Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 19:37:57 Player: vilepis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (408) 408 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1403 Bonus ------- None Cogmind --------- Core Integrity 151/400 Matter 286/300 Energy 265/265 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Cooling System Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Cooling System Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 6 8 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | . . 2 Leg 2 | . 2 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 3 | . 1 2 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 2 | . . 2 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 96 76 Engine 10 | . 14 7 Treads 2 | . . 5 Leg 11 | . 11 11 Wheel 7 | . 14 . Device 12 | . 13 11 Processor 12 | . 13 12 Protection 1 | . . 3 Energy Gun 1 | . . 3 Ballistic Gun 21 | . 27 15 Launcher 1 | . . 2 Special Melee Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 19 | 14 17 19 Greatest Support 40 | 32 32 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 3 5 2 Average Carried 2 | 1 4 1 Final Capacity 8 | 8 5 5 Final Carried 3 | 3 3 1 Class Distribution -------------------- 47% | Mutant 36% | Scavenger-Mutant 10% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 727 | 256 193 278 Remotely . | . . . Salvage Created 652 | . 232 420 Parts 52 | . 29 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Melee 1 | . . 1 Guns 8 | . 5 3 AOE 1 | . . 1 Classes Destroyed 7 | . 5 2 Tunneler 1 | . 1 . Recycler 3 | . . 3 Operator 1 | . 1 . Watcher 4 | . 2 2 Swarmer 3 | . 3 . Grunt 5 | . 2 3 Sentry 2 | . . 2 Best Kill Streak 7 | . 3 7 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 113 | . 46 67 Missed 29 | . 7 22 Damage Taken 1177 | . 422 755 Core 350 | . 101 249 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 62 | . 28 34 Largest 3 | . 2 3 Hottest 79 | . 40 79 Shots Fired 116 | . 50 66 Gun 111 | . 50 61 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 104 | . 50 54 Thermal 7 | . . 7 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 59 | . 27 32 Core Hits 39 | . 13 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1063 | . 360 703 Guns 722 | . 360 362 Cannons . | . . . Explosions 280 | . . 280 Melee . | . . . Ramming 61 | . . 61 Kinetic 677 | . 360 317 Thermal 45 | . . 45 Explosive 280 | . . 280 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 125 | . . 125 Shots 4 | . . 4 Rammed 23 | . . 23 Targets Rammed 23 | . . 23 Kicked . | . . . Crushed . | . . . Highest Temperature 166 | . 7 166 Average Temperature 21 | . 4 31 Received Heat Transfer 456 | . 162 294 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 158 | . 158 146 Initial . | . . . Average 55 | . 53 68 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 8 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 3 | . 3 . Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Scanalyzer Index 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 929 | 76 425 428 Spaces Moved 595 | 67 306 222 Core 16 | 5 3 8 Treads 61 | . . 61 Legs 281 | . 128 153 Wheels 237 | 62 175 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 114 | 96 107 129 Slowest Speed 200 | 100 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 50 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile . | . . . AOE 26 | . . 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 726 | 75 351 300 Wait 7 | . . 7 Move 593 | 66 305 222 Hop . | . . . Pick Up 8 | 3 5 . Fast Attach 18 | 6 2 10 Attach 5 | . 3 2 Detach 2 | . . 2 Swap 3 | . 3 . Drop 5 | . 5 . Fire 62 | . 28 34 Melee . | . . . Ram 23 | . . 23 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Discovered new exit (range 5) 474 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 723 | -9/Materials | Lost 4 parts (1p1n2w) 792 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Lost 5 parts (1p1n1u2w) 930 | -9/Materials | Self-destructed Last Messages --------------- 00822_ Acquired 10 matter. 00825_ XLNX E=VR 00864_ Acquired Imp. Ion Engine. 00867_ Acquired Lgt. Treads. 00870_ U-05 Engineer lays Concrete. 00870_ Acquired 7 matter. 00871_ Acquired 13 matter. 00873_ U-05 Engineer lays Concrete. 00878_ System corrupted: Matter fused (-9). 00878_ Acquired 5 matter. 00899_ Acquired Cooling System. 00924_ System corrupted: Heat flow error (+215). 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""%# #?? | | #?????# "" !! # !T" # #### #?? | | #?????# "T != + "" # #??## ##?? | | #?????# "" # "" # #???# #??? | | #?????# "" # # #???# #??? | | #?????# ######## #???# #??? | | #?????# #########?????##+##### #??? | | #??????#??????????????# # #??? | | ###???????????????????# # #??? | | #???????????????????# """" + #??? | | #???????????????????# """" # #??? | | #???????????????????# """" # #??? | | #???????????????????# ####??? | | #???????????????????########?????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 309 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Fist Fight Challenges ------------ None Game ------ Seed MasterMicroRay Manual? 0 Play Time 00:18:35 Cumulative 1.7 hours Start 2024.06.04 @ 19:21:30 End 2024.06.04 @ 19:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4239e05-1b69-4682-81a3-2623ea98dc8d