Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:12:19 Player: SPRING Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2073) 2073 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4159 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 91/100 System Corruption 2% Temperature Cool (0) Movement Flying (104) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Sensor Array Shield Generator Hacking Suite High-powered Shotgun High-powered Shotgun Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Wheel Sensor Array Signal Interpreter Hardened Light Armor Plating Shield Generator Hacking Suite Hacking Suite High-powered Shotgun Rocket Launcher Plasma Cutter Makeshift Axe [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 65 | 6 9 4 43 3 Power 12 | 1 1 3 7 . Engine 8 | 1 1 3 3 . Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 23 | 2 2 1 18 . Treads 10 | 2 2 1 5 . Leg 7 | . . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 6 . Utility 10 | 1 3 . 6 . Device . | . . . . . Storage 5 | 1 2 . 2 . Processor 2 | . 1 . 1 . Hackware 3 | . . . 3 . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 3 . 12 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 16 | 2 3 . 10 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 1 9 2 Power 2 | . . . 1 1 Propulsion 6 | . . 1 5 . Utility 1 | . . . 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 96 98 99 Engine 7 | . 14 14 2 . Core 4 | . . . 8 11 Treads 14 | . 28 25 7 . Leg 7 | . . . 13 . Flight 7 | . . . 10 33 Storage 12 | . 14 14 11 11 Processor 8 | . 12 14 5 . Hackware 9 | . . . 16 22 Ballistic Gun 23 | . 28 28 21 . Naked Turns . | . . . . . Heaviest Build 33 | 12 28 28 33 23 Greatest Support 69 | 40 46 46 69 15 Greatest Overweight (x) 3 | . . 1 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 13 | 6 12 15 13 10 Most Carried 15 | 4 13 15 15 10 Average Carried 12 | 2 9 14 12 9 Final Capacity 15 | 8 15 15 10 10 Final Carried 14 | 4 13 14 10 9 Class Distribution -------------------- 44% | Mutant 30% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2432 | 251 310 177 1612 82 Remotely . | . . . . . Salvage Created 3074 | . 679 265 2060 70 Parts 197 | . 48 18 129 2 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 69 | . 10 10 46 3 Guns 65 | . 10 10 45 . AOE 4 | . . . 1 3 Classes Destroyed 11 | . 7 . 3 1 Worker 5 | . 1 . 4 . Builder 2 | . 2 . . . Hauler 8 | . 2 . 6 . Recycler 2 | . . . 1 1 Mechanic 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 7 | . 3 . 4 . Swarmer 20 | . 2 6 12 . Grunt 36 | . 8 4 24 . Sentry 10 | . . . 10 . Assembled 3 | . . . . 3 Best Kill Streak 7 | . 4 3 7 3 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 357 | . 63 47 238 9 Missed 99 | . 19 11 69 . Damage Taken 3206 | . 574 391 1954 287 Core 581 | . 133 48 357 43 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 254 | . 10 . 244 . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 330 | . 80 28 215 7 Largest 2 | . 2 2 2 2 Hottest 66 | . 40 40 53 66 Shots Fired 641 | . 160 57 413 11 Gun 628 | . 160 57 410 1 Cannon . | . . . . . Launcher 13 | . . . 3 10 Special . | . . . . . Kinetic 628 | . 160 57 410 1 Thermal . | . . . . . Explosive 13 | . . . 3 10 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 19 10 12 5 Robot Miss Streak 7 | . 5 3 7 1 Penetration Max . | . . . . . Secondary Targets 10 | . 1 4 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 372 | . 97 36 237 2 Core Hits 167 | . 45 18 99 5 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5075 | . 798 380 3395 502 Guns 4474 | . 798 380 3296 . Cannons . | . . . . . Explosions 591 | . . . 89 502 Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 4474 | . 798 380 3296 . Thermal . | . . . . . Explosive 591 | . . . 89 502 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 2 2 Average Corruption 2 | . 2 3 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 88 | . 21 25 39 3 Message Errors 14 | . 7 1 6 . Matter Fused 24 | . 6 7 9 2 Heat Flow Errors 10 | . 2 3 5 . Energy Discharges 14 | . 3 5 6 . Parts Fused 1 | . 1 . . . Data Loss (minor) 15 | . 1 6 8 . Data Loss (major) 3 | . . 2 . 1 Misfires 6 | . . 1 5 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . . 37 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 240 | . 196 240 224 24 Average Temperature 38 | . 31 77 33 9 Received Heat Transfer 1083 | . 258 138 687 . Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 657 | . 187 125 657 303 Initial 252 | . . . . 252 Average 221 | . 42 30 353 272 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 47 | 100 100 100 12 . Level 1 35 | . . . 58 100 Level 2 16 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 7 . Investigation 6 | . . . 6 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 23 11 72 5 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 7 | . 1 1 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 4 . 14 . Terminals 12 | . 3 . 9 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 71 | . 13 . 58 . Successful 51 | . 7 . 44 . Failed 20 | . 6 . 14 . Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 13 | . 5 . 8 . Terminals 47 | . 11 . 36 . Fabricators . | . . . . . Repair Stations 11 | . 2 . 9 . Recycling Units 6 | . . . 6 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 29 | . 5 . 24 . Record 5 | . 2 . 3 . Prototype ID Bank 7 | . 1 . 6 . Emergency Access Points 2 | . . . 2 . Machine Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . . 2 . Dispatch Records 2 | . . . 2 . Maintenance Status 1 | . . . 1 . Security Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 . 8 . Scan Component 5 | . 1 . 4 . Repair 5 | . 1 . 4 . Recycling Unit Hacks 5 | . . . 5 . Report Inventory 3 | . . . 3 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 . 13 . Full Trace Events 9 | . . . 9 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 210 | . 32 . 178 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 76 | . . . 76 . Retrieved Components 7 | . . . 7 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 7855 | 112 1619 1488 4440 196 Spaces Moved 4635 | 67 860 814 2731 163 Core 6 | 6 . . . . Treads 2206 | 61 860 814 471 . Legs 1251 | . . . 1251 . Wheels . | . . . . . Hover . | . . . . . Flight 1172 | . . . 1009 163 Fastest Speed 34 | 50 160 160 34 104 Average Speed 140 | 150 160 172 126 104 Slowest Speed 330 | 160 160 240 330 104 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 6 91 98 94 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . . . 16 87 Melee . | . . . . . Projectile . | . . . . . AOE 103 | . . . 16 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 5456 | 76 977 851 3372 180 Wait 272 | . 1 . 267 4 Move 4631 | 66 859 813 2730 163 Hop . | . . . . . Pick Up 76 | 4 15 3 53 1 Fast Attach 19 | 6 2 1 10 . Attach 25 | . 1 2 19 3 Detach 11 | . 2 . 8 1 Swap 21 | . 6 1 14 . Drop 70 | . 11 3 55 1 Fire 330 | . 80 28 215 7 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 634 | -10/Materials | Repaired Weight Redist. System 809 | -10/Materials | Discovered new exit (range 4) 1075 | -10/Materials | Discovered new exit (range 8) 1107 | -10/Materials | Core integrity fell below 50% 1322 | -10/Materials | Discovered new exit (range 13) 1450 | -10/Materials | Discovered new exit (range 11) 1732 | -10/Materials | Entered Mines 1777 | -10/Mines | Discovered new exit (range 15) 1868 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2119 | -10/Mines | Learned location of Zion (-7) 2158 | -10/Mines | Discovered new exit (range 12) 2579 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3220 | -10/Mines | Entered Materials 3220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -9/Materials | Build established: Scavenger-Mutant 4114 | -9/Materials | Core integrity fell below 50% 4137 | -9/Materials | Lost 3 parts (3n) 4221 | -9/Materials | Discovered new exit (range 16) 5225 | -9/Materials | Discovered new exit (range 14) 5770 | -9/Materials | Build established: Hacker-Mutant 6056 | -9/Materials | Discovered new exit (range 4) 6734 | -9/Materials | Core integrity fell below 20% 6790 | -9/Materials | Discovered new exit (range 8) 7267 | -9/Materials | Repaired Hpw. Shotgun 7319 | -9/Materials | Repaired Imp. Flight Unit 7359 | -9/Materials | Repaired Hpw. Shotgun 7411 | -9/Materials | Repaired Imp. Flight Unit 7660 | -9/Materials | Entered Mines 7661 | -9/Mines | Assembled infested the area 7856 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 35 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 35 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. Rocket Launcher destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????? ????????????????###????????? | | ?????????????#k##???????????### ##???????? | | ????????????## # ?????????# #???????? | | ????????????# k ###?????# #???????? | | ????????????# # #??## #????????? | | ?????????????# ### #?????????? | | ??????????????# # #??????????? | | ???????????????# ????????????? | | ????????????#???# ##????????????? | | ????????????# ???# % ##???????????? | | ?????????# ## #???????????? | | ?????????# #???????????? | | ???# *= d @ #????????????? | | ????# % * =%[ [! #???????????? | | ?????# ## ! =%= ##???????????? | | ??????????# ##### *! #????????????? | | ???????? ????# ##????????????? | | ???????###???### ????## #?????????????? | | ???????????????# ?????## ##?????????????? | | ???????????????# ?????## ##?????????????? | | ???????????????# ?????# < ###???????????? | | ??????????????? ??????# ! ##??????????? | | ??????????????? ??????## #??????????? | | ??????????????? ???????### ##????####?? | | ??????????????? ?????????## # #???# #?? | | ?????????????????????????# # #?## #?? | | ????????????????????????## # #?# #?? | | ????????????????????????#### ### #?? | | ????????????????????????# # ## #??? | | ???????????????????????## #???? | | ???????????????????????# # ##???? | | ???????????????????????# ##????? | | ???????????????????????# ###?????? | | ???????????????????????# ##???????? | | ???????????????????????# ##????????? | | ???????????????????????## #?????????? | | ????????????????????????# ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed TargetSapperStripper Manual? 0 Play Time 01:26:27 Cumulative 9.1 hours Start 2024.04.02 @ 09:45:14 End 2024.04.02 @ 11:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b92736e6-a280-4440-90a9-35ba7b9d7dba