Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.15 @ 04:49:00 Player: cptwinky Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (314) 1570 Value Destroyed (17160) 17160 Prototype IDs (77) 1540 Alien Tech Used (15) 3000 Bonus (17895) 17895 TOTAL SCORE: 49665 Bonus ------- High Alert Combat Kills 932 Follower Combat Kills 1476 Forged Quantum Companion 2000 Registered with UFD 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1113 Cogmind --------- Core Integrity 0/1850 Matter 289/300 Energy 349/350 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved System Guard > --- WEAPON (3) ------- Superquantum Companion > --- INVENTORY (7) ---- Advanced Energy Well (500) Advanced Energy Well (500) Experimental Cloaking Device Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Null Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Cloaking Device Heavy Regenerative Plating Experimental Force Field Spacefold Activator > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Experimental Coolant Injector Advanced Energy Well Advanced Energy Well Force Booster Improved Reaction Control System Advanced Phase Shifter Focal Shield Advanced Thermal Shield Experimental EM Disruption Field Experimental EM Disruption Field AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Potential Cannon Cooled Nova Cannon Null Cannon [Rating: 244] Favorites ----------- Power Heavy Antimatter Reactor Engine Subdweller Power Source Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Enhanced Biometal Leg Wheel Overtuned Huge Scrapsphere Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Artifact Spacefold Activator Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . 10 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . 1 . . . . . . . . . 1 . Utility 10 | . . . . 6 . . . . . . . . . 2 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 234 | 6 11 7 8 45 5 4 9 3 9 1 1 2 2 4 11 18 19 28 23 18 Power 34 | 1 2 1 . 8 2 1 1 . 2 . . . . . 2 4 3 2 2 3 Engine 7 | 1 2 1 . 2 . . . . . . . . . . . . 1 . . . Core 8 | . . . . 5 1 1 . . 1 . . . . . . . . . . . Reactor 19 | . . . . 1 1 . 1 . 1 . . . . . 2 4 2 2 2 3 Propulsion 45 | 2 1 3 . 15 1 1 3 . 2 . . . 1 . 1 . . 6 6 3 Treads 12 | 2 1 3 . . 1 1 . . 2 . . . 1 . 1 . . . . . Leg 24 | . . . . 8 . . 1 . . . . . . . . . . 6 6 3 Wheel 3 | . . . . 3 . . . . . . . . . . . . . . . . Hover 5 | . . . . 4 . . 1 . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . Utility 122 | 1 3 1 3 17 1 2 5 2 5 1 1 2 . 3 6 13 15 15 14 12 Device 66 | . . 1 1 11 . 1 4 2 3 1 1 2 . 2 2 5 8 7 7 8 Storage 9 | 1 2 . 1 1 . . . . . . . . . . . 1 1 2 . . Processor 25 | . . . . 3 . 1 1 . 2 . . . . 1 . 5 3 1 5 3 Hackware 8 | . . . . . . . . . . . . . . . 3 . 2 1 2 . Protection 12 | . 1 . 1 2 1 . . . . . . . . . . 1 1 4 . 1 Artifact 2 | . . . . . . . . . . . . . . . 1 1 . . . . Weapon 33 | 2 5 2 5 5 1 . . 1 . . . . 1 1 2 1 1 5 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 1 . . . . . . . . . 1 . 1 . 4 . . Ballistic Gun 4 | 1 1 . . 1 . . . . . . . . . . . . . 1 . . Ballistic Cannon 9 | . 3 2 2 . 1 . . . . . . . 1 . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Special Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 2 2 . 8 . . . . 1 . . 7 6 . 7 . . Parts Lost 46 | . . . . 6 2 . . . . . . . . . 1 3 1 2 1 30 Power 8 | . . . . 1 . . . . . . . . . . . 1 . . . 6 Propulsion 10 | . . . . 1 . . . . . . . . . . . . . . . 9 Utility 26 | . . . . 4 2 . . . . . . . . . 1 2 1 2 1 13 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 25 | . . . . 1 1 . . . . . . . . . 1 1 1 2 1 25 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 4 9 13 12 12 12 11 13 15 17 18 17 17 18 17 17 16 20 21 20 19 Power . | . . . . 1 1 . . . . 1 1 1 1 1 . . . . . 1 Propulsion 1 | 2 2 2 1 . . . . . . . . . . . . . . 2 3 2 Utility 8 | . 2 3 3 4 5 5 7 10 12 13 13 13 13 12 11 9 13 11 10 9 Weapon 3 | . 4 5 4 4 3 3 3 3 3 3 2 2 2 2 2 2 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 9 3 7 2 1 . . 4 4 . . 3 1 3 1 . . 12 10 6 Power 5 | . 1 . 1 . . . . . . . . 1 . . . . . 1 1 . Propulsion 8 | . 5 . 2 . . . . . . . . . . . . . . . 1 . Utility 33 | . . 1 . . 1 . . 4 3 . . 2 1 3 1 . . 7 6 4 Weapon 15 | . 3 2 4 2 . . . . . . . . . . . . . 2 2 . Tool/Special 5 | . . . . . . . . . 1 . . . . . . . . 2 . 2 Average Slot Usage (%) 79 | . 90 100 99 78 61 63 66 63 60 63 63 66 68 70 71 68 73 89 91 84 Engine 3 | . 13 14 14 2 . . . . . . . . . . . . . . . . Core 1 | . . . . 3 5 5 3 . 2 5 5 5 5 4 4 . . . . . Reactor 6 | . . . . 4 5 5 5 5 5 5 5 5 5 4 6 13 15 15 15 13 Treads 9 | . 27 28 28 2 4 4 4 5 5 5 5 5 5 4 4 4 4 . . . Leg 5 | . . . . 16 . . . . . . . . . . . . . 22 26 24 Wheel 5 | . . . . 1 11 11 11 11 10 10 10 10 10 9 9 9 8 . . . Device 10 | . . 8 . 13 13 13 15 16 12 10 10 8 10 13 13 11 8 13 15 14 Storage 6 | . 14 14 13 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 6 | . . . . 6 1 3 5 5 7 10 10 10 10 13 11 5 6 11 14 16 Hackware 2 | . . . . . . . . . . . . . . . 2 9 12 9 2 . Protection 5 | . 5 5 14 6 4 4 5 5 5 5 5 5 5 4 3 3 2 . 3 3 Ballistic Cannon 6 | . 14 27 23 . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . 4 4 5 4 5 4 5 5 5 5 4 3 3 7 7 6 5 Peak Build Rating 244 | 6 12 15 23 86 89 82 107 115 128 124 124 127 128 139 158 162 202 226 243 244 Average Rating 104 | 5 9 12 17 66 79 76 86 105 115 117 117 118 124 135 138 146 183 206 235 217 On Entrance 103 | . 6 12 14 21 85 76 81 107 106 117 119 120 127 123 138 149 145 169 224 235 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 12 35 35 48 91 101 97 117 129 140 131 131 134 134 143 154 139 152 173 173 177 Greatest Support 210 | 40 40 40 40 80 40 40 40 40 40 40 40 40 40 40 40 90 90 180 210 210 Greatest Overweight (x) 7 | . 1 . 1 4 2 2 2 3 3 3 3 3 3 6 7 3 6 6 . 1 Average Overweight (x) 1 | . . . . . 1 1 2 2 2 2 2 2 2 3 2 2 3 . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 22 Average Capacity 18 | 7 11 15 14 15 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 21 Most Carried 22 | 8 11 15 15 19 20 19 20 20 20 20 20 20 20 20 20 22 22 22 22 22 Average Carried 17 | 4 9 14 13 15 16 15 15 17 19 19 19 19 19 19 19 19 21 21 21 20 Final Capacity 22 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 7 Final Carried 22 | 8 11 15 15 18 19 15 19 19 20 20 19 20 19 20 20 22 22 22 22 7 Class Distribution -------------------- 32% | Scavenger-Scrapper 27% | Mutant 18% | Alien-Gladiator 12% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Alien-Gladiator | -2/Research Alien-Gladiator | -2/Testing Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 5786 | 274 460 504 120 608 307 110 10 537 150 90 235 30 290 106 575 268 311 300 279 222 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 19480 | 54 404 218 . 2135 1229 576 . 501 383 809 722 198 339 321 1802 2507 1751 1929 2330 1272 Parts 828 | 7 27 10 . 99 49 8 . 26 17 19 24 1 17 15 79 128 61 79 126 36 Haulers Intercepted 7 | . 2 . . 1 . . . . 1 . . . . . 1 . . 1 1 . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . 15 . . 23 1 . 11 . 4 13 1 10 . . . . . . . Prevented 7 | . . . . . 5 . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 253 | . 12 6 . 29 26 3 . 12 2 6 13 . 10 4 15 35 23 20 28 9 Melee 156 | . . . . 24 10 2 . 12 . 1 1 . 2 . 13 29 19 17 22 4 Guns 10 | . 7 . . . . . . . . . . . . . . 1 . . 2 . Cannons 21 | . 5 6 . 1 2 . . . 1 . . . . . . . 1 2 1 2 AOE 49 | . . . . 4 13 1 . . . 5 12 . 8 4 . . . . 1 1 Classes Destroyed 27 | 1 6 1 . 6 3 . . 1 1 2 . . 1 . 2 2 . 1 . . Worker 5 | . 1 . . . . . . . 1 . . . . . 1 1 1 . . . Builder 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . 1 . . . . 1 . . . . . 1 . . 1 1 . Recycler 7 | . . . . 4 . . . . . . . . . 1 . . 1 1 . . Minesweeper 4 | . . . . . 1 . . 2 . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . Operator 8 | . . . . 1 . . . . . . . . . 1 2 . 1 1 2 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 15 | . 1 . . 1 . . . . 1 . . . . . 3 2 . 3 3 1 Swarmer 78 | . 6 1 . 10 4 1 . 9 . 5 13 . 7 4 . 8 7 . 3 . Grunt 65 | . 6 . . 12 14 1 . 1 . 1 . . . . 7 5 3 6 9 . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Sentry 15 | . . . . 2 1 . . . . . . . . . . 5 4 . 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . Hunter 29 | . . . . 1 2 1 . . 2 . . . 1 . 1 4 7 4 4 2 Programmer 46 | . . . . 4 3 . . 2 . . . . . . 6 9 2 8 9 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . 1 . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . 1 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Packrat 11 | . . . . . . 4 . . . 4 3 . . . . . . . . . Samaritan 3 | . . . . . . . . . . 2 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 2 . 5 8 1 . 5 2 5 5 . 4 4 4 10 11 3 5 3 Combat Bots Only 10 | . 3 2 . 4 8 1 . 5 2 5 5 . 4 4 4 6 10 3 5 3 Max Kills in Single Turn 5 | 1 1 1 . 4 5 1 . 1 1 4 3 . 2 3 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 4 5 1 . . . 4 3 . 2 3 . . . . 1 1 Melee 2 | . . . . 2 1 1 . 1 . 1 1 . 1 . 1 2 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 2231 | . 47 26 . 208 110 23 . 106 58 15 24 . 55 21 144 310 154 165 205 560 Missed 685 | . 10 10 . 61 36 4 . 34 27 4 7 . 20 6 30 83 36 57 69 191 Deflected 51 | . . . . . . . . . . . . . . . 1 19 2 5 8 16 Damage Taken 23912 | . 362 245 . 2811 1565 324 . 699 376 105 137 . 377 270 1308 2314 1446 1160 1537 8876 Core 3323 | . 60 36 . 388 62 21 . 64 66 15 16 . . 63 81 250 254 96 171 1680 Absorbed by Shields 12279 | . . . . 112 . . . 639 141 95 135 . 321 144 1241 1953 1295 1090 1449 3664 Ignored by Resistances 3415 | . . . . . . . . . 66 . . . . . . 799 109 203 309 1929 Regen/Repaired (Parts) 3858 | . . . 355 43 . . . . . . . . . . . 50 1662 752 811 185 Core Remaining (%) 71 | 100 . . 61 . . . . 46 . . . . 91 . . 67 . 64 . . Volleys Fired 193 | 9 38 26 . 4 22 3 1 . 5 2 7 . 13 9 17 10 . 17 3 7 Largest 2 | 2 2 2 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 Hottest 200 | 70 70 66 . 90 51 43 . . . 43 43 . 56 56 113 120 . 130 130 200 Shots Fired 261 | 18 73 51 . 4 22 3 1 . 5 2 7 . 13 9 17 10 . 17 2 7 Gun 76 | 18 58 . . . . . . . . . . . . . . . . . . . Cannon 141 | . 15 51 . 1 9 . . . . . . . 5 7 17 10 . 17 2 7 Launcher 29 | . . . . 1 6 3 . . . 2 7 . 8 2 . . . . . . Special 15 | . . . . 2 7 . 1 . 5 . . . . . . . . . . . Kinetic 129 | 9 48 51 . . 9 . . . . . . . 5 7 . . . . . . Thermal 88 | 9 25 . . 1 . . . . . . . . . . 17 10 . 17 2 7 Explosive 29 | . . . . 1 6 3 . . . 2 7 . 8 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 13 | . . . . . 7 . 1 . 5 . . . . . . . . . . . Robot Hit Streak 17 | 6 14 17 . 5 5 . . . 2 3 3 . 4 2 2 . . 5 . 1 Robot Miss Streak 5 | 1 5 3 . . 3 1 . . 3 1 . . 3 1 3 . . 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Autonomous 45 | . . . . . . . . . . . . . . . 5 8 3 4 7 18 Shots Hit Robots 836 | 12 47 42 . 116 46 9 . 40 16 21 16 9 13 7 68 101 81 67 62 63 Core Hits 385 | 4 26 14 . 47 36 10 . 19 5 13 17 3 16 6 23 33 25 26 32 30 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 1 . . 4 . . . 1 . . . . 1 . . . . . . Critical Strikes 30 | 1 2 3 . 4 4 . . . 1 . . . . 1 . 6 2 . . 6 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . . 4 . . . . . . . . 1 . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . Smash 3 | . . 2 . . . . . . 1 . . . . . . . . . . . Melee Attacks 991 | . 8 6 . 146 43 10 . 66 21 24 17 11 18 24 90 127 106 91 102 81 Kinetic 4 | . . . . . . . . . . . . . . . 2 2 . . . . Impact 14 | . 8 6 . . . . . . . . . . . . . . . . . . Slashing 959 | . . . . 146 43 10 . 62 21 24 17 8 18 23 88 124 103 89 102 81 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 88 | . . . . 11 6 5 . 11 4 8 7 3 . 3 5 7 7 7 4 . Combat Hostiles 16 | . . . . 2 1 . . 3 . . . . . . 1 3 3 2 1 . Follow-up Attacks 8 | . . . . 1 . . . . . 1 . . . . 2 1 . 2 . 1 Damage Inflicted 59083 | 158 730 1218 . 5237 3245 813 . 1710 1029 1752 2304 511 1501 704 4053 8050 6754 5823 5888 7603 Guns 675 | 158 517 . . . . . . . . . . . . . . . . . . . Cannons 5400 | . 165 758 . 33 75 . . . . . . . . 59 565 648 263 575 591 1668 Explosions 5723 | . . . . 411 1258 168 . . . 426 1330 . 988 376 . . . . . 766 Melee 46461 | . . 460 . 4783 1376 645 . 1710 799 1326 974 511 513 269 3488 7402 6491 5248 5297 5169 Ramming 58 | . 48 . . 10 . . . . . . . . . . . . . . . . Kinetic 1566 | 95 454 758 . . 75 . . . . . . . . 59 27 98 . . . . Thermal 1563 | 63 228 . . 33 . . . . . . . . . . 122 . . 258 . 859 Explosive 4957 | . . . . 411 1258 168 . . . 426 1330 . 988 376 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1226 | . . 460 . . 536 . . . 230 . . . . . . . . . . . Slashing 45876 | . . . . 4783 1376 645 . 1710 799 1326 974 511 513 269 3461 7304 6491 5248 5297 5169 Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 3837 | . . . . . . . . . . . . . . . 443 648 263 317 591 1575 Highest Corruption 23 | . . . . . 1 1 . 2 . . . . . . . 7 . 1 6 23 Average Corruption 3 | . . . . . 1 1 . 1 . . . . . . . 5 . 1 4 4 Corruption Purged 5 | . . . . . . 1 . . . . . . . . . . . . 4 . Corruption Blocked 25 | . . . . 5 3 . . . . . . . . . 12 . . 4 1 . Effects 100 | . . . . . 4 5 . 13 . . . . . . . 31 . . 31 16 Message Errors 31 | . . . . . 1 1 . 6 . . . . . . . 8 . . 9 6 Matter Fused 23 | . . . . . 1 1 . 2 . . . . . . . 10 . . 5 4 Heat Flow Errors 15 | . . . . . 1 . . 4 . . . . . . . 4 . . 5 1 Energy Discharges 10 | . . . . . . 2 . . . . . . . . . 2 . . 4 2 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . 6 . . 4 1 Data Loss (major) 5 | . . . . . 1 1 . 1 . . . . . . . 1 . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6785 | . . 106 . 304 351 66 . 232 208 497 496 22 138 80 430 970 875 1077 783 150 Projectiles 587 | . . . . . 171 . . . 102 . . . . . 156 99 46 . 13 . Explosions 194 | . . . . 22 9 . . . . 10 54 . 55 27 . . . . . 17 Melee 6004 | . . 106 . 282 171 66 . 232 106 487 442 22 83 53 274 871 829 1077 770 133 Knockbacks 21 | . 3 12 . . 4 . . . 2 . . . . . . . . . . . Impact 8 | . 1 1 . . 4 . . . 2 . . . . . . . . . . . Kinetic 13 | . 2 11 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . 46 4 . . . . . . 56 . . . . . . 137 Shots 6 | . . . . . 1 1 . . . . . . 2 . . . . . . 2 Rammed 9 | . 9 . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 11 . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | 27 108 . . 36 249 7 . 247 . . . . 30 12 300 246 . 85 269 370 Average Temperature 74 | 12 37 . . 21 137 7 . 105 . . . . 14 5 99 107 . 32 95 84 Received Heat Transfer 2208 | . 96 36 . 607 312 27 . 74 45 24 . . . 25 86 181 64 118 116 397 Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . Total Turns 20 | . . . . . . . . . . . . . . 20 . . . . . . Longest Duration 20 | . . . . . . . . . . . . . . 20 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . 2 . . . . . . . 2 3 . . . Combat Hostiles 7 | . . . . . . . . 2 . . . . . . . 2 3 . . . Robots Corrupted 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . 3 . . . 1 . . . . . . . . . . . Impact Corruptions 7 | . . 2 . . 4 . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 3 1 . . . . . . . . . . . . . . 2 . . . . Heat Transferred 2124 | 259 740 . . 37 . . . . . . . . . . 111 . . 222 . 755 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 105 | . . . . . . . . . . . . . . . 18 29 20 12 8 18 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 3 | . . . . 2 . . . . . . . . . . 1 2 1 2 3 2 Low Security (%) 47 | 100 100 . . 80 . . . . 100 . . . . 100 77 4 53 2 8 4 Level 1 32 | . . . . 12 . . . . . . . . . . 22 41 46 66 45 60 Level 2 19 | . . . . 7 . . . . . . . . . . . 54 . 30 45 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 701 | 5 72 . . 510 . . . . 184 . . . . 129 339 622 350 618 701 444 Initial 444 | . . . . . . . . . . . . . . . 51 175 307 193 292 444 Average 234 | 1 19 . . 154 . . . . 104 . . . . 29 142 433 178 341 400 396 Influence Increases 9437 | 20 379 50 . 1089 765 135 . 391 374 153 300 5 195 194 820 1240 677 1290 1026 334 Destroy 0b10 Robot/C 5500 | . 240 20 . 660 520 60 . 300 120 120 260 . 160 80 360 700 460 700 560 180 Destroy 0b10 Robot/NC 340 | 20 25 . . 40 5 5 . 10 20 10 10 5 15 20 45 25 15 30 30 10 Destroy Leader 914 | . 46 . . 114 30 10 . 30 24 10 30 . 20 10 48 144 110 128 118 42 Allied During Kill 201 | . . . . 26 . . . 6 14 13 . . . . 9 . . 133 . . Trap Triggered on 0b10 100 | . . . . . . . . . . . . . . . . 30 . 70 . . Successful Hack 173 | . 52 . . 19 . . . . . . . . . . 5 57 32 8 . . Disable Machine 405 | . 15 . . 45 . . . . . . . . . 30 90 90 . 105 30 . Anti-Garrison Action 450 | . . . . . . . . . 150 . . . . . 150 . . . 150 . Destroy Structure 454 | . 1 . . 20 . . . . 46 . . . . 54 38 14 30 71 78 102 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 885 | . . 30 . 165 210 60 . 45 . . . . . . 60 180 30 45 60 . Influence Decreases 8060 | 20 379 50 . 582 670 468 . 391 312 191 300 5 195 101 558 868 640 994 622 714 Time Decay 6320 | 20 379 50 . 442 610 468 . 351 232 171 300 5 195 101 548 538 410 634 612 254 Lost Part 460 | . . . . 60 20 . . . . . . . . . 10 30 10 20 10 300 Lost Ally 530 | . . . . 80 40 . . 40 80 20 . . . . . . 70 40 . 160 Purge Threat 750 | . . . . . . . . . . . . . . . . 300 150 300 . . Squads Dispatched 56 | . 1 . . 8 . . . . 3 . . . . 3 4 6 4 15 12 . Investigation 9 | . . . . 3 . . . . 1 . . . . . . . . 2 3 . Extermination 23 | . . . . 4 . . . . . . . . . 1 3 3 3 4 5 . Reinforcement 18 | . 1 . . 1 . . . . 1 . . . . 2 . 3 1 6 3 . Assault 6 | . . . . . . . . . 1 . . . . . 1 . . 3 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 16 | . 2 . . 3 . . . . . . . . . . 1 2 6 2 . . Communications Jammed 62 | . . . . . . . . . . . . . . 4 22 15 . . 21 . Distress Signals 61 | . . . . . . . . . . . . . . 4 21 15 . . 21 . Times Spotted 429 | . 22 8 . 46 36 9 . 21 8 6 10 . 9 8 32 57 38 46 44 29 Peak Tracking Total 23 | . 5 4 . 5 9 3 . 3 6 5 5 . 4 6 4 9 9 7 6 23 Tactical Retreats 41 | . . 1 . 7 8 4 . 2 . . . . . . 1 9 2 3 4 . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 9 | . 3 . . . . . . . . . . . . . 1 . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . . . . . 10 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . 6 . . . . . . . . . . . . . . . . 8 . . Reused 23 | . . . . . 2 3 . 5 . . . . 3 . . 3 . 7 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . . 2 5 . 5 . . . . 3 . . 3 . . . . Triggered 23 | . . . . . 2 3 . 5 . . . . 3 . . 3 . 7 . . Most Traps Carried 8 | . . 1 1 . 5 5 . 7 6 8 8 8 8 5 5 5 2 . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 32 | . 1 . . 3 1 . 1 . 1 . . . . 2 7 6 . 7 3 . Max in Single Turn 1 | . 1 . . 1 1 . 1 . 1 . . . . 1 1 1 . 1 1 . Garrison Access 5 | . . . . . . . . . 1 . . . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 84 | . 9 . 2 6 1 2 1 . 3 . 1 4 1 3 12 8 10 8 11 2 Terminals 48 | . 6 . . 4 . . . . 1 . . . 1 2 9 7 6 5 6 1 Fabricators 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . Repair Stations 9 | . 1 . . . . . . . . . . . . 1 2 1 1 1 1 1 Recycling Units 8 | . 2 . . 1 . . . . 1 . . . . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . . 1 . 1 1 1 . Total Hacks 195 | . 31 . 2 14 1 2 1 . 5 . 1 17 1 4 25 15 26 26 21 3 Successful 93 | . 15 . 2 4 1 2 1 . 2 . 1 17 1 . 6 11 12 16 2 . Failed 101 | . 15 . . 10 . . . . 3 . . . . 4 19 4 14 10 19 3 Catastrophic 26 | . 3 . . 3 . . . . 1 . . . . 1 5 . 3 2 6 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 80 | . 18 . . 8 . . . . 3 . . . . 2 10 7 17 7 5 3 Terminals 119 | . 22 . . 11 . . . . 1 . . . 1 3 20 13 20 16 11 1 Fabricators 10 | . . . . 2 . . . . . . . . . . . . . 6 2 . Repair Stations 16 | . 3 . . . . . . . . . . . . 1 3 2 2 2 1 2 Recycling Units 18 | . 6 . . 1 . . . . 3 . . . . . . . 3 . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 1 . . . . . 2 . 1 2 2 . Terminal Hacks 59 | . 5 . 2 1 1 2 1 . . . 1 17 1 . 3 6 8 9 2 . Record 7 | . . . . . . . . . . . . 5 1 . . . 1 . . . Part Schematic 5 | . . . . . . . . . . . . 4 . . . . . 1 . . Robot Analysis 7 | . 1 . . . . . . . . . . 4 . . . . 2 . . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 8 | . . . 1 . 1 2 1 . . . 1 . . . . 1 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . 2 1 2 . . Locate Traps 5 | . 1 . . . . . . . . . . . . . 1 2 . 1 . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . 1 . 2 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . 3 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . 1 . . . . . . . . . . . . . . 2 1 2 . . Scan Component 3 | . . . . . . . . . . . . . . . . 1 1 1 . . Repair 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 . . . . . . . 2 . . . Retrieve Components 4 | . 1 . . . . . . . 1 . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 19 | . 8 . . 3 . . . . 1 . . . . . 3 3 . 1 . . Terminals 15 | . 7 . . 2 . . . . . . . . . . 3 3 . . . . Track 3 | . . . . . . . . . . . . . . . 2 1 . . . . Assimilate 3 | . 1 . . . . . . . . . . . . . 1 1 . . . . Botnet 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 67 | . 8 . . 5 . . . . 2 . . . . 3 11 8 9 8 11 2 Full Trace Events 8 | . . . . 2 . . . . . . . . . . . . . 2 3 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 4 . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . 102 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Time 83 | . . . . . . . . . . . . . . . . 34 . 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . . . . . 1 . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 3 . . . 1 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 3 . . . 1 . . . . parse_system 3 | . . . . . . . . . . . . 3 . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 1 | . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 7 | . . . . . . . . . 1 . . . . . 3 . . . 3 . Machine Destruction 7 | . . . . . . . . . 1 . . . . . 3 . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 2 . . 3 . . . . . . . . 3 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 30 | . . . . 5 2 . . 3 5 . . . . 1 . 1 3 2 . 8 Largest Group 6 | . . . . 5 2 . . 1 6 1 . . . 1 1 1 1 2 . 4 Highest-Rated Group 357 | . . . . 235 79 . . 116 357 47 . . . 148 144 26 69 180 . 50 Highest-Rated Ally 148 | . . . . 47 49 . . 116 116 47 . . . 148 144 26 69 90 . 15 Total Orders 24 | . . . . . 7 . . . 3 . . . . . 1 2 1 10 . . STAY 15 | . . . . . 4 . . . 2 . . . . . . 1 1 7 . . FOLLOW 8 | . . . . . 3 . . . 1 . . . . . . 1 . 3 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 232 | . . . . 25 9 . . 11 45 5 . . . . 20 . 5 110 . 2 Total Damage 7703 | . . . . 521 375 . . 346 1292 98 . . . . 636 . 204 4219 . 12 Kills 33 | . . . . 4 . . . 3 5 . . . . 1 5 . . 15 . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 16842 | . . 1063 . 870 1814 1319 238 2024 474 936 862 . 851 654 1737 451 374 1078 1737 360 Optics 2177 | . . . . . . . 93 2024 55 . . . . . . . . . . 5 Sensors 8630 | . . . . 116 1814 1319 145 887 474 936 862 . 851 588 637 1 . . . . Terrain 2146 | . . . . . . . . . . . . . . . . . 367 399 1380 . Structural 131 | . . . . 131 . . . . . . . . . . . . . . . . Seismic 1063 | . . 1063 . . . . . . . . . . . . . . . . . . Triangulation 271 | . . . . 271 . . . . . . . . . . . . . . . . Cloaking 439 | . . . . 352 . . . . . . . . . . . . . . . 87 Jamming 5980 | . . . . . . . . 890 . . . . . 648 1683 266 . 679 1546 268 ECM 192 | . . . . . . . . . . . . . . . . 184 7 . 1 . Robot Analysis Total 7 | . 1 . . . . . . . . . . 4 . . . . 2 . . . Derelict Logs Recovered 16 | . . 2 4 . 2 2 . 3 . 1 2 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 7 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . 7 . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 28913 | 213 1654 1793 3989 1768 1981 1319 339 2024 564 1057 976 394 957 654 1761 1538 982 2227 2001 722 Spaces Moved 19089 | 105 702 1006 1833 960 1525 1103 292 1699 451 1040 988 220 920 419 1182 923 501 1373 1375 472 Core 76 | 2 . . . . . . . . . . . . . . . . . . . 74 Treads 3791 | 103 702 1006 1833 57 . . . . . . . . . . . 90 . . . . Legs 3593 | . . . . 586 . . . . . . . . . . . . . 1250 1371 386 Wheels 11521 | . . . . 237 1525 1103 292 1699 451 1040 988 220 920 419 1182 827 495 123 . . Hover 80 | . . . . 80 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 80 80 80 90 90 90 90 90 90 90 90 90 90 100 100 100 50 Average Speed 115 | 157 160 160 215 127 89 88 90 90 91 90 90 92 90 102 99 110 100 100 111 104 Slowest Speed 247 | 160 240 160 240 247 90 90 90 100 100 100 100 100 100 130 140 240 130 130 114 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 8 | . . . . . . . . . . . . . . . . 2 2 . 1 3 Exploration Rate (%) 61 | 7 96 44 92 17 98 95 48 94 10 94 98 62 97 13 90 52 21 89 37 29 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 9 | . 1 . 2 . . . . 2 . . 1 3 . . . . . . . . Known Exits Taken 10 | . . . . 1 . . . 1 1 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . . . . . . . 1 . . 1 1 . Scrap Searched 22 | . . 3 3 . 3 2 . 4 . 2 2 . 3 . . . . . . . Spaces Dug 237 | . . 1 . 4 17 8 . 7 5 2 42 . 47 17 15 7 10 23 26 6 Terrain Destroyed 531 | . . 1 . 4 78 32 . 7 6 28 97 . 107 51 18 8 10 23 26 35 Melee 107 | . . 1 . 4 1 . . 7 5 2 1 . 5 17 7 4 10 13 26 4 Projectile 35 | . . . . . 1 . . . 1 . . . 3 . 11 4 . 10 . 5 AOE 389 | . . . . . 76 32 . . . 26 96 . 99 34 . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 24611 | 131 1142 1121 1885 1286 2053 1426 380 2104 576 1117 1035 400 995 597 1639 1325 882 2136 1749 632 Wait 3240 | 4 330 43 1 61 414 288 39 297 55 45 7 158 27 119 287 177 200 508 155 25 Move 19049 | 104 701 1005 1832 959 1524 1102 291 1698 450 1039 987 219 919 418 1181 918 496 1372 1371 463 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 8 17 10 16 12 9 2 2 6 8 . 1 5 . 7 13 5 5 30 19 6 Fast Attach 196 | 6 7 . 5 37 3 3 8 3 6 . . 1 2 1 5 30 19 23 22 15 Attach 97 | . 2 . 4 4 6 2 5 4 6 1 4 1 . 2 10 13 7 9 4 13 Detach 137 | . 2 . 6 9 7 3 22 7 11 1 3 1 . 1 7 19 11 12 8 7 Swap 230 | . 9 22 6 16 6 1 . 8 3 6 8 2 10 11 16 7 19 29 33 18 Drop 267 | . 17 9 15 38 8 7 12 10 11 . 1 4 3 5 15 17 15 37 32 11 Fire 193 | 9 38 26 . 4 22 3 1 . 5 2 7 . 13 9 17 10 . 17 3 7 Melee 968 | . 8 6 . 145 43 10 . 66 21 23 17 9 18 24 88 126 106 89 102 67 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . Crush 11 | . 11 . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . . Rewire 9 | . . . . . 9 . . . . . . . . . . . . . . . Trap 28 | . . . . . 2 5 . 5 . . . . 3 . . 3 . 10 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / [*Arm] / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 4) 813 | -10/Materials | Central database locked down 986 | -10/Materials | Discovered new exit (range 15) 1279 | -10/Materials | Discovered new exit (range 7) 1435 | -10/Materials | Discovered new exit (range 14) 1473 | -10/Materials | Learned location of Mines (-10) 1538 | -10/Materials | Discovered new exit (range 12) 1544 | -10/Materials | Learned location of 2 exits from Mines 1607 | -10/Materials | Identified exit to Materials 1661 | -10/Materials | Loaded intel: 2 recycling unit locations 1745 | -10/Materials | Learned Storage stockpile data 1851 | -10/Materials | Learned 4 Recycling zone layouts 1868 | -10/Materials | Entered Subcaves 1869 | -10/Subcaves | Approached by a straggling Scientist 1869 | -10/Subcaves | Identified exit to Materials 2020 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2070 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2086 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2517 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2604 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2709 | -10/Subcaves | Learned Materials stockpile data 3661 | -10/Subcaves | Entered Scraptown 4063 | -7/Scraptown | Discovered new exit (range 11) 4132 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4135 | -7/Scraptown | Learned Research emergency access door positions 4137 | -7/Scraptown | Learned location of Quarantine (-3) 4138 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 4140 | -7/Scraptown | Learned location of Extension (-4) 4186 | -7/Scraptown | Visited CR-KLE's Repair Center 4210 | -7/Scraptown | Visited Red Mages 4342 | -7/Scraptown | Visited Cave Peace 4372 | -7/Scraptown | Visited Assassins FH 4412 | -7/Scraptown | Visited TADAMA 4483 | -7/Scraptown | Visited IN-MT5's Study 4505 | -7/Scraptown | Visited Junk Repository 4970 | -7/Scraptown | Visited UFD Registry 4970 | -7/Scraptown | Registered with UFD as "Fissiontorch" 5025 | -7/Scraptown | Visited Chapter 10 5111 | -7/Scraptown | Visited Scrapoid Research Area 5222 | -7/Scraptown | Visited Junk Cannon Lab 5252 | -7/Scraptown | Found Prototype Special Weapon 5252 | -7/Scraptown | Identified Junk Cannon 5308 | -7/Scraptown | Visited Science Testing Area 5356 | -7/Scraptown | Visited Sword Containment 5427 | -7/Scraptown | Visited Supply Room 5505 | -7/Scraptown | Visited Research Penetration Think Tank 5644 | -7/Scraptown | Visited Science Guys 5728 | -7/Scraptown | Visited Curators Association 5848 | -7/Scraptown | Visited Observation Area 5956 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7090 | -7/Scraptown | CR-KLE repaired 6 parts 7498 | -7/Scraptown | Discovered new exit (range 5) 7556 | -7/Scraptown | Found Scrap Suit 7582 | -7/Scraptown | Found Scrap Suit 7650 | -7/Scraptown | Entered Factory 7650 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7658 | -5/Factory | Discovered new exit (range 14) 8419 | -5/Factory | Build established: Scavenger-Mutant 8856 | -5/Factory | Discovered new exit (range 15) 9035 | -5/Factory | Identified exit to Upper Caves 9122 | -5/Factory | Scrapoids reinforcements arrived? 9142 | -5/Factory | Found Scrap Suit 9270 | -5/Factory | Found Scrap Suit 9418 | -5/Factory | Entered Upper Caves 9420 | -5/Upper Caves | UFD Scientist delivered a prototype 9422 | -5/Upper Caves | Found Prototype Protection 9422 | -5/Upper Caves | Identified Enh. Scrap Shield 9446 | -5/Upper Caves | Encountered a Warlord checkpoint 9503 | -5/Upper Caves | Build established: Scavenger-Scrapper 9628 | -5/Upper Caves | P-70 Sage assimilated allied 4B-2X3(M) 9720 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9754 | -5/Upper Caves | Learned Factory non-interactive machine intel 9893 | -5/Upper Caves | Learned Factory garrison access intel 10462 | -5/Upper Caves | Ambushed by research squad 10524 | -5/Upper Caves | Destroyed 8 combat bots 11150 | -5/Upper Caves | Found Alien Artifact 11150 | -5/Upper Caves | Identified Dimensional Node Initializer 11150 | -5/Upper Caves | Initialized slip node 11332 | -5/Upper Caves | Discovered new exit (range 10) 11399 | -5/Upper Caves | Entered another Upper Caves area 11524 | -5/Upper Caves | Discovered new exit (range 9) 11554 | -5/Upper Caves | Learned Factory stockpile data 11922 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11969 | -5/Upper Caves | Encountered a Warlord checkpoint 12295 | -5/Upper Caves | Learned 12 Factory zone layouts 12364 | -5/Upper Caves | Spotted B-75 Beast 12637 | -5/Upper Caves | Discovered new exit (range 14) 12718 | -5/Upper Caves | Entered Warlord 12865 | -5/Warlord | Found Prototype Device 12865 | -5/Warlord | Identified Minesniffer Drone Bay 12964 | -5/Warlord | Found Prototype Processor 12964 | -5/Warlord | Identified Spectral Analyzer 12976 | -5/Warlord | Found Prototype Reactor 12976 | -5/Warlord | Identified Vortex Chain Reactor 13014 | -5/Warlord | Opened side exit 13045 | -5/Warlord | Discovered new exit (range 14) 13057 | -5/Warlord | Entered Proximity Caves 13058 | -4/Proximity Caves | Identified exit to Factory 13116 | -4/Proximity Caves | Found DCF Scrap (13 items) 13266 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13621 | -4/Proximity Caves | Core integrity fell below 50% 13790 | -4/Proximity Caves | Learned location of Armory (-3) 14397 | -4/Proximity Caves | Spotted B-86 Titan 14476 | -4/Proximity Caves | Rewired B-86 Titan 14684 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14711 | -4/Proximity Caves | Learned 12 Research zone layouts 15081 | -4/Proximity Caves | Entered Factory 15081 | -4/Factory | Accompanied by 1 ally 15081 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15082 | -4/Factory | Identified exit to Upper Caves 15082 | -4/Factory | Identified exit to Research 15084 | -4/Factory | Loaded intel: 174 non-interactive machine locations 15085 | -4/Factory | Loaded intel: 4 garrison access locations 15183 | -4/Factory | Scrapoid reinforcements arrived 15309 | -4/Factory | Lost 5 allies 15326 | -4/Factory | Found Scrap Suit 15645 | -4/Factory | Entered Upper Caves 15645 | -4/Upper Caves | Accompanied by 1 ally 15823 | -4/Upper Caves | Encountered a Warlord checkpoint 16420 | -4/Upper Caves | Learned Research emergency access door positions 16612 | -4/Upper Caves | Discovered new exit (range 9) 16641 | -4/Upper Caves | Identified exit to Upper Caves 16702 | -4/Upper Caves | Entered another Upper Caves area 16717 | -4/Upper Caves | Discovered exit to Research (range 11) 16841 | -4/Upper Caves | Learned 8 Research zone layouts 17574 | -4/Upper Caves | Discovered new exit (range 5) 17583 | -4/Upper Caves | Identified exit to Zhirov 17678 | -4/Upper Caves | Entered Zhirov 17678 | -4/Zhirov | Discovered new exit (range 4) 17696 | -4/Zhirov | Met Zhirov 17729 | -4/Zhirov | Learned location of Testing (-2) 17729 | -4/Zhirov | Learned location of Command (-1) 17735 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17749 | -4/Zhirov | Found Alien Artifact 17749 | -4/Zhirov | Identified Integrated Reactor 17749 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17986 | -4/Zhirov | Found Alien Artifact 18071 | -4/Zhirov | Identified exit to Proximity Caves 18072 | -4/Zhirov | Entered Proximity Caves 18938 | -3/Proximity Caves | Discovered exit to Research (range 13) 19029 | -3/Proximity Caves | Entered Research 19029 | -3/Research | Evolved 2 slots: Utility x2 19030 | -3/Research | Identified exit to Quarantine 19030 | -3/Research | Identified exit to Research 19326 | -3/Research | Build established: Scavenger-Mutant 19574 | -3/Research | Discovered new exit (range 6) 19628 | -3/Research | Spotted B-90 Cyclops 19636 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 19683 | -3/Research | Entered Quarantine 19683 | -3/Quarantine | Accompanied by 1 ally 19899 | -3/Quarantine | Destroyed B-90 Cyclops 20159 | -3/Quarantine | Cryocooling Duct disabled 20174 | -3/Quarantine | Ambient heat levels rising (+20) 20174 | -3/Quarantine | Non-combat units ordered to evacuate 20432 | -3/Quarantine | Found Alien Artifact 20526 | -3/Quarantine | Found Alien Impact Weapon 20575 | -3/Quarantine | Forged Quantum Companion 20577 | -3/Quarantine | Identified Subatomic Replicator 20577 | -3/Quarantine | Forged Prototype Slashing Weapon 20614 | -3/Quarantine | Found Alien Artifact 20621 | -3/Quarantine | Found Dimensional Node Initializer 21000 | -3/Quarantine | Discovered exit to Research (range 8) 21061 | -3/Quarantine | Found Alien Artifact 21061 | -3/Quarantine | Identified Phase Armor 21244 | -3/Quarantine | Found Alien Slashing Weapon 21307 | -3/Quarantine | Found Alien Artifact 21337 | -3/Quarantine | Spotted Fortress 21338 | -3/Quarantine | Identified Core Stripper 21348 | -3/Quarantine | Destroyed Fortress 21362 | -3/Quarantine | Found Prototype Device 21362 | -3/Quarantine | Identified Exp. EM Disruption Field 21372 | -3/Quarantine | Found Prototype Device 21372 | -3/Quarantine | Identified Exp. Force Field 21440 | -3/Quarantine | Discovered new exit (range 5) 21444 | -3/Quarantine | Entered Section 7 21445 | -3/Section 7 | Identified Core Reset Matrix 21445 | -3/Section 7 | Identified Sigix Broadsword 21445 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 21445 | -3/Section 7 | Used Core Reset Matrix 21449 | -3/Section 7 | Detected hypermatrix surge 21449 | -3/Section 7 | Sensed 22 artifacts in vicinity 21559 | -3/Section 7 | Found Spacefold Activator 21605 | -3/Section 7 | Build established: Hacker-Mutant 21642 | -3/Section 7 | Found Integrated Mediator 21642 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21773 | -3/Section 7 | Spotted S7 Guard 21825 | -3/Section 7 | Destroyed S7 Guard 22098 | -3/Section 7 | Spotted Alpha 7 22338 | -3/Section 7 | Initialized slip node 22369 | -3/Section 7 | Found Integrity Redistributor 22409 | -3/Section 7 | Found Integrated Reactor 22409 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22622 | -3/Section 7 | Spotted Alpha 7 22640 | -3/Section 7 | Repaired Adv. Force Field 22664 | -3/Section 7 | Destroyed Alpha 7 22686 | -3/Section 7 | Found Prototype Processor 22686 | -3/Section 7 | Identified Exp. Targeting Computer 22699 | -3/Section 7 | Found Prototype Processor 22699 | -3/Section 7 | Identified Exp. Target Analyzer 22707 | -3/Section 7 | Found Prototype Device 22707 | -3/Section 7 | Identified Exp. ECM Suite 22750 | -3/Section 7 | Spotted B-99 Colossus 22794 | -3/Section 7 | Found Core Expander 22794 | -3/Section 7 | Installed Core Expander, added new Power slot 22829 | -3/Section 7 | Found LRC Armor 22829 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 22835 | -3/Section 7 | Found LRC Storage 22835 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22837 | -3/Section 7 | Found LRC Energy Well 22837 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 22954 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 22958 | -3/Section 7 | Found Transdimensional Reconstructor 22960 | -3/Section 7 | Found Transdimensional Reconstructor 22960 | -3/Section 7 | Warped through subspace to slip node 22982 | -3/Section 7 | Entered Research 22982 | -2/Research | Accompanied by 1 ally 22982 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22985 | -2/Research | Identified exit to Testing 23047 | -2/Research | Found Exp. EM Disruption Field 23050 | -2/Research | Found Exp. EM Disruption Field 23112 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-250) 23287 | -2/Research | Build established: Alien-Gladiator 23952 | -2/Research | Destroyed 10 combat bots 23964 | -2/Research | Entered Testing 23964 | -2/Testing | Spotted Alpha 7 23992 | -2/Testing | Rewired U5-RLU(L) 23993 | -2/Testing | Rewired 6W-VH7(L) 24009 | -2/Testing | Allies destroyed Alpha 7 24093 | -2/Testing | Found Prototype Processor 24121 | -2/Testing | Identified Exp. Core Analyzer 24222 | -2/Testing | Found Prototype Energy Cannon 24230 | -2/Testing | Identified Null Cannon 24399 | -2/Testing | Spotted Striker 24402 | -2/Testing | Spotted Striker 24413 | -2/Testing | Found Prototype Energy Cannon 24427 | -2/Testing | Identified Cld. Nova Cannon 24730 | -2/Testing | Found Prototype Launcher 24741 | -2/Testing | Identified Enh. Gamma Bomb Array 24836 | -2/Testing | Protovariant out of control (PY-ZSG2VXMK32) 24836 | -2/Testing | Unleashed a protovariant (PY-ZSG2VXMK32) 24836 | -2/Testing | Protovariant out of control (PG-NM0DPA4NBQ) 24836 | -2/Testing | Unleashed a protovariant (PG-NM0DPA4NBQ) 24940 | -2/Testing | Fabricated Centrium Heavy Armor Plating? 25214 | -2/Testing | First assault squad dispatched 25560 | -2/Testing | Found Prototype Device 25573 | -2/Testing | Identified AEGIS Remote Shield 25590 | -2/Testing | Repaired Hvy. Antimatter Reactor 25853 | -2/Testing | Found Prototype Processor 25855 | -2/Testing | Identified Spectral Analyzer 25894 | -2/Testing | Found Prototype Protection 25894 | -2/Testing | Identified SHELL Armor 25898 | -2/Testing | Found Prototype Protection 25898 | -2/Testing | Identified Hvy. Regenerative Plating 26020 | -2/Testing | Discovered new exit (range 11) 26083 | -2/Testing | Found Prototype Energy Cannon 26083 | -2/Testing | Identified Potential Cannon 26119 | -2/Testing | Found Enh. Gamma Bomb Array 26191 | -2/Testing | Entered Access 26191 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27236 | -1/Access | Spotted B-99 Colossus 27871 | -1/Access | Found Prototype Device 27873 | -1/Access | Identified Exp. Cloaking Device 27995 | -1/Access | Spotted B-99 Colossus 28184 | -1/Access | Discovered new exit (range 8) 28192 | -1/Access | Entered Command 28608 | -1/Command | Spotted M Guard 28609 | -1/Command | Spotted M Guard 28609 | -1/Command | Spotted Combat Programmer 28654 | -1/Command | Met MAIN.C 28666 | -1/Command | 0b10 Conduit disabled 28730 | -1/Command | Destroyed MAIN.C Shell 28732 | -1/Command | MAIN.C activated Command garrisons 28754 | -1/Command | Spotted Combat Programmer 28760 | -1/Command | Found Centrium Heavy Armor Plating 28767 | -1/Command | Lost 3 parts (3u) 28792 | -1/Command | System corruption reached 10% 28836 | -1/Command | Destroyed Combat Programmer 28842 | -1/Command | Destroyed Combat Programmer 28871 | -1/Command | Core integrity fell below 50% 28878 | -1/Command | Emitted hypermatrix ping 28882 | -1/Command | Core integrity fell below 20% 28883 | -1/Command | Assembled emerged from beneath the floor 28910 | -1/Command | Lost 25 parts (5p9n9u2w) 28914 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 28875_ Exp. Core Analyzer destroyed. 28875_ Hcp. Storage Unit destroyed. 28878_ Emitted hypermatrix ping. 28878_ K-01 Serf collects debris. 28878_ Redirected attack with Superquantum Companion. 28879_ Exp. EM Disruption Field destroyed. 28881_ Redirected attack with Superquantum Companion. 28881_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 28883_ Assembled emerge from beneath the floor. 28883_ Terminal disabled. 28883_ as-75539 destroyed. 28883_ as-73988 destroyed. 28883_ as-10955 destroyed. 28883_ as-08162 destroyed. 28887_ System corrupted: Component data lost. 28889_ Acquired Imp. System Guard. 28890_ Knocked back. 28891_ Acquired 4 matter. 28903_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ??????????# ######+##"## # #????# " | | ??????????? # % % ##???# " | | ???????????# ## % #???# " | | ???????????# ## "" #???#"""" | | ???????????# ## """ = #???#"" | | ???????????# ## R" # | # #???# | | ???????????# ## """ ##???# | | ???????????# ## "" = # ####### | | ???????????# | | ???????????# % ! # | | ############ # % | | # ######### % | | * #######???????# | | #"#######?????????????# | | #??????????????????##### | | % #??????????????????????? | | ""#??????????????????????? | | C""#??????????????????????? | | !% ""#??????????????????????? | | % ]! o# T#??????????????????????? | | "" h Y ""########???????????????? | | ""T""" % " C# ""# #######?????????? | | """" # Y""# ## #?????????? | | # # ! M #?????????? | | ] # Y # ## #?????????? | | % # @# ##] #?????????? | | ##### ### # ; ### ##?????????? | | ????# #?# # # #?#p #??????????? | | ????# #?# ########;# #?# #??????????? | | ????# ######/#####??### #?# #??????????? | | ????# #???# #????# =!*#?# #??????????? | | ????# #???# ! #????# =* #?# #??????????? | | ????# #???# #????# !* #?# #??????????? | | ????+ % #???# gg#????#w #?# #??????????? | | ????# #???# ###### p #?# #??????????? | | ????# ##### # ##+####### ############ | | ????# + = g g g # | | ????#"#+####### # T# | | ??? ????????# # ##########/########"""## | | ? ?????????# #?????# """"" #???????? | | # ?????????# #?????# ""T"" #???????? | | # ??????????# ####### #???????? | | # ??????????# ] + + #???????? | | # ???????????#####"######## "" #???????? | | # ???????????????# #??????# """" #???????? | | # ???????????????? #??????# """" #???????? | | + ???????????????####??????# "" #???????? | | #??????????????????????????# #???????? | | ???????????????????????????# ! #???????? | | ???????????????????????????###############???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 120 Energy Generation 109 Energy Capacity 1830 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Corruption Containment 12 Corruption Block 20 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 75 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 12 Melee Accuracy 28 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Force Boost 30 Offensive Hacking 48 Defensive Hacking 11 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Hardcell Cannon | -2/Testing | Hacked Centrium Heavy Armor Plating | -2/Testing | Archive Adv. Dynamic Insulation System | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Hdn. Centrium Leg | -2/Testing | Archive Thermal Defense Suite | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive D-83 Annihilator | -2/Testing | Archive W-44 Eye | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Force Field | 28% | -3/Section 7 Hvy. Antimatter Reactor | 47% | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Subatomic Replicator Phase Armor Core Stripper Core Reset Matrix Integrated Mediator Spacefold Activator Core Expander LRC Armor LRC Storage LRC Energy Well Transdimensional Reconstructor Sigix Broadsword Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLaserCloak Manual? 0 Play Time 04:17:53 Cumulative 1725.8 hours Start 2024.11.14 @ 02:41:43 End 2024.11.15 @ 04:49:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1164 Rogue 1160 Adventurer 4 Explorer 0 Win Type - Total 217 Types 162/11/15/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 317a4823-4008-476b-a6c5-e612835241a1