Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.04 @ 15:41:40 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (5341) 5341 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 12084 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 692/1150 Matter 300/300 Energy 59/100 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Heavy Treads Hacking Suite High-powered Tractor Beam Force Rifle Remote Datajack Faulty Molecular Scythe Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Medium Armored Exoskeleton Shield Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Matter Compressor Advanced Signal Interpreter Graphene Brace Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Force Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Heavy Treads Heavy Treads Heavy Treads Heavy Treads Heavy Treads VSS Leg Light Armored Exoskeleton Flexi-carbon Leg Advanced Terrain Scanner Improved Transmission Jammer Hacking Suite High-powered Tractor Beam Lightning Gun Dispersion Rifle Coil Gun Remote Datajack Segregator Molecular Scythe [Rating: 116] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Advanced Treads Leg Light Armored Exoskeleton Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Slots Evolved 13 | . 1 . 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . 1 2 . . . . . 2 Utility 6 | . 1 . 1 . 1 . . 1 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 92 | 7 1 4 8 . 10 . 2 24 10 7 7 12 Power 14 | 1 . 2 . . 2 . . 2 . 3 1 3 Engine 6 | 1 . 2 . . 2 . . 1 . . . . Core 4 | . . . . . . . . 1 . 2 . 1 Reactor 4 | . . . . . . . . . . 1 1 2 Propulsion 31 | 2 . . 2 . 6 . . 12 3 2 2 2 Treads 5 | . . . . . 4 . . 1 . . . . Leg 26 | 2 . . 2 . 2 . . 11 3 2 2 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 . 2 2 . 2 . 2 7 5 . 3 3 Device 15 | . . 1 1 . . . 1 3 4 . 2 3 Storage 4 | 1 . . . . 1 . . 1 . . 1 . Processor 5 | 1 . 1 . . 1 . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 1 . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 . 4 . . . . 3 2 2 1 4 Energy Gun 10 | 2 . . 2 . . . . 1 2 1 . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 4 | . . . 1 . . . . 1 . . 1 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . . . 4 . 1 Parts Lost 38 | . . 5 4 . . . 1 2 . 1 3 22 Power 6 | . . 1 1 . . . . . . 1 . 3 Propulsion 9 | . . 1 1 . . . . . . . . 7 Utility 13 | . . 1 . . . . 1 2 . . 2 7 Weapon 10 | . . 2 2 . . . . . . . 1 5 Highest Loss Streak 22 | . . 4 2 . . . 1 1 . 1 1 22 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | . . 4 4 8 10 16 19 21 22 21 17 17 Power . | . . 1 . . . 1 1 . . . . . Propulsion 7 | . . . 1 4 6 9 10 11 11 9 7 7 Utility 4 | . . 2 1 3 1 3 5 5 4 5 5 3 Weapon 3 | . . . . 1 1 3 3 3 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . . . . . . . . 5 3 6 . 10 Power . | . . . . . . . . . . . . . Propulsion 13 | . . . . . . . . 1 2 3 . 7 Utility 5 | . . . . . . . . 1 1 1 . 2 Weapon 6 | . . . . . . . . 3 . 2 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 87 71 73 90 76 64 69 83 86 78 68 77 Engine 5 | . 12 7 9 10 8 7 7 6 5 4 . . Core 2 | . . . . . . . . 5 5 4 . . Reactor 1 | . . . . . . . . . . . 8 9 Leg 19 | . 25 19 16 20 13 14 14 24 26 18 12 19 Device 11 | . . 5 10 10 8 7 12 10 15 16 15 19 Storage 10 | . 12 12 10 10 8 7 7 10 11 11 12 14 Processor 6 | . 12 7 10 10 7 7 7 6 5 5 5 5 Protection 4 | . . . 3 10 8 7 6 6 4 5 2 . Energy Gun 7 | . 16 11 7 . . . . 9 11 10 8 4 Energy Cannon 1 | . . . . 10 8 7 7 . . . . . Ballistic Gun 2 | . . . 5 10 8 7 7 2 . . 1 4 Peak Build Rating 116 | 7 7 8 18 16 37 37 44 82 96 104 99 116 Average Rating 60 | 4 7 6 10 16 33 37 42 69 90 99 92 111 On Entrance 41 | . 7 7 7 16 16 37 37 44 82 96 92 99 Avg Prop Armor Cover (%) 13 | . . . . . . . 19 13 6 . . 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 176 | 18 20 22 31 31 107 107 111 127 135 140 175 176 Greatest Support 135 | 20 20 20 23 23 88 60 60 95 103 107 100 135 Greatest Overweight (x) 36 | 1 . 1 6 1 1 1 36 6 2 1 1 3 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 10 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 10 10 10 10 22 25 25 25 25 25 25 24 Most Carried 25 | 2 2 8 10 10 18 18 25 25 25 25 25 25 Average Carried 18 | . . 5 7 10 12 18 22 24 24 24 24 23 Final Capacity 25 | 10 10 10 10 10 25 25 25 25 25 25 25 20 Final Carried 25 | . 2 6 10 10 18 18 25 25 25 25 25 15 Class Distribution -------------------- 87% | Hacker-Mutant 7% | Scientist-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Scientist-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Matter Collected 2080 | 236 21 72 143 . 105 . 219 764 93 117 142 168 Remotely . | . . . . . . . . . . . . . Salvage Created 6567 | . 21 167 517 . . . 786 1506 1380 229 815 1146 Parts 224 | . . 12 29 . . . 30 41 20 3 39 50 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 6 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . 2 . . . Broken 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Combat Hostiles Destroyed 103 | . . 7 11 . . . 13 23 22 . 14 13 Guns 80 | . . 2 11 . . . 6 21 13 . 14 13 Cannons 11 | . . 5 . . . . 6 . . . . . AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 14 | . 1 3 4 . . . 2 3 1 . . . Worker 3 | . . . 1 . . . . 1 1 . . . Recycler 6 | . . . 1 . . . . 3 . . . 2 Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 16 | . . 4 2 . . . 2 4 . . 4 . Grunt 50 | . . . 7 . . . 7 12 15 . 4 5 Brawler 3 | . . . . . . . . 1 2 . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 8 | . . 2 2 . . . 1 . 1 . 2 . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 8 | . . . . . . . . . 2 . 4 2 Programmer 13 | . . . . . . . . 5 2 . . 6 Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 7 | . 1 2 4 . . . 4 6 4 . 5 7 Combat Bots Only 6 | . . 2 4 . . . 4 3 4 . 5 6 Max Kills in Single Turn 2 | . 1 1 1 . . . 1 2 2 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Hostile Shots Fired 1354 | . . 66 82 . . . 194 120 154 3 143 592 Missed 450 | . . 15 24 . . . 58 45 49 . 39 220 Hits 904 | . . 51 58 . . . 136 75 105 3 104 372 Melee 17 | . . 1 . . . . . 9 4 3 . . Projectile 887 | . . 50 58 . . . 136 66 101 . 104 372 AOE 35 | . . 28 . . . . . . . . . 7 Critical Strikes 37 | . . 1 4 . . . 1 4 6 1 . 20 Actively Blocked 20 | . . . . . . . . . . . . 20 Part Disruptions 8 | . . . . . . . . . . . . 8 Damage Taken 9947 | . . 862 405 . . . 1536 1171 1371 81 811 3710 Core 1745 | . . 246 43 . . . 675 144 73 29 77 458 Absorbed by Shields 911 | . . . . . . . 369 . . . 312 230 Ignored by Resistances 6919 | . . 509 262 . . . 798 678 793 46 772 3061 Core Remaining (%) 65 | 100 . 1 . 89 100 . 3 83 . . 82 . Volleys Fired 428 | . 2 15 66 . 1 . 49 94 73 25 45 58 Largest 2 | . 2 2 2 . 2 . 2 2 2 2 2 2 Hottest 170 | . 80 70 91 . 91 . 91 146 170 165 165 121 Shots Fired 752 | . 4 26 82 . 2 . 98 182 146 29 74 109 Gun 690 | . 4 15 81 . 1 . 49 182 146 29 74 109 Cannon 62 | . . 11 1 . 1 . 49 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 171 | . . 11 35 . 1 . 49 8 . . 14 53 Thermal 564 | . 2 4 47 . 1 . 49 174 146 29 60 52 Explosive . | . . . . . . . . . . . . . Electromagnetic 17 | . 2 11 . . . . . . . . . 4 Robot Hit Streak 69 | . 1 9 33 . 20 . 69 17 35 23 28 30 Robot Miss Streak 5 | . . 1 1 . . . 5 2 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 8 | . . . . . . . . 2 3 . 1 2 Max Gunslinging Chain 1 | . . . . . . . . 1 1 . 1 1 Shots Hit Robots 623 | . 1 19 61 . 2 . 82 148 133 27 59 91 Core Hits 254 | . 1 9 26 . . . 29 69 55 4 27 34 Critical Kills 7 | . . . . . . . . . . . 3 4 Critical Parts Destroyed 9 | . . . . . . . . . . . 8 1 Critical Strikes 59 | . . 1 . . . . . 17 18 4 14 5 Burn 42 | . . . . . . . . 17 18 4 3 . Destroy 16 | . . . . . . . . . . . 11 5 Blast 1 | . . 1 . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . . 5 Thermal 5 | . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12338 | . 20 286 737 . 39 . 1430 2743 2612 547 1465 2459 Guns 11143 | . 20 124 737 . 18 . 588 2743 2442 547 1465 2459 Cannons 1025 | . . 162 . . 21 . 842 . . . . . Explosions 170 | . . . . . . . . . 170 . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2740 | . . 162 325 . 18 . 588 86 . . 248 1313 Thermal 9438 | . . 22 412 . 21 . 842 2657 2612 547 1217 1108 Explosive . | . . . . . . . . . . . . . Electromagnetic 160 | . 20 102 . . . . . . . . . 38 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 . . . 2 . . 2 8 Average Corruption 1 | . . . 1 1 . . . 1 . . 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . . 8 2 . . . 15 . . 5 7 Message Errors 4 | . . . 1 . . . . . . . 1 2 Matter Fused 13 | . . . 3 1 . . . 3 . . 4 2 Heat Flow Errors 6 | . . . 2 . . . . 4 . . . . Energy Discharges 3 | . . . . . . . . 1 . . . 2 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 5 | . . . 2 . . . . 3 . . . . Misfires 2 | . . . . . . . . 2 . . . . Alerts 2 | . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 40 | . . . . . . . 7 . 33 . . . Projectiles 7 | . . . . . . . 7 . . . . . Explosions 33 | . . . . . . . . . 33 . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . . 120 . . . Shots 2 | . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1924 | . 18 72 226 . 33 . 1924 282 333 24 7 44 Average Temperature 160 | . 12 25 40 . 20 . 829 78 62 12 2 12 Received Heat Transfer 2672 | . . 91 291 . . . 356 381 816 . 228 509 Effects 42 | . . . . . . . 41 . 1 . . . Shutdowns 4 | . . . . . . . 4 . . . . . Energy Bleed 9 | . . . . . . . 8 . 1 . . . Interference 4 | . . . . . . . 4 . . . . . Matter Decay 6 | . . . . . . . 6 . . . . . Short Circuit 4 | . . . . . . . 4 . . . . . Damage (minor) 5 | . . . . . . . 5 . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . Damage (core) 6 | . . . . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 1 4 8 . . . Combat Hostiles 11 | . . . . . . . 1 2 8 . . . Parts Melted 71 | . . . 2 . . . 2 15 38 . 6 8 Heat Transferred 24661 | . . 50 950 . 37 . 1517 7748 8550 1798 2493 1518 Parts Sabotaged 1 | . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . 1 . . . Low Security (%) 92 | 100 100 100 100 100 100 100 71 100 45 100 100 100 Level 1 7 | . . . . . . . 28 . 54 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 319 | . 5 35 80 . 31 . 300 117 319 60 97 77 Initial 117 | . . . . . . . . 117 . 60 . 24 Average 31 | . . 2 14 . . . 112 12 155 5 23 11 Influence Increases 3032 | . 12 160 344 . 31 . 310 589 869 . 372 345 Destroy 0b10 Robot/C 2080 | . . 140 220 . 20 . 260 460 440 . 280 260 Destroy 0b10 Robot/NC 55 | . 5 . 15 . . . . 20 5 . . 10 Destroy Leader 432 | . 2 20 50 . 10 . 50 90 100 . 60 50 Allied During Kill 1 | . . . . . 1 . . . . . . . Trap Triggered on 0b10 20 | . . . 20 . . . . . . . . . Successful Hack 27 | . 5 . 5 . . . . 2 15 . . . Disable Machine 12 | . . . 4 . . . . . 8 . . . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . Destroy Structure 90 | . . . . . . . . 2 76 . 2 10 Lose Combat Pursuer 165 | . . . 30 . . . . 15 75 . 30 15 Influence Decreases 3032 | . 12 160 344 . 31 . 10 889 615 254 305 412 Entered New Map 420 | . . . . . . . . 183 . 194 . 43 Time Decay 2385 | . 12 140 334 . 31 . . 686 555 60 285 282 Lost Part 167 | . . 20 10 . . . 10 20 . . 20 87 Purge Threat 60 | . . . . . . . . . 60 . . . Squads Dispatched 21 | . . . 1 . 1 . 2 7 5 . 2 3 Investigation 3 | . . . . . . . . . 2 . 1 . Extermination 7 | . . . . . . . . 4 1 . 1 1 Reinforcement 9 | . . . 1 . 1 . 2 3 . . . 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Distress Signals 5 | . . . 2 . . . . 2 . . 1 . Communications Jammed 114 | . . . . . . . . . . . . 114 Distress Signals 112 | . . . . . . . . . . . . 112 Times Spotted 183 | . 1 25 17 . 2 . 13 40 32 1 22 30 Peak Tracking Total 17 | . 1 17 4 . 1 . 5 5 5 1 7 13 Tactical Retreats 8 | . . . 1 . . . . 1 3 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Traps Triggered 12 | . . . 3 . 1 . 3 3 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . Most Traps Carried 4 | . . 4 4 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Machines Disabled 5 | . . . 1 . . . 1 . 3 . . . Max in Single Turn 3 | . . . 1 . . . 1 . 3 . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Machines Accessed 22 | . 1 . 4 . 3 1 . 5 6 . 1 1 Terminals 12 | . 1 . 3 . 1 1 . 3 2 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . 1 . . 1 2 . . 1 Scanalyzers 2 | . . . . . . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 59 | . 3 . 8 . 7 1 . 19 16 . 2 3 Successful 39 | . 2 . 6 . 3 1 . 14 12 . 1 . Failed 20 | . 1 . 2 . 4 . . 5 4 . 1 3 Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 31 | . 3 . 7 . 5 1 . 8 5 . 2 . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . 1 . 1 . . 2 6 . . 3 Scanalyzers 11 | . . . . . . . . 9 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 19 | . 2 . 5 . 1 1 . 4 5 . 1 . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 3 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . 1 . . 1 4 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Retrieve Components 6 | . . . 1 . 1 . . 1 3 . . . Scanalyzer 11 | . . . . . . . . 9 2 . . . Retrieve Study 11 | . . . . . . . . 9 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . 1 1 . 4 6 . . 1 Full Trace Events 2 | . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . 9 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 35 | . . . 2 . 9 . . 9 15 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 8 8 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . 12 . 4 . . . . . Total Damage 148 | . . . . . 128 . 20 . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Active Infowar (turns) 3913 | . . 535 809 98 626 18 470 1297 . . . 60 Sensors 2553 | . . . 44 98 626 18 470 1297 . . . . Terrain 31 | . . . . . . . . . . . . 31 Structural 1300 | . . 535 765 . . . . . . . . . Jamming 60 | . . . . . . . . . . . . 60 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Turns Passed 9075 | 59 119 1128 809 98 626 18 528 2493 965 578 800 854 Spaces Moved 3426 | 43 92 587 357 47 256 4 110 883 327 229 261 230 Core 26 | 11 . . 12 . . . 3 . . . . . Treads 54 | . . . . . 54 . . . . . . . Legs 3346 | 32 92 587 345 47 202 4 107 883 327 229 261 230 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 140 250 250 187 187 190 224 130 Average Speed 204 | 105 120 177 161 190 223 250 301 222 189 216 236 232 Slowest Speed 1850 | 120 120 190 350 190 250 250 1850 540 277 242 242 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 27 84 38 13 21 . 83 18 9 81 6 6 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 48 | . . . . . . . . . 43 . . 5 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . 5 AOE 43 | . . . . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Was Fac Fac Total 4789 | 56 96 645 509 56 314 13 225 1240 536 294 370 435 Wait 624 | . . 30 58 10 14 10 42 193 97 . 55 115 Move 3415 | 42 91 586 356 46 255 3 109 882 327 228 260 230 Hop . | . . . . . . . . . . . . . Pick Up 111 | 7 2 8 14 . 20 . 8 22 11 10 2 7 Fast Attach 20 | . . . 1 . 4 . . 8 1 3 3 . Attach 63 | 7 . 5 6 . 6 . 2 14 6 2 2 13 Detach 9 | . . 1 . . 1 . . 3 2 1 . 1 Swap 21 | . 1 . 2 . . . . 5 6 3 2 2 Drop 76 | . . . 4 . 13 . . 19 13 22 1 4 Fire 428 | . 2 15 66 . 1 . 49 94 73 25 45 58 Melee 5 | . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 141 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Discovered exit to Mines (range 13) 179 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Hacker-Mutant 343 | -10/Mines | Learned location of Storage (-8) 377 | -10/Mines | Identified exit to Materials 377 | -10/Mines | Discovered exit to Materials (range 5) 398 | -10/Mines | Discovered exit to Materials (range 16) 471 | -10/Mines | Learned 4 Materials zone layouts 695 | -10/Mines | Assembled infested the area 795 | -10/Mines | Core integrity fell below 50% 825 | -10/Mines | Lost 4 parts (1p1u2w) 852 | -10/Mines | Core integrity fell below 20% 964 | -10/Mines | Found a hidden stash of uninstalled traps 1307 | -10/Mines | Entered Materials 1307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Identified exit to Materials 2101 | -9/Materials | Identified exit to Mines 2101 | -9/Materials | Discovered exit to Mines (range 9) 2116 | -9/Materials | Entered Mines 2170 | -9/Mines | Discovered exit to Materials (range 11) 2206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2214 | -9/Mines | Entered Materials 2214 | -8/Materials | Accompanied by 3 allies 2214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -8/Materials | Identified exit to Factory 2716 | -8/Materials | Discovered exit to Factory (range 5) 2840 | -8/Materials | Entered Factory 2840 | -7/Factory | Accompanied by 3 allies 2840 | -7/Factory | Evolved 2 slots: Propulsion x2 2858 | -7/Factory | Identified exit to DSF 2858 | -7/Factory | Entered DSF 2858 | -7/DSF | Accompanied by 3 allies 2905 | -7/DSF | Additional patrols routed to DSF 2937 | -7/DSF | Lost 3 allies 3253 | -7/DSF | Sterilization system engaged 3273 | -7/DSF | Ambient heat levels rising (+10) 3288 | -7/DSF | Ambient heat levels rising (+10) 3292 | -7/DSF | Identified exit to Factory 3292 | -7/DSF | Discovered exit to Factory (range 15) 3303 | -7/DSF | Ambient heat levels rising (+10) 3318 | -7/DSF | Ambient heat levels rising (+10) 3333 | -7/DSF | Ambient heat levels rising (+10) 3348 | -7/DSF | Ambient heat levels rising (+10) 3356 | -7/DSF | Core integrity fell below 50% 3363 | -7/DSF | Ambient heat levels rising (+10) 3370 | -7/DSF | Core integrity fell below 20% 3378 | -7/DSF | Ambient heat levels rising (+10) 3386 | -7/DSF | Entered Factory 3386 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5648 | -6/Factory | Identified exit to Factory 5648 | -6/Factory | Discovered exit to Factory (range 14) 5879 | -6/Factory | Entered another Factory area 5879 | -5/Factory | Evolved 2 slots: Utility x2 6279 | -5/Factory | Garrison activated, responded to threat 6538 | -5/Factory | Build established: Scientist-Mutant 6817 | -5/Factory | Spotted B-75 Beast 6844 | -5/Factory | Sucked down chute 6844 | -5/Factory | Entered Waste 6844 | -5/Waste | The area was eerily silent 7247 | -5/Waste | Build established: Hacker-Mutant 7359 | -5/Waste | Identified exit to Factory 7359 | -5/Waste | Discovered exit to Factory (range 11) 7404 | -5/Waste | A Compactor rumbled back to life 7408 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7410 | -5/Waste | Spotted C-40 Crusher 7422 | -5/Waste | Entered Factory 7432 | -5/Factory | Identified exit to DSF 8202 | -5/Factory | Identified exit to Factory 8202 | -5/Factory | Discovered exit to Factory (range 6) 8222 | -5/Factory | Entered another Factory area 8222 | -4/Factory | Evolved 2 slots: Propulsion x2 8243 | -4/Factory | Build established: Scavenger-Mutant 8641 | -4/Factory | Build established: Hacker-Mutant 9005 | -4/Factory | Cargo convoy interrupted 9076 | -4/Factory | Self-destructed Last Messages --------------- corruption cleaned. 09068_ K-01 Serf collects debris. 09068_ R-10 Processor collects Terrain Scan Processor. 09069_ Slug penetrates Wall. 09069_ Penetrated by Slug. 09069_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 09071_ K-01 Serf collects debris. 09072_ Penetrated by Slug. 09072_ Slug penetrates Wall. 09072_ K-01 Serf collects debris. 09072_ Penetrated by Slug. 09073_ Med. Armored Exoskeleton destroyed. 09074_ K-01 Serf collects debris. 09075_ Segregator destroyed. 09075_ K-01 Serf collects debris. 09075_ Penetrated by Slug. 09075_ Myomer Leg destroyed. 09076_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | """""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | | """""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | | """""""" #??????????????#???????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????? ??#???????????????????? | | ????????????????#????# #?????????????????????? | | ???????????#?????????# #????????#????????????? | | ?????????????????????# #??? ????????????????? | | ????????????????###### ### ?#???????????????? | | ##############! #; ;## ??????????????????? | | % % % +% # k ????????? ????????? | | ##### # """ ; ;;?##????????????????? | | ##??# #? 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"" ??????????? | | % ! =!%! hhgx ????????? | | #+###### !% hR k ! ????????? | | # % |*!% % ! ????????? | | # ! ==%! ######?????????? | | + # ! = #?????????????? | | # #!% % ###??? ?????????? | | ######### ; [ #? ????????????? | | ??????# # %k%* # ?#???????????? | | ??????### % ##??????????????? | | ????????# + # T### #;#??????????????? | | ????????# ! #+#;##;#### # ?????????????? | | ????????########## #???## + "" ?#??????????? | | ?????????????????# #????# # "G??????????????? | | ?????????????????# """##?????# ???????????????? | | ?????????????????# Y"#???????? ???????????????? | | ?????????????????# """#????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????########????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 1110 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Armored Exoskeleton | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Shock Rifle | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Hyb. Fission Core | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ArmorVampiricChainsword Manual? 0 Play Time 00:59:50 Cumulative 33.7 hours Start 2025.11.04 @ 14:42:25 End 2025.11.04 @ 15:41:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 0 Adventurer 0 Explorer 30 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12863f15-396b-4bb2-8c98-6807dacee543