Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 02:51:58 Player: nassim Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (603) 603 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1638 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 133/160 System Corruption 0% Temperature Critical (543) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (10) --- Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Improved EM Shotgun Medium Laser Medium Laser Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Heat Sink Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Improved EM Shotgun Medium Laser Medium Laser Beam Cannon Beam Cannon Improved Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 5 6 12 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 7 | 2 1 4 Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . 1 3 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 5 | . 2 8 Power . | . . . Propulsion . | . . . Utility 1 | . . 2 Weapon 2 | . . 4 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 91 | . 91 92 Engine 14 | . 13 15 Core 2 | . . 4 Treads 21 | . 28 17 Device 9 | . 9 10 Storage 11 | . 11 11 Processor 7 | . 3 11 Energy Gun 14 | . 19 10 Energy Cannon 6 | . . 10 Launcher 2 | . 3 . Peak Build Rating 15 | 5 7 15 Average Rating 9 | 4 6 12 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 30 | 7 18 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 1 7 10 Average Carried 5 | . 2 8 Final Capacity 10 | 5 10 10 Final Carried 9 | . 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 527 | 247 40 240 Remotely . | . . . Salvage Created 676 | . 183 493 Parts 43 | . 13 30 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Guns 10 | . 6 4 Cannons 3 | . . 3 AOE 4 | . . 4 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Hauler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 7 | . 4 3 Grunt 10 | . 3 7 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 128 | . 60 68 Missed 29 | . 15 14 Hits 99 | . 45 54 Melee 6 | . . 6 Projectile 93 | . 45 48 Critical Strikes 2 | . 1 1 Damage Taken 1433 | . 427 1006 Core 560 | . 109 451 Absorbed by Shields . | . . . Regen/Repaired (Parts) 9 | . . 9 Core Remaining (%) 78 | 100 56 . Volleys Fired 84 | . 45 39 Largest 2 | . 2 2 Hottest 120 | . 100 120 Shots Fired 132 | . 58 74 Gun 78 | . 58 20 Cannon 52 | . . 52 Launcher 2 | . . 2 Special . | . . . Kinetic . | . . . Thermal 121 | . 58 63 Explosive 2 | . . 2 Electromagnetic 9 | . . 9 Robot Hit Streak 14 | . 14 14 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | . 32 45 Core Hits 33 | . 11 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 5 1 Burn 6 | . 5 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1541 | . 450 1091 Guns 599 | . 450 149 Cannons 556 | . . 556 Explosions 386 | . . 386 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1086 | . 450 636 Explosive 291 | . . 291 Electromagnetic 164 | . . 164 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 10 . Message Errors 1 | . 1 . Matter Fused 4 | . 4 . Energy Discharges 3 | . 3 . Parts Rejected 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles 3 | . . 3 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 674 | . 136 674 Average Temperature 107 | . 36 141 Received Heat Transfer 249 | . 42 207 Effects 14 | . . 14 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Damage (minor) 3 | . . 3 Damage (major) 1 | . . 1 Damage (core) 5 | . . 5 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 6 | . 3 3 Heat Transferred 3182 | . 1702 1480 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | . 54 124 Initial . | . . . Average 24 | . 14 33 Influence Increases 648 | . 224 424 Destroy 0b10 Robot/C 380 | . 140 240 Destroy 0b10 Robot/NC 20 | . 5 15 Destroy Leader 96 | . 42 54 Successful Hack 12 | . 7 5 Disable Machine 60 | . . 60 Destroy Structure 20 | . . 20 Lose Combat Pursuer 60 | . 30 30 Influence Decreases 603 | . 224 379 Time Decay 563 | . 214 349 Lost Part 40 | . 10 30 Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 17 19 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 5 14 Successful 8 | . 3 5 Failed 11 | . 2 9 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 5 10 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Transport Status 1 | . . 1 Assault Status 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1575 | . 530 1045 Sensors 1575 | . 530 1045 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1954 | 65 806 1083 Spaces Moved 868 | 37 416 415 Core 1 | 1 . . Treads 867 | 36 416 415 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 175 | 157 160 192 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 62 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1161 | 42 498 621 Wait 151 | . 21 130 Move 866 | 36 415 415 Hop . | . . . Pick Up 20 | 1 10 9 Fast Attach 10 | 4 2 4 Attach 7 | 1 3 3 Detach . | . . . Swap 16 | . 1 15 Drop 7 | . 1 6 Fire 84 | . 45 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Discovered new exit (range 3) 742 | -10/Materials | Identified exit to Materials 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1742 | -9/Materials | Repaired Sensor Array 1946 | -9/Materials | Core integrity fell below 50% 1951 | -9/Materials | Core integrity fell below 20% 1956 | -9/Materials | Core destroyed Last Messages --------------- 01942_ Overheating: Sensor Array damaged (-7). 01944_ Overheating: Beam Cannon damaged (-28). 01945_ Overheating: Core damaged (-64). 01945_ L-31 Rogue critical meltdown. 01945_ Core Shielding melted. 01945_ Imp. Ion Engine melted. 01946_ Overheating: Core damaged (-80). 01947_ Power failure, Lgt. Nuclear Core shutdown. 01948_ Overheating: System interference. 01948_ Signal Interpreter temporarily disabled. 01948_ G-34 Mercenary destroyed. 01950_ Overheating: Energy bleed (-20). 01950_ R-06 Scavenger collects Imp. Ion Engine. 01951_ Overheating: Core damaged (-72). 01952_ Overheating: Energy bleed (-20). 01953_ Overheating: Core damaged (-52). 01954_ Power failure, Lgt. Nuclear Core shutdown. 01955_ Overheating: Beam Cannon damaged (-10). 01955_ R-06 Scavenger collects Aluminum Leg. 01956_ Overheating: Core damaged (-52). 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