Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.05 @ 18:20:08 Player: Leif Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (83) 415 Value Destroyed (3209) 3209 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1341) 1341 TOTAL SCORE: 12105 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 1077 Entered DSFs 500 Met Data Miner 300 Friendly Fire -630 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Enhanced Optical Array Improved Reaction Control System Improved Power Shielding Improved Medium Armor Plating System Guard Improved Recalibrator > --- WEAPON ----------- Variable Charge Gun Flak Gun Flak Gun Flak Gun Flak Gun KE Penetrator > --- INVENTORY -------- Advanced Datajack [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Targeting Computer Device Cooling System Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Slots Evolved 15 | . 1 . 2 2 2 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . 1 . 1 . . . . 2 . . . . . . . . 2 Utility 4 | . . . 1 . 1 . . . . . . . 1 . 1 . . Weapon 4 | . . . . 1 1 . . . . . . . 1 . 1 . . Parts Attached 77 | 7 1 . 5 6 8 . 3 4 . 11 . . . 13 10 5 4 Power 14 | 1 . . 1 2 2 . 1 . . 2 . . . 1 4 . . Engine 10 | 1 . . 1 2 2 . 1 . . 2 . . . . 1 . . Core 4 | . . . . . . . . . . . . . . 1 3 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 1 . 1 3 1 . 2 3 . 4 . . . 6 2 1 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 18 | 2 1 . 1 3 1 . 2 3 . 4 . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . 6 2 1 3 Flight . | . . . . . . . . . . . . . . . . . . Utility 14 | 2 . . 1 . 1 . . 1 . . . . . 4 1 4 . Device 4 | . . . 1 . 1 . . . . . . . . . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | 2 . . . . . . . 1 . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . . . . . . . . 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . . 2 1 4 . . . . 5 . . . 2 3 . . Energy Gun 10 | 1 . . 2 1 4 . . . . 1 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . . . . . . 4 . . . 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Corrupted Parts 3 | . . . . . 1 . . . . 2 . . . . . . . System Corruption 7 | . . . . . 3 . . . . 4 . . . . . . . Parts Lost 27 | . . . 1 . . . 1 . 2 3 . . . 1 4 5 10 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 10 | . . . . . . . . . . . . . . 1 1 1 7 Utility 10 | . . . . . . . . . 2 . . . . . 3 2 3 Weapon 6 | . . . 1 . . . . . . 3 . . . . . 2 . Highest Loss Streak 10 | . . . 1 . . . 1 . 2 2 . . . 1 4 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 3 | 1 1 2 1 3 4 5 4 5 5 1 . . . 1 2 1 1 Power . | . 1 1 1 2 1 1 . 1 1 . . . . . . . . Propulsion . | . . 1 . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . 1 3 4 4 4 4 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 89 99 97 100 100 98 96 82 81 81 72 89 91 91 42 Engine 11 | . 12 12 10 15 14 14 14 12 12 12 12 12 11 9 4 . . Leg 28 | . 35 37 40 33 28 28 28 36 37 36 37 37 33 15 . . . Hover 3 | . . . . . . . . . . . . . . 15 27 28 17 Device 6 | . . . . 8 11 14 14 10 4 . . . . . . 8 2 Processor 12 | . 25 25 20 16 14 14 14 13 16 8 6 6 5 5 5 7 11 Protection 1 | . . . . . . . . . . . . . . 13 18 7 2 Energy Gun 18 | . 12 12 17 25 28 28 28 25 25 11 6 6 5 10 5 5 . Ballistic Gun 6 | . 12 12 1 . . . . . . 12 18 18 16 16 23 24 1 Peak Build Rating 102 | 7 8 8 13 25 37 37 39 54 54 53 53 53 53 86 101 102 97 Average Rating 46 | 4 7 8 10 23 35 37 38 48 53 52 53 53 53 72 90 94 52 On Entrance 41 | . 7 8 8 13 25 37 37 39 54 51 53 53 53 53 81 84 84 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . . . 1 . 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 6 6 6 13 25 35 35 35 35 33 34 34 34 34 72 76 48 31 Greatest Support 106 | 20 30 30 40 59 64 64 69 99 99 106 101 101 101 101 60 50 61 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 2 4 5 5 5 5 5 5 5 . . . 5 5 2 2 Average Carried 3 | 1 1 2 1 3 4 5 4 5 5 1 . . . 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 3 4 5 5 5 5 5 . . . . 5 1 1 1 Class Distribution -------------------- 59% | Hacker-Gunner 18% | Scavenger-Gunner 9% | Hacker-Mutant 7% | Hacker-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Tank | -5/DSF Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Matter Collected 1842 | 252 38 3 20 90 108 5 86 30 30 339 . 108 . 300 209 194 30 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3807 | . 117 27 192 439 328 . 325 337 452 707 . 190 . 448 245 . . Parts 212 | . 3 4 16 28 21 . 26 20 22 34 . 14 . 16 8 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Combat Hostiles Destroyed 67 | . 2 2 5 7 5 . 3 7 8 10 . 8 . 6 4 . . Guns 56 | . 2 2 3 6 4 . 3 5 4 9 . 8 . 6 4 . . AOE 7 | . . . 2 . 1 . . 1 3 . . . . . . . . Classes Destroyed 15 | . 2 1 1 1 3 . 1 . 2 2 . 1 . 1 . . . Worker 3 | . . . . . . . 1 1 . . . . . . 1 . . Builder 4 | . . . . . 1 . 3 . . . . . . . . . . Operator 2 | . . . . 1 . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 6 | . 1 . 1 1 . . 2 1 . . . . . . . . . Swarmer 19 | . . 2 3 . . . . 5 . 2 . 7 . . . . . Grunt 19 | . 2 . . 2 2 . . 1 3 6 . . . 1 2 . . Brawler 2 | . . . . . . . . . 1 . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 13 | . . . 2 5 1 . 1 1 1 1 . . . . 1 . . Hunter 3 | . . . . . 1 . 1 . . . . . . 1 . . . Programmer 5 | . . . . . 1 . 1 . . . . . . 2 1 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 3 2 5 3 3 . 6 6 3 4 . 4 . 2 5 . . Combat Bots Only 4 | . 2 2 4 3 2 . 1 4 3 4 . 4 . 2 4 . . Max Kills in Single Turn 3 | . 1 1 1 1 2 . 3 2 2 2 . 2 . 1 2 . . Gunslinging 1 | . . . . . . . . 1 . 1 . 1 . . 1 . . Exploded 2 | . . . 1 . 1 . . 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Hostile Shots Fired 737 | . 15 6 28 24 24 . 26 27 27 59 . 18 . 65 126 48 244 Missed 269 | . 2 3 7 6 13 . 10 14 7 17 . 7 . 24 27 21 111 Hits 468 | . 13 3 21 18 11 . 16 13 20 42 . 11 . 41 99 27 133 Melee 1 | . . . . . . . . . 1 . . . . . . . . Projectile 467 | . 13 3 21 18 11 . 16 13 19 42 . 11 . 41 99 27 133 AOE 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . . . 2 . . . 3 . . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 6881 | . 109 16 189 171 86 83 173 116 288 783 . 102 . 714 1776 420 1855 Core 2432 | . 20 . 34 20 . 10 15 29 6 280 . 17 . 34 641 24 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . 11 95 Ignored by Resistances 3603 | . 66 12 121 106 52 51 109 74 171 313 . 63 . 420 727 233 1085 Regen/Repaired (Parts) 402 | . . . . . . 15 50 15 102 136 . . . . 84 . . Core Remaining (%) 84 | 100 . 92 91 96 . . 96 . . . . 60 . 96 . 42 . Volleys Fired 139 | . 10 3 14 14 10 6 9 11 11 21 . 9 . 15 5 1 . Largest 6 | . 2 2 2 3 4 4 4 4 4 4 . 4 . 5 6 5 . Hottest 237 | . 70 70 95 135 219 219 219 219 219 237 . 158 . 233 220 192 . Shots Fired 476 | . 20 6 24 42 39 22 35 44 44 65 . 36 . 64 30 5 . Gun 476 | . 20 6 24 42 39 22 35 44 44 65 . 36 . 64 30 5 . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 120 | . 10 3 . . . . . . . 6 . 27 . 45 25 4 . Thermal 121 | . 10 3 10 . 10 4 9 11 11 19 . 9 . 19 5 1 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 235 | . . . 14 42 29 18 26 33 33 40 . . . . . . . Robot Hit Streak 53 | . 17 23 32 23 40 31 11 14 36 53 . 47 . 25 7 7 . Robot Miss Streak 4 | . 1 . 1 2 1 1 2 2 1 1 . 2 . 2 4 1 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . Secondary Targets 18 | . 1 1 . . . . . 2 2 5 . 2 . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 . 1 . 1 1 . . Shots Hit Robots 399 | . 18 6 22 34 35 21 23 31 42 63 . 19 . 56 24 5 . Core Hits 209 | . 6 2 7 13 14 3 31 18 22 25 . 10 . 24 28 5 1 Critical Kills 3 | . . . . . . . . . . 1 . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 2 1 1 1 . 1 2 1 . . . 2 1 . . Burn 3 | . . . 1 . . 1 . . . . . . . 1 . . . Destroy 3 | . . . . . . . . . . 1 . . . 1 1 . . Corrupt 6 | . . . 1 1 1 . . 1 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8160 | . 193 58 384 479 576 92 1008 638 1145 1133 . 420 . 1160 623 201 50 Guns 6834 | . 193 58 252 479 510 92 456 571 745 1133 . 420 . 1160 608 157 . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1209 | . . . 132 . 66 . 552 59 400 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 117 | . . . . . . . . 8 . . . . . . 15 44 50 Kinetic 1938 | . 65 21 . . . . . . . 94 . 342 . 826 457 133 . Thermal 2636 | . 128 37 205 . 224 75 254 174 593 359 . 78 . 334 151 24 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 3469 | . . . 179 479 352 17 754 456 552 680 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . . . . . . . 1 . 3 Average Corruption 3 | . . . . . 3 4 4 . . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . 16 9 15 . . . . . . . . . 3 Message Errors 9 | . . . . . 5 2 2 . . . . . . . . . . Matter Fused 8 | . . . . . 3 . 4 . . . . . . . . . 1 Heat Flow Errors 11 | . . . . . 4 3 4 . . . . . . . . . . Energy Discharges 3 | . . . . . 1 . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . 2 1 1 . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . . . Weapon Failures 4 | . . . . . 1 2 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 62 | . . . 12 . . . 48 . 2 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 62 | . . . 12 . . . 48 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . 22 . . . 49 27 . . . . . . 7 22 24 Shots 4 | . . . 1 . . . 2 1 . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . 1 1 6 Targets Rammed 9 | . . . . . . . . 1 . . . . . . 1 1 6 Kicked 1 | . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 805 | . 236 60 207 42 237 255 251 206 248 745 . 302 . 539 805 126 3 Average Temperature 166 | . 116 27 83 16 99 92 93 79 91 346 . 122 . 198 508 54 3 Received Heat Transfer 1266 | . 102 . 63 99 33 9 24 33 99 288 . . . 99 237 144 36 Effects 74 | . . . . . . . . . . 48 . . . 7 19 . . Shutdowns 21 | . . . . . . . . . . 14 . . . 2 5 . . Energy Bleed 4 | . . . . . . . . . . 2 . . . . 2 . . Interference 10 | . . . . . . . . . . 6 . . . . 4 . . Matter Decay 6 | . . . . . . . . . . 5 . . . . 1 . . Short Circuit 7 | . . . . . . . . . . 5 . . . 1 1 . . Damage (minor) 6 | . . . . . . . . . . 3 . . . . 3 . . Damage (major) 15 | . . . . . . . . . . 11 . . . 4 . . . Damage (core) 5 | . . . . . . . . . . 2 . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . 1 1 1 . . . . . . . Combat Hostiles 4 | . . . . 1 . . . 1 1 1 . . . . . . . Parts Fried 17 | . . . 2 2 3 . 1 4 1 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . . 1 . . . . . . 2 . . . Heat Transferred 4711 | . 370 111 446 . 346 222 435 322 720 703 . 148 . 666 185 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 . 1 . 2 1 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Maximum Alert Level 3 | . . . . . . . . . . . . . 3 2 1 . . Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 . . . . . . 76 100 100 Level 1 1 | . . . . . . . . . . . . . . . 23 . . Level 2 5 | . . . . . . . . . . . . . . 100 . . . Level 3 . | . . . . . . . . . . . . . 100 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 919 | . 42 50 109 110 62 21 137 96 . . . . 919 641 246 35 160 Initial 919 | . . 7 9 11 26 . . . . . . . 919 487 246 34 5 Average 66 | . 11 9 54 18 6 3 35 24 . . . . 911 548 148 6 36 Influence Increases 3940 | . 72 50 167 212 167 67 508 266 354 353 . 180 900 154 132 45 313 Destroy 0b10 Robot/C 1720 | . 40 40 100 140 100 . 220 140 280 320 . 140 . 120 80 . . Destroy 0b10 Robot/NC 100 | . 5 . 5 10 5 . 35 30 . . . 5 . . 5 . . Destroy Leader 388 | . 12 10 32 62 40 . 96 36 20 10 . 20 . 30 20 . . Allied During Kill 223 | . . . . . . . 100 46 54 23 . . . . . . . Successful Hack 38 | . . . . . . . . . . . . . . . 10 . 28 Disable Machine 16 | . . . 4 . . . 8 . . . . . . 4 . . . Destroy Structure 150 | . . . 11 . 7 67 49 14 . . . . . . 2 . . Advance Influence 900 | . . . . . . . . . . . . . 900 . . . . Partial Spotted 75 | . 15 . . . 15 . . . . . . . . . 15 . 30 Lose Combat Pursuer 330 | . . . 15 . . . . . . . . 15 . . . 45 255 Influence Decreases 3780 | . 45 42 165 169 247 67 508 266 354 353 . 140 36 427 665 128 168 Entered New Map 1023 | . . 20 26 26 54 . . . . . . . 21 417 385 64 10 Time Decay 2423 | . 45 22 129 143 193 67 449 246 334 223 . 140 15 . 240 34 143 Lost Part 145 | . . . 10 . . . 10 . . 30 . . . 10 40 30 15 Lost Ally 189 | . . . . . . . 49 20 20 100 . . . . . . . Squads Dispatched 15 | . . . . 1 2 . 5 . . 1 . . . 1 1 1 3 Investigation 3 | . . . . . . . . . . . . . . . . 1 2 Extermination 5 | . . . . . 1 . 2 . . . . . . . 1 . 1 Reinforcement 5 | . . . . 1 1 . 2 . . . . . . 1 . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Distress Signals 6 | . . . 2 1 . . 1 . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 3 2 9 10 7 6 7 14 20 17 . 12 . 7 9 10 33 Peak Tracking Total 13 | . 3 1 4 3 3 2 2 5 5 7 . 4 . 3 9 11 13 Tactical Retreats 12 | . . . 1 . 1 . . 1 . . . 1 . . . 1 7 ECM-based Alert Blocks 2 | . . . . . 1 . . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Traps Triggered 8 | . . . . . 1 . 2 . . . . . . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Machines Disabled 6 | . . . 1 . . . 2 . 2 . . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Machines Accessed 23 | . 1 . 1 . 1 . 3 . 1 1 4 . 1 . 3 3 4 Terminals 14 | . 1 . 1 . . . 2 . 1 . . . 1 . 2 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 65 | . 1 . 1 . 1 . 5 . 4 1 31 . 1 . 6 5 9 Successful 53 | . . . 1 . 1 . 2 . 4 1 31 . 1 . 6 2 4 Failed 12 | . 1 . . . . . 3 . . . . . . . . 3 5 Catastrophic 3 | . 1 . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . . . . . Terminals 27 | . 1 . 1 . . . 4 . 4 . . . 1 . 4 5 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Terminal Hacks 49 | . . . 1 . . . 1 . 4 1 31 . 1 . 4 2 4 Record 17 | . . . . . . . . . 4 . 11 . . . . 1 1 Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 4 | . . . . . . . 1 . . . . . 1 . 1 . 1 Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . 2 . 1 . . . . . 1 3 4 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Total Allies 19 | . . . . . . 19 . . . . . . . . . . . Largest Group 19 | . . . . . . 19 14 11 9 6 . . . . . . . Highest-Rated Group 475 | . . . . . . 475 405 321 266 180 . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 35 35 35 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 274 | . . . . . . 124 51 36 23 40 . . . . . . . Total Damage 7470 | . . . . . . 3594 918 548 1555 855 . . . . . . . Kills 43 | . . . . . . 11 9 4 13 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Active Infowar (turns) 2594 | . . . . . 488 280 894 476 . . . . . . . 100 356 Optics 456 | . . . . . . . . . . . . . . . . 100 356 ECM 2138 | . . . . . 488 280 894 476 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Turns Passed 6689 | 55 115 92 217 392 762 280 894 585 788 718 94 529 37 242 334 199 356 Spaces Moved 5009 | 51 64 70 122 264 496 178 661 358 612 447 78 388 31 150 222 199 618 Core 262 | 29 . . . . . . . . . . . . . . . . 233 Treads . | . . . . . . . . . . . . . . . . . . Legs 3850 | 22 64 70 122 264 496 178 661 358 612 447 78 388 31 57 . . 2 Wheels . | . . . . . . . . . . . . . . . . . . Hover 897 | . . . . . . . . . . . . . . 93 222 199 383 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 125 125 115 115 116 116 121 121 121 90 33 36 33 Average Speed 107 | 80 120 120 120 124 125 125 119 115 116 120 121 121 121 103 91 86 45 Slowest Speed 246 | 120 120 120 120 125 125 125 127 116 116 122 121 121 121 246 98 105 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 12 18 17 27 20 84 24 12 81 58 69 61 2 94 8 21 20 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 51 | . . . 10 . 9 . 9 4 17 . . 1 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 1 . . 1 . . AOE 49 | . . . 10 . 9 . 9 4 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac DSF Fac Arm Res Total 5989 | 65 84 72 168 296 612 220 743 499 662 581 77 425 30 200 335 222 698 Wait 618 | . 8 . 20 3 85 37 62 122 40 83 . 29 . . 61 12 56 Move 4993 | 50 63 69 121 263 496 177 660 357 611 446 77 387 30 149 221 198 618 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 78 | 8 2 . 6 6 7 . 2 . . 7 . . . 16 14 5 5 Fast Attach 9 | . . . . . 1 . 2 2 . . . . . . 4 . . Attach 53 | 7 1 . 3 2 1 . 2 . . 5 . . . 9 13 5 5 Detach . | . . . . . . . . . . . . . . . . . . Swap 41 | . . . 2 4 7 . 2 4 . 9 . . . 4 9 . . Drop 49 | . . . 2 4 5 . 4 2 . 10 . . . 7 7 . 8 Fire 139 | . 10 3 14 14 10 6 9 11 11 21 . 9 . 15 5 1 . Melee . | . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . 1 1 6 Kick 1 | . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Propulsion x1 94 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Discovered exit to Mines (range 15) 171 | -10/Materials | Entered Mines 173 | -10/Mines | Met a Derelict bent on vengeance 231 | -10/Mines | Identified exit to Materials 231 | -10/Mines | Discovered exit to Materials (range 16) 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Hacker-Mutant 477 | -9/Materials | Identified exit to Materials 477 | -9/Materials | Discovered exit to Materials (range 3) 480 | -9/Materials | Entered another Materials area 480 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 778 | -8/Materials | Build established: Hacker-Gunner 852 | -8/Materials | Identified exit to Factory 852 | -8/Materials | Discovered exit to Factory (range 16) 872 | -8/Materials | Entered Factory 872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1634 | -7/Factory | Sucked down chute 1634 | -7/Factory | Entered Waste 1667 | -7/Waste | Spotted C-40 Crusher 1690 | -7/Waste | Warlord forces began an assault 1699 | -7/Waste | Allies destroyed C-40 Crusher 1804 | -7/Waste | Spotted C-40 Crusher 1812 | -7/Waste | Spotted C-40 Crusher 1814 | -7/Waste | Allies destroyed C-40 Crusher 1822 | -7/Waste | Allies destroyed C-40 Crusher 1838 | -7/Waste | Spotted C-40 Crusher 1840 | -7/Waste | Allies destroyed C-40 Crusher 1840 | -7/Waste | Spotted C-40 Crusher 1849 | -7/Waste | Allies destroyed C-40 Crusher 1857 | -7/Waste | Spotted C-40 Crusher 1863 | -7/Waste | Allies destroyed C-40 Crusher 1876 | -7/Waste | Identified exit to Factory 1876 | -7/Waste | Discovered exit to Factory (range 15) 1878 | -7/Waste | Lost 4 allies 1914 | -7/Waste | Entered Factory 1914 | -7/Factory | Accompanied by 14 allies 2681 | -7/Factory | Garrison activated, responded to threat 2778 | -7/Factory | Identified exit to Factory 2778 | -7/Factory | Discovered exit to Factory (range 6) 2808 | -7/Factory | Entered another Factory area 2808 | -6/Factory | Accompanied by 11 allies 2808 | -6/Factory | Evolved 2 slots: Propulsion x2 3343 | -6/Factory | Identified exit to Lower Caves 3343 | -6/Factory | Discovered exit to Lower Caves (range 10) 3393 | -6/Factory | Entered Lower Caves 3393 | -6/Lower Caves | Accompanied by 9 allies 3433 | -6/Lower Caves | Learned Factory stockpile data 3449 | -6/Lower Caves | Learned 8 Factory zone layouts 3513 | -6/Lower Caves | Encountered a Warlord checkpoint 3754 | -6/Lower Caves | Attracted the attention of an 0b10 base 3754 | -6/Lower Caves | Learned location of 1 exit from Factory 3754 | -6/Lower Caves | Learned Extension trap positions 3893 | -6/Lower Caves | Attacked by a faux Warlord 4144 | -6/Lower Caves | Identified exit to Lower Caves 4144 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 4181 | -6/Lower Caves | Entered another Lower Caves area 4181 | -6/Lower Caves | Accompanied by 6 allies 4283 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4729 | -6/Lower Caves | Build established: Scavenger-Gunner 4880 | -6/Lower Caves | Identified exit to Data Miner 4880 | -6/Lower Caves | Discovered exit to Data Miner (range 6) 4899 | -6/Lower Caves | Entered Data Miner 4899 | -6/Data Miner | Identified exit to Proximity Caves 4899 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4922 | -6/Data Miner | Met Data Miner 4944 | -6/Data Miner | Learned location of Section 7 (-2) 4944 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4966 | -6/Data Miner | Received God Mode back door access code from Data Miner 4993 | -6/Data Miner | Entered Proximity Caves 5114 | -5/Proximity Caves | Spotter reported a threat 5171 | -5/Proximity Caves | Spotter reported a threat 5198 | -5/Proximity Caves | Spotter reported a threat 5249 | -5/Proximity Caves | Spotter reported a threat 5252 | -5/Proximity Caves | Spotter reported a threat 5305 | -5/Proximity Caves | Spotter reported a threat 5388 | -5/Proximity Caves | Spotter reported a threat 5511 | -5/Proximity Caves | Identified exit to Factory 5511 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5522 | -5/Proximity Caves | Entered Factory 5522 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5523 | -5/Factory | Identified exit to Extension 5558 | -5/Factory | Identified exit to DSF 5559 | -5/Factory | Entered DSF 5585 | -5/DSF | Additional patrols routed to DSF 5746 | -5/DSF | Identified exit to Factory 5746 | -5/DSF | Discovered exit to Factory (range 15) 5801 | -5/DSF | Entered Factory 5801 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5802 | -4/Factory | Identified exit to Research 5996 | -4/Factory | Repaired Imp. Medium Armor Plating 6093 | -4/Factory | Identified exit to Armory 6093 | -4/Factory | Discovered exit to Armory (range 16) 6096 | -4/Factory | Build established: Hacker-Executioner 6134 | -4/Factory | Core integrity fell below 50% 6135 | -4/Factory | Entered Armory 6164 | -4/Armory | Lost 4 parts (1n3u) 6280 | -4/Armory | Spotted B-86 Titan 6332 | -4/Armory | Discovered exit to Research (range 3) 6334 | -4/Armory | Entered Research 6334 | -3/Research | Evolved 2 slots: Propulsion x2 6363 | -3/Research | Lost 5 parts (1n2u2w) 6592 | -3/Research | Lost 10 parts (7n3u) 6619 | -3/Research | Core integrity fell below 50% 6655 | -3/Research | Core integrity fell below 20% 6690 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06660_ R-10 Processor collects Wheel. 06662_ System corrupted: Matter fused (-10). 06662_ K-01 Serf collects debris. 06662_ R-10 Processor collects Terrain Scanner. 06664_ Fabricator disabled. 06666_ K-01 Serf cleans the Catalytron. 06671_ Connecting with DSF Access... 06682_ Acquired Prototype Leg. 06683_ Identified Enh. Flexi-carbon Leg. 06684_ C-30 ARC bursts open, deploying its payload. 06684_ H-77 Assassin unfolds itself. 06686_ Slug penetrates Wall. 06686_ Penetrated by Slug. 06687_ Slammed into S-43 Plague. 06688_ TF Node disabled. 06688_ Adv. Signal Interpreter tumbles out of TF Node. 06688_ Penetrated by Slug. 06689_ Acquired 18 matter. 06690_ Slug penetrates Wall. 06690_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????########????????????? | | ?????????????????????????????# !== #????????????? | | ?????????????????????????##### !== #????????????? | | ?????????????############# h #s ! #????????????? | | ?????????????# + @% s/ #????????????? | | ?????????????# ### hs# #????????????? | | ?????????????# """" ????## ## #????????????? | | ?????????????# """???????#p#########????????????? | | ?????????????+ "?????????# #????????????????????? | | ?????????????? ???????????# #????????????????????? | | ??????????????????????????# #?####???????????????? | | ??????????????????????????# ###T ################# | | ??????????????????????????# """ | | ??????????????????????????########## ! ""F | | ???????????????????????????????????# | | ???????????????????????????????????#!! | | ???????????????????????????????????#! | | ???????????????????????????????????# """ | | ???????????????????????????????????# """ | | ???????????????????????????????????# """ | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ########## | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 68 Targeting Accuracy 10 Target Analysis 8 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 65% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed AngularBoreManipulator Manual? 0 Play Time 00:58:12 Cumulative 65.4 hours Start 2026.07.05 @ 12:37:30 End 2026.07.05 @ 18:20:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 158 Rogue 146 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c82b651d-3ccd-4205-a94f-4fa93300cfc4