Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 16:44:57 Player: Gavin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (974) 974 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3124 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 210/210 System Corruption 9% Temperature Cool (63) Movement Treading (180) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Sensor Array Recoil Stabilizer > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Ion Engine Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Sensor Array Terrain Scan Processor Recoil Stabilizer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Integration Mediator Particle Gun [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 44 | 6 2 5 5 21 5 Power 9 | 1 . 1 1 5 1 Engine 6 | 1 . 1 1 3 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 1 6 1 Treads 4 | . . . . 3 1 Leg 6 | 2 . . 1 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 2 4 1 Device 7 | . 1 1 1 3 1 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 1 3 1 6 2 Energy Gun 7 | 1 1 3 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . 7 3 . 14 6 Power 5 | . 1 1 . 3 . Propulsion 7 | . 2 . . 3 2 Utility 7 | . 1 1 . 4 1 Weapon 11 | . 3 1 . 4 3 Highest Loss Streak 7 | . 7 3 . 6 6 Average Slot Usage (%) 64 | . 85 18 37 58 84 Engine 9 | . 12 2 . 8 16 Core 1 | . . . . 2 1 Treads 2 | . . . . 5 . Leg 10 | . 24 . 2 6 15 Device 10 | . 10 1 8 6 21 Storage 6 | . 14 11 11 4 . Processor 4 | . . . 7 7 4 Energy Gun 3 | . 10 3 7 1 1 Ballistic Gun 7 | . 11 . . 2 16 Ballistic Cannon 7 | . . . . 12 7 Naked Turns . | . . . . . . Heaviest Build 34 | 10 11 17 13 31 34 Greatest Support 42 | 20 20 3 10 42 30 Greatest Overweight (x) 7 | . 1 5 1 6 7 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 4 4 Most Carried 4 | 4 . . 1 3 4 Average Carried 1 | 1 . . . 1 2 Final Capacity 6 | 6 6 6 6 4 4 Final Carried 3 | . . . 1 3 2 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1160 | 242 89 17 58 305 449 Remotely . | . . . . . . Salvage Created 1073 | . 191 . . 289 593 Parts 64 | . 5 . . 16 43 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 4 . . 9 7 Guns 8 | . 4 . . 1 3 Cannons 12 | . . . . 8 4 Classes Destroyed 7 | . 1 . . 1 5 Worker 4 | . . . . . 4 Builder 3 | . . . . . 3 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Grunt 12 | . 4 . . 5 3 Sentry 7 | . . . . 4 3 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 2 . . 3 8 Combat Bots Only 3 | . 2 . . 3 2 Max Kills in Single Turn 2 | . 1 . . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3762 | . 692 579 12 1697 782 Core 1095 | . 187 352 . 370 186 Absorbed by Shields . | . . . . . . Core Remaining (%) 45 | 100 25 . 12 . . Volleys Fired 92 | . 25 1 . 39 27 Largest 3 | . 2 1 . 3 3 Hottest 131 | . 60 65 . 131 107 Shots Fired 182 | . 43 1 . 68 70 Gun 101 | . 43 1 . 7 50 Cannon 80 | . . . . 61 19 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 152 | . 24 . . 65 63 Thermal 29 | . 19 1 . 3 6 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 7 . . 16 17 Robot Miss Streak 5 | . 3 2 . 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 113 | . 29 . . 40 44 Core Hits 55 | . 14 . . 17 24 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2371 | . 353 . . 922 1096 Guns 958 | . 341 . . 62 555 Cannons 1194 | . . . . 858 336 Explosions 202 | . . . . . 202 Melee . | . . . . . . Ramming 17 | . 12 . . 2 3 Kinetic 1919 | . 199 . . 898 822 Thermal 233 | . 142 . . 22 69 Explosive 202 | . . . . . 202 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 7 | . . . . 6 9 Corruption Purged . | . . . . . . Effects 29 | . . . . 14 15 Message Errors 8 | . . . . 3 5 Matter Fused 6 | . . . . 2 4 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Targeting Errors 4 | . . . . 2 2 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 128 | . . . . 108 20 Projectiles 14 | . . . . 14 . Explosions 114 | . . . . 94 20 Melee . | . . . . . . Knockbacks 12 | . . . . 8 4 Impact . | . . . . . . Kinetic 11 | . . . . 8 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 228 | . 1 . . 190 37 Shots 3 | . . . . 2 1 Rammed 3 | . 1 . . 1 1 Targets Rammed 7 | . 5 . . 1 1 Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 264 | . 6 8 . 220 264 Average Temperature 73 | . 3 6 . 72 81 Received Heat Transfer 1206 | . 387 210 6 405 198 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 523 | . 325 . . 50 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 287 | . 115 52 8 143 287 Average Influence 67 | . 44 39 8 59 142 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 74 Level 1 5 | . . . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 . 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 11 6 2 21 12 Peak Tracking Total 5 | . 5 4 2 5 3 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 4 | . 1 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 2 1 Max in Single Turn 2 | . . . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 2 | . . . . 2 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 3 | . . . . 3 . Successful 2 | . . . . 2 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1572 | 76 255 131 146 598 366 Spaces Moved 880 | 74 149 87 123 292 155 Core 275 | 36 27 87 98 22 5 Treads 114 | . . . . 113 1 Legs 491 | 38 122 . 25 157 149 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 120 150 Average Speed 135 | 85 116 139 106 156 158 Slowest Speed 400 | 120 120 300 150 350 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . 2 . Exploration Rate (%) 21 | 4 29 15 22 31 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . . 45 9 Melee . | . . . . . . Projectile 21 | . . . . 15 6 AOE 33 | . . . . 30 3 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1078 | 86 185 93 135 361 218 Wait 43 | . 5 1 6 5 26 Move 875 | 73 148 86 122 291 155 Hop . | . . . . . . Pick Up 12 | 6 . . 1 2 3 Fast Attach 35 | 1 2 5 5 21 1 Attach 7 | 5 . . . . 2 Detach . | . . . . . . Swap 2 | . . . . . 2 Drop 4 | 1 . . . 2 1 Fire 92 | . 25 1 . 39 27 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . 5 . . 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 336 | -9/Materials | Lost 7 parts (1p2n1u3w) 424 | -9/Materials | Core integrity fell below 50% 451 | -9/Materials | Discovered new exit (range 12) 462 | -9/Materials | Core integrity fell below 20% 463 | -9/Materials | Entered Mines 470 | -9/Mines | Lost 3 parts (1p1u1w) 505 | -9/Mines | Learned 8 Materials zone layouts 518 | -9/Mines | Met a Derelict bent on vengeance 593 | -9/Mines | Discovered new exit (range 10) 609 | -9/Mines | Entered Materials 609 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 610 | -8/Materials | Identified exit to Factory 753 | -8/Materials | Lost 4 parts (1p1n1u1w) 912 | -8/Materials | Crushed by falling debris 923 | -8/Materials | Crushed by falling debris 923 | -8/Materials | Core integrity fell below 50% 954 | -8/Materials | Lost 6 parts (1p2n2u1w) 1169 | -8/Materials | Discovered new exit (range 14) 1207 | -8/Materials | Entered Storage 1373 | -8/Storage | Build established: Scavenger-Skirmisher 1499 | -8/Storage | Core integrity fell below 20% 1573 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01545_ Y-45 Defender destroyed. 01546_ System corrupted: Matter fused (-9). 01546_ Acquired 58 matter. 01546_ U-05 Engineer lays Concrete. 01547_ K-01 Serf collects debris. 01547_ U-05 Engineer lays Concrete. 01548_ U-05 Engineer destroyed. 01550_ K-01 Serf collects debris. 01551_ K-01 Serf destroyed. 01556_ K-01 Serf collects debris. 01556_ R-06 Scavenger inserts Med. Storage Unit into recycling unit. 01559_ R-06 Scavenger inserts Terrain Scanner into recycling unit. 01561_ K-01 Serf collects debris. 01562_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01564_ K-01 Serf collects debris. 01565_ R-06 Scavenger inserts Med. Matter Pod into recycling unit. 01567_ Acquired Lgt. Treads. 01567_ K-01 Serf collects debris. 01570_ System corrupted: Particle Gun targeting data glitched. 01571_ System corrupted: Component data lost. 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"" """ #????????? | | ???# #????+ %[!=@ " """ ?????????? | | ???# #????####ggg# "" """ ?????????? | | ???###########???????#=*%# #????????? | | ?????????????????????#kk*##T########????????? | | ?????????????????????#u! #?##???????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????????? *???????????????????? | | ?????????????????????# =%???????????????????? | | ?????????????????????# |???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeLinkedStorage Manual? 0 Play Time 00:19:38 Cumulative 15.1 hours Start 2020.05.27 @ 16:26:13 End 2020.05.27 @ 16:44:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 340fdb3b-d7f6-471d-b823-3bd8f0477a2c