Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 22:25:03 Player: charson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (237) 237 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2387 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Advanced Visual Processing Unit Faulty Experimental Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Wheel Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Plasma Cutter Heavy Flail > --- INVENTORY -------- Heat Sink Advanced Visual Processing Unit Experimental Sensor Array Improved Medium Armor Plating Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Plasma Cutter Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 37 | 4 3 . 8 8 14 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 1 4 2 Treads 4 | 2 . . . 2 . Leg . | . . . . . . Wheel 2 | . . . 1 1 . Hover . | . . . . . . Flight 3 | . . . . 1 2 Utility 10 | . 2 . 2 2 4 Device 3 | . 1 . . 1 1 Storage . | . . . . . . Processor 4 | . 1 . 2 . 1 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 17 | 1 1 . 5 2 8 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon 8 | . 1 . 4 1 2 Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 6 . 11 Power . | . . . . . . Propulsion 7 | . . . 2 . 5 Utility 3 | . . . 1 . 2 Weapon 7 | . . . 3 . 4 Highest Loss Streak 8 | . . . 4 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 58 | . 52 71 61 55 53 Treads 17 | . 28 28 21 7 9 Wheel 3 | . . . 2 6 4 Flight 1 | . . . . 3 5 Device 8 | . 10 14 8 4 6 Processor 16 | . 7 14 15 22 18 Ballistic Gun 2 | . 5 . 4 . . Special Weapon 8 | . . 14 9 11 7 Naked Turns . | . . . . . . Heaviest Build 11 | 3 3 2 3 2 11 Greatest Support 20 | 20 3 3 3 20 5 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 3 Class Distribution -------------------- 77% | Mutant 22% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 459 | 189 . 81 15 127 47 Remotely . | . . . . . . Salvage Created 197 | . . . 45 . 152 Parts 22 | . . 1 7 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 5 | . . . . . 5 AOE 5 | . . . . . 5 Classes Destroyed 7 | . . 1 2 . 4 Worker 1 | . . . . . 1 Builder 1 | . . 1 . . . Mechanic 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 2 | . . . . . 2 Grunt 1 | . . . . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 3 | . . 1 1 . 3 Combat Bots Only 2 | . . . . . 2 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2110 | . 272 107 435 . 1296 Core 878 | . 90 59 171 . 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . 40 . 57 . Volleys Fired 26 | . . 2 12 5 7 Largest 2 | . . 1 2 1 1 Hottest 100 | . . 100 100 20 39 Shots Fired 31 | . . 2 17 5 7 Gun 4 | . . . 4 . . Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special 20 | . . 2 13 5 . Kinetic 4 | . . . 4 . . Thermal 20 | . . 2 13 5 . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . 1 5 1 2 Robot Miss Streak 3 | . . . 1 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 17 | . . 1 12 1 3 Core Hits 19 | . . 1 5 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 756 | . . 24 145 12 575 Guns 37 | . . . 37 . . Cannons . | . . . . . . Explosions 574 | . . . . . 574 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 37 | . . . 37 . . Thermal 144 | . . 24 108 12 . Explosive 574 | . . . . . 574 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 53 | . . . . . 53 Projectiles . | . . . . . . Explosions 53 | . . . . . 53 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 5 | . . . . . 5 Average Temperature 4 | . . . . . 4 Received Heat Transfer 672 | . 12 . 102 . 558 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 433 | . . 50 346 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 346 | . 133 102 164 50 346 Initial 51 | . . 51 39 5 19 Average 70 | . 39 76 72 38 116 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 66 Level 1 7 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 2 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 17 3 18 1 20 Peak Tracking Total 10 | . 9 3 8 3 10 Tactical Retreats 12 | . 3 1 4 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . 3 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 13 | . 3 . 5 1 4 Terminals 10 | . 3 . 3 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 39 | . 8 . 21 1 9 Successful 19 | . 5 . 11 1 2 Failed 20 | . 3 . 10 . 7 Catastrophic 5 | . . . 1 . 4 Database Lockouts . | . . . . . . Manual 20 | . 4 . 9 . 7 Terminals 33 | . 8 . 16 . 9 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 . 7 1 1 Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . Reprogram Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 2 . 1 Terminals 4 | . 1 . 2 . 1 Botnet 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 5 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1256 | 28 156 124 431 241 276 Spaces Moved 1678 | 30 293 175 472 370 338 Core 1342 | 28 293 175 472 250 124 Treads 3 | 2 . . . 1 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 333 | . . . . 119 214 Fastest Speed 40 | 50 50 50 50 40 40 Average Speed 52 | 57 50 50 50 47 67 Slowest Speed 200 | 160 50 50 50 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 71 53 29 60 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 98 | . . 1 . . 97 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 97 | . . . . . 97 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1974 | 38 303 204 632 426 371 Wait 202 | . . 27 135 33 7 Move 1664 | 29 292 174 471 369 329 Hop 4 | . . . . . 4 Pick Up 15 | 4 3 1 2 3 2 Fast Attach 28 | 4 3 . 6 7 8 Attach 5 | . . . . . 5 Detach 6 | 1 . . . 2 3 Swap 4 | . . . 2 1 1 Drop 18 | . 5 . 4 6 3 Fire 26 | . . 2 12 5 7 Melee 1 | . . . . . 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 29 | -11/Junkyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 15) 123 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Entered Mines 205 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 206 | -10/Mines | Found Prototype Device 213 | -10/Mines | Learned location of Zion (-6) 218 | -10/Mines | Core integrity fell below 50% 219 | -10/Mines | Learned Materials non-interactive machine intel 305 | -10/Mines | Discovered new exit (range 8) 308 | -10/Mines | Identified exit to Materials 309 | -10/Mines | Entered Materials 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Loaded intel: 41 non-interactive machine locations 317 | -9/Materials | Build established: Mutant 317 | -9/Materials | Identified Exp. Sensor Array 600 | -9/Materials | Discovered new exit (range 4) 602 | -9/Materials | Identified exit to Materials 613 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Entered Mines 760 | -9/Mines | Lost 4 parts (2n2w) 793 | -9/Mines | Learned location of Storage (-7) 841 | -9/Mines | Discovered exit to Materials (range 5) 849 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 888 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 975 | -9/Mines | Discovered exit to Materials (range 4) 981 | -9/Mines | Entered Materials 981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -8/Materials | Identified exit to Factory 1117 | -8/Materials | Discovered exit to Factory (range 8) 1135 | -8/Materials | Core integrity fell below 50% 1160 | -8/Materials | Lost 8 parts (4n1u3w) 1240 | -8/Materials | Core integrity fell below 20% 1257 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01181_ Acquired Lgt. Armor Plating. 01185_ Flight Unit destroyed. 01197_ W-25 Informer sends out distress signal. 01200_ Slammed into R-06 Scavenger. 01214_ Penetrated by Slug. 01220_ H-55 Commando destroyed. 01222_ G-47 Trooper destroyed. 01222_ W-25 Informer destroyed. 01228_ The unstable cave ceiling collapses. 01230_ Acquired 44 matter. 01230_ Critical hit (Burn: +37). 01235_ Hvy. Rocket Launcher destroyed. 01237_ Connecting with Terminal... >>Access(Branch) No branch access points found. 01237_ Connecting with Terminal... 01239_ Imp. Light Armor Plating destroyed. 01244_ The unstable cave ceiling collapses. 01249_ U-05 Engineer builds a Wall. 01250_ U-05 Engineer lays Concrete. 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T????????????????????????????????? | | #?????? ???????????????????????????????? | | ###### ###?????? ???????????????????????????????? | | ?????# #???????? #??????????????????????????????? | | ?????# #????????? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCryofiberAutocannon Manual? 0 Play Time 00:27:18 Cumulative 11.2 hours Start 2023.03.21 @ 19:42:35 End 2023.03.21 @ 22:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 22 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a73923c-0dd6-4edc-b7af-087c8c9b7c65