Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 22:29:43 Player: WeirdFoe Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1255) 1255 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4945 Bonus ------- Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Aluminum Leg Improved Heat Sink Large Matter Pod (150) Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Cryofiber Web Improved Heat Sink Large Matter Pod Launcher Guidance Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Rocket Launcher Improved Grenade Launcher Missile Launcher Longsword +1 [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 62 | 9 4 11 5 8 . 11 11 3 Power 7 | 1 . 1 1 . . 2 2 . Engine 6 | 1 . 1 1 . . 1 2 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 3 2 1 1 . . 3 5 . Treads 10 | . 2 1 1 . . 3 3 . Leg . | . . . . . . . . . Wheel 3 | 3 . . . . . . . . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 18 | 2 2 5 1 3 . 3 2 . Device 3 | . . 2 . . . 1 . . Storage 11 | 2 2 2 1 3 . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 . . . 1 2 . Artifact . | . . . . . . . . . Weapon 22 | 3 . 4 2 5 . 3 2 3 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 . 4 1 1 . 3 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . 1 . . . 1 3 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . . Parts Lost 10 | . . . 1 . . 1 2 6 Power 2 | . . . . . . . 1 1 Propulsion 2 | . . . . . . 1 . 1 Utility 5 | . . . 1 . . . 1 3 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . . 1 . . 1 2 6 Average Slot Usage (%) 99 | . 99 99 99 99 100 99 99 78 Engine 11 | . 14 11 11 11 11 6 15 12 Treads 27 | . 21 33 33 33 33 26 21 17 Device 1 | . . 2 . . . 3 . . Storage 26 | . 28 22 24 33 33 27 23 18 Protection 7 | . . 8 8 . . 5 15 11 Ballistic Gun 20 | . 28 21 21 14 11 26 21 . Slashing Weapon 2 | . . . . 7 11 . . . Naked Turns 30 | . . . . . . . . 30 Heaviest Build 151 | 15 47 80 83 83 83 123 141 151 Greatest Support 62 | 20 40 60 60 60 60 62 62 62 Greatest Overweight (x) 12 | . 2 1 1 1 1 2 12 3 Average Overweight (x) 1 | . 1 . 1 1 1 1 2 2 Largest Inventory Capacity 28 | 8 16 20 24 24 24 28 28 28 Average Capacity 24 | 5 15 18 20 23 24 26 28 22 Most Carried 28 | 7 11 18 20 20 20 28 28 28 Average Carried 21 | 4 9 12 18 19 18 24 25 22 Final Capacity 28 | 8 16 20 24 24 24 28 28 4 Final Carried 28 | 7 11 18 18 20 18 28 28 4 Class Distribution -------------------- 38% | Hauler-Mutant 30% | Hauler-Tank 22% | Hauler-Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Matter Collected 1824 | 295 31 219 302 . 173 434 370 . Remotely . | . . . . . . . . . Salvage Created 1922 | 97 31 159 250 . 330 546 509 . Parts 84 | 5 3 6 10 . 10 19 31 . Haulers Intercepted 2 | . . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 34 | . 2 2 11 . 1 10 8 . Melee 1 | . . . . . 1 . . . Guns 30 | . 2 2 10 . . 10 6 . AOE 3 | . . . 1 . . . 2 . Classes Destroyed 14 | 2 1 3 2 . 1 3 2 . Worker 3 | . . . 1 . 1 . 1 . Builder 1 | . . . . . . . 1 . Tunneler 2 | 1 . . . . 1 . . . Hauler 2 | . . 1 . . . . 1 . Recycler 7 | 1 . . 1 . 3 . 2 . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 12 | . 2 . 6 . . . 4 . Grunt 10 | . . 1 . . . 9 . . Brawler 1 | . . . . . . 1 . . Sentry 2 | . . 1 . . . . 1 . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . . 3 . Assembled 5 | . . . 5 . . . . . Best Kill Streak 8 | 2 2 2 8 . 3 3 5 . Combat Bots Only 8 | . 2 1 8 . 1 3 4 . Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Damage Taken 3110 | 2 31 346 421 . 155 424 909 822 Core 959 | 2 . 125 51 . 36 18 74 653 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 99 99 . . . 47 96 . . Volleys Fired 138 | 9 2 25 31 . 4 38 25 4 Largest 3 | 2 2 2 2 . 1 3 3 3 Hottest 114 | 40 40 46 56 . 23 74 76 114 Shots Fired 325 | 13 4 50 62 . 4 105 74 13 Gun 306 | 13 4 50 60 . 4 105 70 . Cannon . | . . . . . . . . . Launcher 19 | . . . 2 . . . 4 13 Special . | . . . . . . . . . Kinetic 306 | 13 4 50 60 . 4 105 70 . Thermal . | . . . . . . . . . Explosive 6 | . . . 2 . . . 4 . Electromagnetic 13 | . . . . . . . . 13 Robot Hit Streak 22 | 7 3 22 13 . 2 22 12 4 Robot Miss Streak 6 | 1 1 2 3 . 2 3 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 228 | 10 1 40 37 . 13 74 45 8 Core Hits 96 | 4 2 10 20 . 7 27 23 3 Critical Hits 2 | . . 1 . . . 1 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 11 | . . . . . 11 . . . Impact . | . . . . . . . . . Slashing 11 | . . . . . 11 . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4170 | 90 18 381 602 . 875 1256 912 36 Guns 3009 | 84 18 381 542 . 42 1245 697 . Cannons . | . . . . . . . . . Explosions 275 | . . . 60 . . . 179 36 Melee 833 | . . . . . 833 . . . Ramming 53 | 6 . . . . . 11 36 . Kinetic 3009 | 84 18 381 542 . 42 1245 697 . Thermal . | . . . . . . . . . Explosive 239 | . . . 60 . . . 179 . Electromagnetic 36 | . . . . . . . . 36 Impact . | . . . . . . . . . Slashing 833 | . . . . . 833 . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . 1 1 1 1 . 4 21 Average Corruption 2 | . . 1 1 1 1 . 2 13 Corruption Purged . | . . . . . . . . . Effects 38 | . . 1 4 5 3 . 16 9 Message Errors 10 | . . . 2 3 2 . 1 2 Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 5 | . . . . 2 . . 3 . Data Loss (minor) 10 | . . . 1 . 1 . 5 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Targeting Errors 6 | . . 1 1 . . . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . . . 117 . 63 . Projectiles . | . . . . . . . . . Explosions 63 | . . . . . . . 63 . Melee 117 | . . . . . 117 . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 426 | 2 . . 23 . . . 380 21 Shots 7 | . . . 1 . . . 5 1 Rammed 6 | 4 . . . . . 1 1 . Targets Rammed 7 | 4 . . . . . 1 2 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 212 | . . 20 64 . . 72 203 212 Average Temperature 51 | . . 5 26 . . 17 64 116 Received Heat Transfer 499 | . . 123 160 . . 192 24 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Peak Influence 261 | 10 83 106 130 . 50 261 191 39 Initial 74 | . 6 34 40 . . 1 74 39 Average 71 | 3 69 81 106 . 16 86 69 23 Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 . 100 90 100 100 Level 1 2 | . . . . . . 9 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 2 3 . Investigation 1 | . . . . . . 1 . . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . 1 . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 3 7 9 . 1 24 10 6 Peak Tracking Total 8 | . 3 2 8 . 1 5 4 6 Tactical Retreats 3 | . 1 . . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Disabled 12 | . . . 4 . . 3 5 . Max in Single Turn 5 | . . . 2 . . 1 5 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Accessed 10 | . 2 . . . 1 2 5 . Terminals 7 | . 2 . . . 1 2 2 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 17 | . 3 . . . 2 4 8 . Successful 5 | . 2 . . . . 1 2 . Failed 12 | . 1 . . . 2 3 6 . Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . . 1 3 . 4 . Terminals 13 | . 3 . . . 2 4 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 3 | . 2 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . 1 1 3 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 247 | . . . . . . . . 247 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Turns Passed 6328 | 100 279 335 620 938 566 1504 1829 157 Spaces Moved 2539 | 61 169 122 284 511 297 464 576 55 Core 1 | 1 . . . . . . . . Treads 2404 | . 111 122 284 511 297 464 560 55 Legs . | . . . . . . . . . Wheels 118 | 60 58 . . . . . . . Hover 16 | . . . . . . . 16 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 180 180 180 175 195 145 Average Speed 183 | 94 149 172 180 180 180 183 212 194 Slowest Speed 800 | 100 180 180 180 180 180 200 800 212 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 37 12 67 92 54 27 14 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . 6 . . . 50 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 56 | . . . 6 . . . 50 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total 3919 | 90 194 202 332 530 315 1037 1126 93 Wait 1065 | . 8 33 5 . . 490 498 31 Move 2533 | 61 168 121 283 510 296 463 576 55 Hop . | . . . . . . . . . Pick Up 55 | 6 7 6 4 3 1 21 7 . Fast Attach 25 | 8 . 4 . 8 . 3 2 . Attach 19 | 1 2 3 3 . . 4 6 . Detach 7 | 2 . 2 1 . . 1 1 . Swap 18 | . 2 4 2 . . 4 3 3 Drop 42 | . 5 4 3 9 3 12 6 . Fire 138 | 9 2 25 31 . 4 38 25 4 Melee 11 | . . . . . 11 . . . Ram 3 | 3 . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . 1 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 549 | -9/Materials | Discovered new exit (range 6) 715 | -9/Materials | Entered Mines 752 | -9/Mines | Assembled infested the area 815 | -9/Mines | Destroyed 8 combat bots 838 | -9/Mines | Build established: Hauler-Mutant 1170 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1328 | -9/Mines | Discovered new exit (range 5) 1335 | -9/Mines | Entered Exiles 1366 | -9/Exiles | Discovered new exit (range 14) 1422 | -9/Exiles | Met 8R-AWN 1461 | -9/Exiles | Met EX-HEX 1515 | -9/Exiles | Met EX-BIN 1537 | -9/Exiles | Aligned with FarCom system 1539 | -9/Exiles | Given EX-Vault access code 1587 | -9/Exiles | Opened EX-Vault 1597 | -9/Exiles | Found Prototype Slashing Weapon 1599 | -9/Exiles | Identified Longsword +1 1606 | -9/Exiles | Found Prototype Special Weapon 1606 | -9/Exiles | Identified Field Lobotomy Kit 1610 | -9/Exiles | Found Prototype Energy Gun 1610 | -9/Exiles | Identified AWS/Thermal 1661 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1713 | -9/Exiles | Met EX-DEC 1897 | -9/Exiles | Visited The Gauntlet 2250 | -9/Exiles | Discovered new exit (range 15) 2273 | -9/Exiles | Left Exiles lab with Longsword +1 2273 | -9/Exiles | Entered Mines 2465 | -8/Mines | Core integrity fell below 50% 2522 | -8/Mines | Discovered new exit (range 8) 2839 | -8/Mines | Entered Materials 2839 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3256 | -8/Materials | Build established: Hauler-Skirmisher 4009 | -8/Materials | Discovered new exit (range 16) 4343 | -8/Materials | Entered Factory 4343 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4651 | -7/Factory | Build established: Hauler-Tank 6172 | -7/Factory | Sucked down chute 6172 | -7/Factory | Entered Waste 6173 | -7/Waste | Met a frightened Derelict 6187 | -7/Waste | EMP discharged 6187 | -7/Waste | System corruption reached 10% 6218 | -7/Waste | Spotted C-40 Crusher 6231 | -7/Waste | Spotted C-40 Crusher 6237 | -7/Waste | Spotted C-40 Crusher 6242 | -7/Waste | Spotted C-40 Crusher 6275 | -7/Waste | Spotted C-40 Crusher 6285 | -7/Waste | Spotted C-40 Crusher 6287 | -7/Waste | EMP discharged 6288 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6291 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6294 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6295 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6297 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6299 | -7/Waste | Crushed by Compactor (1 part destroyed) 6309 | -7/Waste | Core integrity fell below 50% 6321 | -7/Waste | Core integrity fell below 20% 6329 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06298_ Med. Matter Pod crushed. 06298_ Imp. Deuterium Engine crushed. 06298_ Gauss Rifle crushed. 06298_ Imp. Assault Rifle crushed. 06298_ Imp. Grenade Launcher crushed. 06298_ Gauss Cannon crushed. 06299_ Hcp. Storage Unit crushed. 06299_ Gauss Cannon crushed. 06299_ Flak Gun crushed. 06299_ Gauss Rifle crushed. 06299_ Imp. Medium Armor Plating crushed. 06299_ Lgt. Treads crushed. 06299_ Gauss Cannon crushed. 06299_ Adv. Treads crushed. 06300_ Longsword +1 crushed. 06300_ Gauss Rifle crushed. 06300_ Hcp. Storage Unit crushed. 06300_ Ion Engine crushed. 06305_ Imp. Assault Rifle crushed. 06310_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#=CC #???????????????? | | ????????????????????????#[CC #???????????????? | | ????????????????????????#CCCCCC #???????????????? | | ????????????????????????#CCCCCC #???????????????? | | ????????????????????????#]CC [ #???????????????? | | ????????????????????????#@CC #???????????????? | | ????????????????????????### ###???????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #???????????#?????? | | ??????????????????????????# #????????? #?????? | | ????????????????????????### ######## ###???? | | ????????????????????????# * | | ????????????????????????# % | | ????????????????????????# | | ????????????????????????# ? | | ????????????????????????### ######## ######? | | ????????????############??# #???????? #?????? | | ????????????# * #??# #????????? #?????? | | ????????????# #??# #?????????? #?????? | | ????????????# #### #???????????#?????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #### #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????############??# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance I Survived The Infestation Tank Challenges ------------ None Game ------ Seed ModifiedHardcellSuperbattery Manual? 0 Play Time 00:49:01 Cumulative 15.0 hours Start 2020.12.28 @ 21:35:21 End 2020.12.28 @ 22:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bfa4aa73-ce68-426e-88d3-61e9561153fe