Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.01 @ 23:43:57 Player: Flerik Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (440) 440 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2176 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Flight Unit Flight Unit Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Compact Wheel Flight Unit Flight Unit Small Storage Unit Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 23 | 6 5 9 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device . | . . . . Storage 2 | 1 . 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 5 | 2 2 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 8 | . . 8 . Parts Lost 11 | . 3 1 7 Power 1 | . 1 . . Propulsion 5 | . 1 . 4 Utility 2 | . . . 2 Weapon 3 | . 1 1 1 Highest Loss Streak 6 | . 3 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 64 | . 76 55 58 Engine 5 | . 13 . . Leg 14 | . 20 8 15 Storage 11 | . 14 11 9 Processor 15 | . 3 22 26 Energy Gun 15 | . 24 11 5 Naked Turns . | . . . . Heaviest Build 13 | 13 13 11 10 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 4 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 6 8 8 Average Carried 6 | 1 5 6 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 403 | 217 16 160 10 Remotely . | . . . . Salvage Created 527 | . 91 285 151 Parts 29 | . 5 17 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 2 7 3 Melee 3 | . . . 3 Guns 7 | . 2 5 . AOE 2 | . . 2 . Classes Destroyed 8 | . 2 4 2 Worker 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 7 | . 2 4 1 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 2 4 2 Combat Bots Only 2 | . 1 2 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1754 | . 374 310 1070 Core 788 | . 90 129 569 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 64 67 . Volleys Fired 43 | . 16 27 . Largest 2 | . 2 1 . Hottest 80 | . 80 45 . Shots Fired 45 | . 18 27 . Gun 42 | . 18 24 . Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic . | . . . . Thermal 28 | . 16 12 . Explosive 3 | . . 3 . Electromagnetic 14 | . 2 12 . Robot Hit Streak 9 | . 9 9 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | . 15 24 7 Core Hits 25 | . 7 15 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Sever 3 | . . . 3 Melee Attacks 14 | . . . 14 Impact . | . . . . Slashing 14 | . . . 14 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1164 | . 327 488 349 Guns 490 | . 178 312 . Cannons . | . . . . Explosions 313 | . 139 174 . Melee 349 | . . . 349 Ramming 12 | . 10 2 . Kinetic . | . . . . Thermal 386 | . 289 97 . Explosive 174 | . . 174 . Electromagnetic 243 | . 28 215 . Impact . | . . . . Slashing 349 | . . . 349 Piercing . | . . . . Highest Corruption 8 | . 2 8 3 Average Corruption 4 | . 2 8 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 4 3 . Message Errors 3 | . . 3 . Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 30 | . 11 19 . Projectiles . | . . . . Explosions 30 | . 11 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . 47 107 . Shots 4 | . 1 3 . Rammed 2 | . 1 1 . Targets Rammed 5 | . 4 1 . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 183 | . 183 6 . Average Temperature 102 | . 104 6 . Received Heat Transfer 561 | . 195 96 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 775 | . 550 225 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 438 | . 69 438 259 Initial 184 | . . 24 184 Average 150 | . 14 286 200 Maximum Alert Level 2 | . . 2 1 Low Security (%) 66 | 100 100 27 66 Level 1 24 | . . 48 33 Level 2 8 | . . 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 8 13 9 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 13 . 2 Successful 9 | . 9 . . Failed 6 | . 4 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 12 | . 10 . 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 878 | 56 319 307 196 Spaces Moved 522 | 42 208 194 78 Core 109 | 8 23 78 . Treads . | . . . . Legs 413 | 34 185 116 78 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 122 | 106 127 122 120 Slowest Speed 250 | 120 250 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 39 19 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . 4 75 . Melee . | . . . . Projectile . | . . . . AOE 79 | . 4 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 674 | 50 236 236 152 Wait 54 | . 1 . 53 Move 519 | 41 207 193 78 Hop . | . . . . Pick Up 8 | 3 3 1 1 Fast Attach 21 | 6 5 7 3 Attach 1 | . . 1 . Detach 3 | . . 3 . Swap 1 | . . 1 . Drop 5 | . . 2 3 Fire 43 | . 16 27 . Melee 14 | . . . 14 Ram 2 | . 1 1 . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 375 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x2 396 | -9/Materials | Lost 3 parts (1p1n1w) 637 | -9/Materials | Discovered new exit (range 13) 683 | -9/Materials | Entered another Materials area 683 | -8/Materials | Evolved 2 slots: Propulsion x2 871 | -8/Materials | Core integrity fell below 50% 876 | -8/Materials | Core integrity fell below 20% 879 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00858_ B-36 Bruiser destroyed. 00861_ Penetrated by Slug. 00861_ Greatsword destroyed. 00861_ Aluminum Leg destroyed. 00863_ Acquired Aluminum Leg. 00863_ Aluminum Leg destroyed. 00864_ Slug penetrates Wall. 00865_ Knocked back. 00866_ Penetrated by Slug. 00867_ Knocked back. 00868_ Acquired 5 matter. 00869_ Knocked back. 00870_ Penetrated by Slug. 00873_ Visual Processing Unit destroyed. 00873_ Critical hit (Blast). 00875_ Penetrated by Slug. 00875_ Knocked back. 00878_ Penetrated by Slug. 00879_ Dropped Sml. Storage Unit. 00879_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??# # #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# + #????########????????????????????? | | ??# # #????#!!//!!#????????????????????? | | ??# # #????#!! /!!#????????????????????? | | ??########### ##???# [ #?#######????????????? | | ???????????# ! !##### ### #????????????? | | ???????????# #????????????? | | ???????????# T #????????????? | | ######## #????????????? | | ############## #????????????? | | ##############????????????## % ##????????????? | | ???????????????????????????????# ! #?????????????? | | ???????????????????????????????# #?????????????? | | ????????????????????????######## #?????????????? | | ????????????????????????# = +?????????????? | | ????????????????????????# =%% #?????????????? | | ????????????????????????# g *! #?????????????? | | ????????????????????????#%xx#####+##?????????????? | | ????????????????????????# #??? ?????????????? | | ????????????????????????# #??? ???????????? | | ????????????????????????# #??? ?? ??????????? | | ???????????????????????## w #??? ??? ????????? | | ???????????????????????#; #??? ???? [???????? | | ???????????????????????##=% ##?? ??????[ #?????? | | ???????????????????????# @* #??####??????##?????? | | ???????????????????? *H #???????????????????? | | ???????????????? #???????????????????? | | ????????????" uu #???????????????????? | | ????????????" ####### #???????????????????? | | ???????????? ????????#######???????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityMakeshiftAirjet Manual? 0 Play Time 00:10:02 Cumulative 41.3 hours Start 2022.10.01 @ 23:35:45 End 2022.10.01 @ 23:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45bae733-2468-491d-b7de-f02fd077109c