Shots 2 | . 2 . Rammed 2 | . 2 . Targets Rammed 4 | . 4 . Kicked 1 | . 1 . Crushed 1 | . 1 . Highest Temperature 69 | 18 45 69 Average Temperature 23 | 11 22 38 Received Heat Transfer 384 | 42 252 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 87 | . 50 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 235 | 20 235 91 Initial 91 | . 13 91 Average 51 | 6 59 85 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | 1 10 5 Peak Tracking Total 5 | 1 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Recycle Component 2 | . 2 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled 2 | . 2 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 725 | 126 554 45 Spaces Moved 375 | 86 255 34 Core 28 | 19 . 9 Treads 162 | . 162 . Legs 185 | 67 93 25 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 139 | 104 154 114 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 9 33 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . 47 . Melee . | . . . Projectile . | . . . AOE 47 | . 47 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 533 | 114 382 37 Wait 78 | 11 67 . Move 373 | 85 254 34 Hop . | . . . Pick Up 16 | 7 9 . Fast Attach . | . . . Attach 12 | 6 6 . Detach 3 | . 3 . Swap 1 | . 1 . Drop 4 | . 4 . Fire 42 | 5 34 3 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Repaired Corrupted Ion Engine 592 | -10/Materials | Core integrity fell below 50% 652 | -10/Materials | Core integrity fell below 20% 655 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Entered Mines 719 | -10/Mines | Learned Materials garrison access intel 726 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. Acquired 19 matter. Atomic Centrifuge disabled. Critical hit (Burn: +37). G-47 Trooper destroyed. EXIT=FOUND Acquired Particle Gun. Acquired Imp. Heat Sink. K-01 Serf collects debris. Dropped Assault Rifle. K-01 Serf collects debris. Acquired 28 matter. K-01 Serf cleans the Nuclear Reactor. LOCATION=UNKNOWN GOAL=ESCAPE Lgt. Treads destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Acquired derelict log, extracted data. Data stored: Materials garrison access intel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###???????????????###???? | | ????????????????????????## ##?????????????##T##### | | ????????????????????????# #?????????????# | | ???????????????????????##@ ######????????# | | ??????????????????????## #????????# """ " | | ???????????????# ########## """ " | | ???????????????# ####### g """ " | | ???????????????# #### #??????############ """ " | | ????????????????????# ??????????????????# | | ???????????????????# ??????????????????# | | ??????????????????# ???????????????????# | | ?????????????????# s ???????????????????######## | | ?????????????????#s ??????????????????????????? | | ????????????????? s ???????????????????????????? | | ????????????????r ##???????????????????????????? | | ??????????????? #?????????????????????????????? | | ?????????????? #??????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Mechanic Challenges ------------ None Game ------ Seed RainbowEnergyInitializer Manual? 0 Play Time 00:17:28 Cumulative 0.5 hours Start 2025.04.28 @ 15:39:37 End 2025.04.28 @ 16:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c2dbf38-501e-426a-ba25-c056cdb2278e