Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 15:17:05 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (543) 543 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (8950) 8950 TOTAL SCORE: 10798 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3150 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 15/450 Matter 300/300 Energy 140/140 System Corruption 20% Temperature Hot (200) Movement Rolling (90) Ox2 Location -7/Scraptown Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Overtuned Scrapsphere (fused) > --- UTILITY (1) ------ Medium Storage Unit > --- WEAPON (1) ------- Companion Sword > --- INVENTORY (10) --- MA-1KR's Cyclogen Meta Core Surveybot 24 Chip Improved Melee Analysis Suite Damper Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Angular Momentum Engine > --- PROPULSION ------- Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY ---------- X0-1V1's Piety Tracker > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Meta Core Overtuned Scrapsphere Medium Storage Unit Improved Melee Analysis Suite Shield Generator [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Overtuned Scrapsphere Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | 2 6 9 4 10 Power 5 | . 1 2 . 2 Engine 5 | . 1 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 2 4 Treads 6 | 2 . 1 2 1 Leg . | . . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 2 2 . Device 2 | . . 1 1 . Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 11 | . 3 4 . 4 Energy Gun . | . . . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | . 2 2 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 11 | . . 4 3 4 Power 4 | . . 1 1 2 Propulsion 5 | . . 1 2 2 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 5 | . . 2 5 3 To Critical Strikes . | . . . . . Average Backups 5 | 1 5 5 3 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 1 2 2 Weapon 1 | . 3 3 . . Tool/Special . | . . . . . Unused Backups 20 | . 1 9 1 9 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 11 | . 1 3 1 6 Weapon 7 | . . 6 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 85 85 64 86 Engine 19 | . 10 14 16 26 Treads 20 | . 28 32 23 9 Wheel 10 | . . . . 21 Device 6 | . . 1 8 11 Storage 4 | . 10 6 . 2 Processor 2 | . 13 4 . . Protection 2 | . . 6 . . Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . 22 9 12 1 Ballistic Cannon 2 | . . 7 . . Special Weapon 2 | . . . . 5 Slashing Weapon 1 | . . . . 4 Peak Build Rating 40 | 2 9 24 23 40 Average Rating 21 | 1 6 10 18 34 On Entrance 8 | . 2 9 10 23 Avg Prop Armor Cover (%) 10 | 41 34 . . 6 Naked Turns . | . . . . . Heaviest Build 35 | . 19 28 16 35 Greatest Support 63 | 3 40 60 40 63 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 5 10 Average Capacity 6 | 5 8 7 5 5 Most Carried 10 | 3 8 10 5 10 Average Carried 5 | 1 5 6 4 5 Final Capacity 10 | 5 10 5 5 10 Final Carried 8 | 3 8 5 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1669 | 211 250 334 467 407 Remotely . | . . . . . Salvage Created 493 | . 44 312 67 70 Parts 48 | . 8 31 4 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 43 | . . 33 . 10 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 6 17 1 1 Melee 2 | . . 1 . 1 Guns 7 | . 3 3 1 . Cannons 3 | . . 3 . . AOE 13 | . 3 10 . . Classes Destroyed 5 | . 1 2 1 1 Swarmer 15 | . 6 9 . . Grunt 5 | . . 5 . . Sentry 1 | . . . 1 . Subdweller 3 | . . 3 . . Scrapper 1 | . . . . 1 Best Kill Streak 4 | . 3 4 1 1 Combat Bots Only 4 | . 3 4 1 1 Max Kills in Single Turn 4 | . 2 4 1 1 Gunslinging . | . . . . . Exploded 4 | . 2 4 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 284 | . 18 114 72 80 Missed 77 | . 5 45 16 11 Hits 207 | . 13 69 56 69 Melee 1 | . . . . 1 Projectile 206 | . 13 69 56 68 Critical Strikes 3 | . . 1 . 2 Damage Taken 2421 | . 106 901 349 1065 Core 547 | . 31 114 75 327 Absorbed by Shields . | . . . . . Ignored by Resistances 150 | . . 80 70 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | . 12 41 13 . Largest 2 | . 2 2 1 . Hottest 80 | . 40 80 23 . Shots Fired 90 | . 19 58 13 . Gun 53 | . 17 23 13 . Cannon 23 | . . 23 . . Launcher 14 | . 2 12 . . Special . | . . . . . Kinetic 73 | . 17 43 13 . Thermal 3 | . . 3 . . Explosive 14 | . 2 12 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 1 14 6 . Robot Miss Streak 6 | . 6 2 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 53 | . 5 38 9 1 Core Hits 33 | . 7 20 4 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1540 | . 250 1097 134 59 Guns 454 | . 51 269 134 . Cannons 345 | . . 345 . . Explosions 679 | . 199 480 . . Melee 43 | . . . . 43 Ramming 19 | . . 3 . 16 Kinetic 799 | . 51 614 134 . Thermal . | . . . . . Explosive 679 | . 199 480 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 43 | . . . . 43 Piercing . | . . . . . Highest Corruption 20 | . . 17 . 20 Average Corruption 18 | . . 9 . 20 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 1 . 8 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 2 | . . . . 2 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . 59 . 8 Shots 3 | . . 3 . . Rammed 2 | . . . . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 337 | . . 276 337 200 Average Temperature 120 | . . 120 161 35 Received Heat Transfer 790 | . . 237 126 427 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 91 | . 91 . 74 . Initial 74 | . . . 74 . Average 27 | . 28 . 30 . Influence Increases 490 | . 160 280 20 30 Destroy 0b10 Robot/C 420 | . 120 280 20 . Destroy Leader 20 | . 20 . . . Successful Hack 9 | . 9 . . . Destroy Structure 11 | . 11 . . . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 476 | . 134 150 176 16 Entered New Map 96 | . . 14 82 . Time Decay 310 | . 124 116 64 6 Lost Part 60 | . . 20 30 10 Lost Ally 10 | . 10 . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 9 31 1 21 Peak Tracking Total 19 | . 4 6 1 19 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . . 3 . 4 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 5 | . 3 1 . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 1 . 2 Successful 5 | . 2 1 . 2 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Record 1 | . . . . 1 Open Door 1 | . . . . 1 Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 X0-1V1 Amusement Gains 113 | . 2 10 . 101 Good Acts 30 | . . 27 1 2 Bad Acts 44 | . . 39 1 4 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3975 | 29 410 1495 152 1889 Spaces Moved 2655 | 44 282 765 72 1492 Core 202 | 44 155 . 3 . Treads 1188 | . 127 765 69 227 Legs . | . . . . . Wheels 1265 | . . . . 1265 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 160 80 Average Speed 123 | 50 99 160 161 109 Slowest Speed 200 | 50 160 160 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 55 51 20 87 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 13 | . . 2 . 11 Spaces Dug 1 | . . . . 1 Terrain Destroyed 71 | . 16 54 . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 70 | . 16 54 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3268 | 50 392 986 94 1746 Wait 417 | . 80 130 . 207 Move 2651 | 43 281 764 71 1492 Hop . | . . . . . Pick Up 43 | 5 11 11 3 13 Fast Attach 12 | . . 4 2 6 Attach 21 | 2 5 8 2 4 Detach 3 | . . 2 1 . Swap 13 | . 2 8 1 2 Drop 32 | . 1 16 1 14 Fire 66 | . 12 41 13 . Melee 6 | . . . . 6 Ram 2 | . . . . 2 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 4) 130 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 6) 436 | -10/Materials | Prayed at D.C.S.S. Altar Unit 440 | -10/Materials | Entered Subcaves 528 | -10/Subcaves | Identified exit to Materials 653 | -10/Subcaves | Visited 4L-MR0's lab 672 | -10/Subcaves | Found Meta Core 818 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 893 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 900 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 1164 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1525 | -10/Subcaves | X0-1V1 activates XOMVISION 1532 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 1536 | -10/Subcaves | X0-1V1 whisked you away to safety 1542 | -10/Subcaves | X0-1V1 mutated your Utility slot to Weapon slot 1546 | -10/Subcaves | Identified exit to Recycling 1546 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1555 | -10/Subcaves | System corruption reached 10% 1601 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1609 | -10/Subcaves | X0-1V1 sent you into danger 1667 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 1702 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1716 | -10/Subcaves | X0-1V1 activates XOMVISION 1717 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1722 | -10/Subcaves | X0-1V1 sent you into danger 1768 | -10/Subcaves | Core integrity restored by X0-1V1 (+112) 1782 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 1785 | -10/Subcaves | X0-1V1 whisked you away to safety 1893 | -10/Subcaves | X0-1V1 sent you into danger 1897 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1935 | -10/Subcaves | Entered Recycling 1977 | -7/Recycling | Identified exit to Scraptown 1977 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 1990 | -7/Recycling | Lost 5 parts (1p3n1u) 2048 | -7/Recycling | Scanned before Scraplab entrance 2071 | -7/Recycling | Entered Scraplab 2087 | -7/Recycling | Entered Scraptown 2321 | -7/Scraptown | Discovered new exit (range 11) 2422 | -7/Scraptown | Visited Bundlers 2581 | -7/Scraptown | Visited Spacefarers 2615 | -7/Scraptown | Visited Awakened 2632 | -7/Scraptown | Visited Comm Corps 2827 | -7/Scraptown | Visited Fellowship of the Rings 2835 | -7/Scraptown | Visited IN-MT5's Study 2850 | -7/Scraptown | Visited Cyclists 2940 | -7/Scraptown | Visited UFD Registry 2940 | -7/Scraptown | Registered with UFD as "Hellguard" 2970 | -7/Scraptown | Visited Curators Association 3007 | -7/Scraptown | Visited Observation Area 3023 | -7/Scraptown | Visited Scrapoid Pod Storage 3040 | -7/Scraptown | Visited Modified Component R&D 3095 | -7/Scraptown | Visited Derelict Rescue Squad 3108 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3112 | -7/Scraptown | Found DCF Scrap (28 items) 3135 | -7/Scraptown | Visited Junk Repository 3173 | -7/Scraptown | Visited Sword Containment 3417 | -7/Scraptown | Visited Science Guys 3448 | -7/Scraptown | Found Prototype Slashing Weapon 3448 | -7/Scraptown | Identified Companion Sword 3585 | -7/Scraptown | Met Optimus 3585 | -7/Scraptown | Accepted into 0bPrime 3778 | -7/Scraptown | Civil war broke out across Scraptown 3784 | -7/Scraptown | Found Surveybot 24 Chip 3797 | -7/Scraptown | Found MA-1KR's Cyclogen 3807 | -7/Scraptown | Found Damper Plating 3820 | -7/Scraptown | X0-1V1 activates XOMVISION 3866 | -7/Scraptown | Lost 4 allies 3935 | -7/Scraptown | Core integrity fell below 50% 3939 | -7/Scraptown | Optimus destroyed in the chaos of civil war 3960 | -7/Scraptown | Lost 3 parts (1p2n) 3961 | -7/Scraptown | Lost 3 allies 3974 | -7/Scraptown | Core integrity fell below 20% 3976 | -7/Scraptown | Self-destructed Last Messages --------------- 03939_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 03939_ X0-1V1 roars with laughter! 03953_ X0-1V1 is amused. 03958_ Supplies damaged. 03959_ System corrupted: Energy discharge (-118). 03961_ FZ-GYF(j) switches sides: "I don't know who to fight for!" 03961_ Critical hit (Burn: +50). 03969_ X0-1V1: "Use it or lose it, I always say." 03969_ Cld. Ion Engine fused. 03969_ Ovr. Scrapsphere fused. 03969_ Cld. Ion Engine destroyed. 03974_ System corrupted: Heat flow error (+196). 03974_ X0-1V1: "One team is clearly getting beat up here. Hardly fair." CG-TV4(g) sparkles and shines. 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"#?? | | ???#" "#?" | | ???#" "##" " | | ####" " | | """" """"""""""""""""""""" """""" "##" "" | | """" """""""""""""""""""""""""""" "#?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 27 Energy Capacity 1280 Matter Stores 698 Matter Capacity 700 Sight Range 19 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 25 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileBiometalJack Manual? 0 Play Time 00:33:50 Cumulative 152.6 hours Start 2026.07.20 @ 14:42:02 End 2026.07.20 @ 15:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cebe2adf-fcea-4e2f-a3e4-336e9c529ee0