Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 09:47:56 Player: Delton Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (5262) 5262 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1002) 1002 TOTAL SCORE: 12209 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 167 Met Data Miner 300 Friendly Fire -110 Cogmind --------- Core Integrity 334/1000 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine Improved Heat Sink > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino-Ion Core > --- PROPULSION ------- Flying VTOL-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Thermal Shield Improved Dynamic Insulation System > --- WEAPON ----------- Proton Missile Launcher Thermal Scrap Construct/G Ballistic Mass Construct/G > --- INVENTORY -------- Advanced Heat Sink ECM Suite Makeshift Sword Spear [Rating: 106] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Leg Aluminum Leg Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Matter Pod Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Scrap Shield Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Launcher Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 4 . . 4 . . . . 2 . Power 2 | . . . 1 . . 1 . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 5 | . . . 2 . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 85 | 5 5 2 19 9 12 3 4 8 . 2 12 4 Power 11 | 1 1 . 3 2 4 . . . . . . . Engine 7 | 1 . . 2 1 3 . . . . . . . Core 4 | . 1 . 1 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 . 1 2 5 1 . . . . . . . Treads . | . . . . . . . . . . . . . Leg 11 | 2 . 1 2 5 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | . 4 . 6 . 3 3 3 7 . 1 11 3 Device 29 | . 1 . 5 . 1 3 2 3 . 1 10 3 Storage 6 | . 1 . 1 . . . 1 2 . . 1 . Processor 2 | . . . . . . . . 2 . . . . Hackware 1 | . 1 . . . . . . . . . . . Protection 3 | . 1 . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . 1 8 2 4 . 1 1 . 1 1 1 Energy Gun 4 | . . . 1 . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 6 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . . . Parts Lost 67 | . 2 1 10 4 3 . 10 8 . 3 10 16 Power 17 | . 1 . 3 3 1 . 3 2 . 1 1 2 Propulsion 12 | . . 1 3 1 . . 1 1 . 1 . 4 Utility 23 | . 1 . 2 . . . 4 3 . . 6 7 Weapon 15 | . . . 2 . 2 . 2 2 . 1 3 3 Highest Loss Streak 12 | . 1 1 7 2 2 . 3 4 . 3 4 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . 2 4 3 4 4 4 4 4 2 2 4 3 Power . | . . 1 . . . . . . . . . . Propulsion . | . 1 1 . . . . . . . . . . Utility 1 | . . . . 1 2 1 1 2 1 1 2 3 Weapon 2 | . . 1 2 2 2 3 3 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . 2 . 2 . . . . . 2 1 Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 3 | . . . 1 . . . . . . . 1 1 Weapon 1 | . . . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 68 | . 86 99 85 85 89 77 53 51 60 55 56 48 Engine 8 | . 3 . 12 2 16 18 8 5 6 6 3 . Core 1 | . 9 14 3 4 . . . . . . 1 4 Treads 1 | . . . . . . 2 . 2 6 6 2 . Leg 11 | . 28 27 22 24 27 11 4 3 . . . . Device 19 | . 1 . 19 27 14 22 18 15 20 24 31 23 Storage 6 | . 2 14 9 9 9 4 5 8 6 6 1 4 Protection 1 | . 4 14 1 . 4 . . . . . . . Energy Gun 4 | . . . . . 11 12 4 . . . 5 . Ballistic Gun 6 | . 28 28 15 16 1 . 5 3 6 1 1 5 Slashing Weapon 1 | . . . . . 4 . . 2 6 . . . Peak Build Rating 106 | 5 11 10 20 28 46 56 57 66 61 70 106 83 Average Rating 49 | 3 8 9 16 25 34 50 48 53 61 62 86 71 On Entrance 37 | . 5 9 10 20 24 46 56 50 61 61 62 81 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 6 15 16 23 21 40 31 36 47 30 55 72 37 Greatest Support 117 | 20 20 20 30 51 49 49 18 58 38 38 106 117 Greatest Overweight (x) 6 | . . . 1 6 1 3 2 3 . 1 1 . Average Overweight (x) . | . . . . . . 1 1 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 2 4 5 5 Average Carried 4 | . 2 4 3 4 4 4 4 4 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 5 2 2 3 5 1 Scrap Engine Consumption 224 | . . . . . 54 10 13 25 . 11 97 14 Constructs Created 12 | . . . . . . 2 4 2 . . 3 1 Constructs Modified 62 | . . . . . . 8 3 11 . 5 29 6 Class Distribution -------------------- 38% | Construct 29% | Scavenger-Mutant 26% | Mutant 5% | Derelict-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Matter Collected 3878 | 230 184 271 694 476 236 20 526 480 . 100 428 233 Remotely 777 | . . . 157 454 166 . . . . . . . Salvage Created 6473 | . 210 116 735 365 367 264 704 621 . 374 2188 529 Parts 259 | . 18 14 38 12 19 4 21 21 . 8 84 20 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 13 | . 1 . 5 2 . 2 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 2 . . . . 15 9 . 13 . 18 Prevented 10 | . . . . . . . 4 4 . 2 . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 110 | . 6 3 17 5 5 . 14 13 . 5 32 10 Melee 7 | . . . . . . . . 6 . . . 1 Guns 75 | . 6 3 13 5 5 . 7 6 . 1 20 9 Cannons 14 | . . . . . . . 4 1 . 3 6 . AOE 11 | . . . 4 . . . 2 . . 1 4 . Classes Destroyed 15 | . 3 1 4 1 . . 2 1 . 1 2 . Builder 1 | . . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . Recycler 8 | . . . 3 1 . 2 . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . Watcher 3 | . . . . 1 . 1 . . . . 1 . Swarmer 21 | . 2 . 8 . . . . 4 . . 5 2 Grunt 53 | . 4 . 6 3 . . 10 6 . 3 15 6 Brawler 3 | . . . . . . . . 1 . . 1 1 Duelist 4 | . . . . . . . 1 2 . . . 1 Sentry 7 | . . . 2 2 . . . . . . 3 . Hunter 4 | . . . 1 . . . 2 . . . 1 . Programmer 7 | . . . . . . . 1 . . . 6 . Heavy 1 | . . . . . . . . . . . 1 . Subdweller 8 | . . 3 . . 5 . . . . . . . Savage 1 | . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 2 9 2 2 1 4 4 . 2 6 4 Combat Bots Only 9 | . 2 2 9 2 2 . 4 4 . 2 5 4 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 2 1 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . 1 2 . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 968 | . 36 12 133 45 45 . 129 115 . 42 235 176 Missed 280 | . 13 6 31 15 11 . 34 24 . 14 72 60 Hits 688 | . 23 6 102 30 34 . 95 91 . 28 163 116 Melee 25 | . . . . . . . 7 8 . . . 10 Projectile 663 | . 23 6 102 30 34 . 88 83 . 28 163 106 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 28 | . 1 . 3 1 1 . 6 2 . 2 7 5 Damage Taken 12958 | . 286 168 1365 463 680 . 1587 1737 . 804 3381 2487 Core 1875 | . 91 . 275 103 141 . 169 338 . 92 432 234 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 123 | . . . . . . . . . . . 123 . Regen/Repaired (Parts) 3448 | . . . 52 . 20 . 148 614 . 443 1568 603 Core Remaining (%) 49 | 100 . 63 . . 5 . . . . 29 . . Volleys Fired 536 | . 26 14 93 38 24 27 72 24 . 43 133 42 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 3 2 Hottest 208 | . 40 45 70 50 116 112 114 79 . 101 208 113 Shots Fired 901 | . 52 28 155 76 39 54 114 28 . 48 236 71 Gun 753 | . 52 28 150 76 39 54 79 23 . 10 171 71 Cannon 120 | . . . . . . . 31 1 . 33 55 . Launcher 28 | . . . 5 . . . 4 4 . 5 10 . Special . | . . . . . . . . . . . . . Kinetic 599 | . 52 28 145 76 19 . 73 21 . 10 118 57 Thermal 253 | . . . . . 20 54 37 3 . 33 92 14 Explosive 5 | . . . 5 . . . . . . . . . Electromagnetic 44 | . . . 5 . . . 4 4 . 5 26 . Robot Hit Streak 20 | . 7 5 7 9 17 12 6 8 . 14 20 9 Robot Miss Streak 9 | . 3 2 6 3 4 4 9 6 . 9 5 3 Penetration Max 1 | . . . . . . . 1 1 . . 1 . Secondary Targets 8 | . 1 . 4 . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 Shots Hit Robots 615 | . 31 16 86 48 33 30 78 47 . 37 150 59 Core Hits 289 | . 12 6 42 14 10 9 47 36 . 15 70 28 Critical Kills 7 | . . . . 2 . . . 1 . 1 3 . Critical Parts Destroyed 6 | . . 1 2 . . . . . . 1 2 . Critical Strikes 40 | . . 1 2 2 3 2 1 4 . 2 11 12 Burn 6 | . . . . . 3 2 1 . . . . . Meltdown 3 | . . . . . . . . . . . 3 . Destroy 10 | . . 1 2 2 . . . 1 . 2 2 . Blast 13 | . . . . . . . . . . . 5 8 Corrupt 1 | . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . 3 . . . . Impale 4 | . . . . . . . . . . . . 4 Melee Attacks 57 | . . . . 1 4 1 . 36 . 4 . 11 Impact 1 | . . . . 1 . . . . . . . . Slashing 45 | . . . . . 4 1 . 36 . 4 . . Piercing 11 | . . . . . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14963 | . 349 219 1912 805 684 438 1882 1517 . 1003 4893 1261 Guns 9228 | . 349 219 1337 804 487 438 1126 500 . 19 2977 972 Cannons 2152 | . . . . . . . 438 18 . 612 1084 . Explosions 2065 | . . . 575 . . . 318 236 . 104 832 . Melee 1514 | . . . . . 194 . . 763 . 268 . 289 Ramming 4 | . . . . 1 3 . . . . . . . Kinetic 7833 | . 349 219 1320 804 305 . 1187 488 . 19 2371 771 Thermal 3641 | . . . . . 182 438 377 30 . 612 1801 201 Explosive 575 | . . . 575 . . . . . . . . . Electromagnetic 1396 | . . . 17 . . . 318 236 . 104 721 . Impact . | . . . . . . . . . . . . . Slashing 1225 | . . . . . 194 . . 763 . 268 . . Piercing 289 | . . . . . . . . . . . . 289 Highest Corruption 14 | . . . . . . . 1 1 1 1 7 14 Average Corruption 1 | . . . . . . . 1 1 1 1 2 7 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . . . . . . . 7 13 2 10 14 14 Message Errors 11 | . . . . . . . 1 2 . 1 3 4 Matter Fused 16 | . . . . . . . 2 3 2 4 2 3 Heat Flow Errors 7 | . . . . . . . 2 2 . 1 . 2 Energy Discharges 8 | . . . . . . . 1 2 . 3 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . 1 3 3 Data Loss (major) 5 | . . . . . . . 1 3 . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 315 | . . . 32 . 63 . 18 13 . 76 104 9 Projectiles 41 | . . . . . . . 17 . . . 24 . Explosions 113 | . . . 32 . . . 1 . . . 80 . Melee 161 | . . . . . 63 . . 13 . 76 . 9 Knockbacks 18 | . . . . . . . 7 . . . 11 . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . . . . . 7 . . . 11 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . 56 . . . 60 . . . 89 . Shots 9 | . . . 2 . . . 4 . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . . . Kicked 2 | . . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 313 | . 35 . 188 9 96 . 134 153 . 197 313 213 Average Temperature 53 | . 10 . 51 5 43 . 27 68 . 80 56 65 Received Heat Transfer 3269 | . 165 24 333 216 126 . 279 477 . 214 549 886 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . 1 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Melted 19 | . . . . . 5 5 2 . . 2 5 . Heat Transferred 4682 | . . . . . 654 1258 731 74 . 1073 892 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Maximum Alert Level 3 | . . . 1 . . . . . . . 3 . Low Security (%) 67 | 100 100 . 90 100 100 100 . . . . . . Level 1 11 | . . . 9 . . . . . . . 34 . Level 2 3 | . . . . . . . . . . . 10 . Level 3 17 | . . . . . . . . . . . 54 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1026 | . 65 . 219 77 7 7 . . . . 1026 . Initial 300 | . . . . 77 . . . . . . 300 . Average 201 | . 26 . 62 25 . . . . . . 609 . Influence Increases 3986 | . 170 . 505 162 20 23 425 375 . 186 1750 370 Destroy 0b10 Robot/C 2080 | . 120 . 340 100 . . 280 260 . 100 680 200 Destroy 0b10 Robot/NC 105 | . 5 . 20 10 10 15 5 . . 20 20 . Destroy Leader 398 | . 30 . 72 22 . 2 50 40 . 20 142 20 Allied During Kill 48 | . . . . . . . . . . 31 17 . Successful Hack 15 | . . . 3 . 7 5 . . . . . . Disable Machine 240 | . . . 30 30 . . . . . . 180 . Anti-Garrison Action 200 | . . . . . . . . . . . 200 . Destroy Structure 210 | . . . 40 . 3 1 . . . . 166 . Advance Influence 300 | . . . . . . . . . . . 300 . Lose Combat Pursuer 390 | . 15 . . . . . 90 75 . 15 45 150 Influence Decreases 3356 | . 155 15 321 346 20 23 380 404 16 186 730 760 Entered New Map 518 | . . 8 . 107 . . . 9 16 . . 378 Time Decay 2296 | . 145 7 236 204 20 23 300 343 . 186 610 222 Lost Part 522 | . 10 . 85 35 . . 80 52 . . 100 160 Lost Ally 20 | . . . . . . . . . . . 20 . Squads Dispatched 14 | . 2 . 2 1 . . . . . . 9 . Investigation 3 | . 2 . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . 3 . Reinforcement 6 | . . . 2 1 . . . . . . 3 . Assault 2 | . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Distress Signals 10 | . 2 . 2 . 3 . . . . 1 2 . Communications Jammed 1 | . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . Times Spotted 176 | . 10 4 28 11 6 5 16 19 . 7 43 27 Peak Tracking Total 13 | . 4 2 8 4 2 2 4 4 . 4 5 13 Tactical Retreats 12 | . 1 . . . . . 2 2 . 1 4 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Traps Triggered 3 | . 1 . . . . . . . . . 2 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Machines Disabled 16 | . . . 2 2 . . . . . . 12 . Max in Single Turn 1 | . . . 1 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Machines Accessed 33 | . 3 . 4 1 12 2 . 3 4 . 3 1 Terminals 12 | . 2 . 2 . 5 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 10 | . 1 . 1 1 6 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 82 | . 5 . 10 1 26 3 . 6 27 . 3 1 Successful 57 | . 1 . 8 1 10 2 . 6 27 . 1 1 Failed 25 | . 4 . 2 . 16 1 . . . . 2 . Catastrophic 7 | . 2 . . . 3 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . 1 . . . . . . 3 . Terminals 22 | . 4 . 6 . 9 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 20 | . 1 . 1 1 15 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 44 | . . . 5 . 4 1 . 6 27 . . 1 Record 19 | . . . 4 . . . . 4 11 . . . Part Schematic 10 | . . . . . 1 . . . 9 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . Open Door 3 | . . . . . . . . 2 . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 1 6 1 . . . . . . Report Inventory 7 | . 1 . 1 1 4 . . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 1 8 2 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . 9 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . Total Orders 3 | . . . . . . 3 . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . RETURN 2 | . . . . . . 2 . . . . . . Ally Attacks 29 | . . . . . . . . . . 17 12 . Total Damage 1204 | . . . . . . . . . . 589 615 . Kills 4 | . . . . . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 4900 | . . . 469 526 240 . 1148 221 74 871 1351 . Traps 3121 | . . . 469 526 240 . . 200 74 871 741 . Jamming 1169 | . . . . . . . 1148 21 . . . . ECM 943 | . . . . . . . . . . . 943 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 2 . 2 . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Turns Passed 11255 | 43 397 482 798 526 1941 677 1492 1500 74 871 1980 474 Spaces Moved 7308 | 30 245 343 377 243 1456 259 789 994 87 794 1227 464 Core 14 | 3 . . . 11 . . . . . . . . Treads 2135 | . . . . . . 63 . 569 87 794 596 26 Legs 4084 | 27 245 343 377 232 1456 64 658 425 . . 257 . Wheels 263 | . . . . . . 132 131 . . . . . Hover 504 | . . . . . . . . . . . 374 130 Flight 308 | . . . . . . . . . . . . 308 Fastest Speed 50 | 50 120 120 120 110 110 120 86 86 86 86 93 64 Average Speed 121 | 113 120 120 129 135 120 165 161 133 86 94 114 65 Slowest Speed 350 | 120 120 120 190 350 180 235 172 215 86 129 192 93 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 32 30 30 28 94 8 82 87 70 92 26 53 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 12 | . . . . . . . 6 3 . 3 . . Spaces Dug 2 | . . . . . 1 1 . . . . . . Terrain Destroyed 106 | . . . 37 . 1 1 . . . . 66 1 Melee 2 | . . . . . 1 1 . . . . . . Projectile 37 | . . . . . . . . . . . 36 1 AOE 67 | . . . 37 . . . . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Total 8812 | 39 301 387 570 381 1599 451 895 1104 86 864 1590 545 Wait 683 | . 16 26 48 80 71 153 27 32 . 16 192 22 Move 7296 | 29 244 342 376 242 1455 258 788 993 86 793 1226 464 Hop . | . . . . . . . . . . . . . Pick Up 77 | 5 9 2 21 4 11 1 3 6 . 2 12 1 Fast Attach 19 | . . . . 6 3 3 . 2 . . 5 . Attach 69 | 5 5 1 18 4 9 1 3 6 . 3 9 5 Detach 7 | . . . . . 1 . . . . 3 3 . Swap 17 | . . 1 5 . 3 2 2 2 . . 2 . Drop 43 | . 1 1 9 5 11 5 . 3 . . 8 . Fire 536 | . 26 14 93 38 24 27 72 24 . 43 133 42 Melee 57 | . . . . 1 4 1 . 36 . 4 . 11 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . 1 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Entered Subcaves 443 | -10/Subcaves | Learned Materials emergency access door positions 913 | -10/Subcaves | Discovered new exit (range 9) 914 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 917 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 923 | -10/Subcaves | Entered Materials 923 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1143 | -8/Materials | Repaired Battle Rifle 1387 | -8/Materials | Build established: Scavenger-Mutant 1594 | -8/Materials | Discovered new exit (range 16) 1613 | -8/Materials | Lost 7 parts (2p3n1u1w) 1632 | -8/Materials | Destroyed 9 combat bots 1721 | -8/Materials | Entered Storage 1763 | -8/Storage | Core integrity fell below 50% 2051 | -8/Storage | Build established: Mutant 2243 | -8/Storage | Used back door to open Recycling access 2243 | -8/Storage | Discovered new exit (range 5) 2247 | -8/Storage | Entered Recycling 2248 | -8/Recycling | Met a Zionite searching for Scraptown 2393 | -8/Recycling | Core integrity fell below 20% 2586 | -8/Recycling | Build established: Scavenger-Mutant 3082 | -8/Recycling | Discovered new exit (range 16) 3467 | -8/Recycling | Entered Scraplab 3479 | -8/Recycling | Found Prototype Device 3479 | -8/Recycling | Identified Scrap Engine 4188 | -8/Recycling | Entered Factory 4188 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4733 | -6/Factory | Discovered new exit (range 39) 4865 | -6/Factory | Entered Lower Caves 4902 | -6/Lower Caves | Lost 3 parts (2p1u) 4960 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5354 | -6/Lower Caves | Build established: Construct 5746 | -6/Lower Caves | Identified exit to Lower Caves 6313 | -6/Lower Caves | Learned Factory emergency access door positions 6357 | -6/Lower Caves | Entered another Lower Caves area 6460 | -6/Lower Caves | Discovered new exit (range 7) 6644 | -6/Lower Caves | Build established: Mutant 6678 | -6/Lower Caves | Encountered a Warlord checkpoint 7324 | -6/Lower Caves | Learned 4 Factory zone layouts 7455 | -6/Lower Caves | Entered an active Warlord outpost 7467 | -6/Lower Caves | Identified exit to Data Miner 7475 | -6/Lower Caves | Learned Extension trap positions 7475 | -6/Lower Caves | Learned Armory terminal intel 7614 | -6/Lower Caves | Core integrity fell below 50% 7673 | -6/Lower Caves | Lost 4 parts (1p1n2u) 7857 | -6/Lower Caves | Entered Data Miner 7857 | -6/Data Miner | Discovered new exit (range 6) 7874 | -6/Data Miner | Met Data Miner 7889 | -6/Data Miner | Learned location of Section 7 (-2) 7889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7906 | -6/Data Miner | Received God Mode back door access code from Data Miner 7931 | -6/Data Miner | Entered Proximity Caves 7982 | -5/Proximity Caves | Build established: Derelict-Construct 8020 | -5/Proximity Caves | Learned Factory terminal intel 8057 | -5/Proximity Caves | Learned Factory terminal intel 8154 | -5/Proximity Caves | Spotter reported a threat 8207 | -5/Proximity Caves | Spotter reported a threat 8262 | -5/Proximity Caves | Spotted B-75 Beast 8283 | -5/Proximity Caves | Escorted by Enhanced Grunt 8297 | -5/Proximity Caves | Allies destroyed B-75 Beast 8324 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 8660 | -5/Proximity Caves | Build established: Construct 8794 | -5/Proximity Caves | Discovered new exit (range 5) 8802 | -5/Proximity Caves | Entered Factory 8802 | -5/Factory | Accompanied by 1 ally 8802 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8805 | -5/Factory | Loaded intel: 26 terminal locations 9106 | -5/Factory | Build established: Mutant 9420 | -5/Factory | Build established: Construct 10302 | -5/Factory | First assault squad dispatched 10488 | -5/Factory | Lost 4 parts (1p3w) 10720 | -5/Factory | Discovered new exit (range 16) 10782 | -5/Factory | Entered Upper Caves 11115 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11153 | -5/Upper Caves | Core integrity fell below 50% 11244 | -5/Upper Caves | System corruption reached 10% 11256 | -5/Upper Caves | Self-destructed Last Messages --------------- (Impale). 11250_ B-60 Warrior destroyed. 11251_ Arm. Scrap Engine consumes Rnf. Fission Core. 11251_ System corrupted: IFF burst signal emitted. 11251_ Imp. Heat Sink destroyed. 11251_ System corrupted by crushing effect (+1). 11253_ Flying VTOL-Antigrav Exoskeleton destroyed. 11253_ Flying VTOL-Antigrav Exoskeleton core remains intact and functional. 11254_ Flying VTOL-Antigrav Exoskeleton destroyed. 11254_ Arm. Scrap Engine suffers catastophic network destabilization. 11254_ Scrap Engine core remains intact and functional. 11254_ System corrupted by crushing effect (+2). 11254_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????######?????## #???????? | | ????????????????????????## ####### #???????? | | ????????????????????????# #?????????? | | ????????????????????????##### ##?######## | | ????????????????????????????## ### | | ?????????????????????????????## ## | | ?????????????????????#######??# ##### | | ?????????????????????#gg #?## ##?? | | ?????????????????????#!g ### #?? | | ?????????????????????# b @ ## ## ###?? | | ?????????????????????##Y%### #### ###?##? | | ??????????????????###?#gX## ##??# #??# ## | | ?????????????????## ### ## ##???# ### # | | ?????????????????# ### % ###??# | | ?????????????????# # ### #### | | ??????????????????# ## | | ??????????????????## | | ???????????????????## | | ????????????????????##### # | | ????????????????????????### ### ### | | ??????????????????????????## ###?# ##?? | | ??????????????????????####### ##???## #??? | | ???????????????????#### %#### % #?????###??? | | ??????????????????## #??????????? | | ??????????????????# % %* ##??????????? | | ??????????????????# ##### ##???????????? | | ??????????????????# ##??# ####??????##??? | | ??????????????????### %% #??# ##?? ##### ??? | | ????????????????????## ##??# #????? ?? | | ?????????????????????# #???# ## #???????? #? | | ?????????????????????# #???##?# #??????????# # | | ????????????????????## #??????# ???????????# | | ????????????????????#" #?????? ??????????# | | ????????????????????## #?????? ??????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 38 Energy Capacity 1159 Matter Stores 550 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 EM Shielding 3 Armor Coverage 800 Resistance: TH 25 Evasion (%) 57 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Kinecellerator | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Battle Rifle | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisNeutrinoArchive Manual? 0 Play Time 01:32:04 Cumulative 45.0 hours Start 2025.05.24 @ 08:31:45 End 2025.05.25 @ 09:47:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987466b4-0dd2-42ca-bcc0-216457c7c3d5