Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 15:24:01 Player: Kenzurith Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (188) 940 Value Destroyed (6891) 6891 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1965) 1965 TOTAL SCORE: 17156 Bonus ------- High Alert Combat Kills 1401 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 52/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Antigrav System Weapon Shielding KE Penetrator Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Myomer Leg Cooled Airjet Cooled Airjet Cooled Airjet Quantum Capacitor Light EM Pulse Cannon Phase Cannon Gauss Rifle Gauss Rifle 8R-AWN's Boregun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Powered Hammer [Rating: 75] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 1 . . 1 Utility 7 | . . . 2 . . . 1 2 . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 272 | . 6 2 24 . 21 7 28 42 4 1 . 3 103 2 1 23 5 Power 28 | . 2 . 4 . 2 1 4 3 . . . . 7 . . 5 . Engine 18 | . 2 . 4 . 2 1 4 2 . . . . 3 . . . . Core 10 | . . . . . . . . 1 . . . . 4 . . 5 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 76 | . 1 1 8 . 3 1 11 7 . . . . 29 2 . 8 5 Treads 35 | . . . 6 . 2 1 10 1 . . . . 12 . . . 3 Leg 24 | . 1 1 2 . 1 . . 5 . . . . 13 1 . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 4 . . . 2 Flight 10 | . . . . . . . 1 . . . . . . 1 . 8 . Utility 81 | . 2 . 6 . 9 4 7 15 1 1 . 3 26 . . 7 . Device 32 | . . . 1 . 1 1 4 5 1 . . 3 14 . . 2 . Storage 18 | . 2 . 2 . 4 . 2 4 . . . . 3 . . 1 . Processor 5 | . . . . . 1 . . 1 . . . . 2 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . . . 3 . 3 3 1 5 . 1 . . 7 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 87 | . 1 1 6 . 7 1 6 17 3 . . . 41 . 1 3 . Energy Gun 7 | . 1 1 . . . . 2 3 . . . . . . . . . Energy Cannon 13 | . . . . . . . . 3 1 . . . 9 . . . . Ballistic Gun 22 | . . . . . 2 . 1 5 1 . . . 13 . . . . Ballistic Cannon 27 | . . . 4 . 3 1 3 . 1 . . . 14 . . 1 . Launcher 4 | . . . . . 1 . . . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . . . 2 . . . . Slashing Weapon 10 | . . . 2 . 1 . . 4 . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . 4 1 . . . . 5 . . 1 . Parts Lost 69 | . 3 2 1 . 3 2 5 4 . . . . 29 6 . 5 9 Power 7 | . 1 . . . 1 . . 1 . . . . 2 1 . . 1 Propulsion 34 | . 1 1 . . . 1 2 1 . . . . 13 4 . 3 8 Utility 13 | . . . 1 . 1 1 1 2 . . . . 5 1 . 1 . Weapon 15 | . 1 1 . . 1 . 2 . . . . . 9 . . 1 . Highest Loss Streak 12 | . 1 2 1 . 3 1 4 3 . . . . 12 6 . 3 5 Average Slot Usage (%) 92 | . 97 100 97 100 99 99 98 95 92 92 92 92 92 26 12 37 42 Engine 5 | . 13 14 11 11 10 11 9 6 7 7 7 7 . 1 . . . Core 2 | . . . . . . . . . . . . . 5 . . 4 5 Treads 14 | . . . 12 22 21 21 26 2 7 7 7 7 18 . . . 9 Leg 4 | . 28 28 9 . . . . 16 . . . . 2 5 5 1 . Wheel 1 | . . . . . . . . 1 7 7 7 7 1 . . . . Device 12 | . . . 9 . . . 13 15 15 15 15 16 18 . . 7 . Storage 15 | . 25 28 22 22 22 22 18 15 15 15 15 15 12 1 . . . Processor 8 | . . . . . 1 11 9 7 7 7 7 7 13 7 5 5 10 Protection 8 | . . . 10 22 20 10 3 12 15 15 15 13 3 . . 2 4 Energy Cannon 1 | . . . . . . . . 2 6 7 7 7 2 . . . . Ballistic Gun 2 | . 20 14 . . . . . 7 2 . . . 2 . . . . Ballistic Cannon 8 | . . . 20 22 12 22 15 . 5 7 7 7 6 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 9 40 38 63 63 72 77 94 101 99 99 99 99 109 41 5 25 20 Greatest Support 116 | 20 20 20 40 40 40 40 66 60 28 28 28 28 116 45 3 25 54 Greatest Overweight (x) 4 | . 1 1 2 1 2 1 4 3 3 3 3 3 4 1 1 2 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 3 3 3 3 . . . . . Largest Inventory Capacity 28 | . 16 16 16 16 20 18 20 28 20 20 20 20 20 12 4 8 8 Average Capacity 18 | . 14 16 16 16 16 18 19 20 20 20 20 20 19 7 4 4 4 Most Carried 20 | . 11 12 16 16 18 18 20 20 20 20 20 20 20 8 4 4 8 Average Carried 17 | . 6 11 15 16 15 17 19 19 20 19 20 19 19 5 3 2 4 Final Capacity 20 | 6 16 16 16 16 18 18 20 20 20 20 20 20 12 4 4 8 4 Final Carried 20 | 6 11 12 16 16 18 16 20 20 20 20 20 20 9 4 4 4 4 Class Distribution -------------------- 52% | Hauler-Mutant 26% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Matter Collected 6298 | 200 126 19 757 . 190 399 815 892 125 64 . 66 2521 . . 124 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8051 | . 484 71 858 . 206 282 926 1198 103 . . 106 3612 . . 205 . Parts 401 | . 29 2 60 . 15 24 49 43 8 . . 1 154 . . 16 . Haulers Intercepted 4 | . . . 1 . . . 3 . . . . . . . . . . Recyclers Shooed 12 | . 2 . . . . 2 . 2 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 8 . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Combat Hostiles Destroyed 150 | . 9 1 18 . 6 13 19 20 4 . . 2 53 . . 5 . Melee 14 | . . . 2 . 6 . . . . . . . 1 . . 5 . Guns 48 | . 9 1 . . . . . 20 4 . . . 14 . . . . Cannons 82 | . . . 16 . . 13 19 . . . . 2 32 . . . . AOE 3 | . . . . . . . . . . . . . 3 . . . . Classes Destroyed 15 | . 3 1 4 . 1 . . 3 . . . 1 2 . . . . Worker 4 | . . 1 1 . . . 2 . . . . . . . . . . Builder 4 | . . . . . . . . . . . . . 4 . . . . Hauler 4 | . . . 1 . . . 3 . . . . . . . . . . Recycler 18 | . 1 . 3 . . 2 3 2 . . . . 7 . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 11 | . 1 . 3 . . . 1 . . . . . 5 . . 1 . Swarmer 27 | . . . 3 . . 8 4 2 4 . . . 2 . . 4 . Grunt 66 | . 9 1 8 . . 5 10 8 . . . . 25 . . . . Brawler 3 | . . . . . . . . 1 . . . . 2 . . . . Duelist 5 | . . . 1 . . . . 1 . . . . 3 . . . . Sentry 23 | . . . 6 . . . 5 4 . . . . 7 . . 1 . Hunter 9 | . . . . . . . . 2 . . . 1 6 . . . . Programmer 10 | . . . . . . . . 2 . . . . 8 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . Best Kill Streak 9 | . 2 1 6 . 5 4 7 7 4 . . 1 9 . . 4 . Combat Bots Only 8 | . 2 1 4 . 5 4 7 7 4 . . 1 8 . . 4 . Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 1 1 . . 1 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . . Melee 1 | . . . 1 . 1 . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Damage Taken 17165 | . 632 63 494 . 783 845 1226 1453 331 29 . 185 7192 485 . 654 2793 Core 2947 | . 112 . 101 . 96 109 87 82 47 . . . 779 196 . 184 1154 Absorbed by Shields 81 | . . . . . . . 27 54 . . . . . . . . . Core Remaining (%) 59 | 100 . 55 . . . 23 84 . . . . 81 8 . . 62 . Volleys Fired 556 | . 53 5 50 . 1 29 54 81 8 9 . 6 253 . . 7 . Largest 2 | . 2 2 2 . 1 2 2 2 2 2 . 2 2 . . 1 . Hottest 143 | . 70 70 88 . 44 88 100 108 56 128 . 128 143 . . 57 . Shots Fired 991 | . 105 10 100 . 1 58 108 155 15 18 . 12 402 . . 7 . Gun 409 | . 105 10 . . . . 5 129 15 . . . 145 . . . . Cannon 579 | . . . 100 . 1 58 103 26 . 18 . 12 254 . . 7 . Launcher 3 | . . . . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 768 | . 80 5 100 . 1 58 103 86 15 9 . 6 298 . . 7 . Thermal 209 | . 25 5 . . . . 5 69 . 9 . 6 90 . . . . Explosive 3 | . . . . . . . . . . . . . 3 . . . . Electromagnetic 11 | . . . . . . . . . . . . . 11 . . . . Robot Hit Streak 38 | . 21 5 22 . 1 10 21 16 4 4 . 6 38 . . 5 . Robot Miss Streak 13 | . 3 1 13 . 3 10 7 5 4 2 . 1 3 . . 1 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 1 . . . . . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . Capacitor 57 | . . . . . . . . . . . . . 57 . . . . Shots Hit Robots 837 | . 69 6 87 . 26 52 101 125 14 12 . 10 318 . . 17 . Core Hits 505 | . 32 4 69 . 12 48 98 82 13 . . 4 135 . . 8 . Critical Hits 17 | . . . . . 1 . . 2 . . . 2 11 . . 1 . Critical Kills 6 | . . . . . . . . 1 . . . 1 4 . . . . Critical Parts Destroyed 9 | . . . . . . . . 1 . . . 1 6 . . 1 . Melee Attacks 73 | . . . 8 . 27 . . 8 . . . . 17 . . 13 . Impact 18 | . . . . . . . . 1 . . . . 17 . . . . Slashing 55 | . . . 8 . 27 . . 7 . . . . . . . 13 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 2 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18110 | . 629 66 1309 . 845 822 1607 2177 176 294 . 292 9168 . . 725 . Guns 5268 | . 629 66 . . . . 85 1702 176 . . . 2610 . . . . Cannons 9846 | . . . 1089 . 12 822 1449 182 . 294 . 292 5503 . . 203 . Explosions 518 | . . . . . . . 73 . . . . . 445 . . . . Melee 2478 | . . . 220 . 833 . . 293 . . . . 610 . . 522 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 11319 | . 405 15 1089 . 12 822 1449 1111 176 141 . 134 5762 . . 203 . Thermal 3593 | . 224 51 . . . . 85 773 . 153 . 158 2149 . . . . Explosive 518 | . . . . . . . 73 . . . . . 445 . . . . Electromagnetic 202 | . . . . . . . . . . . . . 202 . . . . Impact 679 | . . . . . . . . 69 . . . . 610 . . . . Slashing 1799 | . . . 220 . 833 . . 224 . . . . . . . 522 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 2 2 2 2 8 . 6 6 . Average Corruption 3 | . . . . . . . . 1 2 2 2 2 5 . 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . . 5 2 3 . 6 124 . 1 11 . Message Errors 33 | . . . . . . . . 3 . 1 . 3 23 . . 3 . Matter Fused 22 | . . . . . . . . . . . . . 18 . 1 3 . Heat Flow Errors 15 | . . . . . . . . 1 . . . 2 12 . . . . Energy Discharges 17 | . . . . . . . . 1 1 1 . 1 12 . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 14 | . . . . . . . . . . 1 . . 12 . . 1 . Data Loss (major) 12 | . . . . . . . . . . . . . 12 . . . . Misfires 3 | . . . . . . . . . . . . . 3 . . . . Targeting Errors 28 | . . . . . . . . . . . . . 25 . . 3 . Weapon Failures 6 | . . . . . . . . . 1 . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 483 | . . . 2 . 7 . 55 152 . 36 . . 231 . . . . Projectiles 271 | . . . . . 5 . . . . 36 . . 230 . . . . Explosions 55 | . . . . . . . 55 . . . . . . . . . . Melee 157 | . . . 2 . 2 . . 152 . . . . 1 . . . . Knockbacks 135 | . . . 21 . . 27 38 1 . 3 . . 45 . . . . Impact 5 | . . . . . . . . 1 . . . . 4 . . . . Kinetic 113 | . . . 16 . . 25 32 . . 3 . . 37 . . . . Secondary 17 | . . . 5 . . 2 6 . . . . . 4 . . . . Self-Inflicted Damage 227 | . . . . . . . 227 . . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 236 44 27 . 16 305 45 236 . . . 250 237 . . . . Average Temperature 52 | . 56 20 6 . 8 104 19 23 . . . 150 48 . . . . Received Heat Transfer 3856 | . 357 33 174 . 20 351 405 524 . . . . 1461 213 . 72 246 Effects 2 | . . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Parts Fried 4 | . . . . . . . . . . . . . 4 . . . . Impact Corruptions 4 | . . . . . . . . 1 . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . 1 . . 1 . . . 1 5 . . . . Heat Transferred 5936 | . 666 148 . . . . 185 1636 . 300 . 300 2701 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Peak Influence 1976 | . 287 38 327 127 . 225 379 372 . . . . 1976 1013 369 487 605 Initial 968 | . . 33 14 127 . . 40 112 . . . . 23 968 354 258 245 Average 469 | . 127 32 184 127 . 126 212 203 . . . . 767 955 365 340 357 Maximum Alert Level 5 | . 1 . 1 . . 1 1 1 . . . . 5 3 1 2 2 Low Security (%) 34 | . 71 100 52 100 . 76 48 44 . . . . 16 . . . . Level 1 26 | . 28 . 47 . . 23 51 55 . . . . 4 . 100 70 72 Level 2 11 | . . . . . . . . . . . . . 23 . . 29 27 Level 3 15 | . . . . . . . . . . . . . 31 100 . . . Level 4 8 | . . . . . . . . . . . . . 17 . . . . Level 5 2 | . . . . . . . . . . . . . 6 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 5 . . . 1 6 . . . . 29 . . 1 3 Investigation 8 | . . . 1 . . . . 1 . . . . 6 . . . . Extermination 10 | . . . . . . . . 2 . . . . 7 . . 1 . Reinforcement 13 | . 3 . 4 . . . 1 . . . . . 2 . . . 3 Assault 8 | . . . . . . . . . . . . . 8 . . . . Garrison 9 | . . . . . . . . 3 . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Distress Signals 17 | . 3 1 4 . . . 2 . . . . . 4 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 16 2 32 . 8 15 29 25 4 4 . 2 113 11 4 23 33 Peak Tracking Total 18 | . 6 2 3 . 9 4 6 5 4 2 . 1 10 8 4 11 18 Tactical Retreats 29 | . 1 . 1 . . 1 1 2 . . . . 14 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Traps Triggered 4 | . . . . . . . 1 . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Machines Disabled 12 | . . . . . . . 2 1 . . . . 9 . . . . Max in Single Turn 2 | . . . . . . . 2 1 . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Machines Accessed 35 | . 1 . 4 . 2 . 6 4 . . 4 . 13 . . 1 . Terminals 20 | . . . 4 . . . 5 3 . . . . 7 . . 1 . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 97 | . 1 . 7 . 2 . 13 11 . . 30 . 32 . . 1 . Successful 59 | . 1 . 2 . 2 . 4 7 . . 30 . 13 . . . . Failed 37 | . . . 5 . . . 8 4 . . . . 19 . . 1 . Catastrophic 7 | . . . 1 . . . 1 1 . . . . 3 . . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 40 | . . . 6 . 1 . 7 7 . . . . 18 . . 1 . Terminals 46 | . . . 7 . . . 10 8 . . . . 20 . . 1 . Fabricators 9 | . . . . . . . . . . . . . 9 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 2 . . . . Scanalyzers 6 | . . . . . . . 3 3 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Terminal Hacks 38 | . . . 2 . 2 . 2 1 . . 30 . 1 . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . 1 . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 6 . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 1 3 . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . . . . . . . 1 3 . . . . 4 . . . . Terminals 8 | . . . . . . . 1 3 . . . . 4 . . . . Botnet 7 | . . . . . . . 1 2 . . . . 4 . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . 3 . . . 5 2 . . . . 11 . . 1 . Full Trace Events 6 | . . . . . . . . 1 . . . . 5 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 1 . . 10 . . . . . . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . Matter 665 | . . . . . . . . . . . . . 665 . . . . Time 266 | . . . . . . . . . . . . . 266 . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 20 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . 1 1 . . . . Highest-Rated Group 94 | . . . . . . . . . . . . 94 94 . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 3 5 . . . . Total Damage 345 | . . . . . . . . . . . . 96 249 . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Turns Passed 14284 | . 448 163 1156 207 1552 461 1271 1638 314 362 151 727 5177 135 46 254 222 Spaces Moved 7803 | 1 192 96 467 116 786 197 545 846 223 254 117 542 2447 198 81 361 334 Core 481 | . . . . . . . . . . . . . . 139 81 151 110 Treads 3479 | . . . 275 116 786 197 545 47 . . . . 1512 . . . 1 Legs 1131 | 1 192 96 192 . . . . 591 . . . . 59 . . . . Wheels 1750 | . . . . . . . . 208 223 254 117 542 406 . . . . Hover 550 | . . . . . . . . . . . . . 470 59 . . 21 Flight 412 | . . . . . . . . . . . . . . . . 210 202 Fastest Speed 28 | 120 120 150 150 180 180 180 180 130 130 130 130 130 38 48 50 28 31 Average Speed 139 | 120 141 150 178 180 180 180 180 146 130 130 130 130 140 57 54 38 61 Slowest Speed 240 | 120 150 150 200 180 200 180 240 200 130 130 130 130 240 112 100 150 170 Overloaded Moves 145 | . . . . . . . . . . . . . 110 35 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 47 31 65 27 72 51 45 18 33 46 71 79 52 13 84 13 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . . 3 . . 1 2 . 2 . . . . . Spaces Dug 9 | . . . . . . . . 4 . . . . 5 . . . . Terrain Destroyed 102 | . . . . . . . 34 4 . 6 . 1 56 . . 1 . Melee 4 | . . . . . . . . 4 . . . . . . . . . Projectile 39 | . . . . . . . . . . 6 . 1 31 . . 1 . AOE 59 | . . . . . . . 34 . . . . . 25 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Total 10381 | . 280 106 694 115 886 245 730 1125 235 270 116 553 3945 222 82 430 347 Wait 1346 | . 18 1 87 . 17 9 57 98 . . . 1 1033 2 . 22 1 Move 7766 | . 191 95 466 115 785 196 544 845 222 253 116 541 2446 198 80 347 326 Hop 10 | . . . . . . . . . . . . . . . . 6 4 Pick Up 135 | . 9 3 27 . 15 1 20 17 . 4 . 1 28 1 . 3 6 Fast Attach 89 | . 1 . 5 . 4 . 11 16 1 . . . 34 . . 14 3 Attach 87 | . 3 2 6 . 8 3 8 9 . . . 1 36 2 1 6 2 Detach 28 | . . . 2 . 3 1 2 1 . . . . 12 . 1 6 . Swap 96 | . 2 . 13 . 9 4 9 17 3 1 . 2 33 . . 3 . Drop 180 | . 3 . 30 . 17 2 25 33 1 3 . 1 53 4 . 3 5 Fire 556 | . 53 5 50 . 1 29 54 81 8 9 . 6 253 . . 7 . Melee 73 | . . . 8 . 27 . . 8 . . . . 17 . . 13 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 428 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Entered Mines 450 | -10/Mines | Assembled infested the area 603 | -10/Mines | Discovered new exit (range 6) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Utility x2 1038 | -9/Materials | Build established: Scavenger-Mutant 1086 | -9/Materials | Discovered new exit (range 3) 1545 | -9/Materials | Discovered new exit (range 10) 1578 | -9/Materials | Identified exit to Mines 1768 | -9/Materials | Entered Mines 1775 | -9/Mines | Met a Derelict bent on vengeance 1966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1968 | -9/Mines | Discovered new exit (range 5) 1975 | -9/Mines | Entered Exiles 2010 | -9/Exiles | Build established: Mutant 2024 | -9/Exiles | Met 8R-AWN 2049 | -9/Exiles | Met EX-HEX 2098 | -9/Exiles | Met EX-BIN 2224 | -9/Exiles | Aligned with FarCom system 2226 | -9/Exiles | Given EX-Vault access code 2320 | -9/Exiles | Opened EX-Vault 2361 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2524 | -9/Exiles | Met EX-DEC 2681 | -9/Exiles | Learned location of Zion (-6) 2915 | -9/Exiles | Discovered new exit (range 15) 3121 | -9/Exiles | Attacked by the Exiles 3126 | -9/Exiles | Destroyed EX-BIN 3248 | -9/Exiles | Destroyed 8R-AWN 3264 | -9/Exiles | Lost 3 parts (1p1u1w) 3276 | -9/Exiles | Found Prototype Ballistic Gun 3280 | -9/Exiles | Found Prototype Ballistic Gun 3281 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3335 | -9/Exiles | Found Latent Energy Streamer 3527 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3527 | -9/Exiles | Entered Mines 3531 | -8/Mines | Core integrity fell below 50% 3975 | -8/Mines | Discovered new exit (range 6) 3988 | -8/Mines | Entered Materials 3988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -8/Materials | Destroyed 7 combat bots 4298 | -8/Materials | Lost 4 parts (2n1u1w) 4303 | -8/Materials | Build established: Hauler-Mutant 5163 | -8/Materials | Discovered new exit (range 16) 5183 | -8/Materials | Central database locked down 5259 | -8/Materials | Entered Factory 5259 | -7/Factory | Evolved 2 slots: Utility x2 5428 | -7/Factory | Garrison activated, responded to threat 5489 | -7/Factory | Lost 3 parts (1n2u) 5527 | -7/Factory | Destroyed 7 combat bots 5956 | -7/Factory | Build established: Scavenger-Mutant 6715 | -7/Factory | Build established: Hauler-Mutant 6715 | -7/Factory | Discovered new exit (range 13) 6811 | -7/Factory | Discovered new exit (range 12) 6863 | -7/Factory | Identified exit to Factory 6897 | -7/Factory | Entered Lower Caves 7113 | -7/Lower Caves | Discovered new exit (range 14) 7211 | -7/Lower Caves | Entered another Lower Caves area 7211 | -7/Lower Caves | Spotted IA-BLJ(f) 7211 | -7/Lower Caves | Spotted 57-6OE(f) 7212 | -7/Lower Caves | Encountered a Master Thief 7212 | -7/Lower Caves | Encountered a Master Thief 7212 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 7232 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 7301 | -7/Lower Caves | Learned 12 Factory zone layouts 7551 | -7/Lower Caves | Discovered new exit (range 10) 7573 | -7/Lower Caves | Entered Data Miner 7573 | -7/Data Miner | Discovered new exit (range 6) 7598 | -7/Data Miner | Met Data Miner 7620 | -7/Data Miner | Learned location of Section 7 (-3) 7620 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7645 | -7/Data Miner | Received God Mode back door access code from Data Miner 7724 | -7/Data Miner | Entered Proximity Caves 8259 | -6/Proximity Caves | Spotted B-75 Beast 8261 | -6/Proximity Caves | Escorted by Enhanced Grunt 8266 | -6/Proximity Caves | Destroyed B-75 Beast 8446 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8451 | -6/Proximity Caves | Entered Factory 8451 | -6/Factory | Accompanied by 1 ally 8451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8452 | -6/Factory | Identified exit to Extension 8624 | -6/Factory | Fabricated Quantum Capacitor (x2) 8701 | -6/Factory | Fabricated Adv. Signal Interpreter? 9057 | -6/Factory | Incoming investigation squad redirected 9240 | -6/Factory | Garrison activated, responded to threat 9256 | -6/Factory | Incoming investigation squad redirected 9337 | -6/Factory | Destroyed 8 combat bots 9547 | -6/Factory | Local fabrication network quarantined 9979 | -6/Factory | Incoming investigation squad redirected 10236 | -6/Factory | First assault squad dispatched 10261 | -6/Factory | Incoming assault squad redirected 10579 | -6/Factory | Incoming investigation squad redirected 10989 | -6/Factory | Build established: Scavenger-Mutant 11021 | -6/Factory | Discovered new exit (range 11) 11052 | -6/Factory | Identified exit to Factory 11280 | -6/Factory | Incoming assault squad redirected 11564 | -6/Factory | Discovered exit to Factory (range 16) 11847 | -6/Factory | Build established: Hauler-Mutant 11980 | -6/Factory | Incoming assault squad redirected 12672 | -6/Factory | Incoming assault squad redirected 13078 | -6/Factory | Garrison activated, responded to threat 13087 | -6/Factory | Incoming assault squad redirected 13181 | -6/Factory | Lost 8 parts (5n1u2w) 13196 | -6/Factory | Destroyed 8 combat bots 13248 | -6/Factory | Core integrity fell below 50% 13316 | -6/Factory | Lost 12 parts (1p6n1u4w) 13327 | -6/Factory | Core integrity fell below 20% 13367 | -6/Factory | Lost 4 parts (1u3w) 13373 | -6/Factory | Incoming assault squad redirected 13508 | -6/Factory | Identified exit to Lower Caves 13626 | -6/Factory | Build established: Mutant 13628 | -6/Factory | Entered another Factory area 13628 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13717 | -5/Factory | Lost 6 parts (1p4n1u) 13763 | -5/Factory | Sucked down chute 13763 | -5/Factory | Entered Waste 13767 | -5/Waste | Spotted C-40 Crusher 13778 | -5/Waste | EMP discharged 13780 | -5/Waste | Spotted C-40 Crusher 13785 | -5/Waste | Spotted C-40 Crusher 13788 | -5/Waste | Spotted C-40 Crusher 13792 | -5/Waste | Spotted C-40 Crusher 13797 | -5/Waste | Spotted C-40 Crusher 13802 | -5/Waste | Discovered new exit (range 14) 13808 | -5/Waste | Identified exit to Factory 13809 | -5/Waste | Entered Factory 14057 | -5/Factory | Discovered new exit (range 15) 14062 | -5/Factory | Identified exit to Factory 14063 | -5/Factory | Entered another Factory area 14063 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14092 | -4/Factory | Lost 3 parts (2n1u) 14208 | -4/Factory | Lost 3 parts (1p2n) 14241 | -4/Factory | Spotted B-86 Titan 14250 | -4/Factory | Core integrity fell below 50% 14277 | -4/Factory | Core integrity fell below 20% 14285 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 14209_ W-44 Eye sends out distress signal. 14210_ U-05 Engineer destroyed. 14218_ Dropped Mic. Fission Core. 14231_ VTOL Module destroyed. 14239_ Arm. Medium Treads destroyed. 14242_ Slug penetrates Wall. 14246_ Power Conduit explodes. 14246_ W-44 Eye destroyed. 14246_ U-05 Engineer destroyed. 14246_ Arm. Medium Treads destroyed. 14246_ Penetrated by Slug. 14246_ Power Conduit explodes. 14246_ R-10 Processor destroyed. 14247_ B-86 Titan activates siege mode. 14259_ Acquired Imp. Linear Gravjet. 14270_ Penetrated by Slug. 14270_ Imp. Linear Gravjet destroyed. 14271_ R-10 Processor collects Med. Storage Unit. 14279_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Map ----- +----------------------------------------------------+ | + #??? ???????????????????????? | | "###### #??? ???????????????????????? | | ##????# #???? ????????????????????????? | | #?????# #???? ????????????????????????? | | #################+####?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ##+#############/##### #?????????????????????? | | ?? ????????? ???#p #?????????????????????? | | ??? ??????? ???#ss #?????????????????????? | | ???? ???? ? ??# #?????????????????????? | | ???? ???? ?? ??# #???##########????????? | | ???????????? ?# sss #?? #????????? | | ??????????? ?# #?? #????????? | | ?????????? # #? #????????? | | ???????????? # #? #????????? | | ??????????? # # ! #????????? | | ??????????? # # #????????? | | ?????????? + + #????????? | | ?????????? # # #????????? | | ????????????########+# # #????????? | | ???????????????????# #? #????????? | | ???????????????????# @ #? #????????? | | ???????????????????# #?? #????????? | | ???????????????????# #??###########????????? | | ???????????????????# #?????????????????????? | | ???????????????????+ +?????????????????????? | | ???????????????????# ##### #?????????????????????? | | ???????????????????#k????? #?????????????????????? | | ???????????????????#?????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Adv. Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakIntegrityBooster Manual? 0 Play Time 02:42:38 Cumulative 214.5 hours Start 2021.06.22 @ 22:40:16 End 2021.06.23 @ 15:24:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 116 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad44c6a6-554a-43de-88a9-fe2e13829014