Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 20:03:42 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2854) 2854 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 8727 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 234 Entered DSFs 500 Cogmind --------- Core Integrity 682/1000 Matter 189/300 Energy 100/100 System Corruption 17% Temperature Warm (129) Movement Hovering (200) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Sensor Array Improved Sensor Array Recalibrator Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Hovering Antigrav-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Coolant Injector Large Storage Unit Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Hpw. EM Tesla Construct/G Thermic Plasma Construct/C Hyp. Ballistic Bore Construct/G > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Sensor Array Improved Sensor Array Hardened Medium Armor Plating Recalibrator Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . Utility 6 | . . . 1 . 2 . . 2 . 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 95 | 6 12 9 11 1 23 16 2 4 1 10 Power 8 | 1 1 2 1 . 1 1 . . . 1 Engine 8 | 1 1 2 1 . 1 1 . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 2 3 1 5 2 1 1 . 1 Treads 8 | 1 2 1 3 . 1 . . . . . Leg 9 | . . . . . 4 2 1 1 . 1 Wheel 5 | 1 2 1 . 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 4 1 4 . 15 8 1 2 1 5 Device 26 | . 2 . 3 . 10 3 1 2 1 4 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . 1 . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 1 . 1 . 4 4 . . . 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 3 4 3 . 2 5 . 1 . 3 Energy Gun 10 | 2 1 2 2 . 2 1 . . . . Energy Cannon 6 | . . 2 1 . . 2 . . . 1 Ballistic Gun 2 | . 1 . . . . . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 4 | . . . . . . 2 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . Parts Lost 28 | . 4 1 . . 1 5 . . 1 16 Power 5 | . 1 . . . 1 . . . . 3 Propulsion 7 | . 1 . . . . 2 . . . 4 Utility 5 | . . . . . . 2 . . . 3 Weapon 11 | . 2 1 . . . 1 . . 1 6 Highest Loss Streak 14 | . 2 1 . . 1 2 . . 1 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 98 99 100 98 96 84 81 86 70 Engine 10 | . 13 13 10 11 8 9 8 6 6 5 Treads 9 | . 18 13 22 22 8 . . . . . Leg 10 | . . . . . 13 26 26 25 26 12 Wheel 5 | . 9 13 11 11 4 . . . . . Device 12 | . 12 . 10 11 17 14 9 20 20 20 Storage 10 | . 14 14 11 11 9 9 9 6 6 5 Processor 11 | . . 13 11 11 13 18 18 13 13 11 Energy Gun 11 | . 16 8 18 11 9 9 12 2 6 5 Energy Cannon 5 | . . 18 3 11 9 5 . . . 4 Ballistic Gun 1 | . 7 . . . . . . 5 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 14 31 41 37 37 42 38 36 38 38 60 Greatest Support 49 | 16 40 16 20 16 39 39 36 49 49 39 Greatest Overweight (x) 8 | . 1 8 2 3 3 1 1 . . 5 Average Overweight (x) 1 | . . 1 1 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 14 12 Average Carried 13 | 3 12 14 14 14 14 14 14 12 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 14 15 15 11 6 Scrap Engine Consumption 31 | . . . . . . . 11 2 8 10 Constructs Created 5 | . . . . . . . 2 1 . 2 Constructs Modified 4 | . . . . . . . . . . 4 Class Distribution -------------------- 58% | Mutant 23% | Commander-Mutant 10% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Mutant | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Matter Collected 1353 | 155 310 80 120 40 230 209 70 . . 139 Remotely . | . . . . . . . . . . . Salvage Created 2872 | . 427 246 351 87 522 499 191 . . 549 Parts 188 | . 36 12 23 3 38 40 6 . . 30 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Combat Hostiles Destroyed 73 | . 12 7 9 2 14 17 2 . . 10 Guns 32 | . 10 . 6 . 6 3 2 . . 5 Cannons 25 | . 1 7 3 2 8 2 . . . 2 AOE 15 | . 1 . . . . 11 . . . 3 Classes Destroyed 13 | . 5 . 1 1 2 2 1 . . 1 Worker 4 | . . . . . . 2 . . . 2 Builder 4 | . 1 . . . . 2 . . . 1 Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 2 . 1 . 1 . . . . . Swarmer 21 | . 6 3 2 . 7 3 . . . . Grunt 34 | . 6 4 6 1 2 8 . . . 7 Duelist 1 | . . . . 1 . . . . . . Sentry 12 | . . . 1 . 4 5 2 . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 14 | . 3 3 3 2 5 14 1 . . 5 Combat Bots Only 11 | . 3 3 3 2 5 11 1 . . 4 Max Kills in Single Turn 3 | . 2 1 1 1 1 3 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Damage Taken 5440 | . 685 293 295 32 660 715 70 . 192 2498 Core 725 | . 110 61 19 . 90 127 . . . 318 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 353 | . 121 . 87 . . . . . . 145 Core Remaining (%) 77 | 100 . 31 . 95 . . 60 . 100 . Volleys Fired 249 | 1 64 16 23 3 46 30 7 . 4 55 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 Hottest 198 | 80 80 128 133 133 133 123 120 . 81 198 Shots Fired 437 | 2 103 24 46 6 88 44 14 . 8 102 Gun 280 | 2 100 3 40 3 42 19 14 . 8 49 Cannon 139 | . 3 21 6 3 46 14 . . . 46 Launcher 18 | . . . . . . 11 . . . 7 Special . | . . . . . . . . . . . Kinetic 70 | . 44 . . . . . . . 8 18 Thermal 235 | . 15 3 46 6 88 33 14 . . 30 Explosive 18 | . . . . . . 11 . . . 7 Electromagnetic 114 | 2 44 21 . . . . . . . 47 Robot Hit Streak 14 | 1 12 8 12 2 14 8 10 . 3 14 Robot Miss Streak 4 | 1 4 2 4 2 2 2 1 . 3 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 279 | 1 55 16 29 3 63 31 12 . 5 64 Core Hits 162 | . 25 10 16 4 22 41 7 . 2 35 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 1 1 1 . . 1 1 . . 2 Burn 3 | . . 1 1 . . . 1 . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . . 1 Corrupt 2 | . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7210 | 15 865 455 468 70 1130 1879 230 . 82 2016 Guns 2884 | 15 711 49 345 29 452 327 230 . 82 644 Cannons 2165 | . 16 319 123 41 678 210 . . . 778 Explosions 2106 | . 138 87 . . . 1330 . . . 551 Melee . | . . . . . . . . . . . Ramming 55 | . . . . . . 12 . . . 43 Kinetic 708 | . 327 . . . . . . . 82 299 Thermal 3514 | . 263 136 468 70 1130 537 230 . . 680 Explosive 1881 | . . . . . . 1330 . . . 551 Electromagnetic 1052 | 15 275 319 . . . . . . . 443 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . 2 . . . . . . . 17 Average Corruption 4 | . . 2 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . . . . 12 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 59 | . . 34 . . 9 13 . . . 3 Projectiles 15 | . . 3 . . 9 . . . . 3 Explosions 44 | . . 31 . . . 13 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 189 | . 11 44 . . . . . . . 134 Shots 9 | . 1 1 . . . . . . . 7 Rammed 18 | . . . . . . . . . . 18 Targets Rammed 20 | . . . . . . 2 . . . 18 Kicked 2 | . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 329 | 18 162 305 270 216 314 296 117 . . 329 Average Temperature 101 | 12 51 149 119 114 124 121 41 . . 73 Received Heat Transfer 1338 | . 288 42 114 18 126 333 18 . 81 318 Effects 2 | . . . . . 1 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 13 | . 1 2 3 . 2 1 3 . . 1 Heat Transferred 6593 | . 425 285 1147 148 2331 999 518 . . 740 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Peak Influence 470 | . 348 130 136 77 242 470 129 50 93 235 Initial 50 | . . 1 . 27 29 5 43 50 35 7 Average 82 | . 175 63 68 68 97 158 24 50 36 50 Maximum Alert Level 2 | . 1 . . . 1 2 . . . 1 Low Security (%) 89 | 100 59 100 100 100 84 71 100 100 100 94 Level 1 10 | . 40 . . . 15 23 . . . 5 Level 2 . | . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 1 1 . . 4 . . 2 3 Investigation 1 | . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 7 | . 2 . 1 . . 1 . . 2 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Distress Signals 5 | . . . 1 . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 22 7 15 2 23 22 4 . 6 16 Peak Tracking Total 7 | . 3 3 4 2 6 7 1 . 4 5 Tactical Retreats 4 | . 1 . . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Traps Triggered 2 | . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Machines Disabled 12 | . 3 1 1 . 3 . . . . 4 Max in Single Turn 1 | . 1 1 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Machines Accessed 32 | . 7 1 5 1 5 5 5 2 . 1 Terminals 28 | . 6 . 4 1 5 5 5 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 104 | . 18 1 13 2 20 20 26 3 . 1 Successful 62 | . 10 1 7 . 10 14 18 2 . . Failed 41 | . 8 . 6 2 10 5 8 1 . 1 Catastrophic 3 | . 1 . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . Manual 68 | . 9 . 7 2 15 14 20 . . 1 Terminals 95 | . 16 . 9 2 20 20 26 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 2 . 4 . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . 5 1 1 . 4 10 10 1 . . Record 2 | . . . . . . 1 1 . . . Part Schematic 4 | . . . . . . 2 2 . . . Robot Analysis 7 | . 1 . 1 . 1 2 2 . . . Open Door 2 | . . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 1 . . . Unreport Threat 9 | . 1 . . . 2 2 4 . . . Locate Traps 3 | . 2 . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 4 . . . . 1 . . Scan Component 4 | . 1 . 2 . . . . 1 . . Repair 3 | . 1 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . 3 . 2 . 6 4 8 . . . Terminals 23 | . 3 . 2 . 6 4 8 . . . Assimilate 11 | . 1 . . . 4 1 5 . . . Botnet 11 | . 2 . 2 . 2 3 2 . . . Search 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 . 5 1 5 4 5 1 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . Time 90 | . 26 . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Total Allies 11 | . . . . . 1 10 . . . . Largest Group 11 | . . . . . 1 11 11 11 11 . Highest-Rated Group 177 | . . . . . 10 177 177 177 177 . Highest-Rated Ally 29 | . . . . . 10 29 29 29 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . . . . . 21 9 . 50 . Total Damage 885 | . . . . . . 242 77 . 566 . Kills 8 | . . . . . . 4 2 . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Robot Analysis Total 7 | . 1 . 1 . 1 2 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Turns Passed 6973 | 56 1004 862 1067 280 1033 452 1323 168 61 667 Spaces Moved 4099 | 50 595 611 638 190 658 255 708 133 32 229 Core 23 | 22 . 1 . . . . . . . . Treads 235 | . 190 . 45 . . . . . . . Legs 1713 | . . . . . 379 255 708 133 32 206 Wheels 2105 | 28 405 610 593 190 279 . . . . . Hover 23 | . . . . . . . . . . 23 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 115 130 130 120 120 116 116 117 116 Average Speed 129 | 78 127 129 137 130 126 121 120 116 117 176 Slowest Speed 470 | 100 160 450 240 135 135 190 190 117 117 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 97 98 41 38 52 48 98 4 40 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 141 | . 7 6 . . . 56 . . . 72 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . . . . . . 8 AOE 133 | . 7 6 . . . 56 . . . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Total 5330 | 62 732 659 786 217 775 349 1167 147 50 386 Wait 748 | . 47 13 96 19 25 42 429 5 1 71 Move 4089 | 49 594 610 637 189 657 254 707 132 31 229 Hop . | . . . . . . . . . . . Pick Up 55 | 6 11 3 9 2 8 2 6 5 2 1 Fast Attach 29 | 6 5 7 1 . 6 3 1 . . . Attach 25 | . 3 1 3 . 2 4 1 4 . 7 Detach 6 | . 1 1 . . . . 3 . . 1 Swap 41 | . 4 1 7 1 15 9 . . 1 3 Drop 61 | . 3 7 10 3 16 3 11 1 6 1 Fire 249 | 1 64 16 23 3 46 30 7 . 4 55 Melee . | . . . . . . . . . . . Ram 18 | . . . . . . . . . . 18 Kick 2 | . . . . . . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 634 | -10/Materials | Repaired Lgt. Treads 966 | -10/Materials | Discovered new exit (range 4) 982 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Entered Mines 1085 | -10/Mines | Met a Derelict shopkeep closing up shop 1220 | -10/Mines | Core integrity fell below 50% 1368 | -10/Mines | Learned location of Storage (-8) 1428 | -10/Mines | Found a hidden stash of uninstalled traps 1691 | -10/Mines | Discovered new exit (range 9) 1890 | -10/Mines | Learned Materials terminal intel 1899 | -10/Mines | Discovered new exit (range 3) 1923 | -10/Mines | Entered Materials 1923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -9/Materials | Loaded intel: 12 terminal locations 2509 | -9/Materials | Discovered new exit (range 14) 2683 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Repaired Deuterium Engine 2874 | -9/Materials | Repaired Lgt. Armor Plating 2990 | -9/Materials | Entered Mines 3124 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3173 | -9/Mines | Discovered new exit (range 7) 3270 | -9/Mines | Entered Materials 3270 | -8/Materials | Evolved 2 slots: Utility x2 3881 | -8/Materials | Identified exit to Storage 4059 | -8/Materials | Build established: Skirmisher 4063 | -8/Materials | Discovered new exit (range 16) 4303 | -8/Materials | Entered Storage 4303 | -8/Storage | Accompanied by 1 ally 4418 | -8/Storage | Garrison activated, responded to threat 4600 | -8/Storage | Destroyed 11 combat bots 4601 | -8/Storage | Central database locked down 4602 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4741 | -8/Storage | Used back door to open Recycling access 4741 | -8/Storage | Discovered new exit (range 4) 4744 | -8/Storage | Identified exit to Recycling 4755 | -8/Storage | Entered Recycling 4755 | -8/Recycling | Accompanied by 11 allies 4830 | -8/Recycling | Found Scrap Engine 4905 | -8/Recycling | Build established: Commander-Mutant 5641 | -8/Recycling | Discovered new exit (range 15) 5696 | -8/Recycling | Identified exit to Factory 6078 | -8/Recycling | Entered Factory 6078 | -6/Factory | Accompanied by 11 allies 6078 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6241 | -6/Factory | Identified exit to DSF 6246 | -6/Factory | Entered DSF 6246 | -6/DSF | Accompanied by 11 allies 6272 | -6/DSF | Additional patrols routed to DSF 6288 | -6/DSF | Discovered new exit (range 11) 6306 | -6/DSF | Identified exit to Factory 6307 | -6/DSF | Entered Factory 6307 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6909 | -5/Factory | System corruption reached 10% 6974 | -5/Factory | Self-destructed Last Messages --------------- 06962_ Slammed into P-70 Sage. 06963_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 06963_ Slammed into P-70 Sage. 06964_ The unstable cave ceiling collapses. 06964_ Slammed into P-70 Sage. 06965_ U-05 Engineer builds a Wall. 06966_ Slammed into P-70 Sage. 06967_ The unstable cave ceiling collapses. 06967_ Slammed into P-70 Sage. 06969_ Destabilizing: Core damaged (-10). 06970_ Slammed into P-70 Sage. 06970_ Destabilizing: Core damaged (-10). 06971_ The unstable cave ceiling collapses. 06971_ Hovering Antigrav-Carbon Exoskeleton destroyed. 06971_ Hovering Antigrav-Carbon Exoskeleton core remains intact and functional. 06972_ Slammed into P-70 Sage. 06973_ System corrupted: Heat flow error (+169). 06973_ The unstable cave ceiling collapses. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????#????? ?????????????????????????? | | ??????????????#????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ? ? ??#?????????????????????? | | ??????????????? ? ? ?###########?????????????? | | ?????????? ???"?? ?? ? # ! #?????????????? | | ?????????????????#?? ??? # #?#???????????? | | ??????? ?????????######### "" """ # #???????????? | | ??????????" ???# ## """ # #??#? ??????? | | ??????? """ ?# # " " ##### ??? ?? | | ?????# ?# #@m F" # ? ? ? | | ?????# ! # #p " #??## ???? ? | | ???? ####+### ####??? ???? | | ???? # # #??###? #???# | | ???? ### # # # ##?#??#???#?# | | ??????""" """ """" % % =% ###??????#??? | | ??????"?" """"" """" # # ##??#??? ???## | | ???????????"""" """" % # # ## #########??#??? | | ???????? %## # # ##????#?#+##### | | ???????? """ "" % ## # ######### | | ??????????""""" """ "#### # # | | ???????????"""" """"" ####### # | | ???????? %####### """ # | | ???????? "T / | | ???????? ####+######### """ # | | ?????????########?? ??# # | | ??????????? ???#?# ? ? ? ## """ """ # | | ??????????????? ?#?? ?? ??## """ """ ####+## | | ???????????? ????? [ ? ? ## """ """ #?## # | | ????????????? ??#? ? ? ???## #### # | | ??????????????#??#?####"??????# """ """ #### # | | ?????????????????#??#? ????? # """ """ #### # | | ???????????????????????????? # """ """ ##?# # | | ????????????????????#?????????# ? ##?# # | | ??????????????????????????? ? # """ """ #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Pulse Rifle | -8/Storage | Hacked Imp. Signal Interpreter | -8/Storage | Hacked Adv. Terrain Scanner | -8/Recycling | Hacked Imp. Grenade Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Tester Challenges ------------ None Game ------ Seed ColdRestorationConstruct Manual? 0 Play Time 01:05:49 Cumulative 115.8 hours Start 2023.07.14 @ 20:56:33 End 2023.07.17 @ 20:03:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0936ddbd-0e61-4193-9d99-e62ff9141937