Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 17:33:17 Player: Elias Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1472) 1472 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-84) -84 TOTAL SCORE: 5023 Bonus ------- Follower Combat Kills 30 Friendly Fire -114 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 95/100 System Corruption 3% Temperature Cool (39) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (3) ------- Coil Gun Scythe > --- INVENTORY (5) ---- Weapon Mount Layered Medium Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Field Recycling Unit > --- WEAPON ----------- Field Laser Plasma Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Sensor Array Improved Signal Interpreter Weapon Cycler Improved Utility Shielding Improved Utility Shielding Heavy Armor Plating Improved Shield Generator Chainsword [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 4 | . . . 2 1 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 55 | 6 . . 12 14 2 4 17 Power 7 | 1 . . 1 2 . . 3 Engine 4 | 1 . . 1 1 . . 1 Core 2 | . . . . 1 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 15 | 2 . . 4 2 2 . 5 Treads 9 | . . . 4 2 2 . 1 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 1 | . . . . . . . 1 Utility 21 | 2 . . 4 7 . 3 5 Device 12 | 1 . . 2 4 . 2 3 Storage 2 | 1 . . 1 . . . . Processor 4 | . . . 1 . . 1 2 Hackware . | . . . . . . . . Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 12 | 1 . . 3 3 . 1 4 Energy Gun 2 | . . . . 1 . 1 . Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 3 | 1 . . . . . . 2 Ballistic Cannon 3 | . . . 2 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 17 | . . . 1 1 5 . 10 Power 2 | . . . . . 1 . 1 Propulsion 6 | . . . . . 2 . 4 Utility 6 | . . . . 1 1 . 4 Weapon 3 | . . . 1 . 1 . 1 Highest Loss Streak 7 | . . . 1 1 3 . 7 To Critical Strikes . | . . . . . . . . Average Backups 10 | 4 7 8 13 14 12 4 3 Power 1 | . 1 1 1 1 1 2 1 Propulsion 4 | 1 2 2 7 5 3 . . Utility 3 | . 1 2 1 5 6 2 2 Weapon 1 | 2 3 3 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 22 | 1 . . 2 5 9 . 5 Power 2 | . . . . 2 . . . Propulsion 7 | 1 . . 1 1 4 . . Utility 10 | . . . . 1 4 . 5 Weapon 3 | . . . 1 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 78 | . 85 85 90 99 69 10 26 Engine 4 | . 14 14 9 3 5 . . Core 1 | . . . . 3 . . 1 Treads 21 | . . . 31 30 18 . . Leg 2 | . 28 28 2 . . . . Device 13 | . 14 14 12 16 10 3 7 Storage 6 | . 14 14 13 7 5 . . Processor 6 | . . . 5 7 5 2 7 Protection 3 | . . . . 5 5 . . Energy Gun 4 | . . . . 6 5 5 2 Energy Cannon 3 | . . . . 5 3 . . Ballistic Gun 3 | . 14 14 9 1 . . 1 Ballistic Cannon 4 | . . . 5 7 5 . . Peak Build Rating 52 | 6 6 6 31 46 52 13 39 Average Rating 30 | 4 6 6 24 42 36 6 16 On Entrance 13 | . 6 6 6 31 46 1 13 Naked Turns 189 | . . . . . 29 12 148 Heaviest Build 62 | 13 13 13 41 62 62 6 18 Greatest Support 118 | 20 20 20 80 88 118 3 20 Greatest Overweight (x) 5 | . . . . . . 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 Average Capacity 11 | 7 8 8 14 15 13 5 5 Most Carried 15 | 7 8 8 15 15 15 5 5 Average Carried 11 | 4 7 8 13 14 13 5 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 15 | 6 8 8 15 15 5 5 3 Class Distribution -------------------- 51% | Skirmisher 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Matter Collected 1291 | 275 33 . 160 626 103 . 94 Remotely . | . . . . . . . . Salvage Created 1707 | 131 79 . 155 892 238 . 212 Parts 80 | 8 5 . 9 49 . . 9 Haulers Intercepted 3 | . 1 . . 2 . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Combat Hostiles Destroyed 27 | . . . 4 18 1 . 4 Guns 9 | . . . 1 4 . . 4 Cannons 18 | . . . 3 14 1 . . Classes Destroyed 15 | 3 2 . 3 6 1 . . Worker 4 | 1 . . . 2 . . 1 Builder 2 | . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . 1 . . 2 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . 1 . . . Watcher 3 | . . . . 3 . . . Swarmer 4 | . . . . 4 . . . Grunt 13 | . . . 2 9 . . 2 Duelist 2 | . . . . 1 . . 1 Sentry 2 | . . . 2 . . . . Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . 3 . . 1 Compactor 1 | . . . . . 1 . . Federalist 1 | . 1 . . . . . . Best Kill Streak 6 | 2 1 . 3 6 1 . 2 Combat Bots Only 5 | . . . 3 5 1 . 2 Max Kills in Single Turn 3 | 1 1 . 1 3 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Hostile Shots Fired 290 | . . . 29 121 8 5 127 Missed 91 | . . . 9 35 . 1 46 Hits 199 | . . . 20 86 8 4 81 Melee 29 | . . . . 5 8 . 16 Projectile 170 | . . . 20 81 . 4 65 Critical Strikes 18 | . . . 1 3 8 . 6 Actively Blocked 3 | . . . . 1 2 . . Damage Taken 3717 | . 10 . 307 1409 362 60 1569 Core 1126 | . . . 32 58 126 44 866 Absorbed by Shields 10 | . . . . . . . 10 Redirected to Shielding 94 | . . . . 42 52 . . Core Remaining (%) 90 | 100 . 100 94 . . 67 . Volleys Fired 132 | 13 3 . 16 55 12 . 33 Largest 3 | 1 1 . 2 3 3 . 2 Hottest 183 | 20 20 . 100 183 183 . 105 Shots Fired 276 | 13 3 . 31 164 28 . 37 Gun 143 | 13 3 . 15 68 12 . 32 Cannon 132 | . . . 15 96 16 . 5 Launcher . | . . . . . . . . Special 1 | . . . 1 . . . . Kinetic 152 | 13 3 . 30 68 13 . 25 Thermal 119 | . . . 1 96 15 . 7 Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 17 | 3 1 . 15 9 7 . 17 Robot Miss Streak 7 | 5 1 . 2 5 2 . 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 171 | 7 1 . 24 91 19 . 29 Core Hits 97 | 3 2 . 11 55 4 . 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 9 | . . . 2 2 1 . 4 Burn 2 | . . . . 1 1 . . Destroy 3 | . . . . . . . 3 Blast 3 | . . . 2 1 . . . Sever 1 | . . . . . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3820 | 96 29 . 391 1995 484 . 825 Guns 1685 | 96 29 . 154 581 151 . 674 Cannons 1945 | . . . 237 1323 333 . 52 Explosions 89 | . . . . 89 . . . Melee 90 | . . . . . . . 90 Ramming 11 | . . . . 2 . . 9 Kinetic 1992 | 96 29 . 391 697 280 . 499 Thermal 1675 | . . . . 1296 204 . 175 Explosive . | . . . . . . . . Electromagnetic 52 | . . . . . . . 52 Impact . | . . . . . . . . Slashing 90 | . . . . . . . 90 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 2 2 2 3 Average Corruption 1 | . . . . 1 2 2 2 Corruption Purged 2 | . . . . 2 . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . 5 3 . 9 Message Errors 3 | . . . . 2 . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 4 | . . . . . 1 . 3 Energy Discharges 2 | . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . . 1 . . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . 41 . . . Projectiles 41 | . . . . 41 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 24 | . . . 1 22 . . 1 Impact 1 | . . . . . . . 1 Kinetic 21 | . . . 1 20 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 80 | . . . . 76 . . 4 Shots 2 | . . . . 2 . . . Rammed 4 | . . . . 2 . . 2 Targets Rammed 4 | . . . . 2 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 405 | . . . 19 405 404 . 210 Average Temperature 120 | . . . 3 110 189 . 98 Received Heat Transfer 526 | . 6 . 153 207 . . 160 Effects 12 | . . . . 4 8 . . Shutdowns 2 | . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 5 | . . . . 2 3 . . Matter Decay 1 | . . . . 1 . . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 4 . . 1 Heat Transferred 3541 | . . . . 2634 507 . 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 96 | 100 100 . 100 92 100 100 100 Level 1 3 | . . . . 7 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 272 | 10 7 . 61 272 91 15 49 Initial 91 | . . . . . 91 . 7 Average 29 | 1 . . 13 47 37 . 8 Influence Increases 1066 | 15 7 . 136 686 1 15 206 Destroy 0b10 Robot/C 520 | . . . 80 360 . . 80 Destroy 0b10 Robot/NC 75 | 15 5 . 5 45 . . 5 Destroy Leader 122 | . 2 . 20 90 . . 10 Successful Hack 27 | . . . . 22 . . 5 Disable Machine 135 | . . . 15 120 . . . Destroy Structure 37 | . . . 1 34 1 . 1 Lose Combat Pursuer 150 | . . . 15 15 . 15 105 Influence Decreases 1017 | 15 7 . 136 426 261 . 172 Entered New Map 177 | . . . . . 169 . 8 Time Decay 744 | 15 7 . 136 416 50 . 120 Lost Part 76 | . . . . 10 22 . 44 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 14 | . 3 . . 6 . 1 4 Investigation 3 | . 1 . . 1 . . 1 Extermination 4 | . . . . 3 . . 1 Reinforcement 6 | . 2 . . 1 . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Distress Signals 7 | . 2 . 1 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 6 2 9 23 6 4 18 Peak Tracking Total 6 | . 5 2 4 6 4 3 6 Tactical Retreats 8 | . . . 1 1 . 1 5 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Traps Triggered 5 | . . . . 2 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Disabled 9 | . . . 1 8 . . . Max in Single Turn 4 | . . . 1 4 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Accessed 13 | . . . 1 5 . . 7 Terminals 6 | . . . . 2 . . 4 Fabricators 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 1 1 . . 1 Scanalyzers 2 | . . . . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 24 | . . . 2 9 . . 13 Successful 8 | . . . . 4 . . 4 Failed 16 | . . . 2 5 . . 9 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . . . . 3 . . 10 Fabricators 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 2 2 . . 1 Scanalyzers 4 | . . . . 3 . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 1 . . 2 Record 1 | . . . . 1 . . . Zone Layout 2 | . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 Retrieve Components 2 | . . . . 1 . . 1 Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 1 5 . . 6 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . 4 . . 2 Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . 26 . . Total Damage 500 | . . . . . 500 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Active Infowar (turns) 2940 | 24 152 29 536 1747 37 22 393 Sensors 2550 | . . . 358 1747 37 15 393 Seismic 738 | 24 152 29 178 . . 22 333 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Turns Passed 3525 | 123 152 29 536 1747 163 67 708 Spaces Moved 2265 | 67 107 25 248 818 113 73 814 Core 618 | 3 . . . . 58 73 484 Treads 1078 | . . . 205 818 55 . . Legs 239 | 64 107 25 43 . . . . Wheels . | . . . . . . . . Hover 194 | . . . . . . . 194 Flight 136 | . . . . . . . 136 Fastest Speed 40 | 50 120 120 120 167 50 50 40 Average Speed 121 | 116 120 120 161 167 105 84 69 Slowest Speed 300 | 120 120 120 170 170 167 100 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 30 3 30 25 80 3 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 36 | . . . . 32 2 . 2 Melee 1 | . . . . . . . 1 Projectile 9 | . . . . 6 2 . 1 AOE 26 | . . . . 26 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total 2795 | 99 127 24 352 1075 131 76 911 Wait 252 | . 16 . 58 156 1 . 21 Move 2259 | 66 106 24 247 818 112 72 814 Hop . | . . . . . . . . Pick Up 54 | 13 2 . 13 13 1 . 12 Fast Attach 18 | . . . 4 1 2 4 7 Attach 26 | 6 . . 3 3 1 . 13 Detach 2 | . . . . . . . 2 Swap 16 | . . . 6 10 . . . Drop 29 | 1 . . 5 17 2 . 4 Fire 132 | 13 3 . 16 55 12 . 33 Melee 3 | . . . . . . . 3 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 273 | -10/Materials | Discovered new exit (range 3) 276 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Accompanied by 1 ally 277 | -10/Subcaves | Continued accompanying wandering Federalists (3) 277 | -10/Subcaves | Approached by a straggling Scientist 297 | -10/Subcaves | Discovered new exit (range 6) 305 | -10/Subcaves | Entered Materials 305 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 315 | -8/Materials | Build established: Mutant 807 | -8/Materials | Discovered new exit (range 16) 837 | -8/Materials | Identified exit to Factory 841 | -8/Materials | Entered Factory 841 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1135 | -7/Factory | Build established: Skirmisher 2219 | -7/Factory | Garrison activated, responded to threat 2550 | -7/Factory | Discovered new exit (range 10) 2566 | -7/Factory | Identified exit to Lower Caves 2588 | -7/Factory | Sucked down chute 2588 | -7/Factory | Entered Waste 2589 | -7/Waste | Met a frightened Derelict 2612 | -7/Waste | Spotted C-40 Crusher 2626 | -7/Waste | Spotted C-40 Crusher 2632 | -7/Waste | Allies destroyed C-40 Crusher 2657 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2669 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2674 | -7/Waste | Destroyed C-40 Crusher 2692 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2707 | -7/Waste | Spotted C-40 Crusher 2713 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2714 | -7/Waste | Spotted C-40 Crusher 2716 | -7/Waste | Crushed by Compactor (1 part destroyed) 2720 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2722 | -7/Waste | Released all parts (4) 2745 | -7/Waste | Discovered new exit (range 11) 2747 | -7/Waste | Lost 3 parts (1p2n) 2751 | -7/Waste | Entered Factory 2790 | -7/Factory | Discovered new exit (range 9) 2818 | -7/Factory | Entered another Factory area 2818 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2930 | -6/Factory | Build established: Mutant 3185 | -6/Factory | Released all parts (3) 3197 | -6/Factory | Lost 7 parts (1p2n3u1w) 3272 | -6/Factory | Core integrity fell below 50% 3316 | -6/Factory | Core integrity fell below 20% 3526 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03508_ L-41 Fighter suffers critical hit (Destroy). 03508_ Destroyed Carbon-fiber Leg. 03508_ R-10 Processor collects Wheel. 03510_ Slug penetrates L-41 Fighter. 03510_ G-50 Soldier suffers critical hit (Destroy). 03510_ Destroyed Carbon-fiber Leg. 03511_ System corrupted: Energy discharge (-29). 03512_ System corrupted: Coil Gun jammed. 03514_ Slug penetrates L-41 Fighter. 03514_ L-41 Fighter suffers critical hit (Destroy). 03514_ Destroyed Carbon-fiber Leg. 03518_ Slug penetrates L-41 Fighter. 03518_ G-50 Soldier destroyed. 03519_ Imp. Gravmag System destroyed. 03520_ Imp. Melee Analysis Suite fried. 03520_ L-41 Fighter destroyed. 03520_ R-10 Processor collects Adv. Heat Sink. 03522_ Slug penetrates Wall. 03524_ Slug penetrates R-10 Processor. 03526_ L-41 Fighter Carbon-fiber Leg severed. 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"""# #"" # | | ???# #! / # #"T # | | #### #####+### #"" # | | + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Weapon Cycler | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreHoverPick Manual? 0 Play Time 00:40:16 Cumulative 21.7 hours Start 2025.05.28 @ 15:46:37 End 2025.05.28 @ 17:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03118ed-87f5-47de-9d3b-b011389144dc