Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.13 @ 20:25:29 Player: il2076 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1003) 1003 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2998 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 47/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- Small Laser Precision Beam Rifle Precision Beam Rifle Maul > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Mace Maul > --- INVENTORY -------- Tractor Beam EM Pulse Gun Small Laser Small Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 30 | 5 2 9 14 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 7 | 1 1 1 4 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 1 1 3 7 Energy Gun 7 | . . 1 6 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . 7 12 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 5 | . . 3 2 Weapon 7 | . . 1 6 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Backups 4 | 1 3 6 3 Power 1 | . 1 2 . Propulsion . | . . . . Utility 1 | . 1 1 . Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 4 | . . 4 . Power 3 | . . 3 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 93 86 73 Engine 10 | . 14 10 8 Core 1 | . . . 4 Leg 19 | . 28 21 13 Device 6 | . 12 5 3 Storage 7 | . 14 9 . Processor 2 | . . . 9 Protection 3 | . . 7 . Energy Gun 6 | . . 6 11 Ballistic Gun 10 | . 14 11 6 Special Weapon 3 | . 9 4 . Impact Weapon 10 | . . 10 16 Peak Build Rating 24 | 5 7 14 24 Average Rating 12 | 4 6 12 17 On Entrance 5 | . 5 7 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 12 14 27 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 7 5 Most Carried 8 | 2 5 8 5 Average Carried 4 | 1 3 6 3 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 5 5 . Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 688 | 250 . 258 180 Remotely 44 | . . . 44 Salvage Created 1172 | . . 658 514 Parts 77 | . . 56 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . . 17 13 Guns 29 | . . 17 12 Classes Destroyed 9 | . . 7 2 Worker 1 | . . 1 . Builder 2 | . . 2 . Watcher 2 | . . 1 1 Swarmer 11 | . . 7 4 Grunt 6 | . . 3 3 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 9 | . . 6 3 Hunter 2 | . . . 2 Best Kill Streak 4 | . . 4 4 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 328 | . 3 96 229 Missed 86 | . 2 24 60 Hits 242 | . 1 72 169 Melee 9 | . . 6 3 Projectile 233 | . 1 66 166 Critical Strikes 7 | . . 2 5 Damage Taken 2577 | . 14 1000 1563 Core 628 | . . 76 552 Absorbed by Shields 276 | . . . 276 Ignored by Resistances 765 | . 4 211 550 Core Remaining (%) 93 | 100 100 81 . Volleys Fired 126 | . 13 46 67 Largest 3 | . 1 2 3 Hottest 162 | . 100 120 162 Shots Fired 225 | . 13 85 127 Gun 210 | . 3 80 127 Cannon . | . . . . Launcher . | . . . . Special 15 | . 10 5 . Kinetic 89 | . 3 45 41 Thermal 131 | . 10 40 81 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 34 | . 1 25 34 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 7 | . . 2 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 177 | . 1 67 109 Core Hits 58 | . . 29 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks 23 | . . 11 12 Impact 23 | . . 11 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2661 | . 14 1006 1641 Guns 2589 | . 14 958 1617 Cannons . | . . . . Explosions . | . . . . Melee 24 | . . . 24 Ramming . | . . . . Kinetic 1010 | . 14 499 497 Thermal 1561 | . . 507 1054 Explosive . | . . . . Electromagnetic 66 | . . . 66 Impact 24 | . . . 24 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 4 | . . 4 . Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | . 82 210 384 Average Temperature 83 | . 28 51 115 Received Heat Transfer 989 | . 9 213 767 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 2 2 Heat Transferred 4001 | . . 1284 2717 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 176 | . 30 176 114 Initial 17 | . . . 17 Average 43 | . 2 69 38 Influence Increases 989 | . 42 525 422 Destroy 0b10 Robot/C 600 | . . 340 260 Destroy 0b10 Robot/NC 25 | . . 20 5 Destroy Leader 174 | . . 102 72 Successful Hack 10 | . 6 4 . Destroy Structure 30 | . 6 14 10 Lose Combat Pursuer 150 | . 30 45 75 Influence Decreases 962 | . 42 476 444 Entered New Map 32 | . . . 32 Time Decay 740 | . 42 406 292 Lost Part 190 | . . 70 120 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 3 19 25 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 5 . Successful 9 | . 5 4 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 12 | . 7 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Record 3 | . 2 1 . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Track 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1259 | . 444 553 262 Optics 262 | . . . 262 Sensors 997 | . 444 553 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2629 | 141 504 1167 817 Spaces Moved 1350 | 111 377 573 289 Core 66 | 2 . . 64 Treads . | . . . . Legs 1282 | 109 377 571 225 Wheels . | . . . . Hover . | . . . . Flight 2 | . . 2 . Fastest Speed 50 | 50 120 120 100 Average Speed 152 | 118 120 167 178 Slowest Speed 355 | 120 120 355 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 26 | 4 33 48 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 31 | . 10 12 9 Terrain Destroyed 32 | . 10 13 9 Melee 20 | . . 11 9 Projectile 12 | . 10 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1615 | 117 394 665 439 Wait 67 | . . 12 55 Move 1347 | 110 376 572 289 Hop . | . . . . Pick Up 14 | 2 3 7 2 Fast Attach 20 | 5 2 6 7 Attach 12 | . . 5 7 Detach 2 | . . 2 . Swap . | . . . . Drop 5 | . . 4 1 Fire 126 | . 13 46 67 Melee 22 | . . 11 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 7) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1199 | -9/Materials | Crushed by falling debris 1347 | -9/Materials | Discovered new exit (range 4) 1727 | -9/Materials | Lost 3 parts (1p1n1u) 1813 | -9/Materials | Entered another Materials area 1813 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2441 | -8/Materials | Core integrity fell below 50% 2478 | -8/Materials | Lost 8 parts (2p1n2u3w) 2484 | -8/Materials | Core integrity fell below 20% 2630 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02479_ K-01 Serf collects debris. 02482_ H-55 Commando destroyed. 02483_ K-01 Serf collects debris. 02493_ Mace destroyed. 02513_ Sml. Laser destroyed. 02515_ G-47 Trooper destroyed. 02525_ K-01 Serf collects debris. 02532_ Acquired Prototype Energy Gun. 02532_ Identified Prc. Beam Rifle. 02535_ Acquired Prc. Beam Rifle. 02535_ K-01 Serf collects debris. 02585_ U-05 Engineer builds a Wall. 02596_ G-47 Trooper knocked back. 02599_ U-05 Engineer builds a Wall. 02602_ G-47 Trooper destroyed. 02602_ Switching to secondary target: G-47 Trooper. 02610_ Pulse Rifle destroyed. 02614_ G-47 Trooper overheating. 02616_ U-05 Engineer builds a Wall. 02621_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????#####??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# ######## | | ????????????????????????# | ## # | | ?????????????????????#### ## # | | ?????????????????????# # ## # | | ?????????????????????# #@%=## """# | | ????????????????###+## ##g### """# | | ????????????????# * # """# | | ????????????????# % + # | | ????????????????# ###+####+## """# | | ????????????????# ## ## """# | | ####?????######## ## ! ## """# | | ####### =!##% ## ! ## # | | !##% ## ## # | | % * ! # # ! ######## | | =! = # #??????? | | ###+### = # """ #??????? | | ### **## ## # """ #??????? | | #?# ## ####### """ #??????? | | #?# ## #?????# #??????? | | #?# ## #?????#/ #??????? | | #?# ## %#?????#########??????? | | #?# ## #????????????????????? | | #?# ## #????????????????????? | | ###?# =## ????????????????????? | | ????# ## ????????????????????? | | ????####### ???????????????????? | | ??????????# ???????????????????? | | ??????????# !??????????????????? | | ??????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed GravitonSuperchargedCycler Manual? 0 Play Time 00:42:17 Cumulative 9.9 hours Start 2026.02.13 @ 19:43:24 End 2026.02.13 @ 20:25:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30369d67-3d29-440e-955a-c840134e8138