Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.22 @ 11:12:15 Player: Grzyby Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2309) 2309 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 5860 Bonus ------- High Alert Combat Kills 36 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Aluminum Leg Light Armor Plating Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Seismic Detector Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Aluminum Leg Terrain Scanner Light Armor Plating Heavy Assault Rifle Autogun Plasma Cutter [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Slots Evolved 7 | . 1 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion 3 | . 1 1 . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 42 | 7 5 15 5 4 2 1 3 Power 5 | 1 . 2 2 . . . . Engine 4 | 1 . 1 2 . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 4 7 2 4 2 . 2 Treads 1 | . . . . . . . 1 Leg 22 | 2 4 7 2 4 2 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 2 . 3 . . . . . Device 3 | 2 . 1 . . . . . Storage 1 | . . 1 . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 1 3 1 . . 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . Launcher 2 | . . 1 1 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . 5 2 3 . . 9 Power 3 | . . 1 1 . . . 1 Propulsion 8 | . . 1 1 3 . . 3 Utility 3 | . . 1 . . . . 2 Weapon 5 | . . 2 . . . . 3 Highest Loss Streak 9 | . . 2 1 2 . . 9 To Critical Strikes 1 | . . . . 1 . . . Average Backups 6 | . 3 6 8 8 9 7 6 Power . | . . . . 1 1 . . Propulsion . | . . . . . 1 1 1 Utility 2 | . 1 2 3 3 3 2 1 Weapon 2 | . 1 2 3 3 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . 2 1 . . . . 4 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 3 | . 1 1 . . . . 1 Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 95 | . 97 98 99 89 100 89 57 Engine 7 | . 12 3 5 10 10 11 7 Core 2 | . . 5 4 . . . . Leg 36 | . 35 39 39 29 40 33 18 Device 15 | . 25 15 10 10 10 11 8 Storage 5 | . . 4 10 10 10 7 4 Processor 7 | . . 9 10 10 10 7 4 Ballistic Gun 11 | . 24 13 8 . . . . Ballistic Cannon 5 | . . 4 10 10 10 11 7 Launcher 3 | . . . 1 10 10 7 3 Peak Build Rating 25 | 7 9 17 17 15 16 21 25 Average Rating 13 | 4 8 14 16 13 15 19 13 On Entrance 12 | . 7 9 17 15 15 16 21 Naked Turns 42 | . . . . . . . 42 Heaviest Build 36 | 8 10 24 27 27 27 36 36 Greatest Support 63 | 20 30 43 43 40 43 53 63 Greatest Overweight (x) 3 | . 2 . . 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 Average Capacity 7 | 5 5 7 10 10 10 10 7 Most Carried 10 | 2 5 9 10 10 10 10 8 Average Carried 6 | . 3 6 8 8 9 7 6 Final Capacity 10 | 5 5 10 10 10 10 10 5 Final Carried 10 | 2 5 8 8 9 10 6 4 Class Distribution -------------------- 77% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Matter Collected 1955 | 290 160 860 198 347 50 . 50 Remotely . | . . . . . . . . Salvage Created 2638 | 68 353 1437 408 342 30 . . Parts 169 | 7 18 83 32 27 2 . . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Combat Hostiles Destroyed 67 | 1 9 27 10 19 1 . . Guns 28 | 1 9 18 . . . . . Cannons 27 | . . 7 5 15 . . . AOE 12 | . . 2 5 4 1 . . Classes Destroyed 12 | 2 1 8 . 1 . . . Worker 3 | 1 . 1 1 . . . . Builder 2 | . . 1 1 . . . . Tunneler 2 | . . 2 . . . . . Hauler 2 | . . 2 . . . . . Recycler 2 | . . 1 1 . . . . Operator 1 | . . 1 . . . . . Watcher 4 | . . 3 1 . . . . Swarmer 15 | . 2 2 2 9 . . . Grunt 35 | 1 7 14 5 8 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 15 | . . 10 3 1 1 . . Best Kill Streak 10 | 1 3 10 8 7 1 . . Combat Bots Only 7 | 1 3 4 6 7 1 . . Max Kills in Single Turn 3 | 1 2 2 3 2 1 . . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 1 2 2 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Hostile Shots Fired 401 | 3 60 174 50 80 4 . 30 Missed 127 | . 19 59 26 21 . . 2 Hits 274 | 3 41 115 24 59 4 . 28 Melee 28 | . . . . . . . 28 Projectile 246 | 3 41 115 24 59 4 . . AOE 1 | . . . 1 . . . . Critical Strikes 17 | . . . 1 2 . . 14 Part Disruptions 1 | . 1 . . . . . . Damage Taken 2801 | 21 366 987 226 355 36 . 810 Core 1003 | . 42 157 4 71 . . 729 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1720 | 13 233 619 141 240 23 . 451 Core Remaining (%) 75 | 100 83 . . . 42 . . Volleys Fired 199 | 5 31 99 17 44 2 . 1 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 70 | 40 40 60 70 70 70 . 23 Shots Fired 335 | 10 62 175 34 49 4 . 1 Gun 222 | 10 62 139 10 . . . 1 Cannon 93 | . . 30 17 44 2 . . Launcher 20 | . . 6 7 5 2 . . Special . | . . . . . . . . Kinetic 315 | 10 62 169 27 44 2 . 1 Thermal . | . . . . . . . . Explosive 20 | . . 6 7 5 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 39 | 5 37 39 10 10 14 . 15 Robot Miss Streak 3 | 1 1 2 2 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 275 | 6 56 144 24 40 4 . 1 Core Hits 140 | 4 19 66 25 23 2 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 3 | . 2 . 1 . . . . Destroy 2 | . 2 . . . . . . Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5676 | 60 614 2739 799 1344 92 . 28 Guns 2542 | 60 598 1736 133 . . . 15 Cannons 1777 | . . 581 264 883 49 . . Explosions 1315 | . . 411 400 461 43 . . Melee . | . . . . . . . . Ramming 42 | . 16 11 2 . . . 13 Kinetic 4319 | 60 598 2317 397 883 49 . 15 Thermal . | . . . . . . . . Explosive 1315 | . . 411 400 461 43 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . 20 12 38 . . . Projectiles 63 | . . 13 12 38 . . . Explosions 7 | . . 7 . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . 2 2 7 . . . Impact . | . . . . . . . . Kinetic 10 | . . 2 2 6 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 89 | . . 18 40 25 . . 6 Shots 5 | . . 1 2 2 . . . Rammed 4 | . . . . . . . 4 Targets Rammed 13 | . 3 4 1 . 1 . 4 Kicked 9 | . 3 4 1 . 1 . . Crushed . | . . . . . . . . Highest Temperature 211 | . 18 14 81 18 15 . 211 Average Temperature 20 | . 8 6 40 5 11 . 99 Received Heat Transfer 1149 | 18 216 618 135 144 18 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 84 | 100 100 100 89 11 100 100 100 Level 1 5 | . . . 10 30 . . . Level 2 9 | . . . . 57 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 533 | 20 70 129 229 533 173 . . Initial 173 | . . 4 15 105 173 . . Average 87 | 1 9 26 60 380 74 . . Influence Increases 1951 | 25 258 824 355 458 31 . . Destroy 0b10 Robot/C 1340 | 20 180 540 200 380 20 . . Destroy 0b10 Robot/NC 80 | 5 . 55 20 . . . . Destroy Leader 322 | . 40 190 62 30 . . . Successful Hack 13 | . 8 . . 5 . . . Disable Machine 4 | . . . 4 . . . . Destroy Structure 102 | . . 24 54 13 11 . . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 75 | . 15 15 15 30 . . . Influence Decreases 1951 | 25 243 788 192 139 564 . . Entered New Map 516 | . . 11 36 109 360 . . Time Decay 1335 | 25 233 737 136 . 204 . . Lost Part 90 | . . 40 20 30 . . . Purge Threat 10 | . 10 . . . . . . Squads Dispatched 6 | . 1 3 2 . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 3 . . . . . Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Distress Signals 5 | . . 4 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | 1 16 44 13 21 1 . 6 Peak Tracking Total 7 | 1 3 7 6 3 1 . 6 Tactical Retreats 4 | . 1 1 1 1 . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Traps Triggered 8 | . 4 . . 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Machines Accessed 11 | . 4 3 1 2 1 . . Terminals 9 | . 4 2 . 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 20 | . 9 5 1 3 2 . . Successful 12 | . 5 3 1 2 1 . . Failed 8 | . 4 2 . 1 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 9 3 . 3 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 9 | . 5 1 . 2 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 1 1 2 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 41 | . . . . . . . 41 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Active Infowar (turns) 3878 | 26 758 1718 246 691 325 41 73 Terrain 935 | 13 758 164 . . . . . Structural 3878 | 26 758 1718 246 691 325 41 73 Seismic 927 | . . 825 . . . 29 73 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Turns Passed 4040 | 140 758 1718 246 691 325 41 121 Spaces Moved 2764 | 108 534 1160 154 434 263 30 81 Core 52 | 22 3 . . . . . 27 Treads 1 | . . . . . . . 1 Legs 2711 | 86 531 1160 154 434 263 30 53 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 120 120 120 120 120 50 Average Speed 121 | 105 119 120 120 134 120 120 101 Slowest Speed 200 | 120 150 120 120 190 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 8 84 84 22 49 62 1 34 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 116 | . . 20 73 8 15 . . Melee . | . . . . . . . . Projectile 4 | . . 2 2 . . . . AOE 112 | . . 18 71 8 15 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Total 3111 | 121 593 1307 179 490 268 36 117 Wait 42 | . 1 13 . . . 2 26 Move 2758 | 107 533 1159 153 433 262 30 81 Hop . | . . . . . . . . Pick Up 15 | 2 5 6 . 1 . . 1 Fast Attach 29 | 7 10 6 1 3 . . 2 Attach 10 | . . 4 1 . . 4 1 Detach 1 | . 1 . . . . . . Swap 18 | . 2 8 4 1 2 . 1 Drop 19 | . 7 8 2 1 1 . . Fire 199 | 5 31 99 17 44 2 . 1 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick 9 | . 3 4 1 . 1 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Identified exit to Materials 86 | -11/Scrapyard | Discovered exit to Materials (range 8) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Propulsion x1 155 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Hacker-Mutant 404 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Discovered exit to Materials (range 13) 496 | -10/Materials | Identified exit to Subcaves 496 | -10/Materials | Discovered exit to Subcaves (range 10) 662 | -10/Materials | Discovered exit to Materials (range 12) 750 | -10/Materials | Discovered exit to Materials (range 14) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Discovered exit to Mines (range 12) 1503 | -9/Materials | Identified exit to Storage 1503 | -9/Materials | Discovered exit to Storage (range 15) 1602 | -9/Materials | Identified exit to Materials 1602 | -9/Materials | Discovered exit to Materials (range 14) 2197 | -9/Materials | Build established: Scavenger-Mutant 2237 | -9/Materials | Discovered exit to Materials (range 10) 2533 | -9/Materials | Discovered exit to Mines (range 16) 2560 | -9/Materials | Discovered exit to Storage (range 13) 2617 | -9/Materials | Entered Storage 2705 | -9/Storage | Garrison activated, responded to threat 2859 | -9/Storage | Identified exit to Garrison 2863 | -9/Storage | Entered Garrison 2877 | -9/Garrison | Triggered checkpoint 3005 | -9/Garrison | Build established: Hacker-Mutant 3048 | -9/Garrison | Core integrity fell below 50% 3095 | -9/Garrison | Triggered checkpoint 3122 | -9/Garrison | Destroyed 7 combat bots 3151 | -9/Garrison | Triggered checkpoint 3307 | -9/Garrison | Triggered checkpoint 3371 | -9/Garrison | Triggered checkpoint 3433 | -9/Garrison | Triggered checkpoint 3485 | -9/Garrison | Identified exit to Recycling 3485 | -9/Garrison | Discovered exit to Recycling (range 12) 3554 | -9/Garrison | Entered Recycling 3555 | -9/Recycling | Met a Zionite searching for Scraptown 3848 | -9/Recycling | Identified exit to Factory 3848 | -9/Recycling | Discovered exit to Factory (range 15) 3879 | -9/Recycling | Entered Factory 3879 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3920 | -7/Factory | Sucked down chute 3920 | -7/Factory | Entered Waste 3921 | -7/Waste | Met a frightened Derelict 3935 | -7/Waste | EMP discharged 3935 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Spotted C-40 Crusher 3976 | -7/Waste | Spotted C-40 Crusher 3982 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3984 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3987 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3990 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3993 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3996 | -7/Waste | Crushed by Compactor (1 part destroyed) 4002 | -7/Waste | Crushed by Compactor (1 part destroyed) 4008 | -7/Waste | Spotted C-40 Crusher 4010 | -7/Waste | Crushed by Compactor (1 part destroyed) 4011 | -7/Waste | Core integrity fell below 50% 4024 | -7/Waste | Core integrity fell below 20% 4035 | -7/Waste | EMP discharged 4035 | -7/Waste | System corruption reached 10% 4041 | -7/Waste | Lost 9 parts (1p3n2u3w) 4041 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Imp. Ion Engine crushed. Plasma Cutter crushed. System corrupted: Heat flow error (+112). Acquired Hvy. Assault Rifle. Hvy. Assault Rifle crushed. Slammed into C-40 Crusher. Acquired Lgt. Treads. Lgt. Treads crushed. Slammed into C-40 Crusher. System corrupted: Matter fused (-5). ALERT: Foreign system detected. Charging EMP. Terrain Scanner fried beyond repair. System corrupted (+4). [Achievement: System Compromised] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. SAWZGZ,QHFDY<&BEB:NP [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????## ##????????????????? | | ?????????????????????????## ##????????????????? | | ?????????????????????????## ##????????????????? | | ???????????????????????#### ##????????????????? | | ???????????????????????#### ]##????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????#### ##????????????????? | | ???????????????????????#### ##????????????????? | | ?????????????????????????##CC ##????????????????? | | ???????????????????????####CC ##????????????????? | | ???????????????????????####CC ##????????????????? | | ???????????????????????## =CC ##????????????????? | | ???????????????????????## CCCC ##????????????????? | | ???????????????????????## CCCC ##????????????????? | | ???????????????????????##@ CC ##????????????????? | | ???????????################CC ##????????????????? | | ???????????################ ##????????? ##????? | | ???????????## #### ##????????? ##????? | | ???????????## #### ######## ? ######? | | ???????????## #### ######## ######? | | ???????????## | | ???????????## | | ???????????## | | ???????????## | | ???????????## #### ######## ####### | | ???????????## #### ######## ####### | | ???????????## #### ##???????? ##????? | | ???????????################ ##????????? ##????? | | ???????????################ ##????????? ##????? | | ?????????????????????????########?????????###????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control First Step to Greatness Made in Tau Ceti IV Novice Programmer Shopping List System Compromised Troublemaker Challenges ------------ None Game ------ Seed BoltDiametricStripper Manual? 0 Play Time 00:53:21 Cumulative 0.8 hours Start 2025.05.21 @ 20:05:51 End 2025.05.22 @ 11:12:15 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0049f5e6-adc0-476a-9af0-eced95d0f26d