Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.18 @ 14:31:40 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (4440) 4440 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 8654 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 147 Friendly Fire -203 Cogmind --------- Core Integrity 545/700 Matter 7/300 Energy 62/100 System Corruption 26% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Heavy Treads > --- UTILITY (6) ------ Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon > --- INVENTORY (5) ---- Ion Cannon Proton Missile Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Improved Treads Improved Treads Improved Heat Sink Advanced Cooling System Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Ion Cannon Plasma Cannon Flak Gun Flak Gun Proton Missile Launcher Heavy Missile Launcher Remote Datajack Plasma Cutter Greatsword [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon 1 | . . . 1 . . . . Parts Attached 97 | 6 16 3 33 1 19 9 10 Power 7 | 1 1 . 4 . 1 . . Engine 7 | 1 1 . 4 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 . 10 . 4 . 2 Treads 20 | 2 3 . 9 . 4 . 2 Leg . | . . . . . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 5 1 5 1 11 6 4 Device 16 | . 2 . 4 . 5 5 . Storage 5 | 1 3 . . 1 . . . Processor 2 | . . . . . . 1 1 Hackware 1 | . . . . . 1 . . Protection 10 | . . 1 1 . 5 . 3 Artifact . | . . . . . . . . Weapon 35 | 2 7 2 14 . 3 3 4 Energy Gun 10 | 1 5 . 4 . . . . Energy Cannon 7 | . 2 . 1 . . . 4 Ballistic Gun 16 | 1 . . 9 . 3 3 . Ballistic Cannon 2 | . . 2 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . Parts Lost 20 | . 5 1 8 . 2 . 4 Power 3 | . 1 . 2 . . . . Propulsion 6 | . 2 . 1 . 1 . 2 Utility 4 | . . . 3 . 1 . . Weapon 7 | . 2 1 2 . . . 2 Highest Loss Streak 4 | . 3 1 2 . 1 . 4 Average Slot Usage (%) 98 | . 98 99 99 100 99 100 74 Engine 10 | . 14 14 10 11 9 7 3 Treads 24 | . 28 28 21 22 26 23 16 Device 13 | . 12 4 12 11 16 15 8 Storage 10 | . 14 14 11 11 9 7 4 Processor 1 | . . . . . . 7 10 Hackware 1 | . . . . . 1 7 4 Protection 7 | . . 9 9 11 9 7 5 Energy Gun 5 | . 23 5 5 . . . . Energy Cannon 1 | . 4 . 2 . . . 7 Ballistic Gun 19 | . . . 19 33 26 23 12 Ballistic Cannon 1 | . . 22 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 110 | 12 49 54 61 101 110 110 110 Greatest Support 90 | 40 40 40 46 46 69 66 90 Greatest Overweight (x) 3 | 3 1 1 3 2 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 21 | 7 15 20 20 20 25 25 16 Most Carried 25 | 2 16 16 20 22 25 25 25 Average Carried 20 | 1 11 15 18 20 24 24 15 Final Capacity 25 | 8 20 20 20 25 25 25 5 Final Carried 25 | 2 16 16 20 22 24 25 4 Class Distribution -------------------- 47% | Tank 19% | Mutant 15% | Scavenger-Tank 9% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Matter Collected 3516 | 195 195 62 1041 22 1553 448 . Remotely . | . . . . . . . . Salvage Created 7727 | . 994 . 1915 31 2899 670 1218 Parts 386 | . 36 . 131 2 160 39 18 Haulers Intercepted 14 | . 2 . 5 . 6 1 . Recyclers Shooed 5 | . . . 2 . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 105 | . 17 . 33 2 39 10 4 Guns 83 | . 11 . 18 2 39 10 3 Cannons 20 | . 5 . 15 . . . . Classes Destroyed 15 | . 5 . 5 . 3 1 1 Worker 7 | . 2 . 1 . 4 . . Builder 5 | . 2 . 2 . 1 . . Tunneler 3 | . . . 2 . 1 . . Hauler 14 | . 2 . 5 . 6 1 . Recycler 14 | . 1 . 7 . 6 . . Operator 5 | . . . 1 . 3 1 . Watcher 11 | . . . 5 . 4 2 . Swarmer 18 | . . . 10 2 6 . . Grunt 55 | . 17 . 16 . 21 1 . Duelist 2 | . . . . . 2 . . Protector 1 | . . . . . 1 . . Sentry 21 | . . . 7 . 9 5 . Hunter 2 | . . . . . 1 1 . Programmer 3 | . . . . . . 3 . Compactor 4 | . . . . . . . 4 Best Kill Streak 6 | . 5 . 6 2 6 2 4 Combat Bots Only 5 | . 5 . 4 2 5 1 4 Max Kills in Single Turn 2 | . 1 . 2 2 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Damage Taken 4078 | . 760 167 1272 23 1196 466 194 Core 522 | . 76 20 186 7 78 49 106 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 61 . 51 85 . . Volleys Fired 328 | . 81 4 103 1 100 24 15 Largest 3 | . 2 2 3 3 3 3 3 Hottest 138 | . 100 70 138 75 84 84 84 Shots Fired 876 | . 162 8 293 3 300 72 38 Gun 687 | . 128 . 147 3 300 72 37 Cannon 189 | . 34 8 146 . . . 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 622 | . . 8 202 3 300 72 37 Thermal 254 | . 162 . 91 . . . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . 22 11 25 1 12 9 12 Robot Miss Streak 10 | . 5 . 8 1 7 10 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 3 . 4 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 638 | . 122 8 162 1 242 65 38 Core Hits 456 | . 42 3 66 2 218 75 50 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 10 | . . . 6 . 3 . 1 Burn 4 | . . . 4 . . . . Meltdown 1 | . . . . . . . 1 Destroy 4 | . . . 1 . 3 . . Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11854 | . 1629 144 2968 33 4764 1193 1123 Guns 9386 | . 1070 . 1286 33 4722 1172 1103 Cannons 2324 | . 506 136 1662 . . . 20 Explosions 21 | . . . . . . 21 . Melee . | . . . . . . . . Ramming 123 | . 53 8 20 . 42 . . Kinetic 9224 | . . 136 2058 33 4722 1172 1103 Thermal 2486 | . 1576 . 890 . . . 20 Explosive . | . . . . . . . . Electromagnetic 21 | . . . . . . 21 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 2 2 . . . . 17 Average Corruption 4 | . 2 2 . . . . 12 Corruption Purged . | . . . . . . . . Effects 16 | . 8 1 . . . . 7 Message Errors 5 | . 4 1 . . . . . Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 6 | . 2 . . . . . 4 Energy Discharges 2 | . 2 . . . . . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 9 | . . . 9 . . . . Projectiles 9 | . . . 9 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . 10 . . . . Impact . | . . . . . . . . Kinetic 10 | . . . 10 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 24 | . 10 2 4 . 8 . . Targets Rammed 29 | . 14 2 4 . 9 . . Kicked . | . . . . . . . . Crushed 5 | . 4 . . . 1 . . Highest Temperature 371 | . 209 . 371 16 58 9 212 Average Temperature 83 | . 51 . 113 12 18 9 105 Received Heat Transfer 1590 | . 435 . 495 . 558 102 . Effects 5 | . . . 5 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 3 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 Combat Hostiles 2 | . 1 . . . . . 1 Parts Melted 12 | . 4 . 3 . 1 . 4 Heat Transferred 5607 | . 3498 . 2072 . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Peak Influence 871 | . 237 28 569 216 871 580 100 Initial 396 | . . 28 6 135 5 396 100 Average 296 | . 82 19 365 109 371 382 84 Maximum Alert Level 3 | . 1 . 2 1 3 2 . Low Security (%) 44 | 100 94 100 18 67 49 . 100 Level 1 20 | . 5 . 25 32 4 60 . Level 2 25 | . . . 55 . 14 39 . Level 3 10 | . . . . . 31 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 5 . 5 . 8 5 . Investigation 5 | . 3 . 1 . 1 . . Extermination 4 | . . . . . . 4 . Reinforcement 11 | . 2 . 4 . 4 1 . Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Distress Signals 13 | . 1 . 5 . 6 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 181 | . 29 7 55 3 68 13 6 Peak Tracking Total 9 | . 5 5 9 3 8 3 3 Tactical Retreats 3 | . . . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Traps Triggered 7 | . 2 . 2 . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Machines Disabled 4 | . . . 1 . 1 2 . Max in Single Turn 2 | . . . 1 . 1 2 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Machines Accessed 33 | . 8 . 6 . 15 4 . Terminals 23 | . 6 . 6 . 10 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . 1 . . . 2 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 106 | . 26 . 22 . 48 10 . Successful 58 | . 16 . 9 . 27 6 . Failed 48 | . 10 . 13 . 21 4 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 68 | . 18 . 17 . 31 2 . Terminals 82 | . 20 . 22 . 36 4 . Fabricators 2 | . . . . . . 2 . Repair Stations 12 | . 5 . . . 5 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 5 | . . . . . 3 2 . Terminal Hacks 21 | . 5 . 4 . 9 3 . Terminal Index 5 | . 1 . 1 . 2 1 . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 4 | . 1 . 1 . 2 . . Unreport Threat 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 4 | . 1 . . . 1 2 . Zone Layout 5 | . 2 . 1 . 2 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . 4 . . . 4 1 . Scan Component 5 | . 2 . . . 2 1 . Repair 4 | . 2 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 7 . 5 . 10 1 . Terminals 22 | . 6 . 5 . 10 1 . Botnet 21 | . 6 . 5 . 9 1 . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . . 3 . . Used 1 | . . . . . 1 . . Hacking Detections 29 | . 7 . 6 . 12 4 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Matter 212 | . . . . . . 212 . Time 53 | . . . . . . 53 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 4 | . 2 . . . 2 . . Time 220 | . 52 . . . 168 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 36 | . . . . 4 32 . . Total Damage 403 | . . . . 39 364 . . Kills 5 | . . . . 1 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Turns Passed 11725 | 61 1881 193 3035 706 3823 1811 215 Spaces Moved 3862 | 39 633 49 983 262 1205 607 84 Core 35 | 15 . . . . . . 20 Treads 3797 | 24 633 49 953 262 1205 607 64 Legs . | . . . . . . . . Wheels 30 | . . . 30 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 260 145 260 260 263 50 Average Speed 249 | 130 210 260 257 266 260 263 174 Slowest Speed 360 | 200 260 260 360 360 263 263 263 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 93 6 83 61 89 11 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Total 5271 | 46 1004 104 1269 272 1684 773 119 Wait 777 | . 228 46 76 1 311 111 4 Move 3857 | 38 632 49 982 261 1204 607 84 Hop . | . . . . . . . . Pick Up 95 | 2 21 1 35 5 18 10 3 Fast Attach 25 | 6 2 . 6 . 5 . 6 Attach 22 | . 6 1 8 . 3 2 2 Detach . | . . . . . . . . Swap 50 | . 8 2 19 1 11 7 2 Drop 83 | . 8 . 36 3 23 10 3 Fire 328 | . 81 4 103 1 100 24 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 28 | . 14 1 4 . 9 . . Escape Stasis 2 | . . . . . . 2 . Rewire 4 | . 4 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Repaired Beam Cannon 575 | -10/Materials | Repaired Lgt. Treads 1263 | -10/Materials | Lost 3 parts (1p1n1w) 1344 | -10/Materials | Discovered new exit (range 16) 1750 | -10/Materials | Discovered new exit (range 14) 1943 | -10/Materials | Entered Mines 1963 | -10/Mines | Assembled infested the area 1968 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2037 | -10/Mines | Discovered new exit (range 5) 2136 | -10/Mines | Entered Materials 2136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2468 | -9/Materials | Discovered new exit (range 16) 2874 | -9/Materials | Discovered new exit (range 11) 3240 | -9/Materials | Build established: Scavenger-Tank 4432 | -9/Materials | Discovered new exit (range 13) 4702 | -9/Materials | Build established: Tank 4929 | -9/Materials | Discovered new exit (range 13) 5171 | -9/Materials | Entered Mines 5291 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5362 | -9/Mines | Learned Materials garrison access intel 5433 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5438 | -9/Mines | Found Prototype Device 5769 | -9/Mines | Discovered new exit (range 4) 5785 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5877 | -9/Mines | Entered Materials 5877 | -8/Materials | Accompanied by 3 allies 5877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5878 | -8/Materials | Loaded intel: 1 garrison access location 6315 | -8/Materials | Discovered new exit (range 3) 7288 | -8/Materials | Identified Exp. Sensor Array 7371 | -8/Materials | Discovered new exit (range 3) 8006 | -8/Materials | Discovered new exit (range 16) 8463 | -8/Materials | Garrison activated, responded to threat 8628 | -8/Materials | Repaired Imp. Treads 9077 | -8/Materials | First assault squad dispatched 9444 | -8/Materials | Repaired Broken Exp. Sensor Array? 9700 | -8/Materials | Entered Factory 9700 | -7/Factory | Evolved 2 slots: Utility x2 9986 | -7/Factory | Build established: Skirmisher 10019 | -7/Factory | Fabricated Adv. Cooling System? 10272 | -7/Factory | Discovered new exit (range 10) 10304 | -7/Factory | Identified exit to Lower Caves 10522 | -7/Factory | Build established: Scavenger-Skirmisher 11511 | -7/Factory | Sucked down chute 11511 | -7/Factory | Entered Waste 11526 | -7/Waste | EMP discharged 11598 | -7/Waste | Destroyed C-40 Crusher 11611 | -7/Waste | Destroyed C-40 Crusher 11621 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11624 | -7/Waste | Destroyed C-40 Crusher 11626 | -7/Waste | EMP discharged 11626 | -7/Waste | System corruption reached 10% 11627 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11630 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11633 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11635 | -7/Waste | Spotted C-40 Crusher 11641 | -7/Waste | Destroyed C-40 Crusher 11648 | -7/Waste | Found Damper Plating 11664 | -7/Waste | Lost 4 parts (2n2w) 11685 | -7/Waste | Spotted C-40 Crusher 11710 | -7/Waste | Spotted C-40 Crusher 11726 | -7/Waste | EMP discharged 11726 | -7/Waste | Self-destructed Last Messages --------------- 11646_ System corrupted: Matter fused (-6). 11648_ Acquired Damper Plating. 11650_ Dropped Damper Plating. 11655_ Acquired Hvy. Treads. 11658_ Acquired Imp. Medium Armor Plating. 11661_ Acquired Plasma Cutter. 11664_ Acquired Plasma Cannon. 11667_ Acquired Ion Cannon. 11674_ Acquired Imp. Light Armor Plating. 11677_ Dropped Greatsword. 11679_ Acquired Remote Datajack. 11691_ System corrupted: Heat flow error (+164). 11700_ Greatsword crushed. 11702_ Flak Gun crushed. 11702_ Imp. Propulsion Shielding crushed. 11704_ Ion Cannon crushed. 11704_ Imp. Heat Sink crushed. 11716_ ALERT: Foreign system detected. Charging EMP. 11726_ Broken Microactuators fried beyond repair. 11726_ System corrupted (+9). Map ----- +----------------------------------------------------+ | ????????????????????????????####????????? | | ???????????????????????????# ????????? | | ???????????????????????????# #???????? | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | | ?????????????????????????### #??????? | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????? #??????# | | ??????????????????????????? #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ?????????????????????????### ######## | | ?????????????????????????# !* %*! | | ?????????????????????????# ! ] " ! | | ?????????????????????????# ! | | ?????????????????????????# | | ?????????????????????????### * "######## | | ?????????????############??# #??????# | | ?????????????# #??# #??????# | | ?????????????# #??# #??????# | | ?????????????# #### #??????# | | ?????????????# CC #??????# | | ?????????????# @ CC #??????# | | ?????????????# CC #??????# | | ?????????????# CC #??????# | | ?????????????# #### #??????# | | ?????????????# #??# #??????# | | ?????????????# #??# #??????# | | ?????????????############??# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????######??????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 50 Armor Integrity Analysis 35 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDiametricBuckler Manual? 0 Play Time 00:51:15 Cumulative 1183.9 hours Start 2021.05.18 @ 13:35:02 End 2021.05.18 @ 14:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 86 Types 16/11/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9e710c-0fcd-4d29-8f68-a2681c89b704