Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 18:13:15 Player: Unit6544 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1742) 1742 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 5347 Bonus ------- Follower Combat Kills 135 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 22/160 System Corruption 4% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger Power Shielding > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Improved Sensor Array Heavy Laser Heavy Laser High-powered Shotgun Rocket Launcher Maul [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 2 | . . . 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 66 | 7 9 4 9 1 3 5 12 9 7 Power 11 | 1 2 1 1 . 1 1 1 1 2 Engine 3 | 1 . . . . . . . 1 1 Core 8 | . 2 1 1 . 1 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 1 4 . . 2 4 2 3 Treads 3 | 2 . 1 . . . . . . . Leg 15 | . . . 4 . . 2 4 2 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 3 1 3 . . 1 4 2 1 Device 7 | . 2 1 . . . 1 1 1 1 Storage 3 | 1 1 . . . . . 1 . . Processor 3 | . . . 2 . . . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 21 | 3 4 1 1 1 2 1 3 4 1 Energy Gun 11 | 2 . 1 . . 2 . 2 3 1 Energy Cannon 4 | . . . 1 . . 1 1 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 4 | . 4 . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . 4 5 3 1 . 1 3 2 12 Power 7 | . 2 1 . . . 1 1 . 2 Propulsion 8 | . . 2 1 . . . . 1 4 Utility 8 | . . 1 1 . . . 2 1 3 Weapon 8 | . 2 1 1 1 . . . . 3 Highest Loss Streak 12 | . 3 4 1 1 . 1 1 2 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 95 89 91 98 100 89 81 71 65 Engine 1 | . 5 . . . . . . 5 7 Core 9 | . 6 14 11 11 11 10 8 3 . Treads 8 | . 28 18 3 . . . . . . Leg 12 | . . . 16 22 22 22 19 18 17 Device 12 | . 12 13 11 11 11 20 10 7 11 Storage 12 | . 14 14 11 11 11 11 11 11 9 Processor 3 | . . . 6 11 11 1 1 1 . Protection 6 | . . . 11 11 11 11 12 8 5 Energy Gun 10 | . 2 10 1 . 22 2 12 10 8 Energy Cannon 3 | . . . 8 11 . 9 5 6 7 Ballistic Cannon 8 | . 24 17 11 6 . . . . . Peak Build Rating 34 | 6 11 15 17 16 17 20 34 33 27 Average Rating 17 | 4 8 14 15 15 17 19 29 27 23 On Entrance 15 | . 6 11 15 15 16 17 20 31 27 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 10 32 34 35 34 33 36 45 46 46 Greatest Support 80 | 40 40 40 25 20 20 25 80 40 45 Greatest Overweight (x) 14 | . . 1 3 1 1 1 14 2 1 Average Overweight (x) . | . . . 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 Most Carried 15 | 3 4 9 13 14 14 15 15 14 9 Average Carried 9 | 1 2 7 9 13 13 11 12 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 14 | 1 3 9 13 13 14 12 13 9 2 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Matter Collected 1270 | 247 152 292 97 43 . 186 115 128 10 Remotely . | . . . . . . . . . . Salvage Created 2278 | . 387 196 561 56 . 98 387 426 167 Parts 113 | . 14 12 26 3 . 7 19 26 6 Haulers Intercepted 2 | . . . 1 . . . . 1 . Recyclers Shooed 3 | . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 42 | . 7 7 8 2 . 4 6 5 3 Guns 14 | . 2 2 1 . . 3 2 3 1 Cannons 25 | . 4 5 7 1 . 1 3 2 2 AOE 2 | . 1 . . 1 . . . . . Classes Destroyed 10 | . 3 2 1 . . 1 2 . 1 Builder 2 | . . . . . . . 1 1 . Hauler 2 | . . . 1 . . . . 1 . Recycler 7 | . 2 . 3 . . . 1 1 . Operator 1 | . . . . . . . 1 . . Watcher 3 | . 1 . 1 . . . . 1 . Swarmer 9 | . . 2 4 . . 3 . . . Grunt 25 | . 7 3 5 2 . . 3 3 2 Brawler 1 | . . . . . . . . . 1 Sentry 6 | . . 2 . . . . 2 2 . Hunter 2 | . . . . . . 1 1 . . Best Kill Streak 5 | . 3 2 5 2 . 3 2 3 2 Combat Bots Only 4 | . 2 2 4 2 . 3 2 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 401 | . 33 75 42 15 . 36 43 28 129 Missed 102 | . 5 27 13 5 . 7 10 2 33 Damage Taken 4278 | . 582 608 293 154 . 254 435 414 1538 Core 808 | . 45 74 53 31 . 51 60 45 449 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 37 | . . . 4 3 . 17 13 . . Ignored by Resistances 19 | . . . . . . . 19 . . Regen/Repaired (Parts) 52 | . . . . . . . . 52 . Core Remaining (%) 72 | 100 . 52 . . . 66 . . . Volleys Fired 181 | . 25 33 37 6 . 7 29 27 17 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 144 | . 80 110 110 95 . 90 138 144 144 Shots Fired 340 | . 50 63 72 10 . 12 53 48 32 Gun 126 | . 12 17 4 . . 10 26 37 20 Cannon 212 | . 38 46 68 8 . 2 27 11 12 Launcher 2 | . . . . 2 . . . . . Special . | . . . . . . . . . . Kinetic 123 | . 38 46 37 2 . . . . . Thermal 205 | . 12 17 35 6 . 2 53 48 32 Explosive 2 | . . . . 2 . . . . . Electromagnetic 10 | . . . . . . 10 . . . Robot Hit Streak 7 | . 5 3 7 4 . 5 5 5 6 Robot Miss Streak 4 | . 4 4 4 2 . 4 4 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 Shots Hit Robots 183 | . 27 29 35 6 . 10 28 27 21 Core Hits 86 | . 14 10 17 3 . 6 14 14 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 2 . 2 . . . 2 1 1 Burn 4 | . . . . . . . 2 1 1 Blast 4 | . 2 . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3874 | . 586 639 620 158 . 140 652 536 543 Guns 1453 | . 86 188 63 . . 74 313 411 318 Cannons 2174 | . 339 451 551 88 . 56 339 125 225 Explosions 231 | . 161 . . 70 . . . . . Melee . | . . . . . . . . . . Ramming 16 | . . . 6 . . 10 . . . Kinetic 1092 | . 339 451 286 16 . . . . . Thermal 2622 | . 247 188 328 72 . 56 652 536 543 Explosive 70 | . . . . 70 . . . . . Electromagnetic 74 | . . . . . . 74 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . 5 1 Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 110 | . 94 . 8 . . . . 8 . Projectiles 16 | . . . 8 . . . . 8 . Explosions 94 | . 94 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 14 | . 3 7 3 1 . . . . . Impact . | . . . . . . . . . . Kinetic 12 | . 3 5 3 1 . . . . . Secondary 2 | . . 2 . . . . . . . Self-Inflicted Damage 246 | . 215 . . 31 . . . . . Shots 3 | . 2 . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . 2 . . 1 . . . Kicked 3 | . . . 2 . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 622 | . 117 294 24 17 . 4 404 622 239 Average Temperature 133 | . 40 88 9 9 . 2 120 224 116 Received Heat Transfer 1887 | . 210 219 84 69 . . 225 252 828 Effects 16 | . . . . . . . 1 15 . Shutdowns 5 | . . . . . . . 1 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 4 | . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . 1 1 . . . 3 1 1 Heat Transferred 4938 | . 350 333 666 148 . 74 1258 1073 1036 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Peak Influence 257 | . 153 214 227 75 . 105 257 190 109 Initial 39 | . . 39 21 10 . . . 24 39 Average 86 | . 85 75 133 33 . 79 104 95 53 Maximum Alert Level 1 | . . 1 1 . . . 1 . . Low Security (%) 92 | 100 100 89 78 100 . 100 79 100 100 Level 1 7 | . . 10 21 . . . 20 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 1 2 . . . 1 1 . Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Distress Signals 1 | . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 10 17 18 2 . 4 7 8 15 Peak Tracking Total 8 | . 2 4 4 2 . 3 2 3 8 Tactical Retreats 5 | . 1 1 . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Machines Disabled 10 | . 4 2 1 1 . . 2 . . Max in Single Turn 3 | . 3 1 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Machines Accessed 15 | . 7 . 4 . . . . 4 . Terminals 10 | . 6 . 3 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 34 | . 12 . 9 . . . . 13 . Successful 17 | . 6 . 4 . . . . 7 . Failed 17 | . 6 . 5 . . . . 6 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . 11 . 8 . . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . . . 8 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 11 | . 6 . 4 . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 5 . Scan Component 3 | . . . . . . . . 3 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 8 | . 4 . 2 . . . . 2 . Full Trace Events 3 | . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 70 | . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Total Allies 4 | . . 4 . . . . . . . Largest Group 3 | . . 3 2 . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . 33 2 . . . . . . Total Damage 534 | . . 534 . . . . . . . Kills 6 | . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Turns Passed 5168 | 60 757 1190 431 98 1024 424 538 455 191 Spaces Moved 2399 | 31 412 516 146 43 537 206 240 194 74 Core 11 | 4 . . . . . . 7 . . Treads 980 | 27 412 516 25 . . . . . . Legs 1408 | . . . 121 43 537 206 233 194 74 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 190 130 130 120 Average Speed 187 | 145 160 209 201 190 190 190 173 188 181 Slowest Speed 750 | 160 160 240 330 190 190 190 750 270 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 68 94 18 8 89 52 21 36 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . Scrap Searched 4 | . . 1 . . . 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 45 | . 19 . . 14 . . 7 5 . Melee . | . . . . . . . . . . Projectile 12 | . . . . . . . 7 5 . AOE 33 | . 19 . . 14 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Total 2755 | 47 462 562 211 50 541 230 316 238 98 Wait . | . . . . . . . . . . Move 2390 | 30 411 515 145 42 536 205 239 193 74 Hop . | . . . . . . . . . . Pick Up 73 | 8 12 10 14 1 1 5 19 3 . Fast Attach . | . . . . . . . . . . Attach 61 | 7 9 4 7 1 1 5 12 8 7 Detach 7 | 1 . . . . 1 . 3 2 . Swap 5 | . . . 2 . 2 . . 1 . Drop 35 | 1 5 . 4 . . 7 14 4 . Fire 181 | . 25 33 37 6 . 7 29 27 17 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . 2 . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 566 | -10/Materials | Lost 3 parts (1p2w) 591 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Entered Mines 819 | -10/Mines | Met a Derelict testing a Signal Generator 1143 | -10/Mines | Lost 4 parts (1p1n1u1w) 1193 | -10/Mines | Learned 2 Materials zone layouts 1333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1403 | -10/Mines | Build established: Scavenger-Mutant 1408 | -10/Mines | Learned Materials stockpile data 1992 | -10/Mines | Discovered new exit (range 6) 2008 | -10/Mines | Entered Materials 2008 | -9/Materials | Accompanied by 2 allies 2008 | -9/Materials | Evolved 2 slots: Utility x2 2414 | -9/Materials | Discovered new exit (range 8) 2438 | -9/Materials | Identified exit to Mines 2439 | -9/Materials | Entered Mines 2446 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2526 | -9/Mines | Discovered new exit (range 5) 2533 | -9/Mines | Identified exit to Exiles 2537 | -9/Mines | Entered Exiles 2592 | -9/Exiles | Met 8R-AWN 2621 | -9/Exiles | Met EX-HEX 2685 | -9/Exiles | Met EX-BIN 2809 | -9/Exiles | Met EX-DEC 2848 | -9/Exiles | Visited The Gauntlet 3151 | -9/Exiles | Discovered new exit (range 14) 3292 | -9/Exiles | Aligned with FarCom system 3293 | -9/Exiles | Given EX-Vault access code 3559 | -9/Exiles | Identified exit to Mines 3561 | -9/Exiles | Entered Mines 3741 | -8/Mines | Discovered new exit (range 12) 3928 | -8/Mines | Discovered new exit (range 8) 3985 | -8/Mines | Entered Materials 3985 | -8/Materials | Evolved 2 slots: Propulsion x2 4176 | -8/Materials | Discovered new exit (range 8) 4354 | -8/Materials | Build established: Mutant 4523 | -8/Materials | Entered Storage 4565 | -8/Storage | Repaired Power Shielding? 4774 | -8/Storage | Repaired Hvy. Laser? 4976 | -8/Storage | Identified exit to Garrison 4978 | -8/Storage | Entered Garrison 5066 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Core integrity fell below 50% 5149 | -8/Garrison | Core integrity fell below 20% 5169 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Titanium Leg destroyed. G-47 Trooper destroyed. Imp. Titanium Leg destroyed. Lgt. Deuterium Engine destroyed. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). G-47 Trooper destroyed. Hvy. Particle Cannon destroyed. G-50 Soldier overheating. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. Hvy. Laser destroyed. P-60 Hacker springs to life. Emergency Access malfunctions. Imp. Heat Sink destroyed. Acquired 10 matter. Carbon-fiber Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????## #?????????????????????? | | ??????????????????? ?? ?????????????????????? | | ????????????????? ?? ?????????????????????? | | ?????????????????? ?? #????????????????????? | | ??????????????? ??# ?# #????????????????????? | | ??????????????? ## ##g ##???????????????????? | | ????????????g? g ???????????????????? | | ????????????g? ????????????????????? | | ??????????????? b ????????????????????? | | ????????????????? ? ????????????????????? | | ?????????????# ???# ?# #????????????????????? | | ????????????## ## ## ###########??????????? | | ???????????? #??????????? | | ???????????? #??????????? | | ???????????? ######## #??????????? | | ????????????????###""""## %##??????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????#@ #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????#! ###?????# #??????????? | | ????????????????????????#[[ #?????# #??????????? | | ????????????????????????#*== #?????# #??????????? | | ????????????????????????#[%* #?????# #??????????? | | ??????????????????????###==###?????# #??????????? | | ??????????????????????#"#pg#???????# #??????????? | | ??????????????????????#" =g#???????# #??????????? | | ??????????????????????#" !p#???????# #??????????? | | ??????????????????????#" p#???????# #???????#### | | ??????????????????????#"# #???????# #???????# | | ??????????????????????####;#???????# ######### | | ?????????????????????????# #???????# | | ?????????????????????????# #???????# | | ?????????????????????????# #???????############### | | ?????????????????????????# /?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Challenges ------------ None Game ------ Seed DamperRainbowMatter Manual? 0 Play Time 00:49:09 Cumulative 4.4 hours Start 2024.08.31 @ 17:19:57 End 2024.08.31 @ 18:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb441968-270c-4883-ab46-8826cd09f9b0