Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:56:48 Player: SovietPaperclip Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (108) 540 Value Destroyed (2736) 2736 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 5812 Bonus ------- High Alert Combat Kills 796 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Warm (103) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Enhanced Autogun Katana > --- INVENTORY (15) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite System Shield Recalibrator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Light Armor Plating System Restoration Module > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite System Shield Recalibrator Enhanced Autogun [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device ECM Suite Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 68 | 6 2 30 30 Power 11 | 1 . 7 3 Engine 10 | 1 . 7 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 . 7 12 Treads . | . . . . Leg 18 | 2 . 7 9 Wheel 2 | . . . 2 Hover . | . . . . Flight 1 | . . . 1 Utility 14 | 1 1 5 7 Device 2 | . . . 2 Storage 4 | 1 . 3 . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 2 5 Artifact . | . . . . Weapon 22 | 2 1 11 8 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon 1 | . . . 1 Launcher 9 | . 1 6 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 2 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 31 | . . 7 24 Power 3 | . . 1 2 Propulsion 15 | . . 4 11 Utility 6 | . . . 6 Weapon 7 | . . 2 5 Highest Loss Streak 9 | . . 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 97 88 62 Engine 8 | . 14 10 5 Leg 29 | . 28 34 21 Wheel 1 | . . . 2 Storage 10 | . 14 11 9 Protection 9 | . 11 10 7 Ballistic Gun 8 | . 23 7 8 Ballistic Cannon 1 | . . . 2 Launcher 7 | . 4 10 2 Slashing Weapon 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 44 | 11 14 40 44 Greatest Support 43 | 20 20 40 43 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 15 Average Capacity 12 | 6 8 11 15 Most Carried 15 | 3 3 14 15 Average Carried 10 | . 2 8 14 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 1 3 13 14 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2277 | 244 12 798 1223 Remotely . | . . . . Salvage Created 3444 | . 26 1535 1883 Parts 230 | . 4 116 110 Haulers Intercepted 8 | . . 4 4 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 82 | . 3 29 50 Melee 11 | . . 11 . Guns 38 | . 1 14 23 Cannons 11 | . . . 11 AOE 22 | . 2 4 16 Classes Destroyed 12 | . 1 9 2 Worker 8 | . . 2 6 Builder 3 | . . 1 2 Hauler 8 | . . 4 4 Recycler 4 | . . 3 1 Mechanic 1 | . . 1 . Operator 2 | . . 1 1 Watcher 3 | . . 3 . Swarmer 29 | . 3 11 15 Grunt 33 | . . 8 25 Duelist 2 | . . . 2 Sentry 17 | . . 10 7 Hunter 1 | . . . 1 Best Kill Streak 10 | . 3 10 8 Combat Bots Only 8 | . 3 8 8 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 415 | . 8 165 242 Missed 113 | . 1 42 70 Damage Taken 4777 | . 75 1550 3152 Core 833 | . 17 262 554 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . 2 . . Regen/Repaired (Parts) 155 | . . 155 . Core Remaining (%) 75 | 100 93 34 . Volleys Fired 281 | 1 4 85 191 Largest 2 | 2 1 2 2 Hottest 66 | 40 30 46 66 Shots Fired 349 | 2 4 91 252 Gun 262 | 2 2 87 171 Cannon 49 | . . . 49 Launcher 38 | . 2 4 32 Special . | . . . . Kinetic 311 | 2 2 87 220 Thermal . | . . . . Explosive 38 | . 2 4 32 Electromagnetic . | . . . . Robot Hit Streak 19 | 1 2 14 19 Robot Miss Streak 11 | 1 1 3 11 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 303 | 1 2 105 195 Core Hits 210 | 1 3 55 151 Critical Kills 3 | . . 2 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 7 1 Destroy 3 | . . 2 1 Sever 5 | . . 5 . Melee Attacks 45 | . . 42 3 Impact . | . . . . Slashing 45 | . . 42 3 Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8063 | 9 134 2910 5010 Guns 3166 | 9 13 1006 2138 Cannons 841 | . . 19 822 Explosions 2460 | . 121 338 2001 Melee 1571 | . . 1541 30 Ramming 25 | . . 6 19 Kinetic 3988 | 9 13 1006 2960 Thermal . | . . . . Explosive 2460 | . 121 338 2001 Electromagnetic . | . . . . Impact 19 | . . 19 . Slashing 1571 | . . 1541 30 Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged 4 | . . . 4 Corruption Blocked . | . . . . Effects 19 | . . . 19 Message Errors 3 | . . . 3 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 4 | . . . 4 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 159 | . . 113 46 Projectiles . | . . . . Explosions 49 | . . 3 46 Melee 110 | . . 110 . Knockbacks 19 | . . . 19 Impact . | . . . . Kinetic 15 | . . . 15 Secondary 4 | . . . 4 Self-Inflicted Damage 241 | . 12 26 203 Shots 11 | . 1 2 8 Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 310 | . . 242 310 Average Temperature 101 | . . 53 111 Received Heat Transfer 1623 | . . 507 1116 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1202 | . 84 531 1202 Initial 204 | . . 35 204 Average 359 | . 27 161 723 Maximum Alert Level 4 | . . 2 4 Low Security (%) 45 | 100 100 69 . Level 1 20 | . . 20 22 Level 2 15 | . . 9 26 Level 3 13 | . . . 36 Level 4 5 | . . . 13 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . . 3 11 Investigation 5 | . . 2 3 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 120 | . 3 49 68 Peak Tracking Total 12 | . 3 5 12 Tactical Retreats 10 | . . 4 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 2 10 3 Terminals 11 | . 2 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 41 | . 6 27 8 Successful 21 | . 3 14 4 Failed 20 | . 3 13 4 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 6 22 2 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 6 | . . 2 4 Garrison Access 2 | . . . 2 Terminal Hacks 13 | . 3 10 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 2 4 Insert Component 3 | . . 1 2 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 13 | . 2 8 3 Full Trace Events 4 | . . 2 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3563 | 53 169 2029 1312 Spaces Moved 1840 | 41 129 1176 494 Core 25 | 19 . . 6 Treads . | . . . . Legs 1642 | 22 129 1176 315 Wheels 173 | . . . 173 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 125 | 87 120 122 138 Slowest Speed 550 | 120 120 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 38 | 4 21 77 53 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 212 | . 8 22 182 Melee . | . . . . Projectile . | . . . . AOE 212 | . 8 22 182 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2717 | 56 138 1607 916 Wait 353 | 2 1 215 135 Move 1837 | 40 128 1175 494 Hop . | . . . . Pick Up 89 | 7 3 40 39 Fast Attach 1 | . . . 1 Attach 51 | 6 1 19 25 Detach 3 | . . . 3 Swap 16 | . 1 11 4 Drop 39 | . . 19 20 Fire 281 | 1 4 85 191 Melee 45 | . . 42 3 Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 7) 165 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 508 | -9/Materials | Discovered new exit (range 7) 579 | -9/Materials | Identified exit to Mines 975 | -9/Materials | Discovered new exit (range 15) 1509 | -9/Materials | Repaired Hrd. Light Armor Plating 2050 | -9/Materials | Core integrity fell below 50% 2094 | -9/Materials | Lost 4 parts (3n1w) 2096 | -9/Materials | Destroyed 8 combat bots 2234 | -9/Materials | Discovered new exit (range 4) 2252 | -9/Materials | Entered another Materials area 2252 | -8/Materials | Evolved 2 slots: Utility x2 2482 | -8/Materials | Garrison activated, responded to threat 2583 | -8/Materials | Destroyed 8 combat bots 2678 | -8/Materials | Crushed by falling debris 2725 | -8/Materials | Lost 9 parts (5n2u2w) 2932 | -8/Materials | Discovered new exit (range 15) 3034 | -8/Materials | Core integrity fell below 50% 3414 | -8/Materials | Build established: Scavenger-Mutant 3452 | -8/Materials | First assault squad dispatched 3539 | -8/Materials | Core integrity fell below 20% 3564 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03515_ System corrupted: Matter fused (-7). 03517_ Aluminum Leg destroyed. 03518_ G-47 Trooper destroyed. 03518_ Switching to secondary target: G-50 Soldier. 03523_ ECM Suite destroyed. 03531_ G-50 Soldier destroyed. 03542_ L-31 Rogue destroyed. 03542_ Switching to secondary target: G-47 Trooper. 03544_ Aluminum Leg destroyed. 03550_ Enh. Autogun destroyed. 03552_ Imp. Ion Engine destroyed. 03554_ G-47 Trooper destroyed. 03555_ C-30 ARC bursts open, deploying its payload. 03555_ G-50 Soldier unfolds itself. 03555_ G-47 Trooper unfolds itself. 03555_ M-28 Smith unfolds itself. 03558_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?# | | ??????????????????????????????????? ## | | ??????????????????????????????????? < ## | | ??????????????????????????????????? ## | | ??????????????????????????????????? ## | | ???????????????????????????????#####/# ########## | | ???????????????????########????# ####### | | ???????????????????# #????# | | ???????????????????# """ #????#! | | ???????????????????# """ #????# | | ???????????????????# """[[#????# # | | ???????????????????# = =!=#????# ]]! # | | ???????????????????#!%* [!#????# ]]! #### | | ???????????????????####+###????# ]! 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Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantSniperAutohacker Manual? 0 Play Time 00:44:06 Cumulative 27.6 hours Start 2024.04.03 @ 12:10:02 End 2024.04.03 @ 12:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31f32725-37ca-4634-97cb-c2a2de82a451