Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 01:43:32 Player: Mitsuru Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (3762) 3762 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1603) 1603 TOTAL SCORE: 12520 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 92 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -65 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Wheel KE Penetrator Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Mini Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Melee Analysis Suite Phase Shifter Phase Shifter Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Minigun KE Penetrator Plasma Sword > --- INVENTORY -------- Wheel Grenade Launcher Great Maul [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Guided EMP Blaster Impact Weapon Great Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Slots Evolved 16 | . . 2 . . . . 6 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . 1 1 . Utility 7 | . . 1 . . . . 3 . 1 . 1 1 Weapon 4 | . . 1 . . . . 1 . 1 . . 1 Parts Attached 121 | 6 3 19 23 11 . 2 6 12 28 2 9 . Power 13 | 1 1 4 1 2 . . 1 1 1 . 1 . Engine 10 | 1 . 4 1 2 . . 1 . 1 . . . Core 2 | . 1 . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 35 | 2 . 9 5 1 . 2 2 3 9 1 1 . Treads 24 | 2 . 9 5 1 . 2 2 3 . . . . Leg 5 | . . . . . . . . . 5 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 4 1 1 . Utility 28 | 1 2 1 2 1 . . 2 3 8 1 7 . Device 12 | . . 1 . . . . 1 1 4 . 5 . Storage 5 | 1 1 . 1 . . . . . 2 . . . Processor 4 | . 1 . . . . . 1 . . . 2 . Hackware 1 | . . . . . . . . . . 1 . . Protection 6 | . . . 1 1 . . . 2 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 . 5 15 7 . . 1 5 10 . . . Energy Gun 2 | . . . 2 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 34 | 2 . 5 9 5 . . 1 5 7 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . 3 2 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 4 . . . . 1 2 . 1 . Parts Lost 53 | . . 6 3 5 . . . 5 15 . 16 3 Power 5 | . . 1 1 1 . . . 1 . . 1 . Propulsion 15 | . . 1 2 . . . . 1 5 . 6 . Utility 17 | . . . . 1 . . . 1 5 . 8 2 Weapon 16 | . . 4 . 3 . . . 2 5 . 1 1 Highest Loss Streak 11 | . . 3 3 2 . . . 4 11 . 7 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 93 96 97 98 100 100 91 84 69 57 60 7 Engine 7 | . 2 9 10 10 11 11 6 1 1 5 2 . Core 1 | . 11 . . . . . . 4 3 . . . Treads 20 | . 28 20 21 22 22 22 26 25 14 . . . Flight 1 | . . . . . . . . . 3 26 18 . Device 4 | . . 11 10 . . . 5 4 8 10 15 . Storage 9 | . 14 11 11 11 11 11 6 6 3 . . . Processor 9 | . 8 11 11 11 11 11 12 11 3 . 6 2 Protection 5 | . . . . 10 11 11 6 3 3 . . . Ballistic Gun 27 | . 28 31 27 32 33 33 25 24 19 10 3 . Peak Build Rating 99 | 6 9 15 17 18 15 16 26 65 78 62 99 18 Average Rating 22 | 4 8 10 14 14 15 15 25 49 54 57 68 9 On Entrance 24 | . 6 9 15 14 15 15 16 26 65 52 62 18 Naked Turns 44 | . . . . . . . . . 15 . . 29 Heaviest Build 82 | 11 28 36 38 41 39 39 45 47 82 22 33 3 Greatest Support 83 | 40 40 40 40 40 40 43 83 83 83 30 36 3 Greatest Overweight (x) 9 | . . 9 . 1 . . . . 5 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 5 5 5 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 5 5 5 Most Carried 16 | 2 8 15 15 15 13 15 14 14 16 4 5 5 Average Carried 11 | 1 3 10 14 13 13 14 10 11 9 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 8 15 15 13 13 15 10 12 5 4 5 5 Class Distribution -------------------- 41% | Scavenger-Tank 22% | Scavenger-Skirmisher 16% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Assassin | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Matter Collected 3655 | 203 266 647 589 735 15 20 . 576 603 . 1 . Remotely . | . . . . . . . . . . . . . Salvage Created 4553 | . 433 1044 871 910 . . . 536 759 . . . Parts 283 | . 26 76 55 62 . . . 36 28 . . . Haulers Intercepted 3 | . 1 2 . . . . . . . . . . Recyclers Shooed 5 | . . 4 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Combat Hostiles Destroyed 102 | . 12 24 19 23 . . . 12 12 . . . Guns 102 | . 12 24 19 23 . . . 12 12 . . . Classes Destroyed 12 | . 4 5 1 . . . . 2 . . . . Worker 1 | . . 1 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Hauler 3 | . 1 2 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 6 | . 1 3 2 . . . . . . . . . Swarmer 28 | . 6 8 4 4 . . . 6 . . . . Grunt 47 | . 6 9 5 13 . . . 2 12 . . . Duelist 4 | . . 1 1 2 . . . . . . . . Sentry 20 | . . 6 9 4 . . . 1 . . . . Specialist 2 | . . . . . . . . 2 . . . . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 4 4 5 5 . . . 6 6 . . . Combat Bots Only 6 | . 4 4 5 5 . . . 6 6 . . . Max Kills in Single Turn 2 | . 2 2 2 2 . . . 2 2 . . . Gunslinging 1 | . 1 1 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Hostile Shots Fired 784 | . 45 88 86 81 . . . 86 147 4 138 109 Missed 242 | . 6 14 20 17 . . . 31 28 4 79 43 Damage Taken 9308 | . 480 925 856 776 . . . 1043 2397 . 1314 1517 Core 2837 | . 85 144 131 95 . . . 28 354 . 531 1469 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 70 | 100 66 . . . . 7 . 96 64 100 59 . Volleys Fired 296 | . 35 75 54 58 . . . 29 45 . . . Largest 5 | . 2 3 3 3 . . . 4 5 . . . Hottest 128 | . 40 66 88 69 . . . 105 128 . . . Shots Fired 777 | . 70 213 118 164 . . . 107 105 . . . Gun 777 | . 70 213 118 164 . . . 107 105 . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 761 | . 70 213 102 164 . . . 107 105 . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 16 | . . . 16 . . . . . . . . . Robot Hit Streak 29 | . 17 21 12 29 . . . 18 6 . . . Robot Miss Streak 4 | . 3 3 4 4 . . . 4 4 . . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 20 | . 1 4 2 5 . . . 4 4 . . . Max Gunslinging Chain 2 | . 1 2 1 1 . . . 1 1 . . . Shots Hit Robots 511 | . 49 147 69 106 . . . 71 69 . . . Core Hits 222 | . 24 63 34 39 . . . 30 32 . . . Critical Kills 2 | . . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . Critical Strikes 4 | . . . . . . . . 1 3 . . . Destroy 4 | . . . . . . . . 1 3 . . . Melee Attacks 25 | . . . 5 6 . . . . 4 4 5 1 Impact 14 | . . . 5 6 . . . . 3 . . . Slashing 11 | . . . . . . . . . 1 4 5 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7434 | . 512 1515 1048 1748 . . . 1322 1283 . . 6 Guns 7344 | . 512 1479 1020 1748 . . . 1322 1263 . . . Cannons . | . . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 62 | . . 36 . . . . . . 20 . . 6 Kinetic 7324 | . 512 1479 1000 1748 . . . 1322 1263 . . . Thermal 28 | . . . 28 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 20 | . . . 20 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 2 5 Average Corruption 2 | . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . Rammed 11 | . . 5 1 . . . . . 2 . 1 2 Targets Rammed 13 | . . 7 1 . . . . . 2 . 1 2 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . Highest Temperature 692 | . 20 41 297 223 . . . 127 692 . . 248 Average Temperature 99 | . 7 14 46 67 . . . 31 376 . . 125 Received Heat Transfer 2445 | . 216 246 147 291 . . . 174 1263 . 90 18 Effects 46 | . . . . . . . . . 46 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Interference 7 | . . . . . . . . . 7 . . . Matter Decay 4 | . . . . . . . . . 4 . . . Short Circuit 4 | . . . . . . . . . 4 . . . Damage (major) 26 | . . . . . . . . . 26 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Peak Influence 1097 | . 278 437 551 1097 509 . . 295 485 275 527 484 Initial 493 | . . 65 184 358 493 . . . 154 237 144 283 Average 358 | . 115 266 380 769 420 . . 123 201 246 278 347 Maximum Alert Level 3 | . 1 2 2 3 2 . . 1 2 1 2 2 Low Security (%) 32 | 100 91 27 7 . 5 . 100 75 57 . 56 . Level 1 30 | . 8 65 35 3 17 . . 24 40 100 14 86 Level 2 22 | . . 7 56 25 76 . . . 1 . 29 13 Level 3 14 | . . . . 70 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 21 | . 1 2 3 . . . . 2 8 . 3 2 Investigation 6 | . . . 1 . . . . . 5 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 13 | . 1 2 1 . . . . 2 2 . 3 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Distress Signals 10 | . 1 5 . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 219 | . 16 33 24 28 . . . 18 29 7 40 24 Peak Tracking Total 18 | . 6 6 7 6 . . . 4 13 7 18 14 Tactical Retreats 21 | . 1 1 2 1 . . . 4 3 . 7 2 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Traps Triggered 7 | . . 1 . 2 . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Machines Disabled 5 | . . . 2 2 . . . . 1 . . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Machines Accessed 29 | . 1 4 5 2 6 1 2 . 5 1 . 2 Terminals 25 | . 1 4 4 2 6 . 2 . 4 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 1 1 . . Total Hacks 75 | . 4 13 9 3 20 8 5 . 9 1 . 3 Successful 34 | . 2 5 5 1 6 8 2 . 3 1 . 1 Failed 41 | . 2 8 4 2 14 . 3 . 6 . . 2 Catastrophic 10 | . 1 1 1 1 4 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 58 | . 4 13 5 2 20 . 3 . 8 . . 3 Terminals 64 | . 4 13 8 3 20 . 5 . 8 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 1 1 . . Terminal Hacks 18 | . 1 2 2 1 3 8 1 . . . . . Record 8 | . . . . . . 8 . . . . . . Open Door 2 | . . . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 4 | . 1 1 1 . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 1 . . Unlock Access 2 | . . . 1 . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 1 3 2 . 3 . 1 . 2 . . 1 Terminals 13 | . 1 3 2 . 3 . 1 . 2 . . 1 Botnet 13 | . 1 3 2 . 3 . 1 . 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 4 3 1 6 . 2 . 4 . . 2 Full Trace Events 2 | . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 82 | . . . . 82 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . . Total Damage 283 | . . . . 283 . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Turns Passed 7408 | 65 595 1055 990 1239 423 1319 105 335 951 86 177 68 Spaces Moved 4664 | 36 286 420 455 630 265 821 62 112 809 201 441 126 Core 174 | 2 . 1 . . . . . . 31 . 14 126 Treads 3406 | 34 286 419 455 630 265 821 62 112 322 . . . Legs 81 | . . . . . . . . . 81 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1003 | . . . . . . . . . 375 201 427 . Fastest Speed 25 | 50 160 160 160 160 160 160 160 160 31 28 25 50 Average Speed 128 | 153 160 165 160 160 160 160 160 163 94 28 31 50 Slowest Speed 500 | 160 160 500 160 240 160 160 160 165 300 28 111 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 3 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 52 36 65 78 65 57 2 89 30 6 20 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . . . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . 1 1 . . Scrap Searched 3 | . . . . . . 3 . . . . . . Spaces Dug 12 | . . . . . . . . . 3 4 5 . Terrain Destroyed 18 | . . . 5 . . . . . 4 4 5 . Melee 12 | . . . . . . . . . 3 4 5 . Projectile 1 | . . . . . . . . . 1 . . . AOE 5 | . . . 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Fac Res Res Total 5510 | 43 361 634 624 747 264 827 67 211 915 222 466 129 Wait 305 | . 29 102 67 14 . 1 . 51 13 17 11 . Move 4639 | 35 285 419 454 628 264 820 61 111 802 198 436 126 Hop 6 | . . . . . . . . . 3 1 2 . Pick Up 32 | 2 6 7 5 1 . 2 . 2 7 . . . Fast Attach 55 | 6 2 7 7 2 . . . 4 18 1 8 . Attach 27 | . . 4 4 3 . . 5 2 7 1 1 . Detach 12 | . 1 1 2 . . . . 2 4 . 2 . Swap 39 | . 1 8 12 6 . 2 1 6 3 . . . Drop 33 | . 2 4 13 1 . 2 . 4 7 . . . Fire 296 | . 35 75 54 58 . . . 29 45 . . . Melee 25 | . . . 5 6 . . . . 4 4 5 1 Ram 4 | . . . 1 . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . Crush 9 | . . 7 . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 28 | . . . . 28 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -9/Scraptown -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Identified exit to Materials 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 762 | -9/Materials | Lost 3 parts (1p1n1w) 1095 | -9/Materials | Build established: Scavenger-Skirmisher 1606 | -9/Materials | Identified exit to Mines 1606 | -9/Materials | Identified exit to Storage 1716 | -9/Materials | Entered Storage 2190 | -9/Storage | Core integrity fell below 50% 2241 | -9/Storage | Lost 3 parts (1p2n) 2401 | -9/Storage | Discovered new exit (range 8) 2414 | -9/Storage | Identified exit to Materials 2610 | -9/Storage | Garrison activated, responded to threat 2692 | -9/Storage | Identified exit to Garrison 2706 | -9/Storage | Entered Garrison 2852 | -9/Garrison | Triggered checkpoint 3006 | -9/Garrison | Lost 3 allies 3020 | -9/Garrison | Triggered checkpoint 3100 | -9/Garrison | Discovered new exit (range 11) 3115 | -9/Garrison | Identified exit to Recycling 3146 | -9/Garrison | Core integrity fell below 20% 3156 | -9/Garrison | Triggered checkpoint 3196 | -9/Garrison | Installed Relay Interface Framework 3428 | -9/Garrison | Triggered checkpoint 3443 | -9/Garrison | Discovered exit to Recycling (range 12) 3516 | -9/Garrison | Triggered checkpoint 3516 | -9/Garrison | Build established: Scavenger-Tank 3584 | -9/Garrison | Triggered checkpoint 3704 | -9/Garrison | Triggered checkpoint 3775 | -9/Garrison | Discovered exit to Recycling (range 12) 3945 | -9/Garrison | Entered Recycling 4329 | -9/Recycling | Scanned before Scraplab entrance 4352 | -9/Recycling | Entered Scraplab 4365 | -9/Recycling | Discovered new exit (range 3) 4366 | -9/Recycling | Identified exit to Scraptown 4368 | -9/Recycling | Entered Scraptown 4803 | -9/Scraptown | Discovered new exit (range 7) 4816 | -9/Scraptown | Identified exit to Factory 5024 | -9/Scraptown | Visited Supply Room 5048 | -9/Scraptown | Visited Spacefarers 5132 | -9/Scraptown | Visited Cave Peace 5460 | -9/Scraptown | Visited Cyclists 5495 | -9/Scraptown | Visited Assassins FH 5562 | -9/Scraptown | Turned away by UFD registrar 5687 | -9/Scraptown | Entered Factory 5687 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5792 | -6/Factory | Identified exit to DSF 5792 | -6/Factory | Entered DSF 5830 | -6/DSF | Additional patrols routed to DSF 5901 | -6/DSF | Lost 4 parts (1p1u2w) 5901 | -6/DSF | Found Prototype Device 5901 | -6/DSF | Identified Active Sensor Suite 6046 | -6/DSF | Sterilization system engaged 6066 | -6/DSF | Ambient heat levels rising (+10) 6081 | -6/DSF | Ambient heat levels rising (+10) 6096 | -6/DSF | Ambient heat levels rising (+10) 6106 | -6/DSF | Discovered new exit (range 14) 6111 | -6/DSF | Ambient heat levels rising (+10) 6126 | -6/DSF | Ambient heat levels rising (+10) 6126 | -6/DSF | Identified exit to Factory 6127 | -6/DSF | Entered Factory 6127 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6188 | -5/Factory | Build established: Scavenger-Skirmisher 6404 | -5/Factory | Discovered new exit (range 4) 6409 | -5/Factory | Identified exit to Upper Caves 6668 | -5/Factory | Build established: Scavenger-Assassin 6709 | -5/Factory | Lost 3 parts (3u) 6757 | -5/Factory | Released all parts (6) 6786 | -5/Factory | Lost 11 parts (4n2u5w) 7008 | -5/Factory | Identified exit to Garrison 7071 | -5/Factory | Discovered new exit (range 10) 7078 | -5/Factory | Entered another Factory area 7078 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7150 | -4/Factory | Discovered new exit (range 11) 7164 | -4/Factory | Entered Research 7164 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7218 | -3/Research | Spotted B-86 Titan 7306 | -3/Research | Lost 7 parts (3n3u1w) 7320 | -3/Research | Discovered new exit (range 7) 7340 | -3/Research | Identified exit to Research 7341 | -3/Research | Entered another Research area 7341 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7364 | -2/Research | Lost 7 parts (1p3n3u) 7382 | -2/Research | Core integrity fell below 50% 7401 | -2/Research | Core integrity fell below 20% 7409 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07368_ Connecting with Terminal... 07370_ Plasma Sword destroyed. 07371_ Slammed into S-43 Plague. 07371_ Adv. Signal Interpreter broken. 07371_ Destabilizing: Short circuit. 07372_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 07372_ Slammed into S-43 Plague. 07372_ Broken Adv. Signal Interpreter destroyed. 07372_ System corrupted by crushing effect (+3). 07379_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 07380_ Imp. Hacking Suite destroyed. 07380_ K-01 Serf destroyed. 07382_ K-01 Serf collects debris. 07389_ K-01 Serf destroyed. 07389_ K-01 Serf collects debris. 07401_ System corrupted: Heat flow error (+297). 07402_ Penetrated by Slug. 07407_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? #?????????????????? | | ???????????######?????????? #?????????????????? | | ???????????# ?######## #?????????????????? | | ???????????# ?# @ #?????????????????? | | ???????????# # # ??????????????? | | ???????????# # w tp/ ????????????? | | ???????????# + p# !! ??????????? | | ???????????# # #?? !! ?????????? | | ???????????# * #! #????? ??????????? | | ???????############# #######???????????? | | ?????? ???????????? | | ?????? ??????????? | | ?????? %* k h ??????????? | | ???????""" """"""" ???????????? | | ????????"" """"""" ######?????????????? | | ???????""" """"""" #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ?????? ####+##??????????????????? | | ?????? #????????????????????????? | | ???????##+#####+##+### ###??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ^ #??????????????????????? | | ????????????#####????# #??????????????????????? | | ???????????? ???# #??#######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 34 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed SurgeMicroHammer Manual? 0 Play Time 01:31:58 Cumulative 52.6 hours Start 2024.11.04 @ 00:10:48 End 2024.11.04 @ 01:43:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 29 Adventurer 4 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed920f2c-bf3d-4c45-b323-dcb5f7e3e9a0