Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 12:17:02 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (749) 749 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (571) 571 TOTAL SCORE: 5795 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 909/1000 Matter 94/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Flying (106) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (6) --- Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Small Storage Unit Experimental Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Advanced ECM Suite System Restoration Module EM Pulse Cannon EM Pulse Cannon Rocket Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Fission Core > --- PROPULSION ------- Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Advanced ECM Suite System Restoration Module EM Pulse Cannon EM Pulse Cannon Rocket Launcher Mining Laser Mining Claw [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 2 | . . . . . 1 1 . . . Propulsion 4 | . . . . . 2 1 1 . . Utility 3 | . . . . . 1 . . . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 38 | 5 3 4 . 1 5 14 . . 6 Power 8 | 1 1 1 . 1 . 2 . . 2 Engine 5 | 1 1 1 . 1 . . . . 1 Core 3 | . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 11 | 2 1 2 . . 2 4 . . . Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . 2 . . 2 4 . . . Utility 4 | 1 . . . . 2 . . . 1 Device 1 | . . . . . 1 . . . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 1 1 1 . . 1 8 . . 3 Energy Gun 1 | . . . . . . 1 . . . Energy Cannon 5 | . . . . . . 2 . . 3 Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . 1 . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . Parts Lost 5 | . . . . . . 3 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . . 3 . 1 . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 64 | . 83 61 57 57 68 80 . 56 44 Engine 8 | . 14 14 14 14 9 7 . 3 . Core 2 | . . . . . . 5 . 6 5 Leg 6 | . 28 4 . . . . . . . Flight 20 | . . 23 28 28 34 33 . 25 17 Device 2 | . . . . . 7 7 . 6 5 Storage 10 | . 14 14 14 14 9 7 . 6 5 Processor 2 | . . . . . 1 7 . 6 5 Ballistic Gun 5 | . 26 4 . . . . . . . Slashing Weapon 1 | . . . . . 6 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 9 13 13 8 8 11 26 14 14 29 Greatest Support 23 | 20 20 20 8 8 16 23 14 18 9 Greatest Overweight (x) 3 | . . 1 . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 5 8 8 8 7 8 8 8 8 Average Carried 5 | 1 1 7 8 7 4 6 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 5 8 8 8 5 7 8 8 7 Class Distribution -------------------- 75% | Mutant 14% | Sprinter 6% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 643 | 202 166 107 . 17 . 151 . . . Remotely . | . . . . . . . . . . Salvage Created 656 | . 206 46 . . . 404 . . . Parts 33 | . 10 5 . . . 18 . . . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 20 | . 6 3 . . . 11 . . . Guns 9 | . 6 3 . . . . . . . AOE 9 | . . . . . . 9 . . . Classes Destroyed 5 | . 2 . . . . 3 . . . Worker 1 | . . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . Swarmer 8 | . 1 3 . . . 4 . . . Grunt 12 | . 5 . . . . 7 . . . Best Kill Streak 7 | . 2 3 . . . 7 . . . Combat Bots Only 4 | . 2 3 . . . 4 . . . Max Kills in Single Turn 3 | . 1 1 . . . 3 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Damage Taken 1177 | . 277 95 . . 15 316 . 281 193 Core 414 | . 61 34 . . 15 119 . 94 91 Absorbed by Shields 24 | . . . . . . . . 24 . Core Remaining (%) 86 | 100 . . . 62 97 83 . 88 . Volleys Fired 60 | . 36 6 . . . 17 . . 1 Largest 2 | . 2 2 . . . 2 . . 2 Hottest 162 | . 40 40 . . . 126 . . 162 Shots Fired 105 | . 70 12 . . . 21 . . 2 Gun 82 | . 70 12 . . . . . . . Cannon 11 | . . . . . . 9 . . 2 Launcher 12 | . . . . . . 12 . . . Special . | . . . . . . . . . . Kinetic 82 | . 70 12 . . . . . . . Thermal . | . . . . . . . . . . Explosive 12 | . . . . . . 12 . . . Electromagnetic 11 | . . . . . . 9 . . 2 Robot Hit Streak 12 | . 8 1 . . . 10 . . 12 Robot Miss Streak 8 | . 5 8 . . . 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 59 | . 39 2 . . . 16 . . 2 Core Hits 46 | . 14 3 . . . 28 . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 4 | . . . . . 2 2 . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . 2 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1828 | . 406 40 . . . 1352 . . 30 Guns 446 | . 406 40 . . . . . . . Cannons 240 | . . . . . . 210 . . 30 Explosions 1067 | . . . . . . 1067 . . . Melee 75 | . . . . . . 75 . . . Ramming . | . . . . . . . . . . Kinetic 446 | . 406 40 . . . . . . . Thermal . | . . . . . . . . . . Explosive 1036 | . . . . . . 1036 . . . Electromagnetic 271 | . . . . . . 241 . . 30 Impact . | . . . . . . . . . . Slashing 75 | . . . . . . 75 . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . . 19 . . . Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . . 19 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . 83 . . . Shots 3 | . . . . . . 3 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 183 | . 24 . . . . 183 . . 87 Average Temperature 54 | . 9 . . . . 83 . . 46 Received Heat Transfer 258 | . 114 . . . 9 108 . . 27 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 552 | . 200 200 . . 62 552 265 224 142 Initial 265 | . . 78 . . . 28 265 189 112 Average 137 | . 96 171 . . 28 296 265 192 125 Maximum Alert Level 2 | . 1 1 . . . 2 1 1 . Low Security (%) 78 | 100 84 72 . 100 100 24 . 81 100 Level 1 16 | . 15 28 . . . 47 100 18 . Level 2 4 | . . . . . . 28 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 . . . . 2 . 1 1 Investigation 2 | . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . 3 . . . . 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 11 4 . 4 6 13 . 7 4 Peak Tracking Total 5 | . 3 2 . 4 5 3 . 5 1 Tactical Retreats 3 | . . . . . 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 3 | . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 9 | . . . . . . 9 . . . Max in Single Turn 7 | . . . . . . 7 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 6 | . . . . . 1 2 1 . 2 Terminals 6 | . . . . . 1 2 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . . . 1 6 2 . 4 Successful 6 | . . . . . 1 3 1 . 1 Failed 7 | . . . . . . 3 1 . 3 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . . . . . 1 6 2 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . . . 1 3 1 . 1 Open DSF 2 | . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 1 2 . . 1 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 2 . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . 17 . . . . . . . Total Damage 153 | . . 153 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 1625 | 59 315 225 134 125 75 250 4 64 374 Spaces Moved 2182 | 49 141 365 188 310 199 447 10 159 314 Core 17 | 17 . . . . . . . . . Treads . | . . . . . . . . . . Legs 184 | 32 141 11 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1981 | . . 354 188 310 199 447 10 159 314 Fastest Speed 24 | 50 120 37 37 37 31 25 30 24 106 Average Speed 51 | 95 120 41 37 37 31 29 30 27 106 Slowest Speed 250 | 120 120 120 37 37 31 111 30 30 250 Overloaded Moves 105 | . . . . . . . . 105 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . 2 . 3 . 3 . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 31 82 54 72 21 14 . 88 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 114 | . . . . . 2 112 . . . Melee 2 | . . . . . 2 . . . . Projectile . | . . . . . . . . . . AOE 112 | . . . . . . 112 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Total 2565 | 61 223 430 251 316 207 538 10 178 351 Wait 200 | 2 39 39 64 7 . 48 . . 1 Move 2155 | 48 140 360 187 303 198 440 9 156 314 Hop 9 | . . 2 . 3 . 3 . 1 . Pick Up 28 | 6 5 9 . 1 2 5 . . . Fast Attach 11 | . . 1 . . . 5 . . 5 Attach 21 | 5 1 2 . . 5 7 . . 1 Detach 7 | . . 1 . . . 5 1 . . Swap 6 | . 2 1 . 1 . 2 . . . Drop 19 | . . 9 . 1 . 4 . . 5 Fire 60 | . 36 6 . . . 17 . . 1 Melee 4 | . . . . . 2 2 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 21 18 Rewire 6 | . . . . . . . . . 6 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 375 | -10/Materials | Entered Mines 388 | -10/Mines | Met a Derelict bent on vengeance 463 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Assembled infested the area 495 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 496 | -10/Mines | Found Prototype Device 536 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 547 | -10/Mines | Met 8R-AWN 592 | -10/Mines | Discovered new exit (range 5) 600 | -10/Mines | Entered Exiles 600 | -10/Exiles | Accompanied by 2 allies 601 | -10/Exiles | Identified exit to Mines 609 | -10/Exiles | Welcomed by 8R-AWN 616 | -10/Exiles | Met EX-HEX 629 | -10/Exiles | Met EX-BIN 652 | -10/Exiles | Met EX-DEC 734 | -10/Exiles | Entered Mines 796 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 848 | -9/Mines | Learned location of Zion (-7) 854 | -9/Mines | Discovered new exit (range 13) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 861 | -8/Materials | Identified Exp. Sensor Array 918 | -8/Materials | Discovered new exit (range 16) 931 | -8/Materials | Identified exit to Factory 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1151 | -7/Factory | Identified exit to Lower Caves 1180 | -7/Factory | Discovered new exit (range 16) 1184 | -7/Factory | Identified exit to Factory 1184 | -7/Factory | Entered another Factory area 1184 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1188 | -6/Factory | Identified exit to DSF 1188 | -6/Factory | Entered DSF 1237 | -6/DSF | Additional patrols routed to DSF 1247 | -6/DSF | Discovered new exit (range 15) 1251 | -6/DSF | Identified exit to Factory 1252 | -6/DSF | Entered Factory 1252 | -5/Factory | Evolved 2 slots: Utility x2 1626 | -5/Factory | Self-destructed Last Messages --------------- 01561_ Field strength at 35. 01562_ Field strength at 30. 01563_ Field strength at 25. 01564_ Field strength at 20. 01565_ Field strength at 15. 01566_ Field strength at 10. 01567_ Field strength at 5. 01568_ Stasis field depleted. 01581_ Penetrated by Slug. 01596_ Acquired Disruptor Cannon. 01601_ Penetrated by Slug. 01604_ Acquired Disruptor Cannon. 01604_ Slug penetrates Wall. 01607_ Y-64 Sentinel shuts down. 01610_ Dropped Disruptor Cannon. 01612_ Dropped Deuterium Engine. 01618_ U-05 Engineer builds a Door. 01620_ Attempting to rewire Y-64 Sentinel. 01626_ Y-64 Sentinel reactivates. 01626_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###############?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?########????# #?????????????????????? | | ? #????# #?????????????????????? | | #????#####+#"##"########?????????????????? | | ########## + #?????????????????? | | "" """ # # ##Y #?????????????????? | | "" """ # # ##@ #?????????????????? | | "" """ # # ## #?????????????????? | | # """""" # ## #?????????????????? | | "" """ [# """""" # ## #?????????????????? | | "" """ + """""" # ## #?????????????????? | | "" """ # """""" # ## #?????????????????? | | # """""" # ## ]]u #?????????????????? | | # """""" # ## ]! #?????????????????? | | ###+##### """""" + ## ]]! #?????????????????? | | # """""" # ## *] #?????????????????? | | ! # """" " # ## #?????????????????? | | # # #####+###?????????????????? | | ######+### ???????????????????? | | T #???# ??????????????????? | | #???# ?????????????????? | | #???# ?????????????????? | | #???# ????????????????? | | #???# ############+### ???????????????? | | # ###???# #???????????????##???????????????? | | # #?????# #?????X??????????????????????????? | | # #?????# #????????????????????????????????? | | # #?????# #????????????????????????????????? | | # #?????# #????????????????????????????????? | | # #?????# #????????????????????????????????? | | # #?????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed StructuralRiotBox Manual? 0 Play Time 00:22:11 Cumulative 35.3 hours Start 2022.03.23 @ 11:57:11 End 2022.03.23 @ 12:17:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33e0a08e-dc3e-4396-a4bb-4d18220e36fc