Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 07:47:06 Player: kaj Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (405) 405 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2040 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 52/100 System Corruption 3% Temperature Cool (14) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit Large Matter Pod (47) Targeting Computer Targeting Computer Weapon Shielding Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Pulse Rifle Beamcaster > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer Weapon Shielding Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Rocket Launcher Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | . 13 13 4 4 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 5 2 2 . Treads 4 | . 4 . . . Leg 4 | . . 2 2 . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 1 . . Device 3 | . 2 1 . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | . 4 10 2 4 Energy Gun 7 | . . 3 2 2 Energy Cannon . | . . . . . Ballistic Gun 7 | . 4 3 . . Ballistic Cannon . | . . . . . Launcher 5 | . . 3 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 3 | . 1 . . 2 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 92 100 99 87 Engine 13 | . 14 14 14 2 Treads 11 | . 18 12 . . Leg 15 | . 5 15 27 28 Wheel 1 | . 4 . . . Device 12 | . 8 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 6 | . . 5 15 24 Ballistic Gun 21 | . 27 21 12 . Naked Turns . | . . . . . Heaviest Build 54 | 13 52 54 54 54 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 5 | . 5 2 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 8 9 20 20 20 Most Carried 20 | 6 9 20 20 20 Average Carried 15 | 6 7 18 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 9 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 816 | 200 237 276 103 . Remotely . | . . . . . Salvage Created 460 | . 265 153 . 42 Parts 27 | . 14 11 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 14 | . 7 5 . 2 Guns 10 | . 7 2 . 1 AOE 4 | . . 3 . 1 Classes Destroyed 5 | . 1 4 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 9 | . 7 . . 2 Assembled 1 | . . 1 . . Best Kill Streak 5 | . 5 3 . 2 Combat Bots Only 5 | . 5 2 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 963 | . 435 366 . 162 Core 254 | . 106 139 . 9 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | . 32 27 . 9 Largest 2 | . 2 2 . 2 Hottest 138 | . 46 100 . 138 Shots Fired 110 | . 64 35 . 11 Gun 87 | . 64 19 . 4 Cannon . | . . . . . Launcher 13 | . . 6 . 7 Special 10 | . . 10 . . Kinetic 74 | . 64 10 . . Thermal 23 | . . 19 . 4 Explosive 7 | . . . . 7 Electromagnetic 6 | . . 6 . . Robot Hit Streak 8 | . 8 3 . 2 Robot Miss Streak 5 | . 5 4 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 52 | . 38 11 . 3 Core Hits 29 | . 13 11 . 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1130 | . 564 327 . 239 Guns 748 | . 564 145 . 39 Cannons . | . . . . . Explosions 382 | . . 182 . 200 Melee . | . . . . . Ramming . | . . . . . Kinetic 632 | . 564 68 . . Thermal 244 | . . 113 . 131 Explosive 108 | . . . . 108 Electromagnetic 146 | . . 146 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 3 Average Corruption 3 | . . 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 17 8 . Message Errors 2 | . . 1 1 . Matter Fused 11 | . . 9 2 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 5 | . . 2 3 . Data Loss (minor) 3 | . . 3 . . Alerts 1 | . . . 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles . | . . . . . Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . . 24 . 88 Shots 7 | . . 3 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 183 | . 22 183 95 21 Average Temperature 21 | . 6 63 63 12 Received Heat Transfer 288 | . 264 . . 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . . 198 . 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 218 | . 218 85 . 190 Initial 12 | . . 12 . . Average 39 | . 66 24 . 128 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 80 100 . 100 Level 1 5 | . 19 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 14 7 . 5 Peak Tracking Total 6 | . 6 3 . 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 3 3 1 . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 5 7 1 . Successful 4 | . 1 2 1 . Failed 9 | . 4 5 . . Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 7 | . 1 5 1 . Terminals 11 | . 5 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Open Door 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2761 | 6 679 1620 384 72 Spaces Moved 1356 | 6 359 683 260 48 Core 2 | . 2 . . . Treads 485 | . 218 267 . . Legs 744 | 6 14 416 260 48 Wheels 125 | . 125 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 100 195 90 90 Average Speed 177 | 120 147 212 144 90 Slowest Speed 320 | 120 300 320 195 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 2 45 79 61 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 85 | . . 12 . 73 Melee . | . . . . . Projectile 8 | . . 7 . 1 AOE 77 | . . 5 . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1571 | 5 445 790 267 64 Wait 79 | . 27 49 . 3 Move 1352 | 5 358 682 259 48 Hop . | . . . . . Pick Up 21 | . 7 13 1 . Fast Attach 13 | . 7 4 2 . Attach 2 | . 2 . . . Detach 1 | . 1 . . . Swap 19 | . 4 9 2 4 Drop 16 | . 7 6 3 . Fire 68 | . 32 27 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Entered Mines 694 | -10/Mines | Core integrity fell below 50% 730 | -10/Mines | Learned Materials garrison access intel 737 | -10/Mines | Discovered new exit (range 10) 884 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1184 | -10/Mines | Excavation squad dispatched 1184 | -10/Mines | A large section of the Mines collapsed 1349 | -10/Mines | Found a hidden stash of uninstalled traps 1377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1638 | -10/Mines | Core integrity fell below 20% 1886 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2297 | -10/Mines | Discovered new exit (range 5) 2306 | -10/Mines | Entered Exiles 2353 | -10/Exiles | Met 8R-AWN 2386 | -10/Exiles | Met EX-HEX 2449 | -10/Exiles | Met EX-BIN 2478 | -10/Exiles | Aligned with FarCom system 2480 | -10/Exiles | Given EX-Vault access code 2539 | -10/Exiles | Opened EX-Vault 2569 | -10/Exiles | Found Potential Leg 2572 | -10/Exiles | Found Potential Leg 2594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2621 | -10/Exiles | Met EX-DEC 2680 | -10/Exiles | Discovered new exit (range 14) 2690 | -10/Exiles | Left Exiles lab with Potential Leg 2690 | -10/Exiles | Entered Mines 2710 | -9/Mines | Assembled infested the area 2715 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2762 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02663_ System corrupted: Matter fused (-5). 02663_ Extracted 5 matter. 02663_ Dropped EMP Blaster. 02666_ Acquired Lrg. Matter Pod. 02680_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02690_ Receiving FarCom transmissions... 02698_ Plasma Injector explodes. 02698_ Core Extractor disabled. 02700_ G-34 Mercenary destroyed. 02700_ Ion Engine destroyed. 02705_ G-47 Trooper destroyed. 02710_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02715_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02750_ The unstable cave ceiling collapses. 02760_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ##????????????????????????? | | ????????????????????? # #####???????????????????? | | ??????????????????????s s #???????????????????? | | ??????????????????????## ##???????????????????? | | ?????????????????????## ss #???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ???????????????????#### #????????????????????? | | ??????????????????## ## ##????????????????????? | | ?????????????????## ## #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ######?????????????????? | | ?????????????????## #?????????????????? | | ??????????????????## ##### #?????????????????? | | ???????????????????#######???# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #??????????###????? | | ?????????????????????????????# #????????? ##???? | | ?????????????????????????????# #????????? #???? | | ?????????????????????????????# #????????? ????? | | ?????????????????????????????# ######???? ####?? | | ?????????????????????????????# #???? ??? | | ?????????????????????????????###### #???? ????? | | ??????????????????????????????????# ####? ?????? | | ??????????????????????????????????# ## ## #????? | | ??????????????????????????????????# ##??????? | | ??????????????????????????????????#### #??????? | | ???????????????????????????????????## ######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormBattleImmobilizer Manual? 0 Play Time 00:18:34 Cumulative 126.3 hours Start 2023.01.08 @ 07:28:59 End 2023.01.08 @ 07:47:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 5130cf23-11dc-4c9d-b27a-2153296d3f50