Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 17:23:57 Player: Omewes Result: Destroyed by as-70582 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (3691) 3691 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 9216 Bonus ------- High Alert Combat Kills 190 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 1062/1100 System Corruption 0% Temperature Cool (174) Movement Core (600) Ox11 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Large Storage Unit Zionite Biocell > --- WEAPON (4) ------- Zionite Laser-S Zionite Laser-S > --- INVENTORY (10) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Surveybot 24 Scanner Zionite Laser-S Chainsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Large Storage Unit Zionite Biocell Improved Maneuvering Thrusters Zionite Light Carapace > --- WEAPON ----------- Makeshift Laser Zionite Laser-S Zionite Phaser-S Chainsword > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Light Treads Light Treads Light Treads Light Treads Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Phase Shifter Zionite Weapon Casing Proton Missile Launcher Proton Missile Launcher [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Proton Missile Launcher Special Weapon AD-0RF's Magmablaster Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 163 | 6 1 5 3 2 20 14 8 1 9 41 53 Power 16 | 1 . 1 . 1 2 1 1 . . 3 6 Engine 9 | 1 . 1 . 1 2 1 1 . . 2 . Core 2 | . . . . . . . . . . 1 1 Reactor 5 | . . . . . . . . . . . 5 Propulsion 37 | 2 . 1 1 . 4 3 2 . 2 9 13 Treads 28 | . . . . . 4 3 2 . 2 9 8 Leg 4 | 2 . 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 52 | 1 1 . 2 . 10 4 1 . 5 10 18 Device 22 | . . . . . 3 3 1 . 3 6 6 Storage 16 | 1 . . 2 . 5 1 . . 1 2 4 Processor 3 | . . . . . 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 11 | . 1 . . . 1 . . . 1 1 7 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 . 3 . 1 4 6 4 1 2 19 16 Energy Gun 12 | . . . . . 3 . . . . . 9 Energy Cannon 3 | . . . . 1 . 2 . . . . . Ballistic Gun 23 | 2 . 3 . . . 4 2 1 2 8 1 Ballistic Cannon 5 | . . . . . 1 . . . . 3 1 Launcher 9 | . . . . . . . . . . 6 3 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . . . . 1 9 Parts Lost 48 | . . 4 . 5 1 3 . . 1 15 19 Power 8 | . . 1 . 2 1 . . . . 3 1 Propulsion 9 | . . . . 1 . . . . . 2 6 Utility 6 | . . . . . . 1 . . . 2 3 Weapon 25 | . . 3 . 2 . 2 . . 1 8 9 Highest Loss Streak 8 | . . 3 . 5 1 2 . . 1 8 6 Average Slot Usage (%) 93 | . 87 91 99 62 88 98 97 100 88 94 98 Engine 6 | . 14 13 14 8 8 8 7 7 7 1 . Core 1 | . . . . . . . . . . 5 1 Reactor 1 | . . . . . . . . . . . 5 Treads 19 | . . . . . 22 27 22 23 23 22 20 Leg 4 | . 28 28 28 17 . . . . . . . Device 8 | . . . . . 8 9 14 15 6 12 7 Storage 20 | . 14 14 15 17 17 22 23 23 16 21 23 Protection 3 | . 1 14 11 . 4 3 . . 3 . 4 Energy Gun 7 | . . . . . 19 11 . . . . 20 Ballistic Gun 13 | . 28 20 28 17 . 13 26 29 30 7 . Ballistic Cannon 1 | . . . . . 3 . . . . 4 1 Launcher 1 | . . . . . . . . . . 5 3 Slashing Weapon 1 | . . . . . . . 1 . . 4 2 Naked Turns 120 | . . . . 117 3 . . . . . . Heaviest Build 134 | 11 14 14 21 21 54 72 77 77 133 134 90 Greatest Support 84 | 20 20 20 20 20 62 62 60 60 68 84 76 Greatest Overweight (x) 4 | . . . 1 2 1 1 1 1 2 4 3 Average Overweight (x) . | . . . . . . . 1 1 1 1 . Largest Inventory Capacity 42 | 6 6 6 12 12 16 22 22 22 42 30 22 Average Capacity 18 | 5 6 6 6 9 13 19 22 22 28 23 21 Most Carried 30 | 1 4 5 6 5 16 22 22 22 29 30 22 Average Carried 16 | . 2 3 4 4 9 19 22 21 26 21 19 Final Capacity 30 | 6 6 6 12 4 16 22 22 22 30 22 10 Final Carried 29 | 1 4 4 4 3 16 22 22 22 29 22 9 Class Distribution -------------------- 25% | Hauler-Gunner 23% | Mutant 21% | Scavenger-Mutant 8% | Tank 6% | Scavenger-Tank 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Matter Collected 2903 | 209 100 72 . 46 318 240 67 160 472 821 398 Remotely . | . . . . . . . . . . . . Salvage Created 4530 | . 312 121 . 46 879 952 67 180 763 848 362 Parts 264 | . 21 12 . 3 55 54 3 14 26 54 22 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 12 26 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 84 | . 5 5 . 1 19 20 1 5 14 7 7 Melee 1 | . . . . . . . . . . 1 . Guns 64 | . 5 5 . 1 15 15 1 5 14 1 2 Cannons 5 | . . . . . 2 . . . . 3 . AOE 8 | . . . . . 2 3 . . . . 3 Classes Destroyed 16 | . 4 . . . 3 2 . 1 . 5 1 Worker 2 | . 2 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 2 | . 2 . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 20 | . 4 3 . . 6 3 . 3 1 . . Grunt 31 | . 1 2 . 1 7 11 . . 9 . . Brawler 3 | . . . . . . 1 . . 2 . . Sentry 12 | . . . . . 6 4 1 . 1 . . Hunter 3 | . . . . . . 1 . 1 1 . . Programmer 1 | . . . . . . . . 1 . . . Zionite 32 | . . . . . . . . . . 32 . Z-Light 7 | . . . . . . . . . . . 7 Butcher 1 | . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 3 . 1 4 8 1 3 5 7 3 Combat Bots Only 8 | . 2 3 . 1 4 8 1 3 5 2 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 1 2 2 3 2 Gunslinging 1 | . . . . . 1 . . 1 1 . . Exploded 3 | . . . . . 2 3 . . . . 2 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 2 . AD-0RF (-7/Zion) Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Damage Taken 9380 | . 281 367 . 437 490 1022 19 238 773 2815 2938 Core 1035 | . 33 18 . 101 64 118 . 30 83 140 448 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 39 . 66 . . . . . Volleys Fired 280 | . 26 27 . 9 44 34 1 8 22 85 24 Largest 4 | . 2 2 . 2 3 3 4 4 4 4 4 Hottest 240 | . 40 40 . 76 155 168 107 107 107 220 240 Shots Fired 622 | . 52 36 . 18 94 90 4 30 88 162 48 Gun 506 | . 52 36 . 16 76 87 4 30 88 80 37 Cannon 61 | . . . . 2 18 3 . . . 37 1 Launcher 13 | . . . . . . . . . . 6 7 Special 42 | . . . . . . . . . . 39 3 Kinetic 385 | . 52 36 . 16 18 21 4 30 88 117 3 Thermal 114 | . . . . . 24 23 . . . 39 28 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic 111 | . . . . 2 52 46 . . . 6 5 Phasic 10 | . . . . . . . . . . . 10 Robot Hit Streak 31 | . 7 9 . 5 18 20 16 7 13 31 14 Robot Miss Streak 14 | . 3 3 . 3 14 5 1 6 6 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . . . . 1 2 . 1 5 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 . . Shots Hit Robots 474 | . 34 24 . 11 69 77 4 26 78 121 30 Core Hits 303 | . 17 12 . 5 48 50 7 18 66 64 16 Critical Hits 5 | . 1 1 . . 1 1 . . 1 . . Critical Kills 3 | . 1 1 . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . Melee Attacks 4 | . . . . . . . 2 . . 1 1 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . 2 . . 1 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9524 | . 291 181 . 119 1278 1693 109 399 1126 3194 1134 Guns 5906 | . 285 175 . 76 842 1342 109 399 1126 1022 530 Cannons 1001 | . . . . 25 264 53 . . . 636 23 Explosions 1239 | . . . . . 172 298 . . . 306 463 Melee 22 | . . . . . . . . . . 22 . Ramming 30 | . 6 6 . 18 . . . . . . . Kinetic 4567 | . 285 175 . 76 264 431 109 399 1126 1658 44 Thermal 2438 | . . . . . 284 493 . . . 1298 363 Explosive 284 | . . . . . . . . . . . 284 Electromagnetic 1919 | . . . . 25 730 769 . . . 216 179 Impact . | . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . 22 . Piercing . | . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . 264 Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 66 | . . . . . 60 6 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 66 | . . . . . 60 6 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . 6 . . . . 5 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . 6 . . . . 5 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 142 | . . 2 . 7 45 53 . . . 35 . Shots 4 | . . . . . 1 1 . . . 2 . Rammed 9 | . . 4 . 4 1 . . . . . . Targets Rammed 13 | . 2 5 . 5 1 . . . . . . Kicked 4 | . 2 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 508 | . 6 48 . 52 360 261 36 55 299 508 216 Average Temperature 97 | . 5 17 . 17 90 73 21 28 118 127 99 Received Heat Transfer 3861 | . 24 126 . 213 198 324 . . 264 1992 720 Effects 14 | . . . . . 3 1 . . 1 9 . Shutdowns 4 | . . . . . . . . . . 4 . Energy Bleed 5 | . . . . . . . . . 1 4 . Interference 4 | . . . . . 3 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . 2 . . . . 1 Parts Fried 8 | . . . . . 2 4 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . 2 1 Parts Melted 21 | . . . . . . . . . . 18 3 Heat Transferred 9230 | . . . . . 372 657 . . . 7000 1201 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 2 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Peak Influence 826 | . 184 151 . 30 340 826 520 . . . . Average Influence 295 | . 83 85 . 7 127 594 420 . . . . Maximum Alert Level 3 | . . . . . 1 3 2 . . . . Low Security (%) 48 | 100 100 100 . 100 74 . . . . . . Level 1 12 | . . . . . 25 7 30 . . . . Level 2 29 | . . . . . . 63 69 . . . . Level 3 9 | . . . . . . 28 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . . . . . . Investigation 2 | . 1 . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 174 | . 12 5 . 16 28 22 3 6 14 58 10 Peak Tracking Total 13 | . 5 3 . 13 5 6 2 4 4 7 6 Tactical Retreats 24 | . 3 . . 3 2 . . 1 . 15 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Traps Triggered 14 | . 2 . . . 1 11 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Disabled 3 | . . . . . 2 . . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Accessed 12 | . 3 . 4 . 3 . 2 . . . . Terminals 6 | . 3 . . . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 18 | . 5 . 4 . 4 . 5 . . . . Successful 11 | . 2 . 4 . 2 . 3 . . . . Failed 7 | . 3 . . . 2 . 2 . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 1 . . . . . 2 . . 4 . Terminals 10 | . 5 . . . 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 8 | . 2 . 4 . 1 . 1 . . . . Record 4 | . . . 4 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 19 | . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Turns Passed 8909 | 62 290 629 330 329 927 1312 577 407 757 1624 1665 Spaces Moved 4639 | 46 172 450 264 335 453 646 289 205 329 628 822 Core 221 | 3 . . . 214 4 . . . . . . Treads 3263 | . . . . . 449 646 289 205 329 628 717 Legs 1050 | 43 172 450 264 121 . . . . . . . Wheels . | . . . . . . . . . . . . Hover 105 | . . . . . . . . . . . 105 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 158 183 183 183 160 52 Average Speed 160 | 115 120 120 122 86 155 173 183 183 198 195 172 Slowest Speed 310 | 120 120 120 150 180 165 183 183 183 203 250 310 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 38 70 61 72 37 66 7 38 53 52 72 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . 1 3 1 . Spaces Dug 3 | . . . . . . . 2 . . . 1 Terrain Destroyed 28 | . . . . . 11 3 2 . . 4 8 Melee 3 | . . . . . . . 2 . . . 1 Projectile 7 | . . . . . . . . . . 4 3 AOE 18 | . . . . . 11 3 . . . . 4 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total 5588 | 52 213 508 269 360 595 772 330 218 382 853 1036 Wait 262 | . 10 20 . 5 44 33 27 1 11 54 57 Move 4629 | 45 171 449 263 334 453 645 288 204 328 627 822 Hop . | . . . . . . . . . . . . Pick Up 112 | 1 3 2 . 3 21 18 1 2 6 24 31 Fast Attach 45 | 6 1 1 1 . 10 3 3 . 1 8 11 Attach 59 | . . 3 . 2 4 5 . . 4 19 22 Detach 30 | . . . 1 . 1 1 . . 5 9 13 Swap 60 | . . 1 2 . 7 6 5 1 4 14 20 Drop 80 | . . . 2 2 10 13 3 2 1 12 35 Fire 280 | . 26 27 . 9 44 34 1 8 22 85 24 Melee 4 | . . . . . . . 2 . . 1 1 Ram 4 | . . . . 4 . . . . . . . Kick 8 | . 2 5 . 1 . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 14 | . . . . . . 14 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 354 | -10/Mines | Learned location of Storage (-9) 427 | -10/Mines | Met a Derelict bent on vengeance 429 | -10/Mines | Discovered new exit (range 10) 432 | -10/Mines | Lost 3 parts (1p2w) 580 | -10/Mines | Discovered new exit (range 5) 972 | -10/Mines | Learned location of Mines (-9) 977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 977 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Entered Exiles 982 | -10/Exiles | Found Exiles lab abandoned 1297 | -10/Exiles | Discovered new exit (range 10) 1312 | -10/Exiles | Entered Mines 1524 | -9/Mines | Released all parts (4) 1554 | -9/Mines | Lost 5 parts (2p1n2w) 1592 | -9/Mines | Assembled infested the area 1597 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1602 | -9/Mines | Found a hidden stash of uninstalled traps 1609 | -9/Mines | Core integrity fell below 50% 1640 | -9/Mines | Discovered new exit (range 3) 1641 | -9/Mines | Entered Materials 1641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2483 | -8/Materials | Garrison activated, responded to threat 2544 | -8/Materials | Build established: Tank 2568 | -8/Materials | Identified exit to Garrison 2568 | -8/Materials | Entered Garrison 2638 | -8/Garrison | Triggered checkpoint 2670 | -8/Garrison | Triggered checkpoint 2684 | -8/Garrison | Destroyed 8 combat bots 2750 | -8/Garrison | Triggered checkpoint 2798 | -8/Garrison | Discovered new exit (range 15) 2950 | -8/Garrison | Triggered checkpoint 3063 | -8/Garrison | Discovered new exit (range 10) 3466 | -8/Garrison | Build established: Hauler-Gunner 3760 | -8/Garrison | Triggered checkpoint 3840 | -8/Garrison | Discovered new exit (range 14) 3873 | -8/Garrison | Installed Relay Interface Framework 3880 | -8/Garrison | Entered Factory 3880 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4053 | -7/Factory | Repaired Arm. Treads 4294 | -7/Factory | Identified exit to Lower Caves 4457 | -7/Factory | Entered Lower Caves 4833 | -7/Lower Caves | Discovered new exit (range 13) 4839 | -7/Lower Caves | Encountered a Warlord checkpoint 4855 | -7/Lower Caves | Learned location of Zion (-7) 4864 | -7/Lower Caves | Entered another Lower Caves area 5049 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5308 | -7/Lower Caves | Build established: Hauler-Tank 5607 | -7/Lower Caves | Discovered new exit (range 5) 5621 | -7/Lower Caves | Entered Zion 5684 | -7/Zion | Build established: Hauler-Gunner 5803 | -7/Zion | Discovered new exit (range 15) 5920 | -7/Zion | RIF detected upon attempting to enter Zion 5920 | -7/Zion | Attacked by Zionites 5920 | -7/Zion | Spotted TO-0EY(B) 5920 | -7/Zion | Spotted OR-7UX(B) 5945 | -7/Zion | Destroyed TO-0EY(B) 5960 | -7/Zion | Destroyed OR-7UX(B) 5990 | -7/Zion | Lost 8 parts (2p1n2u3w) 6042 | -7/Zion | AD-0RF came to Zion's defense 6128 | -7/Zion | Destroyed AD-0RF 6141 | -7/Zion | Lost 5 parts (1p4w) 6251 | -7/Zion | Found Prototype Special Weapon 6263 | -7/Zion | Identified AD-0RF's Magmablaster 6382 | -7/Zion | Build established: Scavenger-Mutant 6552 | -7/Zion | Destroyed Imprinter 6561 | -7/Zion | Extracted access codes from Imprinter's data core 6639 | -7/Zion | Learned Factory machine intel 6947 | -7/Zion | Opened final containment barrier to the Deep Caves 7239 | -7/Zion | Discovered new exit (range 3) 7239 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7245 | -7/Zion | Entered Deep Caves 7452 | -7/Deep Caves | Z-Facility disabled 7479 | -7/Deep Caves | Core integrity fell below 50% 7519 | -7/Deep Caves | Lost 6 parts (1p2n3w) 7557 | -7/Deep Caves | Found Prototype Protection 7561 | -7/Deep Caves | Identified Zio. Weapon Casing 7689 | -7/Deep Caves | Lost 3 parts (1u2w) 7691 | -7/Deep Caves | Found Zio. Weapon Casing 8089 | -7/Deep Caves | Found Prototype Protection 8089 | -7/Deep Caves | Identified Zio. Heavy Carapace 8122 | -7/Deep Caves | Found Zio. Weapon Casing 8492 | -7/Deep Caves | Build established: Scavenger-Tank 8549 | -7/Deep Caves | Found Surveybot 24 Scanner 8608 | -7/Deep Caves | Found Surveybot 24 Chip 8615 | -7/Deep Caves | Discovered new exit (range 19) 8856 | -7/Deep Caves | Spotted as-70582 8868 | -7/Deep Caves | Core integrity fell below 20% 8902 | -7/Deep Caves | Lost 5 parts (2n1u2w) 8910 | -7/Deep Caves | Destroyed by as-70582 with Assembled Focal Cannon Last Messages --------------- 08205_ Dropped Zio. Light DM Reactor. 08207_ Acquired Zio. Light DM Reactor. 08544_ Surveybot 24 destroyed. 08549_ Acquired Surveybot 24 Scanner. 08550_ Acquired 20 matter. 08608_ Dropped Imp. Maneuvering Thrusters. 08608_ Acquired Surveybot 24 Chip. 08615_ EXIT=FOUND 08801_ Discarded Surveybot 24 Chip. 08857_ as-70582: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08861_ Zio. Weapon Casing destroyed. 08864_ Zio. Phaser-S destroyed. 08867_ Lgt. Treads destroyed. 08871_ Zio. Laser-S destroyed. 08877_ Dropped Lrg. Storage Unit. 08904_ Lgt. Treads destroyed. 08907_ Zio. Phaser-S destroyed. 08907_ Lgt. Treads destroyed. 08910_ Zio. Phaser-S destroyed. 08910_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | ??? ? # ########## ##### #" ####### | | ??? ####### ###### ##! ####### | | ????? ########### ###### ###### | | ??? ? ############ ####### ######### | | ??? ?? ############## ################# | | ??? ############ #### ########## # | | ????? ############### ### ######## ## | | ???? ### ########### ######## ## | | ????? ### ########### ### ###### ## | | ????? # ######## ### ##### ## | | ????? ######### #### #### ## | | ????? ######## ####### ## | | ????? ###### ###### ## # | | ???? ######## ##### ########## # | | ???? ######## #### ########### # | | ??? ####### ## ######### | | ??? = ####### ##### | | ?? == ####### ####< # ## | | ?? !!! ######## #"######## | | ?? ! ######### ######### | | ? * * * ########## ######### | | ?? ########### ######### | | ? ############ ######### | | ? ] ########### ######## | | ? ] ########## ####### | | ? = #####@=] ####### | | = ####!]! # | | G== | | ?" ] = | | = | | " ##;## ### | | ? ##### ## ###### | | ? ###### #### ######## | | ?? # # ###### ########### ######## | | ?? #### ## ## #################### ######## | | ?? ###### ## ################################### | | ?? ##### ################################### | | ???############################################### | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 64 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilAssaultDrive Manual? 0 Play Time 01:12:32 Cumulative 192.3 hours Start 2020.04.08 @ 16:06:07 End 2020.04.08 @ 17:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/1/1/0/2/1 Lore% 75 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 28b36cfa-2a66-4f27-a966-24119f2f8d17