Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 22:00:57 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (117) 585 Value Destroyed (4187) 4187 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 10929 Bonus ------- Follower Combat Kills 211 Aligned with FarCom 300 Friendly Fire -134 Cogmind --------- Core Integrity 953/1150 Matter 5/300 Energy 325/325 System Corruption 11% Temperature Cool (0) Movement Treading (180) Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Siege Treads Heavy Siege Treads > --- UTILITY (9) ------ Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Disruptor Cannon Gauss Cannon Great Axe > --- INVENTORY (25) --- Light Antimatter Reactor Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Heavy Siege Treads Advanced Heat Sink Huge Storage Unit Improved Weapon Cycler Makeshift ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Force Field Improved Force Field Long-range Tractor Beam Mini Drone Bay (3/3) Heavy Plasma Cannon Matter Neutralizer Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating Improved Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Dispersion Rifle Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Heavy Siege Treads Advanced Heat Sink Huge Storage Unit Improved Weapon Cycler Makeshift ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Force Field Long-range Tractor Beam Mini Drone Bay Disruptor Cannon Heavy Plasma Cannon Matter Neutralizer Gauss Cannon Heavy Rocket Launcher Great Axe [Rating: 114] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun AWS/Thermal Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 7 | . . . 2 . . . 1 . . . 2 1 1 Weapon 2 | . . . . . . . . 1 . . . 1 . Parts Attached 173 | 7 10 1 26 2 7 . 22 26 3 . 18 23 28 Power 14 | 1 2 . 5 . . . 1 1 . . 1 1 2 Engine 5 | 1 . . 2 . . . . 1 . . 1 . . Core 8 | . 2 . 3 . . . 1 . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 25 | 2 2 1 6 . . . 2 4 . . 2 2 4 Treads 17 | 2 2 1 2 . . . 1 3 . . 1 1 4 Leg . | . . . . . . . . . . . . . . Wheel 7 | . . . 3 . . . 1 1 . . 1 1 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 69 | 2 3 . 11 . 5 . 5 11 . . 9 10 13 Device 30 | 1 1 . 5 . 2 . 2 5 . . 4 4 6 Storage 7 | 1 2 . . . 2 . 1 1 . . . . . Processor 5 | . . . . . . . 1 . . . 1 2 1 Hackware 6 | . . . 2 . . . . . . . 1 1 2 Protection 21 | . . . 4 . 1 . 1 5 . . 3 3 4 Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 3 . 4 2 2 . 14 10 3 . 6 10 9 Energy Gun 12 | . 1 . 1 1 2 . 3 1 . . . 2 1 Energy Cannon 11 | . . . 1 . . . 3 2 2 . 2 . 1 Ballistic Gun 6 | 2 . . . . . . 2 1 . . . 1 . Ballistic Cannon 18 | . 2 . 2 . . . 3 2 . . 2 3 4 Launcher 2 | . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 2 4 1 . 2 4 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 3 . 1 2 . . . 1 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . Parts Lost 18 | . 2 . 2 . . . . . . . 3 3 8 Power 3 | . 1 . 1 . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . . . . 1 1 Utility 7 | . . . . . . . . . . . 2 2 3 Weapon 5 | . 1 . . . . . . . . . 1 . 3 Highest Loss Streak 5 | . 2 . 2 . . . . . . . 2 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 98 100 90 88 94 84 84 84 91 93 91 Engine 1 | . 2 . 1 . . . . 1 7 7 6 1 . Core 6 | . 10 14 9 11 11 11 8 5 . . . 3 5 Treads 14 | . 28 27 18 . . . 9 14 15 15 13 11 9 Wheel 6 | . . . 3 22 22 22 18 7 7 7 6 5 2 Device 12 | . 14 14 12 11 10 11 14 7 15 15 12 12 13 Storage 8 | . 14 14 11 11 10 11 9 7 7 7 6 5 5 Processor 5 | . . . . . . . 3 7 7 7 9 6 9 Hackware 7 | . . . 10 11 11 11 9 7 7 7 7 6 9 Protection 6 | . . . 9 11 10 11 8 6 . . 7 11 6 Energy Gun 4 | . 5 . 6 11 9 11 3 5 . . . 6 5 Energy Cannon 1 | . . . 3 . . . 4 . 2 7 4 . 1 Ballistic Gun 1 | . 13 . . . . . . . . . . 3 . Ballistic Cannon 7 | . 9 28 11 11 5 . 1 1 7 7 12 8 9 Slashing Weapon 2 | . . . . . . . 2 6 4 . 1 2 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 162 | 14 32 32 40 39 41 41 62 118 112 112 126 132 162 Greatest Support 140 | 40 40 40 40 24 24 24 24 28 28 28 28 28 140 Greatest Overweight (x) 7 | . . 1 3 1 1 1 2 4 3 3 4 4 7 Average Overweight (x) 2 | . . . . 1 . 1 1 2 3 3 4 4 3 Largest Inventory Capacity 40 | 8 15 15 15 15 40 15 20 25 25 25 25 25 25 Average Capacity 20 | 7 9 15 15 15 14 15 15 24 25 25 25 25 25 Most Carried 25 | 7 15 15 15 15 15 15 20 25 25 25 25 25 25 Average Carried 19 | 5 9 14 14 15 14 15 14 23 24 25 23 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 15 15 15 20 25 25 25 25 25 22 Class Distribution -------------------- 59% | Mutant 10% | Hacker-Tank 10% | Tank 4% | Hacker-Skirmisher 3% | Scavenger-Tank 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Tank | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 3624 | 302 281 67 407 69 . 58 330 361 208 . 231 511 799 Remotely 938 | . . . . . . . . 177 208 . 181 . 372 Salvage Created 4420 | 155 579 72 434 59 . . 498 438 185 . 413 468 1119 Parts 241 | 12 33 6 27 11 . . 40 23 6 . 20 18 45 Haulers Intercepted 10 | . 2 . 5 . . . 2 1 . . . . . Recyclers Shooed 10 | 1 . . 2 . . . 1 . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 83 | . 7 2 10 6 . . 9 9 5 . 7 7 21 Melee 4 | . . . . . . . . 2 . . . . 2 Guns 33 | . 7 . 7 2 . . 5 4 . . . 4 4 Cannons 38 | . . 2 3 2 . . 1 3 5 . 7 3 12 AOE 8 | . . . . 2 . . 3 . . . . . 3 Classes Destroyed 15 | 2 4 1 2 . . . 3 1 . . 1 . 1 Worker 5 | . . . 1 . . . . 3 . . . 1 . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . 2 1 . . . . . Recycler 9 | 1 2 . . . . . 1 . . . 1 1 3 Operator 3 | . 1 . 1 . . . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 . . . . . . Swarmer 20 | . . 1 . 6 . . 4 3 . . . . 6 Grunt 30 | . 7 2 7 . . . 1 2 4 . 3 1 3 Duelist 1 | . . . . . . . . . . . 1 . . Sentry 9 | . . . 3 . . . 1 1 1 . 1 . 2 Specialist 2 | . . . . . . . 2 . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 Programmer 20 | . . . . . . . . 3 . . 2 6 9 Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 4 3 1 5 3 . . 4 7 3 . 5 2 7 Combat Bots Only 7 | . 2 1 4 3 . . 4 2 3 . 4 2 7 Max Kills in Single Turn 2 | 1 1 1 2 2 . . 2 2 2 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 750 | . 43 8 93 21 . . 46 67 84 . 55 57 276 Missed 223 | . 3 4 27 8 . . 17 19 34 . 14 19 78 Damage Taken 8095 | . 664 57 928 131 . . 389 743 584 . 839 741 3019 Core 865 | . 109 . 178 25 . . 97 74 107 . 45 33 197 Absorbed by Shields 1064 | . . . . . . . . . . . 29 38 997 Reduced by Siege Mode 135 | . . . . . . . . . . . . . 135 Regen/Repaired (Parts) 289 | . . . 110 . . . 135 44 . . . . . Core Remaining (%) 78 | 100 . 56 . . . 49 82 . . 74 94 96 . Volleys Fired 261 | 8 45 4 63 7 . . 10 11 17 . 16 22 58 Largest 4 | 2 2 2 2 2 . . 2 2 2 . 3 4 4 Hottest 343 | 40 70 70 103 100 . . 103 90 150 . 126 281 343 Shots Fired 656 | 16 90 9 121 13 . . 42 54 34 . 44 74 159 Gun 312 | 16 83 . 50 5 . . 28 32 . . . 50 48 Cannon 341 | . 7 9 71 7 . . 12 22 34 . 44 24 111 Launcher 3 | . . . . 1 . . 2 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 372 | 16 77 9 58 7 . . 8 11 17 . 28 40 101 Thermal 271 | . 13 . 63 5 . . 32 43 17 . 16 34 48 Explosive 3 | . . . . 1 . . 2 . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . 10 Robot Hit Streak 18 | 8 13 4 11 4 . . 18 12 12 . 7 10 18 Robot Miss Streak 14 | 2 3 1 14 6 . . 2 8 4 . 3 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Autonomous 58 | . . . . . . . 26 32 . . . . . Shots Hit Robots 439 | 10 63 6 83 8 . . 36 42 21 . 25 45 100 Core Hits 223 | 5 26 4 71 9 . . 16 15 7 . 14 17 39 Critical Kills 3 | . . . . . . . . . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . 1 . . . . . 9 Critical Strikes 27 | . 3 1 . . . . 1 1 . . 3 4 14 Burn 3 | . 3 . . . . . . . . . . . . Destroy 13 | . . . . . . . 1 . . . . . 12 Blast 10 | . . 1 . . . . . . . . 3 4 2 Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 97 | . . . . . . . 10 26 2 . 11 13 35 Impact . | . . . . . . . . . . . . . . Slashing 97 | . . . . . . . 10 26 2 . 11 13 35 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12190 | 102 695 121 1382 199 . . 1229 1585 983 . 841 1589 3464 Guns 4739 | 102 630 . 737 53 . . 690 898 . . . 898 731 Cannons 5742 | . 65 121 645 48 . . 131 496 983 . 841 691 1721 Explosions 622 | . . . . 98 . . 174 . . . . . 350 Melee 1087 | . . . . . . . 234 191 . . . . 662 Ramming . | . . . . . . . . . . . . . . Kinetic 5673 | 102 581 121 542 48 . . 84 360 661 . 586 927 1661 Thermal 4748 | . 114 . 840 53 . . 737 1034 322 . 255 662 731 Explosive 622 | . . . . 98 . . 174 . . . . . 350 Electromagnetic 60 | . . . . . . . . . . . . . 60 Impact . | . . . . . . . . . . . . . . Slashing 1087 | . . . . . . . 234 191 . . . . 662 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 4 4 . . . . 1 1 . . 3 5 11 Average Corruption 2 | . 4 4 . . . . 1 1 . . 2 3 3 Corruption Purged 5 | . . . . . . . . 1 . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 100 | . 21 11 . . . . 7 11 . . 3 23 24 Message Errors 25 | . 6 2 . . . . 1 6 . . . 4 6 Matter Fused 22 | . 4 3 . . . . 3 2 . . 1 7 2 Heat Flow Errors 15 | . 4 1 . . . . . 1 . . . 3 6 Energy Discharges 11 | . . 1 . . . . 2 1 . . 1 3 3 Parts Rejected 2 | . . 1 . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . 3 2 . . . . 1 . . . . 4 2 Data Loss (major) 4 | . 3 . . . . . . . . . . . 1 Misfires 2 | . . 1 . . . . . . . . . . 1 Alerts 4 | . 1 . . . . . . 1 . . 1 1 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots 3 | . . . . . . . . . 1 . . . 2 Effects 1 | . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . 1 Overflow Damage 275 | . . . . . . . 9 20 33 . 45 33 135 Projectiles 149 | . . . . . . . 1 20 33 . 45 33 17 Explosions 36 | . . . . . . . . . . . . . 36 Melee 90 | . . . . . . . 8 . . . . . 82 Knockbacks 57 | . 1 . 6 . . . . 3 6 . 9 10 22 Impact . | . . . . . . . . . . . . . . Kinetic 53 | . 1 . 6 . . . . 3 5 . 9 8 21 Secondary 4 | . . . . . . . . . 1 . . 2 1 Self-Inflicted Damage 300 | . . . 28 19 . . . . . . . . 253 Shots 5 | . . . 1 1 . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 462 | . 273 171 462 255 . . . 126 3 . 11 196 383 Average Temperature 83 | . 50 45 103 111 . . . 74 3 . 6 58 105 Received Heat Transfer 1491 | . 315 18 378 . . . 54 48 240 . 219 18 201 Effects 7 | . . . 3 . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . 3 Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 44 | . . . . . . . . . . . . . 44 Longest Duration 24 | . . . . . . . . . . . . . 24 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . . . . 6 5 . . . 2 . Heat Transferred 6468 | . 555 . 1110 65 . . 962 1221 420 . 333 851 951 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 340 | 20 218 131 279 242 . . 195 179 . . 139 114 340 Initial 90 | . 13 5 33 90 . . . 41 . . 9 10 5 Average 64 | 8 51 58 90 195 . . 44 33 . . 41 32 129 Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . . 1 Low Security (%) 91 | 100 96 100 85 60 . 100 100 100 . . 100 100 72 Level 1 8 | . 3 . 14 39 . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . . . 3 . . . 2 8 . . 5 4 10 Investigation 5 | . . . 2 . . . . . . . . 1 2 Extermination 15 | . . . . . . . . 4 . . 3 3 5 Reinforcement 11 | . . . 1 . . . 2 3 . . 2 . 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 9 | . 1 . 5 . . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 150 | . 15 7 33 7 . . 10 17 6 . 8 11 36 Peak Tracking Total 6 | . 4 3 5 4 . . 4 6 3 . 5 3 5 Tactical Retreats 9 | . 1 . 3 . . . 1 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 7 | . 2 . . . . . 1 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 17 | . . . 3 1 . . 1 2 . . 1 1 8 Max in Single Turn 6 | . . . 2 1 . . 1 1 . . 1 1 6 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 51 | . 9 . 10 . 4 . 4 13 1 . 2 2 6 Terminals 26 | . 7 . 7 . . . 2 4 . . 1 . 5 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 6 | . . . 1 . . . 2 2 . . 1 . . Recycling Units 10 | . 2 . 2 . . . . 4 . . . 1 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Total Hacks 126 | . 18 . 20 . 27 . 13 26 1 . 4 4 13 Successful 64 | . 8 . 8 . 27 . 8 6 1 . 1 2 3 Failed 61 | . 10 . 11 . . . 5 20 . . 3 2 10 Catastrophic 14 | . 3 . 4 . . . . 2 . . 1 . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 49 | . 12 . 11 . 1 . 4 10 . . 2 . 9 Terminals 56 | . 16 . 15 . . . 4 7 . . 2 . 12 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 19 | . . . 3 . . . 9 5 . . 2 . . Recycling Units 13 | . 2 . 2 . . . . 6 . . . 2 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . . . . 3 . . . 2 . Terminal Hacks 42 | . 6 . 4 . 27 . 2 . 1 . . . 2 Record 27 | . . . . . 27 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . 1 . . . . . 2 Dispatch Records 2 | . 1 . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 . . . 6 2 . . 1 . . Scan Component 6 | . . . 1 . . . 3 1 . . 1 . . Repair 5 | . . . 1 . . . 3 1 . . . . . Recycling Unit Hacks 11 | . 2 . 2 . . . . 4 . . . 2 1 Report Inventory 10 | . 2 . 2 . . . . 4 . . . 1 1 Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 10 . . . 2 9 . . 2 2 5 Full Trace Events 5 | . . . 2 . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 3 1 . . . . . Time 153 | . . . 32 . . . 102 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies 8 | . . 5 . . . . . . . . . . 3 Largest Group 5 | . . 5 3 . . . . . . . . . 3 Highest-Rated Group 138 | . . 81 63 . . . . . . . . . 138 Highest-Rated Ally 46 | . . 31 31 . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 53 | . . 17 28 . . . . . . . . . 8 Total Damage 682 | . . 224 297 . . . . . . . . . 161 Kills 11 | . . 5 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 14709 | 143 1282 509 2095 106 295 462 1002 2702 910 160 1008 1471 2564 Spaces Moved 7570 | 68 668 307 923 74 259 328 658 1493 574 111 497 665 945 Core 4 | 4 . . . . . . . . . . . . . Treads 1898 | 64 668 307 603 . . . . . . . . . 256 Legs . | . . . . . . . . . . . . . . Wheels 5668 | . . . 320 74 259 328 658 1493 574 111 497 665 689 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 90 105 105 120 145 145 160 160 160 Average Speed 148 | 153 160 160 144 105 104 105 106 142 145 145 160 160 198 Slowest Speed 730 | 160 160 240 240 105 105 105 120 160 145 145 160 160 730 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 6 88 72 69 25 60 68 39 31 72 17 15 15 23 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . . . 1 . . 3 1 . . . Spaces Dug 58 | . . . . . . . 5 14 2 . 11 13 13 Terrain Destroyed 254 | . . . 46 7 . . 30 22 11 . 20 25 93 Melee 57 | . . . . . . . 5 14 2 . 11 13 12 Projectile 63 | . . . . . . . 3 8 9 . 9 12 22 AOE 134 | . . . 46 7 . . 22 . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 10354 | 89 806 317 1569 88 283 445 937 2009 605 110 651 997 1448 Wait 1954 | . 52 3 518 6 . 118 188 376 8 . 94 249 342 Move 7557 | 67 667 306 922 73 258 327 657 1492 573 110 496 664 945 Hop . | . . . . . . . . . . . . . . Pick Up 150 | 7 17 2 17 . 10 . 23 33 1 . 11 11 18 Fast Attach 53 | 7 3 . 7 . 7 . 5 12 . . 1 5 6 Attach 46 | . 2 1 7 . . . 11 5 . . 8 4 8 Detach 17 | . . . 3 . . . 6 6 . . . 1 1 Swap 74 | . 5 . 12 2 . . 6 9 3 . 9 14 14 Drop 143 | . 15 1 20 . 8 . 21 39 1 . 5 14 19 Fire 261 | 8 45 4 63 7 . . 10 11 17 . 16 22 58 Melee 97 | . . . . . . . 10 26 2 . 11 13 35 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 11) 645 | -10/Materials | Discovered new exit (range 5) 773 | -10/Materials | Identified exit to Materials 1124 | -10/Materials | Discovered new exit (range 9) 1426 | -10/Materials | Entered Mines 1508 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1524 | -10/Mines | Discovered exit to Materials (range 9) 1891 | -10/Mines | Discovered exit to Materials (range 5) 1935 | -10/Mines | Entered Materials 1935 | -9/Materials | Accompanied by 3 allies 1935 | -9/Materials | Evolved 2 slots: Utility x2 1940 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2628 | -9/Materials | Discovered new exit (range 4) 3370 | -9/Materials | Discovered new exit (range 8) 3531 | -9/Materials | Repaired Hrd. Light Armor Plating 3728 | -9/Materials | Discovered new exit (range 9) 3945 | -9/Materials | Central database locked down 4030 | -9/Materials | Entered Mines 4096 | -9/Mines | Core integrity fell below 50% 4131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4132 | -9/Mines | Discovered new exit (range 5) 4136 | -9/Mines | Entered Exiles 4161 | -9/Exiles | Met 8R-AWN 4180 | -9/Exiles | Met EX-HEX 4211 | -9/Exiles | Met EX-BIN 4223 | -9/Exiles | Aligned with FarCom system 4224 | -9/Exiles | Given EX-Vault access code 4269 | -9/Exiles | Opened EX-Vault 4276 | -9/Exiles | Found Prototype Device 4276 | -9/Exiles | Identified Skeleton Box 4281 | -9/Exiles | Found Prototype Energy Gun 4281 | -9/Exiles | Identified AWS/Thermal 4291 | -9/Exiles | Found Prototype Storage 4291 | -9/Exiles | Identified Lightpack 2.0 4354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4389 | -9/Exiles | Learned location of Zion (-6) 4420 | -9/Exiles | Discovered new exit (range 14) 4431 | -9/Exiles | Left Exiles lab with AWS/Thermal 4431 | -9/Exiles | Entered Mines 4883 | -8/Mines | Discovered new exit (range 8) 4893 | -8/Mines | Entered Materials 4893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5292 | -8/Materials | Repaired Hrd. Light Armor Plating 5326 | -8/Materials | Repaired Cooling System 5397 | -8/Materials | Repaired Nuclear Core 5500 | -8/Materials | Discovered new exit (range 3) 5511 | -8/Materials | Identified exit to Factory 5519 | -8/Materials | Found Powered Armor 5895 | -8/Materials | Entered Factory 5895 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6172 | -7/Factory | Garrison activated, responded to threat 6966 | -7/Factory | Discovered new exit (range 15) 6986 | -7/Factory | Identified exit to Lower Caves 7264 | -7/Factory | Repaired Arm. Treads 8597 | -7/Factory | Entered Lower Caves 8905 | -7/Lower Caves | Learned Factory stockpile data 9352 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9363 | -7/Lower Caves | Learned location of 1 exit from Factory 9458 | -7/Lower Caves | Discovered new exit (range 16) 9506 | -7/Lower Caves | Identified exit to Lower Caves 9507 | -7/Lower Caves | Entered another Lower Caves area 9508 | -7/Lower Caves | Encountered a Warlord checkpoint 9552 | -7/Lower Caves | Discovered new exit (range 15) 9567 | -7/Lower Caves | Identified exit to Factory 9659 | -7/Lower Caves | Build established: Gunner 9667 | -7/Lower Caves | Entered Factory 9667 | -6/Factory | Evolved 2 slots: Utility x2 9668 | -6/Factory | Identified exit to Factory 10042 | -6/Factory | Build established: Skirmisher 10201 | -6/Factory | Crushed by falling debris 10446 | -6/Factory | Discovered exit to Factory (range 13) 10675 | -6/Factory | Entered another Factory area 10675 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10983 | -5/Factory | Build established: Hacker-Tank 11326 | -5/Factory | Build established: Scavenger-Tank 11658 | -5/Factory | Discovered new exit (range 11) 11684 | -5/Factory | Identified exit to Factory 11704 | -5/Factory | Build established: Tank 12146 | -5/Factory | Entered another Factory area 12146 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13132 | -4/Factory | Build established: Hacker-Skirmisher 13210 | -4/Factory | Hacking Suite fried by hacking feedback 13727 | -4/Factory | Build established: Hacker-Tank 13813 | -4/Factory | Allied Derelicts emerged from ambush trap array 13880 | -4/Factory | Lost 3 allies 14141 | -4/Factory | Destroyed 7 combat bots 14698 | -4/Factory | System corruption reached 10% 14710 | -4/Factory | Self-destructed Last Messages --------------- 14562_ Slug penetrates Wall. 14571_ System corrupted: Matter fused (-3). 14572_ Slug penetrates Wall. 14578_ Penetrated by Slug. 14581_ Slug penetrates Wall. 14582_ Wall collapses. 14584_ Slug penetrates Wall. 14617_ System corrupted: Energy discharge (-155). 14646_ ALERT: Rogue bot located, Programmers report to Factory Zone 4B. 14669_ Mass Driver destroyed. 14669_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14671_ 3VWQADFXAEXK%BB&UNI3DFTYX 14672_ System corrupted: Disruptor Cannon failed to cycle. 14681_ Enh. Fission Core destroyed. 14683_ Dispersion Rifle destroyed. 14686_ System corrupted: Substantial component data lost. 14686_ Lyr. Light Armor Plating destroyed. 14687_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14688_ Imp. Force Field destroyed. 14704_ Destroyed Tesla Rifle. Map ----- +----------------------------------------------------+ | "" "" "" "" #????????????????????????????????? | | #????????????????????????????????? | | ###+#######################??????????????????????? | | # #??????????????????????? | | #""" ! " """" #??????????????????????? | | #"Y % """" #??????????????????????? | | #""" % """"" ! #??????????????????????? | | + % %" " " #??????????????????????? | | # = % #??????????????????????? | | #= #####??????????????????? | | # * # #### ??????????????? | | ############+##############???????????????? | | # = ##??????????????? | | # # #??????????????? | | # # #??????????????? | | # ##???????????????? | | + ###??????????????? | | # # #??????????????? | | # # #??????????????? | | # # #??????????????? | | #! # #??????????????? | | # # #??????????????? | | #####+###############????????????? | | ## # # # = ^ #????????????? | | ##### # # ^ #????????????? | | """ """ #??## # #@ #????????????? | | """ """ #???# ### p" "" """ #????????????? | | """ """ #???# /p "S""^""" ?????????????? | | % #???# ### """" """??????????????? | | """ """ #???# #?# ??????????????? | | """ """ ??%%#?######+###???????????????? | | """ ""? #??????????????????????????? | | % % ??? #??????????????????????????? | | """ "?????s ??????w???????????????????? | | """ "????s? ? #??????????????????????????? | | ""? ??????s??? #??????????????????????????? | | ??? ?????????? ? ???????????????????????????? | | ??? ??????????###?###???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????h?????h???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalHugeAirjet Manual? 0 Play Time 02:27:35 Cumulative 64.2 hours Start 2024.05.09 @ 23:12:57 End 2024.05.10 @ 22:00:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abee05c8-8d51-438c-946e-dc03819fbe32