Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 12:16:09 Player: Florist Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (295) 1475 Value Destroyed (9914) 9914 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (16021) 16021 TOTAL SCORE: 38190 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2593 Follower Combat Kills 54 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2392 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Friendly Fire -818 Cogmind --------- Core Integrity 0/1600 Matter 206/300 Energy 24/100 System Corruption 7% Temperature Cool (9) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Machine Analyzer Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Improved Cloaking Device Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Advanced Transmission Jammer Subatomic Replicator Fusion Bomb Launcher Tactical Quantum Warhead [Rating: 183] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Machine Analyzer Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 1 1 . 1 . . . . 1 . . . . . . 1 . 1 . Utility 10 | . . 1 1 1 2 1 . . . . 1 . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 10 28 27 9 11 5 . . 2 4 6 . 2 2 . 4 8 24 3 5 11 Power 24 | 1 1 4 5 1 1 . . . 1 1 . . 1 1 . 1 1 4 . 1 . Engine 7 | 1 1 3 2 . . . . . . . . . . . . . . . . . . Core 6 | . . 1 3 1 1 . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . 1 1 . . 1 1 . 1 1 4 . 1 . Propulsion 52 | 2 1 13 10 4 5 1 . . . . 1 . 1 . . 1 . 9 . 1 3 Treads 22 | 2 1 10 9 . . . . . . . . . . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 1 4 5 1 . . . . 1 . 1 . . 1 . 9 . 1 3 Utility 54 | 2 3 5 3 3 2 3 . . 1 1 5 . . 1 . 2 5 9 2 2 5 Device 22 | 1 . 1 . 2 . . . . . 1 3 . . . . 1 3 6 1 1 2 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . 1 Processor 11 | . 1 . . 1 1 . . . 1 . 1 . . . . 1 1 2 . 1 1 Hackware 8 | . . 1 . . 1 3 . . . . 1 . . 1 . . 1 . . . . Protection 8 | . . 3 3 . . . . . . . . . . . . . . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 38 | 2 5 6 9 1 3 1 . . . 2 . . . . . . 2 2 1 1 3 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . . . . . 1 1 1 Ballistic Gun 17 | 2 3 5 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 1 . . . . . . . . . . . 1 2 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 2 1 . . . 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 27 | . . 1 2 . 1 . . . . 1 . . . 2 . . 7 11 1 . 1 Parts Lost 43 | . 3 4 5 . . . . . . 1 1 . . . . 1 . 4 1 . 23 Power 6 | . . 2 1 . . . . . . 1 . . . . . . . . . . 2 Propulsion 17 | . 1 1 2 . . . . . . . . . . . . 1 . 2 . . 10 Utility 14 | . . 1 2 . . . . . . . 1 . . . . . . 2 1 . 7 Weapon 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 20 | . 2 2 2 . . . . . . 1 1 . . . . 1 . 3 1 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 13 19 19 8 7 7 8 8 7 7 7 8 7 8 8 6 7 5 5 4 4 Power . | . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 . 1 2 1 . Propulsion 2 | 1 2 5 5 . . . 2 2 2 2 1 1 . . . . . . . . . Utility 5 | . 8 9 11 7 5 4 4 4 3 2 3 3 3 3 3 1 1 . . . . Weapon 2 | . 2 4 3 . . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 12 8 3 1 2 . . 2 . . 1 1 2 . . . . 1 1 2 Power 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Propulsion 12 | . 1 7 3 . . . . . . . . . . . . . . . 1 . . Utility 16 | . . 2 3 3 1 2 . . 1 . . 1 . 2 . . . . . . 1 Weapon 8 | . 1 3 2 . . . . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 97 93 95 96 93 100 100 100 98 98 100 100 100 100 97 99 96 92 94 90 Engine 3 | . 14 8 2 . . . . . . . . . . . . . . . . . . Core 2 | . . 2 6 7 5 5 5 5 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 2 4 4 5 5 5 5 4 3 4 4 7 6 Treads 12 | . 19 26 35 1 . . . . . . . . . . . . . . . . . Leg 1 | . . 6 . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 35 32 31 35 35 35 35 35 36 36 36 36 31 33 33 34 35 32 Device 9 | . 13 2 . 14 13 11 11 11 8 5 9 10 10 10 10 14 13 16 17 16 11 Storage 7 | . 14 11 9 7 6 5 5 5 5 3 5 5 5 5 5 4 4 4 4 . . Processor 7 | . . . . 6 12 11 11 11 13 17 15 15 15 15 15 18 19 14 9 11 15 Hackware 10 | . . 11 9 7 13 14 17 17 17 17 15 15 15 15 15 14 14 13 13 12 11 Protection 3 | . . 7 12 . . . . . . . . . . . . . . . 4 4 3 Ballistic Gun 10 | . 27 22 17 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 6 6 11 11 11 8 11 9 10 8 10 9 9 8 5 4 4 3 Peak Build Rating 183 | 7 9 19 30 37 61 76 76 76 84 89 96 97 97 99 99 116 133 164 169 175 183 Average Rating 61 | 6 7 16 25 35 46 67 76 76 79 84 92 96 96 97 99 110 122 145 150 171 167 On Entrance 79 | . 7 9 19 26 37 61 76 76 76 84 82 96 97 97 99 99 116 123 156 146 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 50 58 59 52 23 21 21 21 32 30 26 26 30 32 30 31 35 48 32 61 61 Greatest Support 87 | 40 40 60 87 85 28 34 34 34 34 34 40 55 40 40 34 43 43 52 39 77 62 Greatest Overweight (x) 4 | . 2 4 . 2 1 . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 13 | 7 18 20 20 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 5 5 Most Carried 20 | 6 18 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 Average Carried 11 | 3 13 19 19 8 7 7 8 8 7 7 7 7 7 7 8 6 7 7 7 4 4 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 20 | 6 18 20 20 8 8 8 8 8 8 8 8 8 8 8 8 7 7 8 8 5 2 Class Distribution -------------------- 35% | Hacker-Scout 29% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 8294 | 292 740 1219 1000 269 248 65 5 3 555 95 130 10 201 . 35 174 60 1197 80 417 1499 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11196 | 198 1139 2071 1344 302 546 236 . . 546 . 567 . 41 . 51 187 77 870 88 621 2312 Parts 552 | 23 62 132 75 20 22 15 . . 24 . 20 . 3 . 4 4 6 35 9 24 74 Haulers Intercepted 29 | . 2 6 3 3 2 2 . . . . 1 . . . . . . 7 . 3 . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 156 | . 12 37 27 . . . . . 27 . . . 2 . 4 . . 3 . 4 40 Guns 76 | . 12 37 27 . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . . . . . . . 8 AOE 70 | . . . . . . . . . 27 . . . 2 . 4 . . 3 . 4 30 Classes Destroyed 22 | 2 7 3 1 . . . . . 3 . . . . . . . . 3 . . 3 Worker 28 | . 2 3 2 1 4 . . . . . 1 . . . . . . 2 . 1 12 Builder 13 | . 1 . . 1 . 2 . . . . 1 . . . . 1 . 2 2 3 . Tunneler 8 | 6 . . . . . . . . . . 1 . . . . . . . . 1 . Hauler 29 | . 2 6 3 3 2 2 . . . . 1 . . . . . . 7 . 3 . Recycler 14 | 1 4 1 1 . 1 . . . . . 2 . . . . 1 . . . 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 7 | . 1 . . . . . . . . . 1 . . . . . . 1 . 1 3 Operator 9 | . 2 4 . . 1 . . . . . . . . . . . 1 . . . 1 Watcher 27 | . 3 5 2 4 3 1 . . . . 1 . . . . 1 1 1 1 2 2 Swarmer 31 | . . 6 3 . . . . . 8 . . . . . 4 . . . . 2 8 Saboteur 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 Grunt 76 | . 12 20 16 . . . . . 12 . . . . . . . . . . 2 14 Brawler 7 | . . 1 . . . . . . . . . . . . . . . . . . 6 Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 17 | . . 10 7 . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . . . Hunter 5 | . . . . . . . . . 1 . . . 2 . . . . 1 . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 24 | 2 3 5 3 3 4 2 . . 10 . 1 . 1 . 4 1 1 4 2 13 24 Combat Bots Only 17 | . 2 5 3 . . . . . 10 . . . 1 . 4 . . 1 . 4 17 Max Kills in Single Turn 6 | 1 1 1 2 1 1 1 . . 5 . 1 . 1 . 3 1 1 1 1 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 . . . 1 . 3 . . 1 . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 691 | . 95 172 129 12 17 . . 8 37 13 18 4 2 . 1 4 22 29 18 23 87 Missed 221 | . 16 45 33 7 11 . . 7 18 7 10 . 1 . 1 1 5 8 13 15 23 Hits 470 | . 79 127 96 5 6 . . 1 19 6 8 4 1 . . 3 17 21 5 8 64 Melee 10 | . . . 8 . . . . . . . 1 . . . . . . . . . 1 Projectile 460 | . 79 127 88 5 6 . . 1 19 6 7 4 1 . . 3 17 21 5 8 63 AOE 11 | . . . . . . . . . . . . . . . . . . . . . 11 Critical Strikes 21 | . 1 2 7 . . . . . . . . . . . . . 1 3 1 . 6 Actively Blocked 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Damage Taken 9403 | . 1008 1498 1604 55 95 . . 19 277 84 155 84 19 . . 78 426 698 169 240 2894 Core 2772 | . 226 199 172 . 5 . . 19 60 17 68 . . . . 25 160 193 . 45 1583 Absorbed by Shields 203 | . . . . . . . . . . . . . . . . . . . . . 203 Redirected to Shielding 65 | . . . 10 . . . . . . . . . . . . . . . . . 55 Regen/Repaired (Parts) 340 | . . . . . 72 . . . 29 . 112 . . . . 28 46 53 . . . Core Remaining (%) 77 | 100 9 50 68 100 99 . . . . 90 . . . . 94 . 77 . 86 . . Volleys Fired 551 | 17 98 142 105 . 1 . . . 33 . . . 13 . 3 . . 29 . 11 99 Largest 2 | 2 2 2 2 . 1 . . . 1 . . . 1 . 1 . . 1 . 1 2 Hottest 120 | 40 100 46 50 . 43 . . . 43 . . . 43 . 43 . . 43 . 120 120 Shots Fired 912 | 34 194 284 210 . 1 . . . 33 . . . 13 . 3 . . 29 . 11 100 Gun 720 | 34 192 284 210 . . . . . . . . . . . . . . . . . . Cannon 86 | . . . . . . . . . . . . . . . . . . . . 6 80 Launcher 105 | . 1 . . . 1 . . . 33 . . . 13 . 3 . . 29 . 5 20 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 720 | 34 192 284 210 . . . . . . . . . . . . . . . . . . Thermal 87 | . 1 . . . . . . . . . . . . . . . . . . 6 80 Explosive 105 | . 1 . . . 1 . . . 33 . . . 13 . 3 . . 29 . 5 20 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 13 12 9 . . . . . 2 . . . 2 . . . . 3 . 2 9 Robot Miss Streak 7 | 2 5 5 7 . . . . . 1 . . . 2 . . . . 2 . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 697 | 18 122 189 146 23 20 9 . . 7 . 20 . 4 . . 6 4 31 3 14 81 Core Hits 558 | 10 53 87 78 9 6 4 . . 66 . 7 . 6 . 6 2 3 35 1 24 161 Critical Kills 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 4 1 1 2 2 1 . . . . 3 . . . . . . 3 . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 6 | . 4 1 1 . . . . . . . . . . . . . . . . . . Sever 12 | . . . . 2 2 1 . . . . 3 . . . . . . 3 . 1 . Melee Attacks 424 | . . . 3 54 57 28 2 3 . 6 59 2 7 . 2 34 38 39 18 34 38 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing 421 | . . . 2 54 57 28 2 3 . 6 59 2 7 . 2 34 38 39 18 34 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 61 | . . . . 5 8 7 . . . . 9 . . . . 4 1 13 2 7 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . 2 . . . . 4 . . . . 2 1 4 . . . Damage Inflicted 38189 | 190 1566 2819 2663 1040 1302 751 . . 4451 . 1204 . 558 . 381 421 221 4052 333 2232 14005 Guns 7238 | 190 1566 2819 2663 . . . . . . . . . . . . . . . . . . Cannons 1999 | . . . . . . . . . . . . . . . . . . . . . 1999 Explosions 18186 | . . . . . . . . . 4451 . . . 558 . 381 . . 2366 . 930 9500 Melee 10766 | . . . . 1040 1302 751 . . . . 1204 . . . . 421 221 1686 333 1302 2506 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7238 | 190 1566 2819 2663 . . . . . . . . . . . . . . . . . . Thermal 1999 | . . . . . . . . . . . . . . . . . . . . . 1999 Explosive 18186 | . . . . . . . . . 4451 . . . 558 . 381 . . 2366 . 930 9500 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 10766 | . . . . 1040 1302 751 . . . . 1204 . . . . 421 221 1686 333 1302 2506 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . 5 2 2 2 2 . . . . . . . 3 4 5 . 7 Average Corruption 2 | . 1 . . . 5 2 2 2 2 . . . . . . . 2 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . 20 . . . 25 7 1 3 . . . . . . . . 9 19 11 . 1 Message Errors 21 | . 4 . . . 7 . . . . . . . . . . . 2 5 3 . . Matter Fused 28 | . 4 . . . 8 1 1 1 . . . . . . . . 1 7 5 . . Heat Flow Errors 11 | . 2 . . . 5 2 . 1 . . . . . . . . . . 1 . . Energy Discharges 16 | . 2 . . . 2 3 . 1 . . . . . . . . 3 4 1 . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . 3 . . . 3 1 . . . . . . . . . . 2 2 1 . . Data Loss (major) 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alerts 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2150 | . . . . 47 266 61 . . 90 . 207 . 42 . 78 138 . 193 222 173 633 Projectiles 116 | . . . . . . . . . . . . . . . . . . . . . 116 Explosions 542 | . . . . . . . . . 90 . . . 42 . 78 . . 83 . . 249 Melee 1492 | . . . . 47 266 61 . . . . 207 . . . . 138 . 110 222 173 268 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . 43 . . . 2 . . . . . . . . . . 74 . Shots 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 131 22 127 17 242 133 . 164 28 58 13 277 10 109 . . 1 100 167 281 156 Average Temperature 38 | . 19 6 24 9 107 55 . 93 4 23 5 135 4 55 . . 1 23 108 33 28 Received Heat Transfer 2109 | . 573 582 711 24 . . . 9 36 . 27 9 . . . 9 12 27 9 18 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 Heat Transferred 1702 | . . . . . . . . . . . . . . . . . . . . . 1702 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . 2 2 1 1 . . . . . . . . . . . 1 3 1 3 5 Low Security (%) 62 | 100 100 47 33 60 97 100 . . . . 100 . . . . 100 86 22 . 8 . Level 1 18 | . . 24 54 39 2 . . . . . . . . . . . 13 14 100 15 . Level 2 12 | . . 28 11 . . . . . . . . . . . . . . 60 . 7 3 Level 3 2 | . . . . . . . . . . . . . . . . . . 3 . 68 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 1 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 62 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3104 | 10 78 592 478 395 211 85 . . . . 142 . . . . 183 229 713 345 1064 3104 Initial 672 | . . 18 239 214 182 53 . . . . 9 . . . . 54 90 83 337 192 672 Average 284 | 1 17 272 252 222 131 43 . . . . 23 . . . . 128 137 449 308 775 2066 Influence Increases 10658 | 35 438 1231 898 413 427 173 75 105 540 15 367 150 65 . 150 268 376 1015 185 1050 2682 Destroy 0b10 Robot/C 3140 | . 240 740 540 . . . . . 540 . . . 40 . 80 . . 60 . 100 800 Destroy 0b10 Robot/NC 695 | 35 75 95 40 45 50 25 . . . . 40 . . . . 15 5 65 15 65 125 Destroy Leader 680 | . 70 232 140 14 10 6 . . . . 4 . 10 . 10 2 2 26 2 22 130 Allied During Kill 50 | . . . . . . . . . . . . . . . . . . . . 50 . Successful Hack 512 | . 9 7 6 58 123 28 . . . . 76 . . . . 59 57 39 42 . 8 Disable Machine 510 | . 15 60 60 30 30 15 . . . . 75 . . . . 15 45 30 30 15 90 Anti-Garrison Action 350 | . . . . 150 . . . . . . . . . . . . . 150 . . 50 Destroy Structure 2711 | . 14 7 7 11 34 24 . . . . 52 . . . . 42 42 615 36 573 1254 Partial Spotted 405 | . . . . 30 75 45 . . . . 30 . . . . 30 60 30 15 30 60 Lose Combat Pursuer 1605 | . 15 90 105 75 105 30 75 105 . 15 90 150 15 . 60 105 165 . 45 195 165 Influence Decreases 7664 | 35 394 706 996 511 689 282 22 121 177 402 382 70 133 12 70 186 390 563 463 320 740 Entered New Map 2286 | . . 26 330 257 191 58 2 11 39 402 6 . 16 12 . 26 72 65 263 130 380 Time Decay 4816 | 35 364 640 616 254 498 214 20 110 138 . 234 70 117 . 70 150 318 458 190 190 130 Lost Part 420 | . 30 40 50 . . . . . . . 10 . . . . 10 . 40 10 . 230 Lost Ally 10 | . . . . . . 10 . . . . . . . . . . . . . . . Purge Threat 132 | . . . . . . . . . . . 132 . . . . . . . . . . Squads Dispatched 72 | . 2 7 2 5 7 3 . . . . 5 . . . . 1 6 3 4 6 21 Investigation 15 | . . 4 1 1 4 1 . . . . 2 . . . . . . 1 1 . . Extermination 17 | . . . . 1 3 1 . . . . 3 . . . . 1 3 . 2 2 1 Reinforcement 20 | . 2 3 1 1 . 1 . . . . . . . . . . 2 2 1 4 3 Assault 20 | . . . . 2 . . . . . . . . . . . . 1 . . . 17 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . 2 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 36 | . 2 3 3 1 . . . . 1 . . . . . . . 2 10 1 3 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 439 | . 24 57 52 21 16 3 3 6 34 6 14 11 3 . 4 6 23 22 12 31 91 Peak Tracking Total 22 | . 3 7 6 7 3 2 5 3 11 6 4 5 2 . 4 6 10 4 16 7 22 Tactical Retreats 53 | . 1 4 6 3 6 1 1 4 . 1 5 3 1 . 1 4 3 . 1 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 13 | . 1 3 . 1 1 3 . . . . 1 . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 7 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 41 | . 1 4 4 3 2 1 . . 2 . 5 1 . . . 1 3 3 2 1 8 Max in Single Turn 2 | . 1 1 1 1 1 1 . . 2 . 1 1 . . . 1 1 1 1 1 2 Garrison Access 16 | . . . 1 2 4 . . . . . 4 . . . . . 1 2 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 131 | . 5 5 4 9 25 10 2 1 3 . 22 1 . 5 . 5 10 3 10 6 5 Terminals 71 | . 5 3 1 5 13 5 . . . . 13 . . . . 4 6 1 7 4 4 Fabricators 8 | . . . . 1 4 1 . . . . 2 . . . . . . . . . . Repair Stations 8 | . . . . . 3 . . . . . 2 . . . . 1 1 . 1 . . Recycling Units 7 | . . . 1 1 . 2 . . . . 1 . . . . . . . . 1 1 Scanalyzers 9 | . . 2 1 . 1 2 . . . . . . . . . . 2 . 1 . . Garrison Access 16 | . . . 1 2 4 . . . . . 4 . . . . . 1 2 1 1 . Total Hacks 375 | . 14 15 12 19 66 27 4 1 7 . 79 1 . 18 . 16 29 11 31 9 16 Successful 237 | . 9 13 9 8 44 18 4 1 7 . 54 1 . 18 . 10 12 3 17 5 4 Failed 138 | . 5 2 3 11 22 9 . . . . 25 . . . . 6 17 8 14 4 12 Catastrophic 14 | . . 1 1 2 1 . . . . . 3 . . . . . 3 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 9 5 3 7 33 17 . . . . 39 . . . . 8 10 . 15 . 13 Terminals 211 | . 14 8 3 11 38 17 . . . . 50 . . . . 12 16 3 19 5 15 Fabricators 20 | . . . . 2 9 2 . . . . 7 . . . . . . . . . . Repair Stations 40 | . . . . . 11 . . . . . 17 . . . . 4 4 . 4 . . Recycling Units 11 | . . . 1 2 . 4 . . . . 1 . . . . . . . . 2 1 Scanalyzers 28 | . . 7 4 . 2 4 . . . . . . . . . . 5 . 6 . . Garrison Access 34 | . . . 4 4 6 . . . . . 4 . . . . . 4 8 2 2 . Terminal Hacks 75 | . 4 3 2 3 6 . 4 1 7 . 13 1 . 18 . 3 2 2 2 3 1 Record 14 | . . . . . . . 3 . 1 . 1 1 . 6 . 1 1 . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 4 . . . 1 . . . Prototype ID Bank 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . Open Door 6 | . . . . . . . 1 1 1 . . . . . . . . . . 3 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . . 1 . . 1 . . . . . 2 . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . Locate Traps 11 | . 1 1 . 2 4 . . . . . 2 . . . . . . . . . 1 Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 1 1 . . . . . . 2 . . . . . 1 . . . . Fabricator Hacks 13 | . . . . . 8 2 . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . . 4 1 . . . . 1 . . . . . . . . . . Build 6 | . . . . . 4 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 29 | . . . . . 10 . . . . . 13 . . . . 2 3 . 1 . . Scan Component 16 | . . . . . 5 . . . . . 7 . . . . 1 2 . 1 . . Repair 13 | . . . . . 5 . . . . . 6 . . . . 1 1 . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Retrieve Components 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Scanalyzer 22 | . . 7 4 . 2 4 . . . . . . . . . . . . 5 . . Insert Component 11 | . . 4 2 . 1 2 . . . . . . . . . . . . 2 . . Analyze 11 | . . 3 2 . 1 2 . . . . . . . . . . . . 3 . . Garrison Access Hacks 14 | . . . 1 1 4 . . . . . 4 . . . . . 1 1 1 1 . Seal Access 14 | . . . 1 1 4 . . . . . 4 . . . . . 1 1 1 1 . Unauthorized Hacks 80 | . 5 3 2 4 14 11 . . . . 20 . . . . 5 6 . 8 . 2 Terminals 78 | . 5 3 1 4 14 11 . . . . 19 . . . . 5 6 . 8 . 2 Track 29 | . . . . . 4 5 . . . . 9 . . . . 2 3 . 4 . 2 Assimilate 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . Botnet 45 | . 5 3 1 4 9 5 . . . . 9 . . . . 3 2 . 4 . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 3 2 3 8 18 8 . . . . 15 . . . . 4 10 3 5 2 4 Full Trace Events 14 | . 2 1 1 1 4 1 . . . . 2 . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 3 2 . 1 2 . . . . 1 . . 4 . . . . 1 . . Parts Built 7 | . . . . . 4 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 467 | . . . . . 362 76 . . . . 29 . . . . . . . . . . Total Part Build Rating 37 | . . . . . 18 5 . . . . 14 . . . . . . . . . . Parts Repaired 13 | . . . . . 5 . . . . . 6 . . . . 1 1 . . . . Time 543 | . . . . . 174 . . . . . 312 . . . . 26 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 2 . . . . 3 . . . . . . . . 3 3 Parts Scanalyzed 9 | . . 3 2 . 1 2 . . . . . . . . . . . . 1 . . Part Schematics Acquired 9 | . . 3 2 . 1 2 . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . 3 . . . . . . . . . . . . . 2 . . . Machine Destruction 5 | . . . . 3 . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 8 | . . . . . 1 1 2 . . . . . . . . . 1 . . 3 . Largest Group 3 | . . . . . 1 1 2 . . . . . . . . . . . . 3 . Highest-Rated Group 379 | . . . . . 10 26 62 . . . . . . . . . . . . 379 . Highest-Rated Ally 135 | . . . . . 10 26 31 . . . . . . . . . . . . 135 . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 7 . . . . . . . . . . . . 9 . Total Damage 442 | . . . . . . . 65 . . . . . . . . . . . . 377 . Kills 3 | . . . . . . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 13055 | 220 2510 706 . 524 1339 458 156 223 518 303 1379 194 585 55 183 307 716 1152 396 382 749 Optics 6270 | . . . . . . . . . 211 303 1379 194 585 55 183 307 716 1152 113 323 749 Sensors 9077 | . . . . 523 1339 458 156 223 518 220 1363 194 585 55 183 307 679 1152 396 382 344 Structural 8527 | . . . . 524 1339 458 156 223 307 6 1331 194 585 53 183 307 688 1152 396 382 243 Seismic 3436 | 220 2510 706 . . . . . . . . . . . . . . . . . . . Decoding 1441 | . . . . . . . . . . . . . . . . 306 716 419 . . . Machine Analysis 9094 | . . . . . 1338 458 156 223 518 303 1379 194 585 55 183 307 716 1152 396 382 749 Cloaking 663 | . . . . . . . . . . . . . . . . . . 24 17 230 392 Robot Analysis Total 5 | . . . . . . . . . . . . . . 4 . . . 1 . . . Derelict Logs Recovered 11 | . . . . . . . 2 2 . 2 . 2 3 . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . . . . 10 5 . . . Traps 6 | . . . . . . . . . . . . . . . . . 6 . . . . Emergency Access 9 | . . . . . . . . . . . . . . . . . 4 5 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 18075 | 304 2516 3571 2042 547 1339 458 156 223 518 303 1379 194 585 55 183 307 716 1152 396 382 749 Spaces Moved 25899 | 151 790 1511 960 1339 3675 1244 609 641 1008 818 2222 528 774 151 541 939 2124 2297 1046 1116 1415 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 3137 | 149 790 1229 960 9 . . . . . . . . . . . . . . . . . Legs 282 | . . 282 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 22478 | . . . . 1330 3675 1244 609 641 1008 818 2222 528 774 151 541 939 2124 2297 1046 1116 1415 Fastest Speed 5 | 50 160 160 152 25 23 20 20 20 20 20 17 5 17 17 20 17 17 12 20 5 10 Average Speed 41 | 158 264 174 154 26 24 22 20 20 20 20 19 19 19 18 20 17 17 14 20 10 13 Slowest Speed 400 | 160 320 400 160 173 100 23 20 20 20 20 20 20 20 20 20 20 17 84 20 20 78 Overloaded Moves 38 | . . . . . . . . . . . . 19 . . . . . . . 19 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . 5 7 1 . . . 1 4 1 . . . . 23 15 2 2 10 Potential Cave-ins 9 | . . . . . . . . . 5 . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 8 99 99 64 36 71 30 70 72 89 83 59 74 75 63 78 20 96 40 70 33 35 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . 2 . . 1 . 1 . 3 . . . . . . . Known Exits Taken 18 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 1 3 . 4 . 1 2 . 1 . . . . . . Spaces Dug 371 | . . . 1 11 36 12 2 3 . 3 26 1 34 . 2 21 21 42 12 75 69 Terrain Destroyed 1874 | . 12 . 1 11 36 12 2 3 229 3 26 1 140 . 29 21 21 408 12 262 645 Melee 179 | . . . 1 11 25 12 2 3 . 3 26 1 6 . 2 21 21 6 12 17 10 Projectile 28 | . . . . . . . . . . . . . . . . . . . . 6 22 AOE 1667 | . 12 . . . 11 . . . 229 . . . 134 . 27 . . 402 . 239 613 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 31621 | 182 1026 2182 1319 1453 4013 1386 639 730 1283 947 3092 615 1181 178 606 1045 2422 3031 1204 1306 1781 Wait 4234 | 2 101 434 180 25 244 86 29 87 231 109 805 85 380 14 59 63 243 617 127 130 183 Move 25749 | 150 789 1510 959 1330 3661 1241 608 640 1007 815 2213 525 773 150 540 938 2082 2270 1041 1111 1396 Hop 58 | . . . . 3 6 1 . . . 1 4 1 . . . . 18 11 2 2 9 Pick Up 113 | 6 17 26 10 5 2 4 . . 2 4 2 1 2 3 . 3 4 8 4 5 5 Fast Attach 114 | 7 4 10 11 1 14 1 . . 1 5 7 . . 4 . 3 9 21 4 2 10 Attach 47 | . 3 4 3 9 2 1 . . . 1 3 . 1 . . 2 5 4 . 3 6 Detach 9 | . . . 1 . 2 . . . 1 . . . . . . . 2 2 . . 1 Swap 97 | . 6 15 21 2 2 3 . . 5 3 4 . 3 1 2 1 3 11 . 3 12 Drop 183 | . 8 41 26 13 11 3 . . 3 5 2 1 3 6 . 4 11 25 8 5 8 Fire 551 | 17 98 142 105 . 1 . . . 33 . . . 13 . 3 . . 29 . 11 99 Melee 386 | . . . 3 54 55 20 2 3 . 4 52 2 6 . 2 31 31 31 18 34 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . 11 13 26 . . . . . . . . . . 14 . . . 14 Rewire 2 | . . . . . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 12) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 865 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Core integrity fell below 50% 1626 | -10/Materials | Discovered new exit (range 16) 2095 | -10/Materials | Discovered new exit (range 16) 2381 | -10/Materials | Discovered new exit (range 8) 2707 | -10/Materials | Core integrity fell below 20% 2775 | -10/Materials | Discovered new exit (range 16) 2821 | -10/Materials | Entered another Materials area 2821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -9/Materials | Build established: Scavenger-Mutant 3645 | -9/Materials | Discovered new exit (range 7) 4036 | -9/Materials | Discovered new exit (range 8) 4374 | -9/Materials | Build established: Mutant 4620 | -9/Materials | Discovered new exit (range 6) 5741 | -9/Materials | Discovered new exit (range 13) 5762 | -9/Materials | Build established: Scavenger-Mutant 6392 | -9/Materials | Entered another Materials area 6392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7589 | -8/Materials | Discovered new exit (range 17) 7589 | -8/Materials | Identified exit to Factory 7643 | -8/Materials | Build established: Mutant 8434 | -8/Materials | Entered Factory 8434 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8591 | -7/Factory | Discovered new exit (range 8) 8759 | -7/Factory | Build established: Scout 8827 | -7/Factory | Discovered new exit (range 7) 8980 | -7/Factory | Identified exit to Factory 8981 | -7/Factory | Entered another Factory area 8981 | -6/Factory | Evolved 2 slots: Utility x2 9126 | -6/Factory | Repaired Scythe 9280 | -6/Factory | Build established: Hacker-Scout 9325 | -6/Factory | Repaired VTOL Module 9343 | -6/Factory | Repaired VTOL Module 9423 | -6/Factory | Discovered new exit (range 14) 9426 | -6/Factory | Identified exit to Factory 9460 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9602 | -6/Factory | Discovered new exit (range 14) 9606 | -6/Factory | Identified exit to Lower Caves 9723 | -6/Factory | Fabricated Imp. VTOL Module? 9729 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9741 | -6/Factory | Discovered exit to Factory (range 14) 9812 | -6/Factory | Repaired Mic. Nuclear Core 9910 | -6/Factory | Discovered exit to Lower Caves (range 8) 9933 | -6/Factory | Discovered exit to Factory (range 5) 10098 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10253 | -6/Factory | Repaired Imp. VTOL Module 10320 | -6/Factory | Entered another Factory area 10320 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10419 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 10495 | -5/Factory | Discovered new exit (range 8) 10496 | -5/Factory | Identified exit to Upper Caves 10778 | -5/Factory | Entered Upper Caves 10789 | -5/Upper Caves | Entered an active Warlord outpost 10789 | -5/Upper Caves | A Commander dispatched an escort 10792 | -5/Upper Caves | Learned location of Extension (-4) 10792 | -5/Upper Caves | Learned Factory terminal intel 10860 | -5/Upper Caves | Encountered a Warlord checkpoint 10860 | -5/Upper Caves | Learned location of Warlord (-5) 10862 | -5/Upper Caves | Discovered new exit (range 10) 10863 | -5/Upper Caves | Identified exit to Upper Caves 10870 | -5/Upper Caves | Learned Factory emergency access door positions 10934 | -5/Upper Caves | Entered another Upper Caves area 10936 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10967 | -5/Upper Caves | Discovered new exit (range 12) 10969 | -5/Upper Caves | Identified exit to Factory 11015 | -5/Upper Caves | Spotted B-75 Beast 11097 | -5/Upper Caves | Discovered new exit (range 16) 11099 | -5/Upper Caves | Learned location of 1 exit from Factory 11111 | -5/Upper Caves | Identified exit to Warlord 11157 | -5/Upper Caves | Entered Warlord 11166 | -5/Warlord | System corruption cleaned by Quarantine Array 11271 | -5/Warlord | Met Warlord 11296 | -5/Warlord | Warlord's base attacked by MAIN.C 11316 | -5/Warlord | Found Prototype Energy Cannon 11483 | -5/Warlord | Destroyed 8 combat bots 11562 | -5/Warlord | Warlord forces counterattacked 11609 | -5/Warlord | Destroyed 10 combat bots 11630 | -5/Warlord | Spotted Executioner 11669 | -5/Warlord | Spotted Executioner 11672 | -5/Warlord | Discovered new exit (range 12) 11674 | -5/Warlord | Identified exit to Proximity Caves 11675 | -5/Warlord | Entered Proximity Caves 11697 | -4/Proximity Caves | Lost 7 allies 11708 | -4/Proximity Caves | Learned 4 Research zone layouts 11924 | -4/Proximity Caves | Identified Vortex Cannon 11977 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11978 | -4/Proximity Caves | Entered Factory 11978 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11979 | -4/Factory | Identified exit to Research 11981 | -4/Factory | Loaded intel: 28 terminal locations 12040 | -4/Factory | Repaired Structural Scanner 12104 | -4/Factory | Repaired Lgt. Antimatter Reactor 12149 | -4/Factory | Repaired Mak. Sword 12211 | -4/Factory | Repaired Imp. VTOL Module 12292 | -4/Factory | Repaired Cld. Cesium-ion Thruster 12347 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 12594 | -4/Factory | Identified exit to Upper Caves 12594 | -4/Factory | Identified exit to Extension 12685 | -4/Factory | Discovered exit to Research (range 22) 12728 | -4/Factory | Spotted B-86 Titan 12788 | -4/Factory | Discovered exit to Research (range 15) 12875 | -4/Factory | Spotted B-86 Titan 12994 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 13357 | -4/Factory | Entered Upper Caves 13413 | -4/Upper Caves | Found Alien Artifact 13522 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13532 | -4/Upper Caves | Learned location of Armory (-3) 13540 | -4/Upper Caves | Discovered new exit (range 5) 13540 | -4/Upper Caves | Identified exit to Upper Caves 13551 | -4/Upper Caves | Entered another Upper Caves area 13558 | -4/Upper Caves | Learned Research emergency access door positions 13593 | -4/Upper Caves | Found DCF Scrap (14 items) 13883 | -4/Upper Caves | Encountered a Warlord checkpoint 13884 | -4/Upper Caves | Learned Research trap positions 13936 | -4/Upper Caves | Discovered new exit (range 20) 14128 | -4/Upper Caves | Identified exit to Zhirov 14131 | -4/Upper Caves | Learned Research stockpile data 14136 | -4/Upper Caves | Entered Zhirov 14136 | -4/Zhirov | Discovered new exit (range 3) 14140 | -4/Zhirov | Met Zhirov 14143 | -4/Zhirov | Learned location of Quarantine (-2) 14143 | -4/Zhirov | Learned location of Testing (-3) 14143 | -4/Zhirov | Learned location of Command (-1) 14145 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14150 | -4/Zhirov | Found Alien Artifact 14150 | -4/Zhirov | Identified Integrated Dissipator 14150 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14183 | -4/Zhirov | Found Alien Artifact 14191 | -4/Zhirov | Identified exit to Proximity Caves 14191 | -4/Zhirov | Entered Proximity Caves 14193 | -3/Proximity Caves | Spotted B-86 Titan 14370 | -3/Proximity Caves | Discovered exit to Research (range 6) 14374 | -3/Proximity Caves | Entered Research 14374 | -3/Research | Evolved 2 slots: Utility x2 14376 | -3/Research | Loaded intel: 78 trap records 14407 | -3/Research | Repaired Cld. Cesium-ion Thruster 14429 | -3/Research | Identified exit to Armory 14429 | -3/Research | Identified exit to Testing 14474 | -3/Research | Discovered new exit (range 17) 14477 | -3/Research | Identified exit to Research 14681 | -3/Research | Entered Testing 14695 | -3/Testing | Found Prototype Hackware 14695 | -3/Testing | Identified Ghost Barrier 14716 | -3/Testing | Found Prototype Launcher 14809 | -3/Testing | Found Prototype Processor 14809 | -3/Testing | Identified Exp. Target Analyzer 14842 | -3/Testing | Discovered exit to Research (range 15) 14915 | -3/Testing | Found Prototype Device 14915 | -3/Testing | Identified Exp. Hardlight Generator 14978 | -3/Testing | Identified Adv. Micro-nuke Launcher 14981 | -3/Testing | Protovariant out of control (PP-2BYDO4WY42) 15281 | -3/Testing | Repaired Broken Lgt. Particle Reactor 15344 | -3/Testing | Identified Transdimensional Reconstructor 15344 | -3/Testing | Warped through subspace 15344 | -3/Testing | Spotted Alpha 7 15345 | -3/Testing | Spotted Striker 15345 | -3/Testing | Spotted Striker 15346 | -3/Testing | Stole the SGEMP Prototype 15397 | -3/Testing | Entered Research 15397 | -2/Research | Warlord forces began assault on 0b10 15397 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15398 | -2/Research | Identified exit to Quarantine 15492 | -2/Research | Met up with Warlord 15503 | -2/Research | Found Prototype Launcher 15503 | -2/Research | Identified Enh. Gamma Bomb Array 15507 | -2/Research | Research machine network offline 15709 | -2/Research | Build established: Hacker-Ninja 15765 | -2/Research | Spotted B-90 Cyclops 15834 | -2/Research | Discovered new exit (range 18) 15884 | -2/Research | Found Prototype Launcher 15892 | -2/Research | Borebot progress halted 16039 | -2/Research | Borebot progress halted 16052 | -2/Research | Spotted Executioner 16059 | -2/Research | Spotted Executioner 16063 | -2/Research | Destroyed Executioner 16068 | -2/Research | Destroyed 0F-VCV(K) 16070 | -2/Research | Identified Tactical Quantum Warhead 16128 | -2/Research | Met DD-05H 16133 | -2/Research | Spotted Striker 16133 | -2/Research | Spotted Striker 16153 | -2/Research | Spotted Striker 16154 | -2/Research | Spotted Executioner 16167 | -2/Research | Lost 3 parts (2n1u) 16179 | -2/Research | Spotted Striker 16223 | -2/Research | Identified Dimensional Node Initializer 16223 | -2/Research | Initialized slip node 16327 | -2/Research | Spotted Executioner 16339 | -2/Research | Found Prototype Processor 16339 | -2/Research | Identified Exp. Core Analyzer 16490 | -2/Research | Found Prototype Device 16490 | -2/Research | Identified Adv. Kinecellerator 16497 | -2/Research | Borebot progress halted 16500 | -2/Research | Warlord invited to help at Command 16500 | -2/Research | Given Cave Seal Controls access code 16501 | -2/Research | Found Prototype Device 16501 | -2/Research | Identified Exp. Shield Generator 16503 | -2/Research | Found Exp. Shield Generator 16549 | -2/Research | Entered Quarantine 16662 | -2/Quarantine | Cryocooling Duct disabled 16677 | -2/Quarantine | Ambient heat levels rising (+20) 16677 | -2/Quarantine | Non-combat units ordered to evacuate 16763 | -2/Quarantine | Found Alien Artifact 16763 | -2/Quarantine | Identified Phase Armor 16833 | -2/Quarantine | Found Alien Artifact 16868 | -2/Quarantine | Discovered new exit (range 15) 16871 | -2/Quarantine | Identified exit to Access 16945 | -2/Quarantine | Entered Access 16945 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16946 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16946 | -1/Access | Zhirov transferred Access data 16947 | -1/Access | Loaded intel: 115 machine locations 16947 | -1/Access | Loaded intel: 82 trap records 16947 | -1/Access | Identified exit to Surface 16947 | -1/Access | Discovered exit to Surface (range 147) 16947 | -1/Access | Identified exit to Command 16947 | -1/Access | Discovered exit to Command (range 109) 17020 | -1/Access | Spotted B-99 Colossus 17311 | -1/Access | Found Fusion Bomb Launcher 17327 | -1/Access | Entered Command 17438 | -1/Command | Disengaged cave seal 17438 | -1/Command | Derelicts emerged from the dark tunnel 17438 | -1/Command | Welcomed Warlord to Command 17474 | -1/Command | Phase Generator disabled 17530 | -1/Command | Lost 5 allies 17577 | -1/Command | First assault squad dispatched 17605 | -1/Command | High security lockdown imminent 17646 | -1/Command | Lost 5 allies 17679 | -1/Command | Destroyed 10 combat bots 17685 | -1/Command | High security lockdown engaged 17726 | -1/Command | Identified Subatomic Replicator 17726 | -1/Command | Used Subatomic Replicator to replicate Tactical Quantum Warhead 17819 | -1/Command | Lost 7 allies 17838 | -1/Command | Spotted Investigator 17841 | -1/Command | Destroyed Investigator 17853 | -1/Command | Spotted Executioner 17881 | -1/Command | Destroyed 17 combat bots 18013 | -1/Command | Warlord commented on Warlord statues 18022 | -1/Command | Spotted M Guard 18028 | -1/Command | Spotted Combat Programmer 18029 | -1/Command | Spotted M Guard 18029 | -1/Command | Spotted Combat Programmer 18035 | -1/Command | Warlord destroyed during the assault 18038 | -1/Command | Spotted Striker 18058 | -1/Command | Core integrity fell below 50% 18073 | -1/Command | Core integrity fell below 20% 18076 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- Com. Particle Reactor Cld. Linear Gravjet Quantum Shading Machine Exp. Cooling System Exp. Focal Shield Adv. Dynamic Insulation System Centrium Medium Armor Plating Exp. Weapon Shielding Exp. Remote Datajack EMDS 18064_ Jacked Combat Programmer... 18064_ Penetrated by EMDS Slug. 18065_ Adv. Datajack destroyed. 18065_ Cld. Cesium-ion Thruster destroyed. 18067_ EMDS Slug penetrates Reinforced Barrier. 18069_ Penetrated by EMDS Slug. 18073_ Molecular Scythe destroyed. 18074_ Penetrated by EMDS Slug. 18074_ Weapon Shielding destroyed. 18074_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ###??????????????? | | ??????????????????????????### ###????????????? | | ??????????????????????????# # ####?????????? | | ??????????????????????????# ##????????? | | ?????????????????????#"""### #####?#### | | ?????????????????????# @# # #?# *! | | ?????????????????????#ppY## ### = | | ?????????????????????#Y ![[ | | ?????????????????????# | | ?????????????????????# % | | ?????????????????????# | | ?????????????????????# % *[ | | ?????????????????????#% ## #* = | | ?????????????????????###### # ## ! # = | | ?????????????????????????# # ### #### | | ?????????????????????????# #### ##??? | | ?????????????????????????# # #?########???? | | ?????????????????????????#### ####????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????? ????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 45 Energy Capacity 470 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 67 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Q-thruster | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Lrn. Sensor Array | x2 | -4/Factory Repaired ---------- Scythe | 14% | -6/Factory VTOL Module | 76% | -6/Factory VTOL Module | 76% | -6/Factory Mic. Nuclear Core | 90% | -6/Factory Imp. VTOL Module | 76% | -6/Factory Structural Scanner | 35% | -4/Factory Lgt. Antimatter Reactor | 60% | -4/Factory Mak. Sword | 50% | -4/Factory Imp. VTOL Module | 50% | -4/Factory Cld. Cesium-ion Thruster | 68% | -4/Factory Cld. Cesium-ion Thruster | 73% | -4/Factory Cld. Cesium-ion Thruster | 37% | -3/Research Lgt. Particle Reactor | 38% | -3/Testing | Broken Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Phase Armor Subatomic Replicator Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed XenonAngularBlaster Manual? 0 Play Time 04:18:20 Cumulative 139.1 hours Start 2025.06.28 @ 07:31:43 End 2025.06.28 @ 12:16:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0/0 Lore% 62 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c748e9-5057-4d63-ab90-396c02d1d15b