Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 20:14:36 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (3993) 3993 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1895) 1895 TOTAL SCORE: 9038 Bonus ------- High Alert Combat Kills 695 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 160/160 System Corruption 7% Temperature Cool (9) Movement Rolling (93) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Heavy Laser Gauss Cannon > --- INVENTORY (15) --- Light Nuclear Core Advanced Heat Sink Improved Phase Shifter Advanced Phase Shifter Advanced Hacking Suite Relay Coupler [NC] (30) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (30) Relay Coupler [Duelist] (26) Relay Coupler [Specialist] (27) Relay Coupler [Hunter] (19) Proton Missile Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Heavy Laser Coil Gun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Wheel Advanced Heat Sink Improved Phase Shifter Advanced Phase Shifter Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] Proton Missile Launcher Missile Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . 1 . . . . Parts Attached 65 | 7 4 6 8 3 28 9 Power 13 | 1 . 2 1 . 7 2 Engine 5 | 1 . . 1 . 3 . Core 8 | . . 2 . . 4 2 Reactor . | . . . . . . . Propulsion 22 | 2 3 1 3 1 7 5 Treads 4 | 2 1 1 . . . . Leg 9 | . . . 3 1 4 1 Wheel 9 | . 2 . . . 3 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 2 1 2 3 1 Device 7 | 1 . 2 1 . 2 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 . 1 3 . 11 1 Energy Gun 5 | 1 . . 1 . 3 . Energy Cannon 6 | . . 1 2 . 3 . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . 2 2 4 . 16 9 Power 7 | . . 1 . . 2 4 Propulsion 11 | . 2 . . . 6 3 Utility 4 | . . 1 1 . 1 1 Weapon 11 | . . . 3 . 7 1 Highest Loss Streak 5 | . 2 1 3 . 5 3 To Critical Strikes 1 | . 1 . . . . . Average Backups 10 | 2 6 8 10 11 10 14 Power 2 | . 2 3 3 4 2 1 Propulsion 1 | 1 2 1 4 4 1 . Utility 2 | . . . . . 2 10 Weapon 2 | . 1 3 2 2 3 2 Tool/Special . | . . . . . . . Unused Backups 14 | . . . . 1 1 12 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 11 | . . . . . 1 10 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 93 90 92 96 93 Engine 6 | . 14 7 5 7 5 2 Core 7 | . . 2 9 7 8 11 Treads 5 | . 23 9 8 . . . Leg 8 | . . . 14 23 9 12 Wheel 7 | . 4 12 . . 9 8 Device 15 | . 14 16 16 15 15 14 Storage 8 | . 14 11 9 7 7 7 Processor 10 | . . . . 4 14 15 Energy Gun 7 | . 14 11 3 . 5 7 Energy Cannon 7 | . . 10 19 23 9 . Ballistic Gun 6 | . 14 11 3 . 4 5 Special Weapon 1 | . . . . . 1 3 Peak Build Rating 53 | 7 8 14 23 33 53 53 Average Rating 34 | 5 7 11 18 28 45 45 On Entrance 19 | . 7 8 14 23 33 53 Avg Prop Armor Cover (%) 6 | . . . . . 7 5 Naked Turns . | . . . . . . . Heaviest Build 66 | 14 29 33 42 42 66 48 Greatest Support 50 | 40 40 40 40 42 50 50 Greatest Overweight (x) 5 | . 1 1 2 1 5 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 4 9 12 12 14 15 15 Average Carried 10 | 2 6 8 10 11 10 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 9 12 10 14 15 14 Class Distribution -------------------- 57% | Scavenger-Gunner 18% | Mutant 9% | Bothacker-Gunner 7% | Bothacker-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1465 | 178 171 90 74 30 703 219 Remotely . | . . . . . . . Salvage Created 3643 | 22 450 309 341 75 1732 714 Parts 185 | 4 21 28 18 3 80 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 83 | . 13 8 7 1 39 15 Guns 45 | . 12 3 1 . 16 13 Cannons 28 | . . 5 6 1 14 2 AOE 8 | . . . . . 8 . Classes Destroyed 10 | 1 3 2 1 . 1 2 Builder 1 | . . 1 . . . . Tunneler 4 | 1 . 1 . . . 2 Recycler 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 25 | . 6 3 . . 13 3 Grunt 43 | . 7 3 5 . 18 10 Duelist 1 | . . . 1 . . . Sentry 8 | . . 2 1 1 4 . Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . 4 1 Best Kill Streak 6 | 1 5 4 3 1 6 6 Combat Bots Only 6 | . 4 3 3 1 6 5 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 458 | . 67 37 34 9 219 92 Missed 141 | . 21 16 7 4 64 29 Hits 317 | . 46 21 27 5 155 63 Melee 1 | . . . 1 . . . Projectile 316 | . 46 21 26 5 155 63 Critical Strikes 16 | . 2 . 5 . 4 5 Damage Taken 4569 | . 480 232 461 31 2322 1043 Core 895 | . 77 34 75 10 473 226 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 69 91 86 . . . Volleys Fired 222 | 1 49 20 18 1 93 40 Largest 3 | 2 2 3 3 3 3 3 Hottest 242 | 70 70 130 176 176 242 139 Shots Fired 539 | 2 98 60 54 3 239 83 Gun 333 | 2 98 40 15 . 106 72 Cannon 196 | . . 20 39 3 123 11 Launcher 10 | . . . . . 10 . Special . | . . . . . . . Kinetic 160 | 1 49 20 5 . 42 43 Thermal 300 | 1 49 40 36 2 132 40 Explosive 10 | . . . . . 10 . Electromagnetic 69 | . . . 13 1 55 . Robot Hit Streak 21 | 1 13 6 12 4 20 21 Robot Miss Streak 7 | . 7 4 4 . 5 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 309 | 1 54 37 28 3 123 63 Core Hits 153 | 1 25 16 16 3 64 28 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 22 | . 5 3 . . 8 6 Burn 14 | . 5 3 . . 3 3 Destroy 3 | . . . . . 1 2 Blast 1 | . . . . . . 1 Corrupt 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6942 | 12 627 516 509 54 3803 1421 Guns 3350 | 12 622 253 108 . 1212 1143 Cannons 2594 | . . 263 399 54 1600 278 Explosions 991 | . . . . . 991 . Melee . | . . . . . . . Ramming 7 | . 5 . 2 . . . Kinetic 1556 | . 213 93 20 . 425 805 Thermal 3626 | 12 409 423 320 36 1810 616 Explosive 899 | . . . . . 899 . Electromagnetic 854 | . . . 167 18 669 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 3 . . . 6 7 Average Corruption 5 | . 2 . . . 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 95 | . 6 . . . 69 20 Message Errors 22 | . 2 . . . 13 7 Matter Fused 15 | . . . . . 14 1 Heat Flow Errors 11 | . 2 . . . 7 2 Energy Discharges 14 | . . . . . 10 4 Parts Rejected 4 | . . . . . 1 3 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 12 | . 1 . . . 10 1 Data Loss (major) 4 | . . . . . 4 . Misfires 4 | . . . . . 3 1 Alerts 5 | . 1 . . . 3 1 Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . . 24 22 Projectiles 45 | . . . . . 23 22 Explosions 1 | . . . . . 1 . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 42 | . 2 . 40 . . . Shots 1 | . . . 1 . . . Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 482 | 30 257 120 482 30 459 165 Average Temperature 99 | 18 75 41 182 22 113 37 Received Heat Transfer 1434 | . 156 51 288 6 537 396 Effects 9 | . . . 6 . 3 . Shutdowns 4 | . . . 3 . 1 . Energy Bleed 2 | . . . . . 2 . Damage (minor) 1 | . . . 1 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . 1 . Combat Hostiles 2 | . 1 . . . 1 . Parts Melted 21 | . 3 6 4 1 6 1 Heat Transferred 8610 | 37 1591 1258 740 74 3504 1406 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 41 | 100 100 100 100 100 14 . Level 1 4 | . . . . . 7 . Level 2 15 | . . . . . 29 4 Level 3 27 | . . . . . 25 95 Level 4 11 | . . . . . 22 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1479 | 5 107 145 127 48 1479 862 Initial 776 | . . 1 54 48 . 776 Average 488 | . 37 55 78 16 706 776 Influence Increases 2859 | 5 331 220 203 30 1649 421 Destroy 0b10 Robot/C 1660 | . 260 160 140 20 780 300 Destroy 0b10 Robot/NC 45 | 5 5 10 . . 10 15 Destroy Leader 262 | . 62 50 30 10 50 60 Successful Hack 32 | . 4 . . . 28 . Disable Machine 60 | . . . 30 . . 30 Anti-Garrison Action 600 | . . . . . 600 . Destroy Structure 125 | . . . 3 . 121 1 Lose Combat Pursuer 75 | . . . . . 60 15 Influence Decreases 2054 | 5 327 94 226 137 170 1095 Entered New Map 841 | . . 3 76 59 . 703 Time Decay 883 | 5 307 81 110 78 . 302 Lost Part 310 | . 20 10 40 . 150 90 Lost Ally 20 | . . . . . 20 . Squads Dispatched 11 | . 2 1 . . . 8 Investigation 4 | . . . . . . 4 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 2 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 7 | . . 2 2 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 21 10 11 3 47 21 Peak Tracking Total 6 | . 4 5 5 2 6 6 Tactical Retreats 5 | . . . . . 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 12 | . 3 . . . 7 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 7 | . . . 2 . 3 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 11 | . 2 . . 1 4 4 Terminals 10 | . 2 . . . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 24 | . 2 . . 2 10 10 Successful 6 | . 1 . . 1 3 1 Failed 18 | . 1 . . 1 7 9 Catastrophic 5 | . 1 . . . 1 3 Database Lockouts . | . . . . . . . Manual 10 | . 1 . . . . 9 Terminals 22 | . 2 . . . 10 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 1 . . . 3 1 Open Door 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 . Alert Level 1 | . . . . . . 1 Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . . 1 4 4 Full Trace Events 4 | . . . . . 1 3 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 2 | . . . . . 2 . Alert ID Control 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . 12 . Machine Destruction 12 | . . . . . 12 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 25 | . . . . . 25 . Highest-Rated Ally 25 | . . . . . 25 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 224 | . . . . . 224 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 1095 | 26 769 148 152 . . . Seismic 1095 | 26 769 148 152 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 4601 | 86 769 290 226 212 2344 674 Spaces Moved 2669 | 47 409 176 83 145 1375 434 Core 5 | 5 . . . . . . Treads 431 | 42 299 53 37 . . . Legs 890 | . . . 46 145 492 207 Wheels 1343 | . 110 123 . . 883 227 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 105 160 110 98 108 Average Speed 136 | 148 145 121 178 135 137 120 Slowest Speed 470 | 160 160 160 260 190 470 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 85 23 16 7 95 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . 2 . 60 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 58 | . . . 2 . 56 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3180 | 58 496 210 122 157 1632 505 Wait 96 | . 25 . 6 . 58 7 Move 2664 | 46 408 175 82 145 1374 434 Hop . | . . . . . . . Pick Up 41 | 4 7 5 3 5 14 3 Fast Attach 40 | 7 . 2 3 3 15 10 Attach 32 | . 3 4 5 . 15 5 Detach 21 | . 1 2 2 1 13 2 Swap 9 | . 1 2 . . 6 . Drop 22 | . 1 . 2 2 13 4 Fire 222 | 1 49 20 18 1 93 40 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 29 | . . . . . 29 . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Discovered new exit (range 11) 669 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 963 | -9/Materials | Discovered new exit (range 6) 1138 | -9/Materials | Discovered new exit (range 3) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1262 | -8/Materials | Lost 3 parts (3w) 1353 | -8/Materials | Discovered new exit (range 11) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Utility x2 1421 | -7/Factory | Build established: Scavenger-Gunner 1584 | -7/Factory | Identified exit to Garrison 1584 | -7/Factory | Entered Garrison 1690 | -7/Garrison | Lost 5 parts (1n1u3w) 1795 | -7/Garrison | Installed Relay Interface Framework 1816 | -7/Garrison | Triggered checkpoint 1905 | -7/Garrison | Triggered checkpoint 1982 | -7/Garrison | Discovered new exit (range 12) 2102 | -7/Garrison | Lost 3 parts (2n1w) 2252 | -7/Garrison | Triggered checkpoint 2307 | -7/Garrison | Rescued a captive Derelict 2345 | -7/Garrison | Discovered new exit (range 14) 2512 | -7/Garrison | Triggered checkpoint 2535 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 2604 | -7/Garrison | Triggered checkpoint 2916 | -7/Garrison | Triggered checkpoint 2978 | -7/Garrison | Core integrity fell below 50% 3016 | -7/Garrison | Lost 3 parts (1p1n1w) 3182 | -7/Garrison | Triggered checkpoint 3328 | -7/Garrison | Discovered new exit (range 12) 3378 | -7/Garrison | Triggered checkpoint 3467 | -7/Garrison | Garrison Relay disabled 3627 | -7/Garrison | Garrison Relay disabled 3787 | -7/Garrison | Garrison Relay disabled 3928 | -7/Garrison | Entered Factory 4132 | -7/Factory | Build established: Bothacker-Gunner 4240 | -7/Factory | Core integrity fell below 20% 4448 | -7/Factory | Lost 3 parts (1p1n1w) 4602 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 04555_ O-16 Technician locks terminal. 04555_ Triggered Alarm Trap. 04555_ An alarm sounds. 04555_ ALERT: Alarm triggered, dispatching investigation squad. 04561_ U-05 Engineer lays Concrete. 04562_ Connecting with Terminal... 04562_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 04562_ U-05 Engineer lays Concrete. 04569_ Wheel destroyed. 04569_ Critical hit (Burn: +37). 04577_ System corrupted: Energy discharge (-61). 04594_ Slug penetrates Wall. 04597_ System corrupted: Energy discharge (-50). 04597_ Penetrated by Slug. 04597_ Lgt. Nuclear Core destroyed. 04600_ H-55 Commando destroyed. 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"T" ????????????????? | | ! #???????????????# ^ ????????????????? | | #???????????????# ^""""""?????????????? | | #???????????????# """"""" ? /??????? | | ????????????????# """"""" ??????? | | ????????????????# """"""" ?????? | | ??????#######??????# ?????? | | ?????# #??????# #????? | | ????# ######## #????? | | ? ?????# T ggg% @ +????? | | ?###+##?????# ########+###########???????????? | | ???# #??????# * #?# #????????????????? | | ???# #???###### ###?# / #????????????????? | | ???# #???#"""## #???# #????????????????? | | #### #####"T"## #???# """ """ #????????????????? | | #???# """ """ #????????????????? | | ##### #???# """ """ #????????????????? | | ????# """ "" #???# #????????????????? | | ????# """ T" #???#############????????????????? | | ????# """ "" #????????????????????????????????? | | ##### #????????????????????????????????? | | ] [ ???????????????????????????????? | | ##### ########???????????????????????????????? | | ????# #??????????????????????????????????????? | | ????###+###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBorgCapacitor Manual? 0 Play Time 00:41:20 Cumulative 131.4 hours Start 2026.06.28 @ 19:27:58 End 2026.06.28 @ 20:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f10c6929-5e0a-4214-b87a-a610c76d88e3