Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 00:47:27 Player: Trantor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2950) 2950 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 7235 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 99/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Angular Momentum Engine Gravity Neutralizing Apparatus Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating Thermal Defense Suite > --- WEAPON ----------- Gauss Rifle Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Gravity Neutralizing Apparatus Weapon Cycler Improved Medium Armor Plating Improved Shield Generator Gatling Laser Compact Ion Cannon Heavy Rocket Launcher Heavy Mace [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 . . . 1 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 129 | 6 5 24 8 . . 20 14 52 Power 16 | 1 . 2 1 . . 3 . 9 Engine 16 | 1 . 2 1 . . 3 . 9 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 41 | 2 . 11 3 . . 4 4 17 Treads . | . . . . . . . . . Leg 37 | 2 . 11 3 . . 4 4 13 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Utility 27 | 1 3 2 2 . . 3 5 11 Device 12 | . 1 . . . . 1 2 8 Storage 3 | 1 1 1 . . . . . . Processor 6 | . 1 1 1 . . . 2 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 . . 2 1 2 Artifact . | . . . . . . . . . Weapon 45 | 2 2 9 2 . . 10 5 15 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 5 | . . 1 . . . 1 1 2 Ballistic Gun 25 | 2 2 7 1 . . 5 2 6 Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 5 | . . . 1 . . 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . 2 Slashing Weapon 3 | . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 Parts Lost 39 | . . 5 1 . . . 7 26 Power 9 | . . 2 1 . . . . 6 Propulsion 15 | . . 1 . . . . 3 11 Utility 5 | . . . . . . . 2 3 Weapon 10 | . . 2 . . . . 2 6 Highest Loss Streak 10 | . . 2 1 . . . 5 10 Average Slot Usage (%) 93 | . 99 95 99 100 100 99 96 83 Engine 10 | . 14 8 10 11 11 9 7 10 Leg 28 | . 28 31 33 33 33 35 27 20 Device 8 | . 6 . . . . 9 8 16 Storage 8 | . 14 11 11 11 11 9 7 5 Processor 10 | . 7 21 19 11 11 9 12 4 Protection 4 | . . . 2 11 11 9 7 4 Energy Cannon 5 | . . 3 11 11 11 8 5 3 Ballistic Gun 11 | . 28 18 10 11 11 8 14 6 Ballistic Cannon 1 | . . . . . . . . 4 Naked Turns 75 | . . . . . . . . 75 Heaviest Build 64 | 12 17 28 33 33 33 42 45 64 Greatest Support 73 | 20 20 36 41 41 41 58 58 73 Greatest Overweight (x) 20 | 2 . 1 . . . . 2 20 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 9 10 10 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 10 10 10 Average Carried 8 | . 6 9 9 10 10 9 8 8 Final Capacity 10 | 6 8 10 10 10 10 10 10 4 Final Carried 10 | 2 8 10 10 10 10 10 8 4 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Tank 13% | Scavenger-Mutant 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2635 | 189 225 443 118 . . 305 355 1000 Remotely . | . . . . . . . . . Salvage Created 3481 | . 249 907 193 . . 399 433 1300 Parts 185 | . 17 58 22 . . 23 15 50 Haulers Intercepted 4 | . . 3 . . . 1 . . Recyclers Shooed 5 | . 1 . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 7 19 7 . . 11 7 16 Melee 2 | . . 1 . . . 1 . . Guns 36 | . 7 16 1 . . 1 5 6 Cannons 21 | . . 2 6 . . 4 2 7 AOE 8 | . . . . . . 5 . 3 Classes Destroyed 13 | . 4 3 1 . . . 1 4 Worker 6 | . 1 . . . . . . 5 Builder 3 | . . . . . . . . 3 Tunneler 1 | . . . . . . . . 1 Hauler 4 | . . 3 . . . 1 . . Recycler 5 | . 1 . . . . . . 4 Watcher 3 | . . 1 . . . 1 . 1 Swarmer 16 | . 5 4 3 . . 4 . . Grunt 23 | . 2 12 3 . . 4 . 2 Brawler 1 | . . . . . . . . 1 Duelist 3 | . . . 1 . . 1 1 . Sentry 14 | . . 3 . . . 2 5 4 Hunter 5 | . . . . . . . . 5 Programmer 5 | . . . . . . . 1 4 Best Kill Streak 5 | . 4 5 3 . . 5 2 5 Combat Bots Only 5 | . 3 5 3 . . 4 2 3 Max Kills in Single Turn 3 | . 2 1 1 . . 3 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 Melee 1 | . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 7450 | . 289 990 273 . 29 399 1402 4068 Core 1511 | . 32 167 76 . 9 153 222 852 Absorbed by Shields 574 | . . . . . . 154 56 364 Core Remaining (%) 72 | 100 87 . . . 37 72 68 . Volleys Fired 241 | . 26 70 14 . . 21 37 73 Largest 3 | . 2 2 2 . . 2 3 3 Hottest 182 | . 40 91 91 . . 101 114 182 Shots Fired 520 | . 52 128 24 . . 40 97 179 Gun 337 | . 52 118 10 . . 17 68 72 Cannon 170 | . . 10 14 . . 18 29 99 Launcher 13 | . . . . . . 5 . 8 Special . | . . . . . . . . . Kinetic 397 | . 52 118 10 . . 17 73 127 Thermal 110 | . . 10 14 . . 18 24 44 Explosive 13 | . . . . . . 5 . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 48 | . 9 48 12 . . 9 14 14 Robot Miss Streak 6 | . 3 3 3 . . 4 6 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 406 | . 31 108 17 . . 35 77 138 Core Hits 191 | . 15 42 9 . . 21 30 74 Critical Hits 17 | . 1 1 2 . . 5 4 4 Critical Kills 5 | . . . 2 . . 1 1 1 Critical Parts Destroyed 11 | . 1 1 . . . 4 3 2 Melee Attacks 31 | . . 4 . . . 15 2 10 Impact 14 | . . 4 . . . . . 10 Slashing 17 | . . . . . . 15 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9528 | . 363 1351 318 . . 1202 1409 4885 Guns 3991 | . 363 1101 95 . . 141 862 1429 Cannons 2963 | . . 164 223 . . 264 519 1793 Explosions 1904 | . . . . . . 441 . 1463 Melee 645 | . . 86 . . . 334 28 197 Ramming 25 | . . . . . . 22 . 3 Kinetic 5016 | . 363 1101 95 . . 141 948 2368 Thermal 2159 | . . 164 223 . . 264 433 1075 Explosive 1537 | . . . . . . 441 . 1096 Electromagnetic 146 | . . . . . . . . 146 Impact 283 | . . 86 . . . . . 197 Slashing 362 | . . . . . . 334 28 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 1 . 8 Average Corruption 3 | . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . Effects 36 | . . . . . . 1 . 35 Message Errors 10 | . . . . . . 1 . 9 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 174 | . . . 11 . . 34 . 129 Projectiles 68 | . . . 11 . . 11 . 46 Explosions 79 | . . . . . . 21 . 58 Melee 27 | . . . . . . 2 . 25 Knockbacks 11 | . . 2 . . . 1 1 7 Impact 5 | . . 2 . . . 1 . 2 Kinetic 6 | . . . . . . . 1 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 393 | . . . . . . 129 . 264 Shots 9 | . . . . . . 2 . 7 Rammed 1 | . . . . . . . . 1 Targets Rammed 3 | . . . . . . 2 . 1 Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 583 | . 12 75 120 . . 102 583 355 Average Temperature 96 | . 9 19 57 . . 33 242 76 Received Heat Transfer 1678 | . 72 393 60 . . 102 387 664 Effects 12 | . . . . . . . 12 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 4 | . . . . . . . 4 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 2 | . . . . . . . 2 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . Heat Transferred 3210 | . . 296 407 . . 481 777 1249 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 513 | . 172 356 148 . . 259 156 513 Initial 97 | . . 11 23 . . . 97 76 Average 121 | . 53 177 70 . . 88 104 179 Maximum Alert Level 2 | . . 1 . . . 1 . 2 Low Security (%) 82 | 100 100 51 100 . 100 80 100 72 Level 1 12 | . . 48 . . . 19 . 10 Level 2 5 | . . . . . . . . 16 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . 3 . . . 2 5 9 Investigation 4 | . . 1 . . . 1 . 2 Extermination 3 | . . . . . . . 1 2 Reinforcement 7 | . . 2 . . . 1 1 3 Assault 1 | . . . . . . . . 1 Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 11 29 12 . 3 17 11 37 Peak Tracking Total 6 | . 4 6 3 . 3 4 3 6 Tactical Retreats 10 | . 1 1 3 . . 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . 1 . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 10 | . . . . . . 1 . 9 Max in Single Turn 2 | . . . . . . 1 . 2 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 32 | . 7 4 . 2 . 9 . 10 Terminals 17 | . 7 2 . . . 5 . 3 Fabricators 3 | . . . . . . . . 3 Repair Stations 5 | . . . . . . 2 . 3 Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 . . . 2 . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 110 | . 17 20 . 17 . 29 . 27 Successful 71 | . 9 15 . 17 . 18 . 12 Failed 39 | . 8 5 . . . 11 . 15 Catastrophic 9 | . . 1 . . . 2 . 6 Database Lockouts . | . . . . . . . . . Manual 23 | . 7 6 . . . 8 . 2 Terminals 44 | . 17 6 . . . 14 . 7 Fabricators 9 | . . . . . . . . 9 Repair Stations 16 | . . . . . . 8 . 8 Recycling Units . | . . . . . . . . . Scanalyzers 21 | . . 14 . . . 7 . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 37 | . 9 3 . 17 . 5 . 3 Record 22 | . 2 . . 17 . 2 . 1 Part Schematic 1 | . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . Unreport Threat 4 | . 1 2 . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 9 | . . . . . . 6 . 3 Scan Component 5 | . . . . . . 3 . 2 Repair 4 | . . . . . . 3 . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 19 | . . 12 . . . 7 . . Insert Component 9 | . . 6 . . . 3 . . Analyze 10 | . . 6 . . . 4 . . Garrison Access Hacks 2 | . . . . . . . . 2 Unlock Access 1 | . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 7 3 . . . 9 . 10 Full Trace Events 3 | . . . . . . 1 . 2 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 5 . . . 3 . 1 Parts Built 4 | . . . . . . . . 4 Matter 270 | . . . . . . . . 270 Time 67 | . . . . . . . . 67 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired 4 | . . . . . . 3 . 1 Time 99 | . . . . . . 80 . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . 5 . . . 3 . . Part Schematics Acquired 8 | . . 5 . . . 3 . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . 2 Programmers 4 | . . . . . . . . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 7031 | 62 723 751 863 363 210 1130 672 2257 Spaces Moved 4332 | 45 522 394 621 303 150 699 379 1219 Core 176 | 11 . . . . . . . 165 Treads . | . . . . . . . . . Legs 4152 | 34 522 394 621 303 150 699 379 1050 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Fastest Speed 50 | 50 120 120 120 120 120 120 122 50 Average Speed 125 | 114 120 120 120 120 120 120 127 138 Slowest Speed 1050 | 150 120 150 120 120 120 122 190 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 72 27 89 66 27 45 11 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug 2 | . . . . . . 1 . 1 Terrain Destroyed 130 | . . . . . . 71 1 58 Melee 2 | . . . . . . 1 . 1 Projectile 19 | . . . . . . . 1 18 AOE 109 | . . . . . . 70 . 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 5411 | 52 573 552 720 302 180 924 489 1619 Wait 580 | . 10 39 64 . 31 154 46 236 Move 4324 | 44 521 393 620 302 149 698 378 1219 Hop . | . . . . . . . . . Pick Up 35 | 2 6 7 5 . . 5 6 4 Fast Attach 52 | 6 2 3 2 . . 4 4 31 Attach 24 | . . 5 . . . 2 8 9 Detach 11 | . 1 . 1 . . 1 3 5 Swap 53 | . 3 16 6 . . 14 2 12 Drop 57 | . 4 15 8 . . 8 3 19 Fire 241 | . 26 70 14 . . 21 37 73 Melee 31 | . . 4 . . . 15 2 10 Ram . | . . . . . . . . . Kick 3 | . . . . . . 2 . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Discovered new exit (range 4) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -9/Materials | Discovered new exit (range 7) 1537 | -9/Materials | Entered Mines 1546 | -9/Mines | Core integrity fell below 50% 1598 | -9/Mines | Discovered new exit (range 9) 1856 | -9/Mines | Build established: Scavenger-Mutant 1989 | -9/Mines | Discovered new exit (range 7) 2068 | -9/Mines | Learned Materials non-interactive machine intel 2089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2089 | -9/Mines | Discovered new exit (range 5) 2140 | -9/Mines | Learned Materials garrison access intel 2176 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2285 | -9/Mines | Received a Mining Laser from a helpful Derelict 2338 | -9/Mines | Build established: Mutant 2400 | -9/Mines | Entered Exiles 2420 | -9/Exiles | Discovered new exit (range 15) 2450 | -9/Exiles | Met 8R-AWN 2470 | -9/Exiles | Met EX-HEX 2502 | -9/Exiles | Met EX-BIN 2643 | -9/Exiles | Met EX-DEC 2753 | -9/Exiles | Discovered new exit (range 10) 2763 | -9/Exiles | Entered Mines 2844 | -8/Mines | Discovered new exit (range 9) 2973 | -8/Mines | Entered Materials 2973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2974 | -8/Materials | Loaded intel: 46 non-interactive machine locations 2975 | -8/Materials | Loaded intel: 1 garrison access location 3185 | -8/Materials | Repaired Imp. Aluminum Leg 3218 | -8/Materials | Repaired Imp. Aluminum Leg 3904 | -8/Materials | Discovered new exit (range 3) 3964 | -8/Materials | Repaired Hvy. Assault Rifle 4103 | -8/Materials | Entered Factory 4103 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4412 | -7/Factory | Discovered new exit (range 11) 4431 | -7/Factory | Identified exit to Storage 4517 | -7/Factory | Garrison activated, responded to threat 4614 | -7/Factory | Lost 5 parts (3n2w) 4702 | -7/Factory | Discovered new exit (range 11) 4766 | -7/Factory | Discovered new exit (range 9) 4775 | -7/Factory | Entered another Factory area 4775 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4941 | -6/Factory | Repaired Carbon-fiber Leg 5169 | -6/Factory | Build established: Scavenger-Tank 6393 | -6/Factory | Identified exit to Garrison 6481 | -6/Factory | Lost 4 parts (1p2n1w) 6630 | -6/Factory | Lost 6 parts (2p1n2u1w) 6649 | -6/Factory | Fabricated Titanium Leg (x2) 6729 | -6/Factory | Core integrity fell below 50% 6730 | -6/Factory | Fabricated Rnf. Ion Engine (x2) 6811 | -6/Factory | Core integrity fell below 20% 6813 | -6/Factory | Lost 10 parts (2p4n1u3w) 6867 | -6/Factory | Build established: Mutant 7032 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06940_ Slug penetrates Wall. 06942_ The unstable cave ceiling collapses. 06945_ System corrupted: Substantial component data lost. 06945_ Slug penetrates Wall. 06945_ Penetrated by Slug. 06948_ Slug penetrates Door. 06951_ Slug penetrates Wall. 06957_ Dropped Lrg. Storage Unit. 06957_ Dropped Imp. Grenade Launcher. 06958_ Penetrated by Slug. 06970_ System corrupted: Substantial component data lost. 06994_ K-01 Serf cleans the Terminal. 06996_ M-28 Smith fits Backup Laser III on G-50 Soldier. 06997_ K-01 Serf cleans the Terminal. 06998_ M-28 Smith fits Backup Propulsion III on G-50 Soldier. 07003_ System corrupted: Matter fused (-10). 07008_ K-01 Serf cleans the Terminal. 07023_ Connecting with Repair Station... 07023_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 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Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Titanium Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -6/Factory Rnf. Ion Engine | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastSwarmSword Manual? 0 Play Time 01:45:10 Cumulative 59.2 hours Start 2021.04.30 @ 22:13:54 End 2021.05.02 @ 00:47:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 16 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab9f35d4-7b5b-459d-a9d1-863599830ed9