Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 14:04:31 // AFD2020/Player2 Player: Storm Mk9 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (3535) 3535 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1594) 1594 TOTAL SCORE: 10069 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 1319 Met Imprinter 300 Was Imprinted 300 Friendly Fire -917 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 635/670 System Corruption 0% Temperature Warning (310) Movement Walking (103) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Neutrino-Deuterium Core > --- PROPULSION (3) --- FC-Gravmag Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Thermal Ion Construct/C Shotgun Ballistic Construct/C > --- INVENTORY (8) ---- Light Treads Improved Cooling System Matter Compressor (250) Authchip [R/Combat] Bomb Factory No. 2 Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Improved Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Thermal Ion Construct/C Shotgun Ballistic Construct/C > --- INVENTORY -------- Light Treads Matter Compressor Improved Light Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Authchip [R/Combat] Mini Grenade Launcher Katana [Rating: 76] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Leg Constructs Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 3 . . 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 35 | 7 . . 10 5 4 7 . . 1 1 Power 2 | 1 . . . 1 . . . . . . Engine 2 | 1 . . . 1 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | 2 . . 1 . 2 . . . . . Treads . | . . . . . . . . . . . Leg 5 | 2 . . 1 . 2 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 . . 4 . 1 5 . . 1 1 Device 6 | 1 . . 1 . 1 2 . . 1 . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . 3 . . 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . 5 4 1 2 . . . . Energy Gun 7 | 1 . . 3 2 . 1 . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 5 | 1 . . 1 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 5 1 2 . . 1 . Parts Lost 2 | . . . 1 . . 1 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . 1 . . 1 . . . . Highest Loss Streak 1 | . . . 1 . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 1 3 6 7 5 7 6 5 8 7 Power . | . . . 1 1 1 . . . . . Propulsion . | 1 . . . 1 . . 1 . 1 1 Utility 2 | . . 2 2 2 2 2 3 3 5 4 Weapon 2 | 1 . 1 3 3 2 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 4 2 5 . . 4 2 1 1 5 Power 3 | . 1 . 1 . . 1 . . . . Propulsion 7 | . 2 . 2 . . . . 1 . 2 Utility 6 | . . 1 . . . 2 . . 1 2 Weapon 8 | . 1 1 2 . . 1 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 98 100 78 61 60 60 54 59 Engine 6 | . 14 14 9 9 9 7 3 . . . Core 1 | . . . . . . . 2 6 6 6 Leg 9 | . 28 28 18 18 10 . 6 6 6 6 Flight 1 | . . . . . . 3 . . . . Device 14 | . 14 14 17 18 18 13 13 13 12 6 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 Processor 2 | . . . . . . 4 6 6 6 6 Protection 7 | . . . 17 18 12 6 6 6 1 12 Energy Gun 5 | . 14 14 16 18 8 . . . . . Energy Cannon 4 | . . . . . 4 8 7 6 6 6 Ballistic Gun 3 | . 14 14 10 9 3 . . . . . Ballistic Cannon 3 | . . . . . . 5 4 6 6 6 Peak Build Rating 76 | 7 7 8 27 30 45 73 72 73 76 73 Average Rating 48 | 4 7 7 24 27 35 61 70 71 75 72 On Entrance 36 | . 7 7 8 25 29 39 72 71 72 76 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 14 14 14 35 37 35 39 39 39 60 41 Greatest Support 49 | 20 20 20 20 20 34 49 49 49 49 47 Greatest Overweight (x) 2 | . . . 1 1 1 2 . . 1 . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 3 8 8 8 8 8 7 8 8 8 Average Carried 6 | 3 1 3 7 7 6 7 5 5 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 3 8 8 8 6 8 6 8 8 8 Scrap Engine Consumption 69 | . . . . . 16 46 3 2 2 . Constructs Created 5 | . . . . . 2 3 . . . . Constructs Modified 24 | . . . . . 3 18 2 . 1 . Class Distribution -------------------- 50% | Construct 20% | Tank 17% | Mutant 9% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Matter Collected 2092 | 230 . 220 370 55 131 956 62 49 19 . Remotely . | . . . . . . . . . . . Salvage Created 3750 | 25 . 97 830 151 374 1950 133 190 . . Parts 170 | 4 . 6 36 7 17 81 7 12 . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . 4 . . . . 7 21 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 67 | . . 2 21 3 8 27 3 3 . . Guns 26 | . . 2 14 3 7 . . . . . Cannons 31 | . . . . . 1 24 3 3 . . AOE 7 | . . . 7 . . . . . . . Classes Destroyed 17 | 1 . 1 9 . . 6 . . . . Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . . 2 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 1 . . 1 . . . . Swarmer 7 | . . . 3 . 1 3 . . . . Grunt 32 | . . . 13 1 . 14 2 2 . . Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . 2 . . . 1 . . . Protector 1 | . . . 1 . . . . . . . Sentry 9 | . . . 1 2 4 2 . . . . Hunter 3 | . . . 1 . . 1 . 1 . . Programmer 5 | . . . . . . 5 . . . . Heavy 1 | . . . . . . 1 . . . . Subdweller 5 | . . 2 . . 3 . . . . . Best Kill Streak 13 | 1 . 2 13 3 2 5 3 2 . . Combat Bots Only 12 | . . 2 12 3 2 5 3 2 . . Max Kills in Single Turn 3 | 1 . 1 3 1 1 2 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Hostile Shots Fired 323 | . . . 70 14 17 188 21 13 . . Missed 144 | . . . 24 3 6 92 11 8 . . Hits 179 | . . . 46 11 11 96 10 5 . . Projectile 179 | . . . 46 11 11 96 10 5 . . Critical Strikes 8 | . . . 3 2 . 3 . . . . Damage Taken 2917 | . . . 706 193 222 1544 190 62 . . Core 292 | . . . 74 16 69 94 39 . . . Absorbed by Shields 39 | . . . . . . 39 . . . . Ignored by Resistances 27 | . . . 27 . . . . . . . Regen/Repaired (Parts) 1058 | . . . . . . 750 106 . 202 . Core Remaining (%) 70 | 100 . 80 . . 30 . . . . . Volleys Fired 170 | 3 . 7 44 10 16 73 5 6 . 6 Largest 3 | 2 . 2 3 3 3 3 3 2 . 2 Hottest 178 | 60 . 60 98 141 141 178 171 141 . 141 Shots Fired 417 | 6 . 14 107 28 38 188 12 12 . 12 Gun 190 | 6 . 14 100 28 37 5 . . . . Cannon 218 | . . . . . 1 183 10 12 . 12 Launcher 9 | . . . 7 . . . 2 . . . Special . | . . . . . . . . . . . Kinetic 160 | 3 . 7 46 9 15 63 5 6 . 6 Thermal 231 | 3 . 7 44 17 23 120 5 6 . 6 Explosive 9 | . . . 7 . . . 2 . . . Electromagnetic 17 | . . . 10 2 . 5 . . . . Robot Hit Streak 12 | 2 . 4 8 4 11 12 4 7 . 3 Robot Miss Streak 7 | 2 . 2 6 3 2 7 2 1 . 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 10 | . . . 9 . 1 . . . . . Max Gunslinging Chain 2 | . . . 2 . 1 . . . . . Shots Hit Robots 238 | 3 . 8 62 16 22 101 10 8 . 8 Core Hits 133 | 1 . 3 54 5 11 41 10 5 . 3 Critical Kills 3 | . . . 1 . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . 2 3 3 2 . . . . Burn 7 | . . . 1 3 3 . . . . . Meltdown 2 | . . . . . . 2 . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8827 | 33 . 93 2350 297 483 4361 591 324 . 295 Guns 2041 | 33 . 93 1125 297 451 42 . . . . Cannons 5320 | . . . . . 32 4318 351 324 . 295 Explosions 1465 | . . . 1225 . . . 240 . . . Melee . | . . . . . . . . . . . Ramming 1 | . . . . . . 1 . . . . Kinetic 3068 | 13 . 27 480 63 125 1698 238 241 . 183 Thermal 4134 | 20 . 66 555 207 358 2620 113 83 . 112 Explosive 1431 | . . . 1191 . . . 240 . . . Electromagnetic 193 | . . . 124 27 . 42 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 6 . Average Corruption 3 | . . . . . . 1 6 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . 13 11 6 5 . Message Errors 11 | . . . . . . 3 4 1 3 . Matter Fused 11 | . . . . . . 5 2 3 1 . Heat Flow Errors 6 | . . . . . . 2 3 1 . . Energy Discharges 2 | . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . . 1 2 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots 1 | . . . 1 . . . . . . . Overflow Damage 325 | . . . 22 . . 297 . . . 6 Projectiles 303 | . . . . . . 297 . . . 6 Explosions 22 | . . . 22 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 25 | . . . . . . 21 2 1 . 1 Impact . | . . . . . . . . . . . Kinetic 21 | . . . . . . 17 2 1 . 1 Secondary 4 | . . . . . . 4 . . . . Self-Inflicted Damage 59 | . . . 59 . . . . . . . Shots 2 | . . . 2 . . . . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 310 | . . . 65 147 208 304 169 77 . 310 Average Temperature 72 | . . . 24 66 68 79 46 23 . 134 Received Heat Transfer 1032 | . . . 306 108 18 489 90 21 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Melted 16 | . . . 5 3 1 7 . . . . Heat Transferred 5726 | 50 . 150 1102 592 851 2686 148 111 . 36 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Maximum Alert Level 4 | . . . 3 2 . 4 . . . . Low Security (%) 52 | 100 100 . 33 . 100 37 . . . . Level 1 20 | . . . 41 10 . 25 . . . . Level 2 8 | . . . 2 89 . 8 . . . . Level 3 15 | . . . 22 . . 24 . . . . Level 4 2 | . . . . . . 5 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1144 | 5 . . 985 529 198 1144 . . . . Initial 408 | . . . . 408 198 . . . . . Average 305 | . . . 346 443 70 418 . . . . Influence Increases 3786 | 5 . . 1401 231 191 1685 112 161 . . Destroy 0b10 Robot/C 1900 | . . . 720 120 100 780 80 100 . . Destroy 0b10 Robot/NC 125 | 5 . . 45 5 . 70 . . . . Destroy Leader 436 | . . . 148 32 . 216 10 30 . . Allied During Kill 593 | . . . 217 37 25 261 22 31 . . Successful Hack 112 | . . . 29 19 18 46 . . . . Disable Machine 300 | . . . 30 15 45 210 . . . . Anti-Garrison Action 150 | . . . 150 . . . . . . . Destroy Structure 170 | . . . 62 3 3 102 . . . . Influence Decreases 3786 | 5 . . 434 689 700 545 542 335 536 . Entered New Map 1963 | . . . . 559 311 . 422 135 536 . Time Decay 1683 | 5 . . 354 130 389 505 120 180 . . Lost Part 110 | . . . 80 . . 10 . 20 . . Lost Ally 30 | . . . . . . 30 . . . . Squads Dispatched 16 | . . . 7 . . 9 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 8 | . . . 5 . . 3 . . . . Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Distress Signals 5 | . . . 4 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . . 3 47 7 9 41 4 5 . 3 Peak Tracking Total 10 | . . 2 10 3 3 4 4 3 . 3 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 21 | . . . 3 1 3 14 . . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 29 | . 2 1 5 1 7 13 . . . . Terminals 18 | . 1 . 4 1 5 7 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 4 1 12 6 19 27 . . . . Successful 28 | . 1 1 5 3 11 7 . . . . Failed 40 | . 3 . 7 3 7 20 . . . . Catastrophic 10 | . . . 1 . 2 7 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 37 | . . . 10 7 7 9 . . 4 . Terminals 46 | . 3 . 9 6 14 14 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . 1 . 3 . 2 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . . 1 2 2 9 1 . . . . Record 3 | . . . 1 . 2 . . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . 1 1 . . . . Retrieve Components 4 | . 1 . 1 . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 1 1 5 . . . . Terminals 5 | . . . 1 1 1 2 . . . . Botnet 5 | . . . 1 1 1 2 . . . . Fabricators 3 | . . . . . . 3 . . . . Report 1 | . . . . . . 1 . . . . Fabnet 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 1 . 5 1 6 13 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Total Allies 10 | . 1 . . . 5 . . . 4 . Largest Group 6 | . 1 1 1 1 6 6 1 1 5 4 Highest-Rated Group 269 | . 56 60 81 81 165 178 115 115 269 230 Highest-Rated Ally 115 | . 56 60 81 81 81 115 115 115 115 115 Total Orders . | . . . . . . . . . . . Ally Attacks 164 | . . 9 56 9 6 59 2 12 . 11 Total Damage 6586 | . . 177 1978 307 130 3055 138 532 . 269 Kills 53 | . . 1 21 4 2 21 1 2 . 1 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Active Infowar (turns) 2854 | 5 179 857 1017 260 536 . . . . . Seismic 2854 | 5 179 857 1017 260 536 . . . . . Robot Analysis Total 2 | . . . . 1 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Turns Passed 8577 | 83 179 857 1017 260 1310 2736 255 364 1301 215 Spaces Moved 4833 | 52 107 606 396 108 639 1417 174 278 867 189 Core 8 | 8 . . . . . . . . . . Treads 221 | . . . . . 176 45 . . . . Legs 3243 | 44 107 606 396 108 463 11 174 278 867 189 Wheels . | . . . . . . . . . . . Hover 668 | . . . . . . 668 . . . . Flight 693 | . . . . . . 693 . . . . Fastest Speed 50 | 50 120 120 120 190 130 78 103 103 103 103 Average Speed 138 | 109 120 120 188 190 177 132 103 103 135 103 Slowest Speed 290 | 120 120 120 190 190 215 290 103 103 148 103 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 20 45 37 19 97 39 44 47 84 24 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . . . 6 . Known Exits Taken 6 | . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched 6 | . . 3 . . . . . 2 1 . Spaces Dug 4 | . . . . . 1 3 . . . . Terrain Destroyed 112 | . . . 58 . 1 37 8 2 . 6 Melee . | . . . . . . . . . . . Projectile 48 | . . . 1 . 1 37 1 2 . 6 AOE 64 | . . . 57 . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Total 6379 | 72 159 723 584 145 794 2123 240 344 996 199 Wait 1213 | . 46 103 123 16 96 591 58 55 125 . Move 4817 | 51 106 605 395 107 638 1410 173 277 866 189 Hop 3 | . . . . . . 3 . . . . Pick Up 43 | 11 3 6 4 1 2 10 . 4 1 1 Fast Attach 14 | . . . 6 5 1 1 . . 1 . Attach 14 | 7 . . 1 . . 3 1 . . 2 Detach 1 | . . . . . . . 1 . . . Swap 12 | . . . 6 . 3 3 . . . . Drop 48 | . 4 2 5 6 13 10 2 2 3 1 Fire 170 | 3 . 7 44 10 16 73 5 6 . 6 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . Rewire 25 | . . . . . 25 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Build established: Mutant 645 | -10/Subcaves | Disturbed a concealed Subdweller 981 | -10/Subcaves | Visited 4L-MR0's lab 1076 | -10/Subcaves | Discovered new exit (range 14) 1120 | -10/Subcaves | Entered Materials 1120 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1471 | -8/Materials | Build established: Tank 1826 | -8/Materials | Discovered new exit (range 8) 1972 | -8/Materials | Destroyed 12 combat bots 2022 | -8/Materials | Identified exit to Storage 2053 | -8/Materials | Core integrity fell below 50% 2137 | -8/Materials | Entered Storage 2156 | -8/Storage | Identified exit to Recycling 2391 | -8/Storage | Used back door to open Recycling access 2397 | -8/Storage | Entered Recycling 2925 | -8/Recycling | Entered Scraplab 2936 | -8/Recycling | Found Prototype Device 2936 | -8/Recycling | Identified Scrap Engine 3112 | -8/Recycling | Discovered new exit (range 15) 3216 | -8/Recycling | Build established: Mutant 3610 | -8/Recycling | Build established: Commander-Construct 3707 | -8/Recycling | Entered Factory 3707 | -6/Factory | Accompanied by 5 allies 3707 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4254 | -6/Factory | Discovered new exit (range 16) 4365 | -6/Factory | Lost 3 allies 4395 | -6/Factory | Identified exit to Factory 4529 | -6/Factory | Build established: Construct 4700 | -6/Factory | Discovered exit to Factory (range 5) 6432 | -6/Factory | Discovered new exit (range 5) 6436 | -6/Factory | Identified exit to Lower Caves 6443 | -6/Factory | Entered Lower Caves 6671 | -6/Lower Caves | Discovered new exit (range 12) 6695 | -6/Lower Caves | Identified exit to Lower Caves 6698 | -6/Lower Caves | Entered another Lower Caves area 6727 | -6/Lower Caves | Discovered exit to Factory (range 13) 6965 | -6/Lower Caves | Identified exit to Zion 6988 | -6/Lower Caves | Spotted B-75 Beast 6997 | -6/Lower Caves | Allies destroyed B-75 Beast 7062 | -6/Lower Caves | Entered Zion 7213 | -6/Zion | System corruption cleaned by Quarantine Array 7258 | -6/Zion | Learned Factory security intel 7282 | -6/Zion | Learned location of Armory (-4) 7293 | -6/Zion | Learned location of Quarantine (-3) 7340 | -6/Zion | Found Prototype Device 7340 | -6/Zion | Identified Bomb Factory No. 2 7612 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7809 | -6/Zion | Given A8's code to call for help 8108 | -6/Zion | Met Imprinter 8168 | -6/Zion | Imprinted 8170 | -6/Zion | Declared Zion's savior 8318 | -6/Zion | Opened final containment barrier to the Deep Caves 8337 | -6/Zion | Discovered new exit (range 5) 8340 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8341 | -6/Zion | Identified exit to Deep Caves 8363 | -6/Zion | Entered Deep Caves 8363 | -6/Deep Caves | Accompanied by 4 allies 8555 | -6/Deep Caves | Attacked by Z-Imprinter 8558 | -6/Deep Caves | Core integrity fell below 50% 8571 | -6/Deep Caves | Core integrity fell below 20% 8578 | -6/Deep Caves | Core destroyed Last Messages --------------- you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 08365_ UY-OKJ(M) slips into the shadows. 08366_ 7N-S19(M) slips into the shadows. 08366_ 6L-Z81(M) slips into the shadows. 08366_ Acquired Bomb Factory No. 2. 08367_ JW-9QH(M) slips into the shadows. Player 2: "Someone here is sign challenged." 08534_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08557_ Z3-O27(z) destroyed. Player 2: "Why me?! Get the other guy!" 08564_ Player 2 drops Rnf. Deuterium Engine. 08565_ Player 2 drops Com. Ion Cannon. 08571_ Destroyed Prototype Device. 08571_ Destroyed Prototype Protection. 08577_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #?????????????????????????????????????????? | | ?????###?????????????????????????????###?? | | ###### ##?????######????????????????## ##? | | ## # #???### ##??????????????## #? | | ##### #?????####??#### #? | | #????## #### ##? | | #????# #?? | | #?????# ## #?? | | #?????## ###### #?? | | """" ###????######???## #?? | | """" ;############### #?# | | """" @ z! ### | | """" * @ %! | | " ] I | | """" ;;;;;#### | | """" #;; #??# | | """" ###### #??# | | ?""" #??????##??## | | ??" #???????????## | | ? #???????????### ## | | #?????????????## ## | | #??????????????# #? | | ? ##?????????????## #? | | ?? #??????????????# ## | | ???? ??????????????# # | | ?????? #?????????????## | | ???????? ##??????????????## # | | ?????????? ##????????????????# ### | | ????????????? #?????????????????# #?? | | ??????????????? ??????????????????# ### | | ?????????????????? ????????????????????# | | ????????????????????????????????????????????## ## | | ???????????????????????????????????#####?????# ## | | ??????????????????????????????????## ##????# ## | | ??????????????????????????????????# #???## ## | | ??????????????????????????????????# #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Coolant Injector | -8/Recycling | Hacked Adv. Target Analyzer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lance | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . 4 . . 4 . . . . . Power 2 | . . 1 . . 1 . . . . . Propulsion 3 | . . 2 . . 1 . . . . . Utility 1 | . . . . . 1 . . . . . Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 65 | . 6 4 26 6 1 19 . 3 . . Parts Lost 18 | . . . 7 . . . . 2 . 9 Damage Taken 4319 | . . 234 1255 93 . 727 . 434 . 1576 Core 1009 | . . 49 223 . . 187 . 68 . 482 Player 2/Cogmind (%) 77 | . . 100 75 . . 66 . 100 . 100 Absorbed by Shields 11 | . . . . . . 11 . . . . Damage Inflicted 6425 | . . 177 1978 307 130 2894 138 532 . 269 Player 2/Cogmind (%) 42 | . . 65 45 50 21 39 18 62 . 47 Combat Hostiles Destroyed 37 | . . 1 16 3 2 11 1 2 . 1 Player 2/Cogmind (%) 35 | . . 33 43 50 20 28 25 40 . 100 Game ------ Seed PulseInsulationFalx Manual? 0 Play Time 01:19:29 Cumulative 64.3 hours Start 2025.06.17 @ 12:12:36 End 2025.06.17 @ 14:04:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 55 Rogue 36 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 42 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: eefc0288-a2cb-4033-9740-0b3d41f8b39b