Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 07:20:13 Player: T-100 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 687 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (6) ---- Medium Storage Unit High-capacity Matter Pod (160) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Assault Rifle [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 5 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 6 | . 3 6 Average Slot Usage (%) 80 | . 83 56 Engine 12 | . 12 9 Leg 25 | . 27 11 Storage 14 | . 14 14 Energy Gun 19 | . 21 7 Ballistic Gun 7 | . 6 14 Naked Turns . | . . . Heaviest Build 13 | 10 13 11 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 6 4 Average Carried 3 | 1 4 2 Final Capacity 6 | 6 6 6 Final Carried 4 | 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 486 | 233 253 . Remotely . | . . . Salvage Created 326 | . 253 73 Parts 11 | . 6 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 7 2 Guns 9 | . 7 2 Classes Destroyed 3 | . 2 1 Worker 1 | . . 1 Swarmer 4 | . 3 1 Grunt 5 | . 4 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1035 | . 542 493 Core 254 | . 56 198 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 30 23 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 90 | . 58 32 Gun 90 | . 58 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 24 22 Thermal 36 | . 26 10 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 19 | . 19 5 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 58 | . 40 18 Core Hits 22 | . 16 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 691 | . 452 239 Guns 691 | . 452 239 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 337 | . 142 195 Thermal 309 | . 265 44 Explosive . | . . . Electromagnetic 45 | . 45 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 210 157 Average Temperature 84 | . 85 80 Received Heat Transfer 450 | . 228 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 901 | . 777 124 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 240 | . 240 30 Initial 15 | . . 15 Average 99 | . 124 12 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 65 100 Level 1 27 | . 34 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 13 5 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 599 | 65 474 60 Spaces Moved 316 | 51 263 2 Core 17 | 17 . . Treads . | . . . Legs 299 | 34 263 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 106 120 135 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 36 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 453 | 59 366 28 Wait 58 | . 58 . Move 314 | 50 262 2 Hop . | . . . Pick Up 11 | 3 8 . Fast Attach 6 | 5 . 1 Attach 8 | 1 5 2 Detach 1 | . 1 . Swap . | . . . Drop 2 | . 2 . Fire 53 | . 30 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p1n1w) 540 | -10/Materials | Entered Mines 561 | -10/Mines | Core integrity fell below 50% 583 | -10/Mines | Core integrity fell below 20% 600 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE Med. Laser destroyed. Aluminum Leg destroyed. Heat Sink melted. G-34 Mercenary destroyed. Med. Laser destroyed. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. Acquired Sml. Laser. K-01 Serf collects debris. K-01 Serf destroyed. System corrupted: Sml. Laser targeting data glitched. Destroyed Particle Gun. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. K-01 Serf collects debris. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ####????????????????????? | | ?????????????????????# # ##???????????????????? | | ????????????????????## #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ???????????????????##= #???????????????????? | | ???????????????????# %=k ##???????????????????? | | ???????????????????# =%@###????????????????????? | | ???????????????????# ss##??????????????????????? | | ???????????????????### ????????????????????????? | | ?????????????????????#?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionSingularityLog Manual? 0 Play Time 00:10:15 Cumulative 19.3 hours Start 2021.01.05 @ 07:10:46 End 2021.01.05 @ 07:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee827a1b-322e-4319-a3a1-7b2b10a44846