Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 10:21:19 Player: ace50840 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2114) 2114 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 7129 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 645 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 32/100 System Corruption 7% Temperature Warm (154) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] Improved Target Analyzer > --- WEAPON (5) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Improved Cryofiber Web Armor Integrity Analyzer Light Armor Plating High-powered Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit 0b10 Decoder Chip [Generic] Improved Target Analyzer > --- WEAPON ----------- Storm Laser Precision Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Treads Armor Integrity Analyzer Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Light Assault Rifle Light Assault Rifle Rocket Array Mining Laser [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . 1 . . . 1 Weapon 3 | . . 1 . . . 2 Parts Attached 68 | 6 10 17 2 13 2 18 Power 7 | 1 1 2 . . . 3 Engine 3 | 1 1 1 . . . . Core 4 | . . 1 . . . 3 Reactor . | . . . . . . . Propulsion 14 | 3 2 5 . . 2 2 Treads 3 | 1 . 2 . . . . Leg 11 | 2 2 3 . . 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 3 2 . 1 . 3 Device 3 | . 1 1 . . . 1 Storage 2 | . 2 . . . . . Processor 3 | . . 1 . 1 . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 38 | 2 4 8 2 12 . 10 Energy Gun 9 | 1 3 1 . 3 . 1 Energy Cannon 5 | . . 1 . . . 4 Ballistic Gun 14 | 1 1 6 1 4 . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 2 . 3 Special Weapon 5 | . . . 1 3 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Parts Lost 25 | . 2 9 . . 1 13 Power 5 | . 1 1 . . . 3 Propulsion 8 | . . 3 . . 1 4 Utility 3 | . . 1 . . . 2 Weapon 9 | . 1 4 . . . 4 Highest Loss Streak 7 | . 2 5 . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 91 100 99 99 63 Engine 1 | . 13 2 . . . . Core 9 | . . 5 11 11 11 11 Treads 15 | . . 8 22 22 15 . Leg 5 | . 28 11 . . 6 16 Device 11 | . 13 15 11 11 11 5 Storage 10 | . 13 11 11 11 11 6 Processor 9 | . . 5 11 11 11 9 Energy Gun 4 | . 16 4 . 1 11 5 Energy Cannon 2 | . . 5 11 2 . . Ballistic Gun 18 | . 11 19 21 21 22 . Launcher 4 | . . . . 7 . 3 Naked Turns . | . . . . . . . Heaviest Build 81 | 6 51 55 53 56 52 81 Greatest Support 70 | 20 20 46 46 46 46 70 Greatest Overweight (x) 20 | . 4 15 1 1 2 20 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 13 20 20 20 20 20 Most Carried 20 | 5 9 9 9 19 19 20 Average Carried 12 | 4 6 6 8 14 17 14 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 18 | 5 7 8 8 16 18 6 Class Distribution -------------------- 56% | Mutant 41% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 1138 | 248 207 236 90 136 40 181 Remotely . | . . . . . . . Salvage Created 2064 | . 291 601 90 . . 1082 Parts 115 | . 19 45 1 . . 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 34 | . . . . 2 32 . Prevented 13 | . . . . . 13 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 43 | . 6 17 2 . . 18 Guns 24 | . 6 12 . . . 6 Cannons 6 | . . 4 2 . . . AOE 13 | . . 1 . . . 12 Classes Destroyed 11 | . 2 3 . . . 6 Worker 5 | . . . . . . 5 Builder 3 | . . 1 . . . 2 Tunneler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Watcher 3 | . 2 . . . . 1 Swarmer 3 | . . 3 . . . . Grunt 29 | . 6 12 2 . . 9 Brawler 1 | . . . . . . 1 Sentry 4 | . . 2 . . . 2 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 11 | . 2 4 1 . . 11 Combat Bots Only 7 | . 2 3 1 . . 7 Max Kills in Single Turn 7 | . 1 2 1 . . 7 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 1 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 4562 | . 480 1136 160 . 112 2674 Core 1204 | . 116 215 . . 19 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 53 . . . 41 . Volleys Fired 176 | . 47 56 15 18 . 40 Largest 3 | . 2 3 3 1 . 2 Hottest 286 | . 80 108 108 100 . 286 Shots Fired 318 | . 72 134 43 18 . 51 Gun 250 | . 72 119 28 2 . 29 Cannon 42 | . . 15 14 7 . 6 Launcher 11 | . . . . . . 11 Special 15 | . . . 1 9 . 5 Kinetic 163 | . 36 96 28 . . 3 Thermal 123 | . 22 31 15 18 . 37 Explosive 11 | . . . . . . 11 Electromagnetic 21 | . 14 7 . . . . Robot Hit Streak 9 | . 6 9 6 . . 7 Robot Miss Streak 25 | . 6 7 5 . . 25 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 157 | . 37 75 16 . . 29 Core Hits 166 | . 20 50 5 . . 91 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4722 | . 485 900 216 . . 3121 Guns 2284 | . 482 689 72 . . 1041 Cannons 390 | . . 122 144 . . 124 Explosions 2041 | . . 89 . . . 1952 Melee . | . . . . . . . Ramming 7 | . 3 . . . . 4 Kinetic 703 | . 196 435 72 . . . Thermal 1894 | . 122 414 144 . . 1214 Explosive 1855 | . . . . . . 1855 Electromagnetic 263 | . 164 51 . . . 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . . 28 Message Errors 4 | . . . . . . 4 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 101 | . . 6 . . . 95 Projectiles . | . . . . . . . Explosions 101 | . . 6 . . . 95 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 645 | . . 29 . . . 616 Shots 19 | . . 1 . . . 18 Rammed . | . . . . . . . Targets Rammed 3 | . 2 . . . . 1 Kicked 3 | . 2 . . . . 1 Crushed . | . . . . . . . Highest Temperature 738 | . 180 240 393 175 . 738 Average Temperature 114 | . 39 76 141 79 . 167 Received Heat Transfer 1377 | . 276 564 111 . 39 387 Effects 17 | . . 4 1 . . 12 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . 1 . . . . Interference 6 | . . 3 . . . 3 Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . . 2 Heat Transferred 2913 | . 275 632 259 . . 1747 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 713 | . 105 257 65 . . 713 Initial 203 | . . . 27 . . 203 Average 146 | . 37 89 28 . . 371 Maximum Alert Level 3 | . . 1 . . . 3 Low Security (%) 69 | 100 100 89 100 . . 4 Level 1 12 | . . 10 . . . 35 Level 2 17 | . . . . . . 59 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 3 . . 1 6 Investigation 2 | . . 2 . . . . Extermination 3 | . . . . . . 3 Reinforcement 5 | . 2 1 . . . 2 Assault 1 | . . . . . 1 . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 4 | . . 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 18 23 4 . 15 26 Peak Tracking Total 7 | . 4 7 2 . 7 7 Tactical Retreats 6 | . 1 . 2 . 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . 4 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 18 | . . 1 . . . 17 Max in Single Turn 4 | . . 1 . . . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 3 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 8 . . . . . Successful 8 | . 8 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 5 . . . . . Record 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 18 | . 18 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 . Highest-Rated Group 347 | . . . . 347 347 . Highest-Rated Ally 96 | . . . . 96 96 . Total Orders . | . . . . . . . Ally Attacks 92 | . . . . . 92 . Total Damage 2796 | . . . . . 2796 . Kills 22 | . . . . . 22 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . 2 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 28 | . . . . . . 28 Traps 9 | . . . . . . 9 Emergency Access 2 | . . . . . . 2 Items 15 | . . . . . . 15 Machines 1 | . . . . . . 1 Guards 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 13235 | 72 1205 948 990 6926 1706 1388 Spaces Moved 5211 | 54 479 288 389 2778 743 480 Core 17 | 12 . 3 . . . 2 Treads 3803 | 2 . 137 389 2778 497 . Legs 1391 | 40 479 148 . . 246 478 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 240 240 240 190 193 Average Speed 236 | 105 217 261 240 240 223 249 Slowest Speed 1050 | 160 400 800 240 240 320 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 51 29 66 93 70 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 . Spaces Dug 39 | . . . 1 . . 38 Terrain Destroyed 196 | . . 3 1 . . 192 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 195 | . . 3 . . . 192 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 5793 | 67 571 389 417 3004 786 559 Wait 250 | . 18 1 11 178 35 7 Move 5205 | 53 478 287 388 2777 742 480 Hop . | . . . . . . . Pick Up 55 | 8 10 20 . 8 3 6 Fast Attach 3 | 2 1 . . . . . Attach 42 | 3 3 13 1 8 1 13 Detach 10 | . . . 1 7 . 2 Swap 23 | 1 6 4 1 5 1 5 Drop 22 | . 6 8 . 3 . 5 Fire 176 | . 47 56 15 18 . 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 2 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 5) 805 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1546 | -9/Materials | Lost 5 parts (1p2n2w) 1714 | -9/Materials | Lost 4 parts (1n1u2w) 2059 | -9/Materials | Core integrity fell below 50% 2181 | -9/Materials | Discovered new exit (range 7) 2226 | -9/Materials | Entered Mines 2255 | -9/Mines | Discovered new exit (range 3) 2672 | -9/Mines | Learned location of 2 exits from Materials 2677 | -9/Mines | Build established: Gunner 2679 | -9/Mines | Learned Materials terminal intel 3200 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3216 | -9/Mines | Entered Zion 3334 | -7/Zion | Discovered new exit (range 11) 4144 | -7/Zion | Learned Factory terminal intel 4196 | -7/Zion | Learned 4 Factory zone layouts 4386 | -7/Zion | Build established: Mutant 4547 | -7/Zion | Given A8's code to call for help 4641 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4648 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4947 | -7/Zion | Found Prototype Energy Gun 5089 | -7/Zion | Found Prototype Launcher 5090 | -7/Zion | Identified Rocket Array 5247 | -7/Zion | Build established: Gunner 5551 | -7/Zion | Build established: Mutant 6955 | -7/Zion | Imprinted 6958 | -7/Zion | Declared Zion's savior 7630 | -7/Zion | Received a visual enhancement algorithm 10032 | -7/Zion | Build established: Gunner 10142 | -7/Zion | Entered Proximity Caves 10142 | -6/Proximity Caves | Accompanied by 6 allies 11295 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11409 | -6/Proximity Caves | Spotted B-75 Beast 11739 | -6/Proximity Caves | Discovered new exit (range 7) 11753 | -6/Proximity Caves | Learned location of 1 exit from Factory 11848 | -6/Proximity Caves | Entered Factory 11848 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 11849 | -6/Factory | Identified exit to Extension 11850 | -6/Factory | Identified Storm Laser 11851 | -6/Factory | Loaded intel: 24 terminal locations 12730 | -6/Factory | Core integrity fell below 50% 12895 | -6/Factory | Spotted B-75 Beast 13196 | -6/Factory | Garrison activated, responded to threat 13223 | -6/Factory | Destroyed 7 combat bots 13225 | -6/Factory | Core integrity fell below 20% 13236 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 13199_ G-50 Soldier destroyed. 13199_ K-01 Serf destroyed. 13199_ R-10 Processor destroyed. 13199_ B-48 Gladiator destroyed. 13199_ G-50 Soldier destroyed. 13202_ K-01 Serf destroyed. 13202_ G-50 Soldier destroyed. 13202_ Y-54 Guardian destroyed. 13202_ Imp. Titanium Leg destroyed. 13202_ Destroyed Imp. Titanium Leg. 13204_ Fusion Modulator explodes. 13204_ System corrupted: Adv. Beam Cannon rejected. 13204_ The unstable cave ceiling collapses. 13204_ Fusion Modulator explodes. 13204_ Repair Station disabled. 13213_ >> DECODED: Minigun location. 13217_ Imp. Medium Armor Plating destroyed. 13217_ Rocket Array destroyed. 13220_ Hvy. Ion Cannon destroyed. 13226_ The unstable cave ceiling collapses. 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"" """] [Y #????????????? | | ?????? #### """ *[Y [ !![ #????????????? | | ??????"" = # ] ![ #????????????? | | ??????T # ![ !#????????????? | | ????? # / #????????????? | | ?????? ##########+####### #????????????? | | ??????????????# # / ! !#????????????? | | ??????????????# "" "" # #![??????????? | | ??????????????# "" "" ########+#??!?????????? | | ####??????????# """ """ #??????? #????????????? | | ??????????# """ """ #????????#????????????? | | ???????????# """ """ #?????????????????????? | | ???????????# #??????# ####+####????? | | #???????????# #??????# ##????? | | #???????????# ######## ????? | | #???????????# + ????? | | #???????????# = ########+## ????? | | #???????????# #????# # ""????? | | ###?????????############+#????# # ""????? | | # #??????#### #### # # #????# # ""????? | | #########T ### # ###### # ""????? | | ] # % ## # ""????? | | = [ ## # ????? | | = % ## # ?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Maybe Next Time I'll Detach My Launcher Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed DroneFlyingFalx Manual? 0 Play Time 01:24:50 Cumulative 7.9 hours Start 2022.04.10 @ 08:55:55 End 2022.04.10 @ 10:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Cog Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7030248b-51ac-4b39-970e-7a0193aa077d