Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:08:23 Player: Millea Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (160) 800 Value Destroyed (4215) 4215 Prototype IDs (62) 1240 Alien Tech Used (13) 2600 Bonus (29223) 29223 TOTAL SCORE: 48978 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 10 Follower Combat Kills 325 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -12 Cogmind --------- Core Integrity 1309/1600 Matter 111/300 Energy 647/650 System Corruption 0% Temperature Cool (9) Movement Flying (91) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (10) -- Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (11) ----- Coolant Network Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Hacking Suite Makeshift System Shield Advanced System Shield Spacefold Activator Microwarp Drive > --- WEAPON (2) ------- Shock Maul Shock Maul > --- INVENTORY (15) --- Quantum Reactor Advanced Power Amplifier Experimental Energy Well (600) Phase Redirector Transdimensional Reconstructor Core Regenerator Molecular Deconstructor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Experimental Core Analyzer Experimental Core Analyzer Phase Redirector Improved Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Stasis Canceller Authchip [Propulsion] Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Fusion Bomb Launcher Molecular Deconstructor Sigix Containment Pod [Rating: 176] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon High-powered Shotgun Energy Gun Vortex Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . 4 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 Utility 9 | . . . 2 . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 7 6 5 13 10 2 46 . 2 3 3 4 13 3 2 . 5 5 4 . 2 1 2 . 1 6 1 4 8 39 9 12 7 Power 23 | 1 1 1 . . . 5 . . . 1 . 3 1 . . . . 1 . . . . . . 1 . . 1 2 1 3 1 Engine 9 | 1 1 1 . . . 2 . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 1 3 1 Propulsion 55 | 2 1 1 3 3 . 15 . 1 2 1 . 3 . . . . 4 . . . . 1 . . 3 . 3 . 9 . 3 . Treads 17 | 2 1 1 3 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . . 8 . 1 2 1 . 3 . . . . 4 . . . . 1 . . 3 . 3 . 9 . 3 . Utility 101 | 2 2 1 5 4 2 17 . . 1 1 4 5 . 2 . 5 1 . . . . 1 . 1 2 1 . 4 24 8 5 3 Device 51 | 1 . . 3 1 1 9 . . 1 . 3 3 . 2 . 5 . . . . . . . . 1 . . . 12 4 4 1 Storage 9 | 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Processor 14 | . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . 6 1 1 . Hackware 14 | . . . . . . 2 . . . 1 . 2 . . . . 1 . . . . 1 . 1 . 1 . . 3 2 . . Protection 7 | . . 1 2 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Weapon 46 | 2 2 2 5 3 . 9 . 1 . . . 2 2 . . . . 3 . 2 1 . . . . . 1 3 4 . 1 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cannon 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 16 | 2 2 1 3 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 7 | . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 2 2 . . . Piercing Weapon 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . 2 . . . . . 2 . . . . . . . 1 1 . . . 4 . . 6 6 2 1 1 Parts Lost 37 | . 1 3 . 1 . 20 . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . 3 5 Power 8 | . 1 1 . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 13 | . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Utility 11 | . . . . 1 . 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 7 | . 1 3 . 1 . 7 . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 92 99 99 100 96 100 100 100 96 100 100 100 100 100 100 99 100 94 94 94 94 94 94 94 94 95 93 93 95 87 68 Engine 5 | . 13 9 11 11 11 4 . . . 4 6 3 6 6 6 6 5 5 5 5 5 5 5 5 3 . . . . . . . Core 1 | . . . . . . 2 7 7 7 6 6 3 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 7 10 9 9 8 8 7 7 Treads 11 | . 28 27 21 22 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 3 30 30 30 31 33 33 33 33 33 33 35 35 35 35 35 36 36 36 36 36 42 42 38 39 35 18 Device 14 | . 2 . 22 17 21 20 23 23 23 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 12 9 12 10 Storage 7 | . 14 14 11 13 11 6 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 4 4 Processor 4 | . 11 9 . 4 . 1 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 2 . 3 4 Hackware 8 | . . . . . . 5 7 7 7 12 13 13 13 13 13 13 16 17 17 17 17 21 21 21 19 15 14 14 22 26 18 15 Protection 3 | . . 3 10 7 11 8 . . . . . . . . . . . . . . . . . . 1 5 4 . . . . . Ballistic Gun 9 | . 28 23 21 19 11 13 7 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 6 6 6 6 6 6 6 5 4 5 5 . . . . . . . 3 3 4 4 . Piercing Weapon 1 | . . . . . . . . 2 7 6 6 6 5 6 6 6 5 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 17 19 29 29 39 48 25 25 31 31 27 42 43 34 34 34 34 43 42 30 33 33 33 33 42 42 42 56 62 62 60 60 Greatest Support 88 | 40 40 40 40 40 40 88 29 29 31 36 36 37 35 35 35 35 43 43 57 34 34 40 40 59 51 51 62 62 64 77 67 61 Greatest Overweight (x) 1 | 1 . . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 6 9 10 10 10 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 Most Carried 15 | 6 10 10 10 10 12 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 14 Average Carried 10 | 4 9 9 9 9 11 13 9 9 9 9 9 9 10 10 10 10 9 9 10 9 9 8 10 10 10 9 9 9 11 13 14 11 Final Capacity 15 | 8 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 6 10 9 10 10 12 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 14 11 8 Class Distribution -------------------- 38% | Mutant 34% | Hacker-Sprinter 9% | Scavenger-Mutant 6% | Wizard-Sprinter 5% | Scavenger-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 4527 | 242 303 132 401 398 29 1273 62 . 39 . 56 114 37 120 . 12 78 68 32 2 114 36 . . . . 70 180 588 47 94 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5457 | 13 473 151 539 568 53 2162 . . . . . 227 44 . . 12 166 66 . . . 56 . . . . 70 180 521 47 24 85 Parts 326 | 2 34 10 42 34 2 118 . . . . . 21 6 . . 2 1 10 . . . 1 . . . . 3 5 24 5 3 3 Haulers Intercepted 24 | . 2 . 4 4 . 6 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 3 . . 2 . 3 . . 4 . . . . . . . . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 94 | . 11 7 15 10 1 26 . . . . . 3 4 . . 1 1 11 . . . . . . . . . . 4 . . . Melee 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Guns 63 | . 11 6 12 9 . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . 1 3 . . . . . . . . 3 4 . . . . 11 . . . . . . . . . . 3 . . . Classes Destroyed 15 | 1 5 1 4 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Worker 10 | . 1 . 1 . . 6 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Builder 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 4 4 . 6 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 . . 1 Recycler 8 | . . . 1 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 16 | . 3 . 1 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 4 1 . . Swarmer 43 | . 6 3 10 4 . . . . . . . 3 4 . . . . 11 . . . . . . . . . . 2 . . . Grunt 34 | . 5 2 2 5 . 19 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 6 4 1 7 . . . . . 5 4 . . 1 2 7 . . . 1 . . . . 1 1 3 1 1 1 Combat Bots Only 7 | . 4 3 4 4 1 3 . . . . . 3 4 . . 1 1 7 . . . . . . . . . . 3 . . . Max Kills in Single Turn 5 | 1 1 2 4 1 1 1 . . . . . 5 3 . . 1 1 4 . . . 1 . . . . 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . . . . . . . 3 3 . . . . 4 . . . . . . . . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 885 | . 48 29 60 26 2 271 . . 26 1 . 56 9 . . 1 . 10 8 . . 18 10 6 . 15 4 72 29 . 82 102 Missed 378 | . 14 9 13 5 . 89 . . 15 1 . 39 2 . . . . 6 6 . . 15 6 6 . 9 1 49 8 . 44 41 Damage Taken 7716 | . 325 533 510 190 32 2662 . . 82 . . 223 195 . . 18 . 124 43 . . 56 86 . . 141 62 327 517 . 933 657 Core 1475 | . 58 143 63 17 . 333 . . 18 . . 78 22 . . . . 58 . . . 19 . . . 46 44 77 171 . 117 211 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 79 . . . Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 18 . . . . Regen/Repaired (Parts) 835 | . . . . 194 . . . . . . . 103 . . . . . . . . . . . . . . . 115 197 . 226 . Core Remaining (%) 76 | 100 . 19 . . 80 . . . 49 . . . . . . 88 . . . . 94 . . . . 94 . 75 . . 80 81 Volleys Fired 340 | 1 54 10 50 31 1 139 . . . . . 1 3 . . . . 8 . . . 2 . 11 . 6 19 . 2 . . 2 Largest 2 | 2 2 2 2 2 1 2 . . . . . 1 1 . . . . 1 . . . 1 . 1 . 1 1 . 1 . . 1 Hottest 93 | 40 40 50 50 93 68 91 . . . . . 52 52 . . . . 52 . . . . . . . . . . 52 . . . Shots Fired 610 | 2 108 20 97 58 1 270 . . . . . 1 3 . . . . 8 . . . 2 . 11 . 6 19 . 2 . . 2 Gun 527 | 2 108 19 95 51 . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 26 | . . . . 7 1 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 2 . . . . . . . . 1 3 . . . . 8 . . . . . . . . . . 2 . . . Special 40 | . . . . . . . . . . . . . . . . . . . . . . 2 . 11 . 6 19 . . . . 2 Kinetic 527 | 2 108 19 95 51 . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 26 | . . . . 7 1 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 17 | . . 1 2 . . . . . . . . 1 3 . . . . 8 . . . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 2 16 12 9 14 7 46 . . . . . . 3 . . . . 4 . . . 3 . . . . 4 . . . . 5 Robot Miss Streak 9 | . 4 2 9 4 . 5 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 457 | 2 72 14 59 38 1 221 . . . . . 4 2 . . 1 4 3 . . . 2 . . . . 4 4 19 2 3 2 Core Hits 230 | 1 29 13 33 25 1 92 . . . . . 9 2 . . 1 1 12 . . . . . . . . . 2 8 1 . . Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Destroy 5 | . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 162 | . . . . . . 13 . 1 13 8 . 12 . 6 . 17 7 7 . . 1 . . . . . 1 20 28 3 17 8 Impact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Slashing 115 | . . . . . . 9 . 1 2 1 . 3 . 1 . 15 6 7 . . 1 . . . . . 1 20 28 3 17 . Piercing 35 | . . . . . . . . . 11 7 . 9 . 5 . 2 1 . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 5 . . . . . 1 . . . . 2 . . . . . . . . . . 3 4 2 2 . Combat Hostiles 6 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Damage Inflicted 14574 | 20 827 246 1568 672 22 4450 . . . . . 532 559 . . 42 282 1114 . . . . . . . . . 589 2784 345 522 . Guns 6914 | 20 827 196 1254 610 . 4007 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 311 | . . . . 62 22 227 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2876 | . . 50 310 . . . . . . . . 289 559 . . . . 1114 . . . . . . . . . . 554 . . . Melee 4456 | . . . . . . 203 . . . . . 243 . . . 42 282 . . . . . . . . . . 589 2230 345 522 . Ramming 17 | . . . 4 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6914 | 20 827 196 1254 610 . 4007 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 311 | . . . . 62 22 227 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2876 | . . 50 310 . . . . . . . . 289 559 . . . . 1114 . . . . . . . . . . 554 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4312 | . . . . . . 203 . . . . . 99 . . . 42 282 . . . . . . . . . . 589 2230 345 522 . Piercing 144 | . . . . . . . . . . . . 144 . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 40 . . Effects 10 | . . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . Message Errors 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1325 | . . . 20 . . 31 . . . . . . 137 . . . 47 96 . . . . . . . . . 43 553 152 246 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 257 | . . . 20 . . . . . . . . . 137 . . . . 96 . . . . . . . . . . 4 . . . Melee 1068 | . . . . . . 31 . . . . . . . . . . 47 . . . . . . . . . . 43 549 152 246 . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 39 . . . . . . . . . 77 . . . . 58 . . . . . . . . . . . . . . Shots 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Rammed 5 | . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 9 20 5 33 28 209 . . 7 80 50 95 5 . . . 4 20 438 . 6 132 206 221 91 196 235 89 279 265 277 . Average Temperature 66 | . 6 9 2 18 17 50 . . 7 29 25 42 5 . . . 4 9 231 . 6 61 80 44 38 69 98 23 85 80 77 . Received Heat Transfer 2259 | . 90 74 84 39 9 1233 . . 15 . . 48 9 . . 9 . . . . . . . . . 42 24 51 36 . 478 18 Effects 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 555 | . . . . 111 37 407 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Peak Influence 1842 | 5 179 154 271 325 36 445 . . . 102 35 450 . . . . 193 . . . . 172 . . . . 219 203 513 216 1842 1689 Initial 1116 | . 3 4 55 101 5 . . . . . 35 24 . . . . 152 . . . . . . . . . 81 33 114 159 121 1116 Average 168 | 1 77 122 122 136 20 134 . . . 40 35 167 . . . . 177 . . . . 33 . . . . 116 103 340 185 617 1564 Maximum Alert Level 5 | . . . 1 1 . 2 . . . . . 2 . . . . . . . . . . . . . . 1 1 2 1 5 5 Low Security (%) 74 | 100 100 100 85 88 100 72 . . . 100 100 67 . . . . 100 . . . . 100 . . . . 90 99 5 61 21 . Level 1 20 | . . . 14 11 . 26 . . . . . 25 . . . . . . . . . . . . . . 9 . 64 38 52 . Level 2 3 | . . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . 29 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 84 Squads Dispatched 52 | . 2 . 1 2 . 9 . . . . . 3 . . . . 3 . . . . 3 . . . . 4 3 2 1 12 7 Investigation 18 | . 2 . . 2 . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 1 . 3 . Extermination 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 18 | . . . 1 . . 5 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 1 1 3 1 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 22 | . . . 3 1 . 3 . . . 1 . 4 . . . . . . . . . . . . . . 1 . 6 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 18 21 27 13 1 59 . . 5 8 . 17 7 . . 2 . 9 5 1 . 9 4 14 . 11 6 23 25 1 84 21 Peak Tracking Total 28 | . 3 15 3 4 1 6 . . 4 6 . 7 4 . . 4 . 4 5 2 . 9 4 12 . 8 3 11 6 1 28 7 Tactical Retreats 35 | . . 2 2 . . 5 . . 2 1 . 5 1 . . . . . 2 1 . 1 . 1 . 3 2 3 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 15 | . 3 . 1 2 . 6 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 2 . . . . 1 . . . . . 7 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 28 | . . . 1 2 . 4 . . . . . 1 . . . . . . . . 1 . . . . . . 5 2 . 9 3 Max in Single Turn 1 | . . . 1 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . 1 1 Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 117 | . 8 . 4 8 5 18 . . . 2 . 12 . . 4 . 2 . . 5 . 5 . 1 3 . 7 12 3 5 13 . Terminals 66 | . 6 . 4 7 3 8 . . . 1 . 6 . . . . 1 . . . . 3 . . . . 3 11 1 2 10 . Fabricators 12 | . . . . . . 5 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . 1 . . Repair Stations 4 | . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 2 . Garrison Access 8 | . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . 1 2 . 1 . Total Hacks 384 | . 24 . 13 19 17 37 . . . 11 . 38 . . 29 . 6 . . 12 . 16 . 1 9 . 36 44 10 18 44 . Successful 216 | . 14 . 5 11 10 12 . . . 9 . 19 . . 29 . 2 . . 12 . 7 . 1 9 . 19 15 2 14 26 . Failed 166 | . 10 . 7 8 7 25 . . . 2 . 18 . . . . 4 . . . . 9 . . . . 17 29 8 4 18 . Catastrophic 29 | . . . 1 2 1 5 . . . . . 3 . . . . 1 . . . . . . . . . 3 9 2 . 2 . Database Lockouts 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 155 | . 22 . 12 7 11 24 . . . 2 . 16 . . . . 3 . . . 2 9 . . . . 14 17 1 9 6 . Terminals 218 | . 20 . 13 14 9 19 . . . 2 . 22 . . . . 2 . . . . 11 . . . . 16 41 4 11 34 . Fabricators 30 | . . . . . . 9 . . . . . 6 . . . . 4 . . . . 2 . . . . 5 . . 4 . . Repair Stations 11 | . . . . 5 . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 4 . . . 8 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 36 | . . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . 15 . . 3 8 . Garrison Access 22 | . . . . . . 3 . . . . . 5 . . . . . . . . . 3 . . . . . 3 6 . 2 . Terminal Hacks 125 | . 6 . 3 4 2 3 . . . . . 9 . . 29 . 1 . . 12 . 3 . 1 9 . 7 11 1 7 17 . Record 25 | . . . . . . . . . . . . . . . 11 . . . . 10 . . . . 1 . . 3 . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . Robot Analysis 11 | . 2 . 2 . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 . Prototype ID Bank 17 | . 4 . . . 1 . . . . . . 3 . . 3 . . . . . . . . . 4 . 1 . . . 1 . Open Door 11 | . . . . 3 . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . 4 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Unreport Threat 8 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . . . 1 . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . . 4 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 7 . . 2 5 . Insert Component 11 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . 1 2 . Analyze 11 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . 1 3 . Garrison Access Hacks 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . Seal Access 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . Unauthorized Hacks 45 | . 8 . 2 3 6 6 . . . 1 . 4 . . . . . . . . . 1 . . . . 4 3 . 4 3 . Terminals 27 | . 5 . 2 3 2 3 . . . 1 . 3 . . . . . . . . . 1 . . . . 2 3 . 1 1 . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 24 | . 5 . 2 3 2 3 . . . . . 3 . . . . . . . . . . . . . . 2 2 . 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 8 . 4 6 5 16 . . . 2 . 8 . . . . 2 . . . . 4 . . . . 7 10 3 5 7 . Full Trace Events 10 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . . . 5 . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . 15 . 4 . . . . 10 . . . . . . . . . 4 . 3 1 . 1 3 . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 178 | . . . . . . . . . . . . 134 . . . . . . . . . 44 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 92 | . . . . 58 . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . 1 2 . Part Schematics Acquired 10 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . 1 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 11 | . . . . . . 7 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 . Largest Group 4 | . . . . . . 4 . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Highest-Rated Group 1204 | . . . . . . 104 . . . 26 . . . . . . . . . 47 . 47 . . . . . . . . 1204 1204 Highest-Rated Ally 1204 | . . . . . . 34 . . . 26 . . . . . . . . . 47 . 47 . . . . . . . . 1204 1204 Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 33 . . . . . . . . . . . . . 3 . . . . . . . . . . 7 15 Total Damage 3440 | . . . . . . 1169 . . . . . . . . . . . . . 104 . . . . . . . . . . 836 1331 Kills 13 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Robot Analysis Total 11 | . 2 . 2 . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 . Derelict Logs Recovered 18 | . . 1 . . . . 2 . 2 . . . . 3 . 3 . 1 2 . 3 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 13963 | 97 1257 292 1302 893 487 2631 193 259 483 76 45 447 217 747 19 901 64 137 133 318 145 114 75 286 41 164 284 330 1022 99 299 106 Spaces Moved 18715 | 57 664 155 595 355 297 1829 491 632 602 186 135 1208 664 779 83 528 178 455 358 968 675 325 361 410 151 345 527 992 1798 310 1378 224 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3150 | 42 664 155 595 355 297 1042 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15527 | . . . . . . 787 491 632 602 186 135 1208 664 779 83 528 178 455 358 968 675 325 361 410 151 345 527 992 1798 310 1378 201 Fastest Speed 5 | 50 160 160 160 160 160 26 26 26 23 25 25 23 23 23 23 23 20 20 5 20 20 17 17 5 17 17 11 11 11 5 11 5 Average Speed 43 | 132 160 160 160 160 160 103 26 26 36 25 25 24 24 23 23 23 20 20 18 20 20 17 17 16 17 17 11 11 11 10 13 29 Slowest Speed 240 | 160 160 160 240 160 160 163 26 29 102 28 25 99 97 23 23 23 20 20 20 20 20 17 17 17 17 17 11 11 92 11 90 91 Overloaded Moves 158 | . . . . . . . . . 4 . . . . . . . . . 32 . . . . 15 . . . . . 11 45 51 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . 4 1 . . . 1 2 2 . . . . 1 . . . 7 1 1 . . 2 16 27 3 10 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 9 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 54 | 5 94 30 41 48 73 59 58 80 71 4 79 39 74 90 71 58 8 65 57 92 78 11 46 49 61 69 22 86 34 46 81 7 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 8 | . . 1 . . . . 1 1 . . . . . . 1 . . . . 2 2 . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 30 | . . . . . . . 5 1 4 . . . 1 4 . 1 . 2 3 . 4 . 1 1 . 3 . . . . . . Spaces Dug 145 | . . . 7 . . 3 . . 11 7 . 20 28 5 . 10 1 36 . . . . . . . . . 9 1 1 6 . Terrain Destroyed 386 | . . 5 19 . . 3 . . 11 7 . 20 80 5 . 10 1 172 . . . . . . . . . 9 37 1 6 . Melee 64 | . . . . . . 3 . . 11 7 . 3 . 5 . 10 1 7 . . . . . . . . . 9 1 1 6 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 322 | . . 5 19 . . . . . . . . 17 80 . . . . 165 . . . . . . . . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 23575 | 74 765 178 851 623 309 2280 554 719 844 199 144 1346 715 1335 82 1280 199 480 423 1093 683 371 372 603 169 437 711 1161 2535 362 1450 228 Wait 3883 | 2 21 7 172 213 4 157 64 77 226 2 . 80 47 548 . 733 . 4 66 118 1 48 13 183 . 85 156 134 651 40 30 1 Move 18525 | 56 663 154 594 354 296 1821 488 631 601 186 132 1203 659 778 82 527 177 452 357 967 674 310 358 407 150 344 523 960 1756 304 1357 204 Hop 63 | . . . . . . 3 1 . . . 1 2 2 . . . . 1 . . . 7 1 1 . . 1 15 14 2 10 2 Pick Up 152 | 8 11 1 10 6 3 42 1 4 2 1 3 19 . 1 . . 5 2 . 2 1 2 . . 3 1 4 6 8 2 3 1 Fast Attach 108 | 5 2 2 4 1 1 18 . . . . 2 2 . . . . . 1 . 2 1 . . . 5 . 1 10 31 1 16 3 Attach 52 | 2 1 2 3 2 . 16 . . 1 2 . 2 . . . . 2 1 . . . 2 . . . . 3 1 5 1 1 5 Detach 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . 2 Swap 78 | . 3 1 6 7 1 12 . 2 2 1 2 9 3 2 . 5 3 2 . . . . . 1 2 1 . 1 3 7 1 1 Drop 178 | . 10 1 10 8 3 29 . 4 1 . 4 18 1 1 . . 6 2 . 4 2 . . . 9 . 3 14 31 1 15 1 Fire 340 | 1 54 10 50 31 1 139 . . . . . 1 3 . . . . 8 . . . 2 . 11 . 6 19 . 2 . . 2 Melee 151 | . . . . . . 13 . 1 11 7 . 10 . 5 . 15 6 7 . . 1 . . . . . 1 20 28 3 17 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . 28 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 4) 737 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Discovered new exit (range 8) 1208 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Entered Mines 1413 | -10/Mines | Learned location of Zion (-7) 1484 | -10/Mines | Assembled infested the area 1520 | -10/Mines | Core integrity fell below 50% 1537 | -10/Mines | Core integrity fell below 20% 1569 | -10/Mines | Lost 3 parts (1p1n1w) 1637 | -10/Mines | Discovered new exit (range 7) 1647 | -10/Mines | Entered Materials 1647 | -9/Materials | Evolved 2 slots: Utility x2 1986 | -9/Materials | Identified exit to Mines 1986 | -9/Materials | Identified exit to Storage 2284 | -9/Materials | Discovered new exit (range 14) 2348 | -9/Materials | Central database locked down 2949 | -9/Materials | Entered Storage 3015 | -9/Storage | Repaired Med. Armor Plating 3050 | -9/Storage | Repaired Lgt. Treads 3836 | -9/Storage | Used back door to open Recycling access 3836 | -9/Storage | Discovered new exit (range 5) 3842 | -9/Storage | Entered Recycling 4198 | -9/Recycling | Discovered new exit (range 16) 4329 | -9/Recycling | Entered Factory 4329 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4963 | -7/Factory | Build established: Scavenger-Mutant 5189 | -7/Factory | Lost 3 parts (1n2u) 5546 | -7/Factory | Lost 4 parts (1n2u1w) 5670 | -7/Factory | Build established: Mutant 6234 | -7/Factory | Build established: Scavenger-Mutant 6444 | -7/Factory | Lost 3 parts (3u) 6645 | -7/Factory | Lost 7 parts (1p3n2u1w) 6673 | -7/Factory | Identified exit to Lower Caves 6960 | -7/Factory | Entered Lower Caves 6961 | -7/Lower Caves | Learned location of 1 exit from Factory 7044 | -7/Lower Caves | Encountered a Warlord checkpoint 7049 | -7/Lower Caves | Learned location of Extension (-5) 7055 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7058 | -7/Lower Caves | Identified exit to Zion 7076 | -7/Lower Caves | Discovered new exit (range 10) 7153 | -7/Lower Caves | Entered Zion 7178 | -7/Zion | System corruption cleaned by Quarantine Array 7207 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7246 | -7/Zion | Given A8's code to call for help 7320 | -7/Zion | Found CR-A16's Pointy Stick 7396 | -7/Zion | Received a visual enhancement algorithm 7406 | -7/Zion | Discovered new exit (range 11) 7409 | -7/Zion | Identified exit to Proximity Caves 7412 | -7/Zion | Entered Proximity Caves 7711 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7715 | -6/Proximity Caves | Core integrity fell below 50% 7732 | -6/Proximity Caves | Spotted B-75 Beast 7745 | -6/Proximity Caves | Learned Factory emergency access door positions 7848 | -6/Proximity Caves | Build established: Scavenger-Sprinter 7876 | -6/Proximity Caves | Discovered new exit (range 10) 7878 | -6/Proximity Caves | Learned 4 Factory zone layouts 7895 | -6/Proximity Caves | Identified exit to Factory 7895 | -6/Proximity Caves | Entered Factory 7895 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7896 | -6/Factory | Identified exit to Factory 7971 | -6/Factory | Manually triggered Chute Trap 7971 | -6/Factory | Sucked down chute 7971 | -6/Factory | Entered Waste 7971 | -6/Waste | The area was eerily silent 7991 | -6/Waste | Discovered new exit (range 16) 8000 | -6/Waste | Identified exit to Factory 8015 | -6/Waste | Found Fusion Bomb Launcher 8016 | -6/Waste | Entered Factory 8152 | -6/Factory | Identified exit to Lower Caves 8152 | -6/Factory | Central database locked down 8213 | -6/Factory | Build established: Hacker-Sprinter 8249 | -6/Factory | Repaired Fusion Bomb Launcher 8448 | -6/Factory | Fabricated Cld. VTOL Module? 8463 | -6/Factory | Entered Lower Caves 8677 | -6/Lower Caves | Discovered new exit (range 15) 8679 | -6/Lower Caves | Spotted B-75 Beast 8680 | -6/Lower Caves | Identified exit to Lower Caves 8680 | -6/Lower Caves | Entered another Lower Caves area 8691 | -6/Lower Caves | Discovered exit to Factory (range 4) 8733 | -6/Lower Caves | Learned Factory interactive machine intel 8734 | -6/Lower Caves | Learned 4 Factory zone layouts 8767 | -6/Lower Caves | Discovered new exit (range 13) 8768 | -6/Lower Caves | Encountered a Warlord checkpoint 8769 | -6/Lower Caves | Identified exit to Data Miner 9179 | -6/Lower Caves | Build established: Hacker-Assassin 9427 | -6/Lower Caves | Entered Data Miner 9427 | -6/Data Miner | Discovered new exit (range 6) 9432 | -6/Data Miner | Met Data Miner 9436 | -6/Data Miner | Learned location of Section 7 (-2) 9436 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9439 | -6/Data Miner | Received God Mode back door access code from Data Miner 9446 | -6/Data Miner | Identified exit to Proximity Caves 9446 | -6/Data Miner | Entered Proximity Caves 9459 | -5/Proximity Caves | Learned Factory emergency access door positions 9473 | -5/Proximity Caves | Learned Factory garrison access intel 9719 | -5/Proximity Caves | Build established: Hacker-Sprinter 10245 | -5/Proximity Caves | Spotter reported a threat 10324 | -5/Proximity Caves | Learned Factory stockpile data 10332 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10347 | -5/Proximity Caves | Entered Factory 10347 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10348 | -5/Factory | Identified exit to Factory 10351 | -5/Factory | Loaded intel: 50 interactive machine locations 10352 | -5/Factory | Loaded intel: 3 garrison access locations 10355 | -5/Factory | Identified exit to Upper Caves 10355 | -5/Factory | Identified exit to Extension 10411 | -5/Factory | Entered Upper Caves 10459 | -5/Upper Caves | Learned Factory interactive machine intel 10460 | -5/Upper Caves | Spotted B-75 Beast 10545 | -5/Upper Caves | Discovered new exit (range 16) 10548 | -5/Upper Caves | Identified exit to Upper Caves 10548 | -5/Upper Caves | Entered another Upper Caves area 10550 | -5/Upper Caves | Discovered exit to Factory (range 10) 10557 | -5/Upper Caves | Destroyed 7 combat bots 10596 | -5/Upper Caves | Learned Factory interactive machine intel 10669 | -5/Upper Caves | Learned Factory non-interactive machine intel 10670 | -5/Upper Caves | Discovered new exit (range 14) 10673 | -5/Upper Caves | Identified exit to Warlord 10681 | -5/Upper Caves | Entered Warlord 10687 | -5/Warlord | Discovered new exit (range 12) 10795 | -5/Warlord | Learned location of Armory (-4) 10795 | -5/Warlord | Learned Testing trap positions 10795 | -5/Warlord | Learned Testing stockpile data 10795 | -5/Warlord | Learned 4 Command zone layouts 10795 | -5/Warlord | Learned 4 Command zone layouts 10796 | -5/Warlord | Learned Research security intel 10796 | -5/Warlord | Learned Factory garrison access intel 10796 | -5/Warlord | Learned Armory recycling unit intel 10801 | -5/Warlord | Warlord's base attacked by MAIN.C 10818 | -5/Warlord | Met Warlord 10829 | -5/Warlord | Found Prototype Energy Gun 10829 | -5/Warlord | Identified Vortex Rifle 10832 | -5/Warlord | Found Vortex Rifle 10860 | -5/Warlord | Opened side exit 10999 | -5/Warlord | Identified exit to Proximity Caves 10999 | -5/Warlord | Entered Proximity Caves 11002 | -4/Proximity Caves | Learned location of Testing (-2) 11012 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11015 | -4/Proximity Caves | Found Prototype Special Weapon 11015 | -4/Proximity Caves | Identified Molecular Deconstructor 11063 | -4/Proximity Caves | Learned 4 Research zone layouts 11092 | -4/Proximity Caves | Learned location of Quarantine (-3) 11107 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11144 | -4/Proximity Caves | Entered Factory 11144 | -4/Factory | Accompanied by 1 ally 11144 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11145 | -4/Factory | Loaded intel: 224 non-interactive machine locations 11146 | -4/Factory | Loaded intel: 51 interactive machine locations 11147 | -4/Factory | Loaded intel: 3 garrison access locations 11201 | -4/Factory | Identified exit to Upper Caves 11201 | -4/Factory | Identified exit to Armory 11251 | -4/Factory | Fabricated Cld. VTOL Module? 11258 | -4/Factory | Entered Upper Caves 11269 | -4/Upper Caves | Encountered a Warlord checkpoint 11316 | -4/Upper Caves | Discovered new exit (range 3) 11316 | -4/Upper Caves | Identified exit to Upper Caves 11333 | -4/Upper Caves | Entered another Upper Caves area 11353 | -4/Upper Caves | Learned 4 Research zone layouts 11618 | -4/Upper Caves | Discovered new exit (range 14) 11619 | -4/Upper Caves | Identified exit to Zhirov 11619 | -4/Upper Caves | Entered Zhirov 11619 | -4/Zhirov | Discovered new exit (range 3) 11623 | -4/Zhirov | Met Zhirov 11628 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11631 | -4/Zhirov | Found Alien Artifact 11631 | -4/Zhirov | Identified Integrated Reactor 11631 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11637 | -4/Zhirov | Found Alien Artifact 11660 | -4/Zhirov | Identified exit to Proximity Caves 11660 | -4/Zhirov | Entered Proximity Caves 11688 | -3/Proximity Caves | Spotted B-86 Titan 11746 | -3/Proximity Caves | Discovered new exit (range 13) 11824 | -3/Proximity Caves | Identified exit to Research 11824 | -3/Proximity Caves | Entered Research 11824 | -3/Research | Evolved 2 slots: Propulsion x2 11825 | -3/Research | Identified exit to Research 11829 | -3/Research | Found Prototype Device 11926 | -3/Research | Identified Transdimensional Reconstructor 11926 | -3/Research | Identified Adv. EM Disruption Field 11937 | -3/Research | Identified exit to Quarantine 12094 | -3/Research | Spotted B-90 Cyclops 12108 | -3/Research | Entered Quarantine 12160 | -3/Quarantine | Found Alien Artifact 12160 | -3/Quarantine | Identified Phase Redirector 12167 | -3/Quarantine | Found Transdimensional Reconstructor 12186 | -3/Quarantine | Found Alien Slashing Weapon 12186 | -3/Quarantine | Identified Sigix Broadsword 12192 | -3/Quarantine | Met incapacitated Sigix Warrior 12192 | -3/Quarantine | Lockdown squad dispatched 12192 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12193 | -3/Quarantine | Unlocked Sigix quarantine chamber 12195 | -3/Quarantine | Warped through subspace 12201 | -3/Quarantine | Found Transdimensional Reconstructor 12225 | -3/Quarantine | Spotted Lightning 12267 | -3/Quarantine | Discovered exit to Research (range 14) 12288 | -3/Quarantine | Found Alien Energy Cannon 12288 | -3/Quarantine | Identified Core Cannon 12304 | -3/Quarantine | Found Alien Artifact 12304 | -3/Quarantine | Identified Terrabomb 12304 | -3/Quarantine | Used Terrabomb 12329 | -3/Quarantine | Found Alien Artifact 12329 | -3/Quarantine | Identified Core Reset Matrix 12329 | -3/Quarantine | Used Core Reset Matrix 12333 | -3/Quarantine | Sensed 7 artifacts in vicinity 12372 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12372 | -3/Quarantine | Warped through subspace 12424 | -3/Quarantine | Found Terrabomb 12431 | -3/Quarantine | Discovered exit to Research (range 5) 12438 | -3/Quarantine | Entered Research 12438 | -2/Research | Warlord forces began assault on 0b10 12438 | -2/Research | Evolved 2 slots: Utility x2 12462 | -2/Research | Found Prototype Processor 12462 | -2/Research | Identified Exp. Core Analyzer 12464 | -2/Research | Found Exp. Core Analyzer 12467 | -2/Research | Found Unknown Launcher 12513 | -2/Research | Lost 3 allies 12526 | -2/Research | Met up with Warlord 12548 | -2/Research | Research machine network offline 12627 | -2/Research | Lost 3 allies 12686 | -2/Research | Discovered new exit (range 11) 12688 | -2/Research | Identified exit to Testing 12762 | -2/Research | Found Prototype Device 12762 | -2/Research | Identified Exp. Thermal Shield 12777 | -2/Research | Identified Fusion Bomb Launcher 12780 | -2/Research | Borebot progress halted 12985 | -2/Research | Borebot progress halted 13010 | -2/Research | Build established: Wizard-Sprinter 13115 | -2/Research | Found Prototype Processor 13115 | -2/Research | Identified Exp. Melee Analysis Suite 13144 | -2/Research | Spotted Executioner 13187 | -2/Research | Spotted Executioner 13187 | -2/Research | Spotted Striker 13189 | -2/Research | Lost 6 allies 13345 | -2/Research | Borebot progress halted 13439 | -2/Research | Warlord invited to help at Command 13456 | -2/Research | Spotted Striker 13459 | -2/Research | Spotted Executioner 13460 | -2/Research | Spotted Executioner 13460 | -2/Research | Entered Testing 13494 | -2/Testing | Discovered new exit (range 16) 13509 | -2/Testing | Spotted PY-0E9FOJDFPX 13514 | -2/Testing | Found Prototype Device 13514 | -2/Testing | Identified Exp. Shield Generator 13538 | -2/Testing | Spotted Fortress 13558 | -2/Testing | Discovered new exit (range 6) 13559 | -2/Testing | Entered Section 7 13560 | -2/Section 7 | Sensed 18 artifacts in vicinity 13564 | -2/Section 7 | Found Spacefold Activator 13575 | -2/Section 7 | Spotted S7 Guard 13615 | -2/Section 7 | Found Core Regenerator 13620 | -2/Section 7 | Identified exit to Access 13626 | -2/Section 7 | Found Microwarp Drive 13696 | -2/Section 7 | Spotted Executioner 13701 | -2/Section 7 | Spotted B-99 Colossus 13716 | -2/Section 7 | Found Integrated Reactor 13716 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13718 | -2/Section 7 | Found Integrated Reactor 13718 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13726 | -2/Section 7 | Found LRC Energy Well 13726 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13741 | -2/Section 7 | Spotted Executioner 13748 | -2/Section 7 | Spotted Executioner 13748 | -2/Section 7 | Spotted Executioner 13759 | -2/Section 7 | Spotted Striker 13759 | -2/Section 7 | Spotted Striker 13771 | -2/Section 7 | Activated Sigix Exoskeleton 13771 | -2/Section 7 | Received instructions from Sigix Warrior 13806 | -2/Section 7 | Found Integrated Dissipator 13806 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13811 | -2/Section 7 | Spotted S7 Guard 13814 | -2/Section 7 | Found Navigation Efficiency Matrix 13814 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 13829 | -2/Section 7 | Spotted B-90 Cyclops 13844 | -2/Section 7 | Found Integrated Dissipator 13844 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13849 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 13858 | -2/Section 7 | Entered Access 13858 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 13858 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13898 | -1/Access | Spotted B-99 Colossus 13898 | -1/Access | Spotted B-99 Colossus 13922 | -1/Access | Warped through subspace 13940 | -1/Access | Lost 5 parts (1p4n) 13947 | -1/Access | Used Terrabomb 13950 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 13956 | -1/Access | Discovered new exit (range 5) 13960 | -1/Access | Identified exit to Surface 13964 | *** | Destroyed 0b10! Last Messages --------------- 13956_ Quantum Shear penetrates B-99 Colossus. 13956_ Slug penetrates Sigix Warrior. 13956_ Slug penetrates Sealed Heavy Doors. 13956_ Slug penetrates Sigix Warrior. 13956_ Slug penetrates Sealed Heavy Doors. 13956_ Main Access Shell breached. 13956_ EXIT=FOUND 13958_ Slug penetrates Sigix Warrior. 13958_ Penetrated by Slug. 13958_ Quantum Shear penetrates B-99 Colossus. 13960_ Slug penetrates Sigix Warrior. 13960_ Slug penetrates Sealed Heavy Doors. 13960_ EXIT=IDENTIFIED: SURFACE 13960_ Microwarped (distance 5). 13961_ Slug penetrates Sigix Warrior. 13961_ Penetrated by Slug. 13962_ Microwarped (distance 2). [Achievement: Payload Armed] [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | # ## ???????????????? | | #### "" ???????????????? | | # #??# "" ! ??????????????? | | # #??#"" """ % "??????????????? | | ?+ #??#"""""" % """ ????????????? | | ?# #? "" " ??????????? | | ?+ # "" ??????????? | | ?# # !% ?????????? | | ?# #? !!% ?????????? | | ?# ? + % #! % ????????? | | ?# %% ????????? | | ?/ %%!% ????????? | | ?# ???????? | | ?# % ???????? | | ?# #??????? | | ?# % #??????? | | ?# + / #??????? | | ?# ## """"%""""" #??????? | | ?# ???? ???" "????? #??????? | | ?# ???? ] ???"X"?????? ??? # ???????? | | ?# ???? """" """"" #?????????? | | ?# ????? #?????????? | | ?# ????? "" """ #?????????? | | ?# ?????? # ?" "?????? #?????????? | | ?# ??????? ? #??" "" "?????????????????????? | | ?#????????????????????" "@ "?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 65 Energy Generation 73 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Power Shielding 90 Evasion (%) 67 Targeting Accuracy 6 Core Analysis 12 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 46 Defensive Hacking 35 Authchip Count 2 Item Schematics ----------------- Cold Fusion Reactor | -2/Testing | Scanalyzed Adv. Power Amplifier | -2/Section 7 | Scanalyzed Exp. Energy Well | -2/Section 7 | Scanalyzed Exp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Broadsword Transdimensional Reconstructor Core Cannon Terrabomb Core Reset Matrix High-powered Transdimensional Reconstructor LRC Energy Well Integrated Dissipator Navigation Efficiency Matrix Spacefold Activator Microwarp Drive Achievements -------------- Partners In Destruction Payload Armed Challenges ------------ None Game ------ Seed SigixLauncherMinigun Manual? 0 Play Time 03:37:36 Cumulative 217.5 hours Start 2024.04.17 @ 04:25:24 End 2024.04.17 @ 23:08:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03c94e6b-7db6-4565-b617-01a982a895f5