Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.06 @ 14:25:17 Player: bossic002 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (780) 780 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Advanced Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Sensor Array Advanced Signal Interpreter Particle Gun Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 7 9 7 17 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 5 5 Treads 2 | . . . 2 Leg 12 | 2 2 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 . 3 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 5 2 8 Energy Gun 9 | 2 3 1 3 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 27 | . 6 2 19 Power 3 | . 1 . 2 Propulsion 7 | . 1 . 6 Utility 3 | . . . 3 Weapon 14 | . 4 2 8 Highest Loss Streak 9 | . 4 1 9 Average Slot Usage (%) 90 | . 99 98 77 Engine 10 | . 14 11 6 Leg 28 | . 27 44 22 Device 13 | . 14 11 13 Storage 11 | . 14 11 9 Processor 3 | . . . 9 Energy Gun 12 | . 19 10 6 Ballistic Gun 6 | . 6 8 6 Launcher 1 | . 1 3 1 Naked Turns . | . . . . Heaviest Build 33 | 12 26 26 33 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | 1 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 7 | 2 8 9 6 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 10 2 Class Distribution -------------------- 68% | Mutant 19% | Scavenger-Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 612 | 270 99 . 243 Remotely . | . . . . Salvage Created 1084 | 195 249 79 561 Parts 80 | 20 16 5 39 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 8 2 8 Melee 1 | . . . 1 Guns 9 | . 5 1 3 AOE 8 | . 3 1 4 Classes Destroyed 10 | 3 3 . 4 Worker 3 | 2 . . 1 Builder 3 | . . . 3 Tunneler 4 | 4 . . . Recycler 2 | 1 . . 1 Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 9 | . 5 2 2 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 6 | 3 3 2 6 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 5 | 1 3 1 5 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3023 | . 662 385 1976 Core 750 | . 130 62 558 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 48 84 . Volleys Fired 103 | 8 48 11 36 Largest 2 | 2 2 2 2 Hottest 101 | 80 80 65 101 Shots Fired 179 | 16 86 19 58 Gun 171 | 16 85 19 51 Cannon . | . . . . Launcher 8 | . 1 . 7 Special . | . . . . Kinetic 66 | . 28 11 27 Thermal 65 | 16 30 2 17 Explosive 3 | . 1 . 2 Electromagnetic 45 | . 27 6 12 Robot Hit Streak 14 | 6 7 6 14 Robot Miss Streak 7 | 1 7 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | 11 46 17 48 Core Hits 59 | 8 16 5 30 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2195 | 121 730 207 1137 Guns 1280 | 121 522 175 462 Cannons . | . . . . Explosions 881 | . 208 28 645 Melee . | . . . . Ramming 34 | . . 4 30 Kinetic 411 | . 123 75 213 Thermal 646 | 121 207 49 269 Explosive 265 | . 172 . 93 Electromagnetic 839 | . 228 79 532 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Effects 15 | . . . 15 Message Errors 1 | . . . 1 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Targeting Errors 3 | . . . 3 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 86 | . . . 86 Projectiles . | . . . . Explosions 86 | . . . 86 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 321 | . . 33 288 Shots 10 | . . 1 9 Rammed 14 | . . . 14 Targets Rammed 16 | . . 1 15 Kicked 1 | . . 1 . Crushed 1 | . . . 1 Highest Temperature 237 | 72 158 61 237 Average Temperature 46 | 28 45 28 59 Received Heat Transfer 1176 | . 366 162 648 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1394 | 275 375 100 644 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 1 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 220 | 35 145 121 220 Initial 61 | . 22 61 46 Average 63 | 13 52 82 81 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 93 Level 1 2 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 10 9 20 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 4 4 10 Successful 12 | . 2 3 7 Failed 6 | . 2 1 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 4 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Patrol Status 1 | . . 1 . Transport Status 1 | . 1 . . Hauler Manifests 4 | . 1 2 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 1 | . . . 1 Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 2 | . . . 2 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1587 | 135 669 217 566 Spaces Moved 800 | 81 345 110 264 Core 30 | 9 . . 21 Treads 4 | . . . 4 Legs 766 | 72 345 110 239 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 117 141 120 147 Slowest Speed 350 | 120 150 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 36 17 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 20 1 21 Melee . | . . . . Projectile . | . . . . AOE 42 | . 20 1 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1096 | 101 449 179 367 Wait 98 | . 30 43 25 Move 798 | 80 344 110 264 Hop . | . . . . Pick Up 25 | 6 12 4 3 Fast Attach 13 | 7 2 . 4 Attach 18 | . 4 3 11 Detach . | . . . . Swap 9 | . 3 4 2 Drop 12 | . 6 4 2 Fire 103 | 8 48 11 36 Melee 5 | . . . 5 Ram 2 | . . . 2 Kick 5 | . . . 5 Crush 8 | . . . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 429 | -10/Materials | Lost 4 parts (1p1n2w) 680 | -10/Materials | Core integrity fell below 50% 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x2 993 | -9/Materials | Discovered new exit (range 16) 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Evolved 2 slots: Utility x2 1254 | -8/Materials | Garrison activated, responded to threat 1357 | -8/Materials | System corruption reached 10% 1389 | -8/Materials | Lost 9 parts (1p4n1u3w) 1494 | -8/Materials | Lost 7 parts (1p1n2u3w) 1556 | -8/Materials | Core integrity fell below 50% 1575 | -8/Materials | Core integrity fell below 20% 1588 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01567_ G-47 Trooper destroyed. 01568_ K-01 Serf collects debris. 01569_ Slammed into G-50 Soldier. 01570_ Acquired 11 matter. 01571_ K-01 Serf collects debris. 01572_ Acquired Lgt. Treads. 01574_ K-01 Serf collects debris. 01575_ Slammed into G-50 Soldier. 01576_ Acquired 11 matter. 01577_ Slammed into G-50 Soldier. 01578_ K-01 Serf collects debris. 01578_ Slammed into G-50 Soldier. 01579_ K-01 Serf collects debris. 01580_ Slammed into G-50 Soldier. 01581_ Lgt. Treads destroyed. 01582_ System corrupted: Substantial component data lost. 01582_ Slammed into G-50 Soldier. 01583_ K-01 Serf collects debris. 01586_ Slammed into G-50 Soldier. 01587_ K-01 Serf collects debris. 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""" # ###* """" #??# ##??????????????? | | ????????# ??# #??# """ #???????????????? | | ??????? # #######+######## """ #???????????????? | | ????????# # """ #???????????????? | | ????????# + #???????????????? | | ????????# """ """ # #???????????????? | | ????????###### """ """ ## "" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralPortableGravjet Manual? 0 Play Time 00:19:59 Cumulative 28.5 hours Start 2022.03.06 @ 14:06:17 End 2022.03.06 @ 14:25:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 141428ff-ddc8-4184-8e8b-6ffab4af3c8d