Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 12:08:50 Player: MELT Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1694) 1694 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 6671 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 267 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 33/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Cesium-ion Thruster > --- UTILITY ---------- Transmission Jammer Hacking Suite Improved System Shield Drone Bay > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . 1 Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 98 | 6 6 7 18 25 2 5 4 13 12 Power 13 | 1 1 2 2 4 . 1 1 . 1 Engine 8 | 1 1 2 1 1 . . 1 . 1 Core 5 | . . . 1 3 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 2 2 10 9 . 3 1 8 3 Treads 3 | . . 2 . 1 . . . . . Leg 28 | 2 2 . 10 8 . 3 1 . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . . . . . 8 1 Utility 16 | 1 . . 2 7 1 . . 2 3 Device 6 | . . . . 3 1 . . . 2 Storage 2 | 1 . . 1 . . . . . . Processor 2 | . . . 1 1 . . . . . Hackware 4 | . . . . 1 . . . 2 1 Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 3 3 4 5 1 1 2 3 5 Energy Gun 5 | 1 . . . . 1 . 1 1 1 Energy Cannon 4 | . . . . . . . 1 1 2 Ballistic Gun 11 | 1 2 2 2 1 . . . 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . 1 1 1 3 . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 28 | . 2 . 1 3 . 7 . 4 11 Power 3 | . 1 . . 1 . . . . 1 Propulsion 10 | . . . 1 1 . 2 . 3 3 Utility 8 | . . . . 1 . 3 . 1 3 Weapon 7 | . 1 . . . . 2 . . 4 Highest Loss Streak 11 | . 1 . 1 2 . 4 . 4 11 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 84 | . 83 79 98 94 92 68 41 59 54 Engine 6 | . 13 11 8 . . . 6 6 5 Core 2 | . . . 2 6 7 3 . . . Treads 2 | . . 13 4 . . . . . . Leg 28 | . 26 22 39 32 30 23 6 . 10 Flight 2 | . . . . . . . . 23 5 Device 2 | . . . . 5 7 6 . . 9 Storage 8 | . 14 11 11 9 7 6 . . . Processor 6 | . . . 10 9 7 7 7 6 . Hackware 5 | . . . . 9 7 7 7 19 12 Protection 1 | . . . . 3 7 2 . . . Energy Gun 1 | . 4 . . . 3 2 6 1 . Ballistic Gun 8 | . 14 11 13 5 . . . . 4 Impact Weapon 6 | . 9 10 6 8 7 6 . . . Peak Build Rating 36 | 6 8 10 24 29 27 27 15 34 36 Average Rating 18 | 4 7 9 14 24 26 21 13 28 29 On Entrance 12 | . 6 8 10 24 22 27 6 15 5 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 13 16 16 25 32 27 27 15 15 21 Greatest Support 48 | 20 20 20 43 48 45 45 10 24 40 Greatest Overweight (x) 4 | 1 . . . . . 2 1 4 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 9 10 10 9 5 5 5 Most Carried 10 | 4 7 6 10 10 9 9 5 5 2 Average Carried 6 | 3 5 5 8 8 8 8 2 4 . Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 Final Carried 10 | 4 5 6 10 8 9 5 2 3 . Class Distribution -------------------- 35% | Scavenger-Mutant 29% | Mutant 20% | Commander-Mutant 9% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Matter Collected 1288 | 233 51 110 365 441 18 . . . 70 Remotely . | . . . . . . . . . . Salvage Created 2127 | . 64 189 611 1029 77 . . 24 133 Parts 92 | . 4 3 26 51 3 . . 2 3 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 41 | . 6 5 11 15 1 . . 1 2 Melee 15 | . 2 2 4 6 1 . . . . Guns 18 | . 1 1 7 7 . . . 1 1 Cannons 1 | . . . . . . . . . 1 AOE 2 | . 2 . . . . . . . . Classes Destroyed 13 | . 1 2 5 4 1 . . . . Worker 7 | . . . 2 5 . . . . . Builder 4 | . . . . 3 1 . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . 1 . 1 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 7 | . 6 . . . . . . 1 . Grunt 22 | . . 5 6 10 . . . . 1 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . . 4 3 . . . . . Hunter 3 | . . . . 2 . . . . 1 Best Kill Streak 7 | . 3 4 4 7 1 . . 1 1 Combat Bots Only 4 | . 3 3 4 4 1 . . 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . 1 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Hostile Shots Fired 461 | . 49 21 67 98 33 6 . 60 127 Missed 114 | . 12 6 15 23 19 . . 20 19 Damage Taken 5240 | . 438 169 734 1101 97 269 . 694 1738 Core 1747 | . 71 11 101 168 23 97 . 426 850 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 123 | . 66 . 57 . . . . . . Core Remaining (%) 66 | 100 71 . 72 69 . . . 22 . Volleys Fired 123 | . 5 3 39 51 . . . 5 20 Largest 2 | . 2 1 2 1 . . . 1 1 Hottest 63 | . 63 23 46 50 . . . 63 60 Shots Fired 144 | . 9 3 56 51 . . . 5 20 Gun 126 | . 9 3 56 49 . . . 5 4 Cannon 16 | . . . . . . . . . 16 Launcher 2 | . . . . 2 . . . . . Special . | . . . . . . . . . . Kinetic 119 | . 5 3 56 49 . . . 2 4 Thermal 19 | . . . . . . . . 3 16 Explosive . | . . . . . . . . . . Electromagnetic 6 | . 4 . . 2 . . . . . Robot Hit Streak 28 | . 6 2 21 28 . . . 2 10 Robot Miss Streak 2 | . 1 . 1 1 . . . 2 2 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 156 | . 12 11 45 68 2 . . 2 16 Core Hits 52 | . 3 2 16 23 . . . 4 4 Critical Kills 4 | . . . 2 2 . . . . . Critical Parts Destroyed 13 | . 3 2 2 6 . . . . . Critical Strikes 18 | . 3 2 5 8 . . . . . Destroy 3 | . . . 1 2 . . . . . Smash 15 | . 3 2 4 6 . . . . . Melee Attacks 81 | . 13 13 25 28 2 . . . . Impact 81 | . 13 13 25 28 2 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . 1 4 4 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4764 | . 354 452 1255 1970 263 . . 76 394 Guns 1466 | . 68 36 405 828 . . . 71 58 Cannons 331 | . . . . . . . . . 331 Explosions 103 | . 63 . . 40 . . . . . Melee 2838 | . 219 416 838 1102 263 . . . . Ramming 26 | . 4 . 12 . . . . 5 5 Kinetic 1383 | . 34 36 405 828 . . . 22 58 Thermal 403 | . 23 . . . . . . 49 331 Explosive 40 | . 40 . . . . . . . . Electromagnetic 74 | . 34 . . 40 . . . . . Impact 2838 | . 219 416 838 1102 263 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 2 . . . . 6 3 Average Corruption 2 | . . . 2 . . . . 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . 14 . . . . . . Message Errors 4 | . . . 4 . . . . . . Matter Fused 4 | . . . 4 . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1308 | . 135 185 323 437 228 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1308 | . 135 185 323 437 228 . . . . Knockbacks 14 | . 2 3 2 6 1 . . . . Impact 14 | . 2 3 2 6 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | . 144 . . . . . . 2 . Shots 2 | . 2 . . . . . . . . Rammed 2 | . . . . . . . . 2 . Targets Rammed 10 | . 3 . 4 . . . . 2 1 Kicked 8 | . 3 . 4 . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 237 | . 24 . 237 17 . . . . 41 Average Temperature 33 | . 12 . 86 6 . . . . 12 Received Heat Transfer 1029 | . . 84 297 279 18 . . . 351 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . 1 2 1 3 1 . . . . Combat Hostiles 5 | . 1 2 . 2 . . . . . Parts Fried 30 | . 3 4 6 14 3 . . . . Impact Corruptions 40 | . 6 6 10 14 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . . 2 Heat Transferred 631 | . . . . . . . . 111 520 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Peak Influence 483 | . 179 160 483 439 239 98 30 31 38 Initial 199 | . . . 67 148 199 83 30 21 8 Average 166 | . 107 68 202 324 204 80 30 20 8 Maximum Alert Level 2 | . . . 2 2 1 . . . . Low Security (%) 66 | 100 100 100 61 10 68 100 100 100 100 Level 1 24 | . . . 32 60 31 . . . . Level 2 8 | . . . 6 29 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 2 6 3 . . . 2 2 Investigation 9 | . . 1 5 2 . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . . 1 . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Distress Signals 5 | . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 7 8 23 18 1 6 . 13 8 Peak Tracking Total 8 | . 3 6 3 4 1 6 . 8 8 Tactical Retreats 3 | . . . . 1 . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Traps Triggered 6 | . 1 . 1 1 1 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Machines Disabled 4 | . 1 . 2 1 . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Machines Accessed 23 | . 2 1 10 3 1 . 1 . 5 Terminals 15 | . 1 . 7 3 1 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . 1 Recycling Units 2 | . . . 1 . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Total Hacks 56 | . 7 4 24 7 2 . 1 . 11 Successful 21 | . 2 3 8 2 . . 1 . 5 Failed 35 | . 5 1 16 5 2 . . . 6 Catastrophic 12 | . 1 . 6 3 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 25 | . 3 2 13 4 2 . . . 1 Terminals 35 | . 3 . 18 7 2 . 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations 9 | . 4 . 2 . . . . . 3 Recycling Units 3 | . . . 1 . . . . . 2 Scanalyzers 4 | . . 4 . . . . . . . Garrison Access 5 | . . . 3 . . . . . 2 Terminal Hacks 9 | . . . 5 2 . . 1 . 1 Record 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . Zone Layout 3 | . . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 Scan Component 2 | . 1 . . . . . . . 1 Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . 2 Report Inventory 2 | . . . 1 . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 3 | . . 1 1 . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Patch 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Researchers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 1 9 2 1 . . . 3 Full Trace Events 9 | . 1 1 4 2 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . 85 . . . . . . Total Damage 774 | . . . 774 . . . . . . Kills 12 | . . . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Turns Passed 3095 | 63 401 149 967 688 133 90 77 178 349 Spaces Moved 1908 | 45 252 57 582 358 102 75 55 84 298 Core 73 | 10 . . . . . 11 22 28 2 Treads . | . . . . . . . . . . Legs 1693 | 35 252 57 582 358 102 64 33 5 205 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 142 | . . . . . . . . 51 91 Fastest Speed 26 | 50 120 120 120 120 120 50 50 26 35 Average Speed 112 | 112 120 120 120 120 120 111 134 48 93 Slowest Speed 250 | 190 120 120 120 120 120 150 190 250 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 39 5 70 36 3 68 2 51 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 28 | . 27 . . . . . . 1 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 27 | . 27 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Total 2563 | 54 318 109 752 525 110 79 58 213 345 Wait 279 | . 32 29 62 42 2 . . 101 11 Move 1896 | 44 251 56 581 357 102 74 54 81 296 Hop 2 | . . . . . . . . 1 1 Pick Up 22 | 4 5 1 5 3 1 . . . 3 Fast Attach 39 | 6 2 . 7 6 1 4 1 7 5 Attach 25 | . 3 2 . 6 1 1 3 2 7 Detach 6 | . . . . 2 1 . . 2 1 Swap 34 | . 1 5 11 13 . . . 4 . Drop 39 | . 3 . 15 17 . . . 4 . Fire 123 | . 5 3 39 51 . . . 5 20 Melee 81 | . 13 13 25 28 2 . . . . Ram 2 | . . . . . . . . 2 . Kick 8 | . 3 . 4 . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . Rewire 3 | . . . 3 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Repaired Aluminum Leg 446 | -10/Materials | Discovered new exit (range 12) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x2 494 | -9/Materials | Discovered new exit (range 15) 614 | -9/Materials | Entered Storage 726 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1025 | -9/Storage | Build established: Commander-Mutant 1112 | -9/Storage | Garrison activated, responded to threat 1376 | -9/Storage | Discovered new exit (range 19) 1581 | -9/Storage | Entered Materials 1581 | -8/Materials | Evolved 2 slots: Utility x2 1777 | -8/Materials | Build established: Scavenger-Mutant 2243 | -8/Materials | Discovered new exit (range 13) 2243 | -8/Materials | Identified exit to Factory 2269 | -8/Materials | Entered Factory 2269 | -7/Factory | Evolved 2 slots: Utility x2 2402 | -7/Factory | Sucked down chute 2402 | -7/Factory | Entered Waste 2412 | -7/Waste | Spotted C-40 Crusher 2425 | -7/Waste | Spotted C-40 Crusher 2432 | -7/Waste | Spotted C-40 Crusher 2434 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2437 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2441 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2444 | -7/Waste | Spotted C-40 Crusher 2445 | -7/Waste | Spotted C-40 Crusher 2450 | -7/Waste | Spotted C-40 Crusher 2472 | -7/Waste | Lost 3 parts (1n1u1w) 2484 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2485 | -7/Waste | Discovered new exit (range 11) 2487 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2487 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2492 | -7/Waste | Entered Factory 2518 | -7/Factory | Lost 4 parts (1n2u1w) 2569 | -7/Factory | Identified exit to DSF 2569 | -7/Factory | Entered DSF 2611 | -7/DSF | Additional patrols routed to DSF 2734 | -7/DSF | Core integrity fell below 50% 2740 | -7/DSF | Discovered new exit (range 15) 2747 | -7/DSF | Entered Factory 2747 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2769 | -6/Factory | Lost 4 parts (3n1u) 3083 | -6/Factory | Core integrity fell below 50% 3091 | -6/Factory | Core integrity fell below 20% 3096 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03082_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03083_ Penetrated by Slug. 03083_ Cld. Plasma Cannon destroyed. 03085_ G-50 Soldier heat spikes uncontrollably. 03086_ G-50 Soldier overheating. 03086_ Penetrated by Slug. 03087_ G-50 Soldier heat short circuits Carbon-fiber Leg. 03087_ G-50 Soldier overheating. 03089_ Imp. System Shield destroyed. 03089_ Penetrated by Slug. 03092_ Lgt. Angular Momentum Engine melted. 03092_ G-50 Soldier destroyed. 03093_ Penetrated by Slug. 03093_ Hvy. Assault Rifle destroyed. 03094_ Acquired 70 matter. 03095_ Acquired Hvy. Laser. 03096_ Penetrated by Slug. 03096_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????##############?????????????? | | #????????????????????# #?????????????? | | #????????????????????# #?????????????? | | #????????????????????# #?????????????? | | #????????????????????# #?????????????? | | #????????????????????# #?????????????? | | #????????????????????# #?????????????? | | ##############???????# #?????????????? | | # [ #??????## #???????? ????? | | # #???????+ #???????""""??? | | # " " " " " #???????# @k #??????""""" ? | | # " " " " " #???????# hpk #????? """ ?? | | + " " " " " #???????# gRk #???? ??? | | +# " " " " " #???????####/#;########### """"???? | | # " " " " " #??????????# % """"???? | | # " " " " " ############ """ | | # " " " " " + | | # " " " " " ############ """"" ? | | # " " " " " #??????????# """"???? | | # #??????????# ######### """ ???? | | ######+#######??????????# #???????? ???? | | ?????????????????????? #????????? """""??? | | ???????????????????? #??????????"""""??? | | ?????????????????? ^ #???????????"" ??? | | ?????????????????!! """ #???????????? ????? | | ??????????????? !!! """ #?????????????????? | | ##??????????????? !!! """ ####?????????????????? | | ????????????????? #????????????????????? | | ???????????????? ?? #????????????????????? | | ???????????????? ???## #????????????????????? | | ????????????????? ?????# #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????T ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageModifiedRifle Manual? 0 Play Time 00:44:21 Cumulative 13.5 hours Start 2024.08.14 @ 11:15:13 End 2024.08.14 @ 12:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 876528ba-157e-498a-a9d1-8d4819da6bdb