Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 04:17:38 Player: Grimalkyne Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (3860) 3860 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 9749 Bonus ------- Follower Combat Kills 189 Cogmind --------- Core Integrity 0/1150 Matter 7/300 Energy 50/100 System Corruption 20% Temperature Cool (54) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Antimatter Reactor Improved Heat Sink Improved Targeting Computer Improved Weapon Cycler Improved Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Recoil Nullifier Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Medium Treads Improved Cooling System Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Recoil Stabilizer Improved Kinecellerator Reaction Control System Improved Medium Armor Plating Hardlight Generator Tractor Beam Field Laser Minigun Gauss Rifle [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . Utility 7 | . . 1 . 1 1 1 2 1 . . Weapon 2 | . . . . . . 1 . 1 . . Parts Attached 142 | 6 8 16 5 9 45 15 22 5 1 10 Power 19 | 1 1 2 1 1 5 5 2 . . 1 Engine 11 | 1 1 2 1 1 3 2 . . . . Core 7 | . . . . . 2 3 2 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 49 | 2 3 8 2 5 18 1 2 1 1 6 Treads 11 | . . . . . 8 1 2 . . . Leg 19 | 2 1 7 2 5 2 . . . . . Wheel 5 | . 2 1 . . 2 . . . . . Hover 14 | . . . . . 6 . . 1 1 6 Flight . | . . . . . . . . . . . Utility 41 | 1 2 4 . 3 9 3 14 4 . 1 Device 16 | . . 1 . 1 3 2 5 3 . 1 Storage 5 | 1 1 1 . . 2 . . . . . Processor 11 | . . 2 . 2 2 . 4 1 . . Hackware 1 | . . . . . 1 . . . . . Protection 8 | . 1 . . . 1 1 5 . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 2 2 . 13 6 4 . . 2 Energy Gun 9 | 1 1 1 . . 4 1 1 . . . Energy Cannon 2 | . . . . . 1 . . . . 1 Ballistic Gun 17 | 1 . 1 2 . 6 5 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . . . 2 . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 42 | . 1 1 . . 17 . 11 4 . 8 Power 4 | . 1 . . . 2 . 1 . . . Propulsion 21 | . . . . . 10 . 6 . . 5 Utility 11 | . . 1 . . 1 . 3 4 . 2 Weapon 6 | . . . . . 4 . 1 . . 1 Highest Loss Streak 5 | . 1 1 . . 5 . 5 4 . 4 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 99 98 100 99 87 99 86 24 10 11 Engine 4 | . 13 11 11 9 5 2 . . . . Core 1 | . . . . . . 3 4 . . . Treads 14 | . . . . . 18 32 25 . . . Leg 8 | . 11 32 33 35 1 . . . . . Wheel 2 | . 16 . . . 4 . . . . . Hover 1 | . . . . . 3 . . 5 5 2 Device 8 | . . 10 11 9 6 13 11 14 . 2 Storage 6 | . 14 11 11 9 7 6 4 . . . Processor 11 | . . 5 11 17 18 13 11 4 5 5 Protection 4 | . 13 4 . . 1 6 8 . . . Energy Gun 3 | . 12 11 11 9 2 . . . . . Ballistic Gun 12 | . 14 11 11 9 9 19 15 . . . Naked Turns 34 | . . . . . . . 34 . . . Heaviest Build 93 | 14 93 92 32 32 61 69 89 10 . 16 Greatest Support 142 | 20 32 48 33 64 140 140 142 12 12 28 Greatest Overweight (x) 5 | 2 5 1 1 . 1 . 1 . . 5 Average Overweight (x) . | . 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 20 20 20 5 5 5 Average Capacity 16 | 7 20 15 15 15 15 20 18 5 5 5 Most Carried 20 | 3 16 15 15 15 20 20 20 5 5 5 Average Carried 14 | 1 10 13 14 15 13 19 18 4 5 4 Final Capacity 25 | 8 25 15 15 15 20 20 5 5 5 5 Final Carried 20 | 3 15 15 15 15 20 20 5 5 5 5 Class Distribution -------------------- 33% | Mutant 33% | Scavenger-Mutant 16% | Skirmisher 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Matter Collected 3143 | 230 219 245 104 91 920 505 829 . . . Remotely 29 | . . . . . 29 . . . . . Salvage Created 4500 | . 544 529 333 90 1488 548 944 . . 24 Parts 294 | . 45 30 18 8 82 46 63 . . 2 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 7 | . 1 1 . 1 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 77 | . 11 9 5 1 24 10 16 . . 1 Melee 1 | . . . . . . . . . . 1 Guns 62 | . 8 9 5 1 13 10 16 . . . Cannons 5 | . . . . . 5 . . . . . AOE 9 | . 3 . . . 6 . . . . . Classes Destroyed 15 | . 5 3 . 1 4 1 1 . . . Worker 4 | . . . . . 1 1 2 . . . Builder 5 | . 1 . . . . 1 3 . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 7 | . . 1 1 . 5 . . . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . 3 . . . . . . . . . Watcher 12 | . 1 4 1 1 2 1 2 . . . Swarmer 15 | . . 3 . . 4 3 4 . . 1 Grunt 34 | . 11 3 2 . 12 3 3 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . 3 3 . 2 1 2 . . . Hunter 6 | . . . . 1 1 1 3 . . . Programmer 9 | . . . . . 4 1 4 . . . Best Kill Streak 9 | . 6 4 3 1 9 4 4 . . 1 Combat Bots Only 7 | . 4 3 1 1 7 4 4 . . 1 Max Kills in Single Turn 4 | . 4 1 1 1 2 2 2 . . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . 2 . . . 2 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Damage Taken 8229 | . 364 339 120 198 1818 634 2767 461 . 1528 Core 2226 | . 25 42 22 77 325 48 529 247 . 911 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 90 . 84 86 53 94 47 . . . Volleys Fired 271 | . 28 30 18 12 73 28 74 . . 8 Largest 3 | . 2 2 2 2 2 3 3 . . 1 Hottest 113 | . 70 79 79 79 105 113 93 . . 110 Shots Fired 612 | . 56 60 36 24 135 85 209 . . 7 Gun 574 | . 53 60 36 24 107 85 209 . . . Cannon 24 | . . . . . 17 . . . . 7 Launcher 14 | . 3 . . . 11 . . . . . Special . | . . . . . . . . . . . Kinetic 462 | . 28 30 18 12 87 82 205 . . . Thermal 106 | . 25 30 18 12 18 3 . . . . Explosive 14 | . 3 . . . 11 . . . . . Electromagnetic 30 | . . . . . 19 . 4 . . 7 Robot Hit Streak 18 | . 10 18 18 4 13 14 13 . . 4 Robot Miss Streak 5 | . 4 2 3 5 3 3 5 . . 2 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 6 | . 2 1 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 437 | . 35 48 20 14 98 61 156 . . 5 Core Hits 275 | . 31 23 11 6 62 30 105 . . 7 Critical Kills 5 | . . . . . . . 5 . . . Critical Parts Destroyed 15 | . . 1 . . . . 14 . . . Critical Strikes 30 | . 4 2 2 1 . . 21 . . . Burn 8 | . 4 1 2 1 . . . . . . Destroy 22 | . . 1 . . . . 21 . . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8451 | . 694 619 292 189 2422 1138 2980 . . 117 Guns 6863 | . 441 619 292 189 1228 1138 2956 . . . Cannons 405 | . . . . . 377 . . . . 28 Explosions 1070 | . 253 . . . 817 . . . . . Melee 29 | . . . . . . . . . . 29 Ramming 84 | . . . . . . . 24 . . 60 Kinetic 5815 | . 228 258 134 105 1075 1086 2929 . . . Thermal 1259 | . 213 361 158 84 391 52 . . . . Explosive 1070 | . 253 . . . 817 . . . . . Electromagnetic 194 | . . . . . 139 . 27 . . 28 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 29 | . . . . . . . . . . 29 Highest Corruption 20 | . . . . . 5 1 4 . 5 20 Average Corruption 3 | . . . . . 2 1 2 . 5 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 89 | . . . . . 35 3 25 . 1 25 Message Errors 24 | . . . . . 12 . 5 . . 7 Matter Fused 24 | . . . . . 14 2 4 . . 4 Heat Flow Errors 10 | . . . . . . . 4 . 1 5 Energy Discharges 6 | . . . . . 4 . . . . 2 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 3 | . . . . . 1 . 2 . . . Data Loss (minor) 7 | . . . . . 1 . 4 . . 2 Data Loss (major) 6 | . . . . . 2 . 2 . . 2 Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . . . . 1 . 2 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . . 6 . . . . . Projectiles . | . . . . . . . . . . . Explosions 6 | . . . . . 6 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . 10 . . 25 Shots . | . . . . . . . . . . . Rammed 31 | . . . . . . . 7 . . 24 Targets Rammed 31 | . . . . . . . 7 . . 24 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 477 | . 256 117 45 . 228 140 477 . 204 243 Average Temperature 70 | . 96 34 15 . 59 52 88 . 117 86 Received Heat Transfer 1104 | . 198 135 39 27 366 60 252 9 . 18 Effects 8 | . . . . . 3 . 5 . . . Shutdowns 2 | . . . . . . . 2 . . . Interference 3 | . . . . . 3 . . . . . Damage (major) 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 3 1 2 . . 1 . . . . Heat Transferred 3784 | . 925 1110 555 296 787 111 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Peak Influence 299 | . 221 222 242 156 299 241 160 87 51 100 Initial 105 | . . 29 85 94 . 105 . 42 21 35 Average 103 | . 94 108 170 106 157 93 56 50 31 29 Maximum Alert Level 1 | . 1 1 1 . 1 1 . . . . Low Security (%) 82 | 100 99 74 44 100 59 97 100 100 100 100 Level 1 17 | . . 25 55 . 40 2 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 3 . 3 1 5 3 5 1 . 1 Investigation 3 | . . . 1 . 1 . 1 . . . Extermination 6 | . . . . . 2 2 2 . . . Reinforcement 11 | . 3 . 2 1 1 1 1 1 . 1 Assault 1 | . . . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Distress Signals 11 | . . 2 4 1 . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 15 17 18 8 34 17 30 13 6 20 Peak Tracking Total 12 | . 4 4 5 3 5 4 4 12 6 11 Tactical Retreats 10 | . . 1 . . 3 1 2 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Traps Triggered 5 | . . . 1 . 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Machines Disabled 4 | . 1 . . 1 1 . 1 . . . Max in Single Turn 1 | . 1 . . 1 1 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Machines Accessed 26 | . 3 . 7 2 6 1 5 2 . . Terminals 21 | . 3 . 7 2 5 1 2 1 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 53 | . 4 . 19 4 10 2 10 4 . . Successful 34 | . 2 . 16 2 7 2 4 1 . . Failed 19 | . 2 . 3 2 3 . 6 3 . . Catastrophic 3 | . . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . 4 1 . 1 1 . . . Terminals 41 | . 4 . 19 4 8 2 2 2 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 28 | . 2 . 16 2 5 2 1 . . . Record 2 | . . . . 1 1 . . . . . Part Schematic 3 | . . . 3 . . . . . . . Prototype ID Bank 4 | . . . 3 . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . 1 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Alert Level 5 | . 1 . 1 . 2 1 . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 2 | . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 . 7 2 5 1 4 2 . . Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 1 . . . . . . Highest-Rated Group 88 | . . . 88 8 . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 78 | . . . 77 1 . . . . . . Total Damage 571 | . . . 560 11 . . . . . . Kills 11 | . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Turns Passed 8597 | 73 616 740 698 420 2259 1003 2041 189 89 469 Spaces Moved 4958 | 50 306 395 336 239 1320 498 1070 212 121 411 Core 379 | 6 . . . . . . 240 7 . 126 Treads 2066 | . . . . . 738 498 830 . . . Legs 1079 | 44 71 389 336 239 . . . . . . Wheels 565 | . 235 6 . . 324 . . . . . Hover 869 | . . . . . 258 . . 205 121 285 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 120 100 120 120 44 160 50 50 70 38 Average Speed 128 | 123 141 136 156 124 132 160 136 69 70 64 Slowest Speed 300 | 190 175 190 190 125 240 160 160 70 70 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 62 36 56 19 27 13 31 10 99 18 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 32 | . 23 . . . . 1 8 . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . 1 3 . . . AOE 23 | . 23 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Total 6708 | 58 428 540 480 343 1719 664 1496 254 124 602 Wait 1126 | . 73 72 105 73 221 98 303 32 2 147 Move 4949 | 49 305 394 335 238 1319 497 1069 212 120 411 Hop . | . . . . . . . . . . . Pick Up 79 | 3 12 10 6 2 27 9 6 4 . . Fast Attach 58 | 6 2 3 . 3 23 2 7 2 1 9 Attach 32 | . . 5 . . 11 4 8 3 . 1 Detach 15 | . . 3 . 1 4 1 5 . . 1 Swap 52 | . 6 8 5 6 11 9 7 . . . Drop 94 | . 2 15 11 8 30 16 10 1 1 . Fire 271 | . 28 30 18 12 73 28 74 . . 8 Melee 1 | . . . . . . . . . . 1 Ram 31 | . . . . . . . 7 . . 24 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | Discovered new exit (range 8) 1057 | -9/Materials | Discovered new exit (range 7) 1294 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Identified exit to Storage 1430 | -9/Materials | Entered Storage 1831 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2049 | -9/Storage | Discovered new exit (range 16) 2126 | -9/Storage | Identified exit to Materials 2128 | -9/Storage | Entered Materials 2128 | -8/Materials | Accompanied by 1 ally 2128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -8/Materials | Discovered new exit (range 12) 2547 | -8/Materials | Identified exit to Factory 2548 | -8/Materials | Entered Factory 2548 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -7/Factory | Lost 5 parts (4n1w) 3015 | -7/Factory | Destroyed 7 combat bots 3018 | -7/Factory | Lost 4 parts (1p1n2w) 3827 | -7/Factory | Fabricated Sensor Array (x1) 4254 | -7/Factory | Build established: Mutant 4752 | -7/Factory | Discovered new exit (range 10) 4805 | -7/Factory | Identified exit to Factory 4807 | -7/Factory | Entered another Factory area 4807 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5114 | -6/Factory | Build established: Skirmisher 5724 | -6/Factory | Discovered new exit (range 7) 5734 | -6/Factory | Identified exit to Factory 5810 | -6/Factory | Entered another Factory area 5810 | -5/Factory | Evolved 2 slots: Utility x2 6507 | -5/Factory | Build established: Tank 7155 | -5/Factory | Identified exit to Upper Caves 7155 | -5/Factory | Identified exit to Extension 7587 | -5/Factory | Lost 4 parts (2n2u) 7644 | -5/Factory | Garrison activated, responded to threat 7691 | -5/Factory | Released all parts (9) 7720 | -5/Factory | Lost 5 parts (1p3n1u) 7791 | -5/Factory | Discovered new exit (range 8) 7846 | -5/Factory | Core integrity fell below 50% 7851 | -5/Factory | Entered another Factory area 7851 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8000 | -4/Factory | Build established: Mutant 8040 | -4/Factory | Sucked down chute 8040 | -4/Factory | Entered Waste 8046 | -4/Waste | Lost 4 parts (4u) 8048 | -4/Waste | Spotted C-40 Crusher 8050 | -4/Waste | Spotted C-40 Crusher 8050 | -4/Waste | Spotted C-40 Crusher 8055 | -4/Waste | EMP discharged 8083 | -4/Waste | Spotted C-40 Crusher 8084 | -4/Waste | Spotted C-40 Crusher 8093 | -4/Waste | Spotted C-40 Crusher 8122 | -4/Waste | Discovered new exit (range 10) 8129 | -4/Waste | Entered Factory 8148 | -4/Factory | System corruption reached 10% 8553 | -4/Factory | Lost 4 parts (3n1w) 8553 | -4/Factory | Core integrity fell below 50% 8585 | -4/Factory | Core integrity fell below 20% 8598 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08541_ Massive razor-sharp blades shoot up from within the floor. 08541_ Imp. Linear Gravjet severed. 08544_ Acquired Imp. Linear Gravjet. 08544_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08550_ K-01 Serf destroyed. 08551_ K-01 Serf collects debris. 08561_ Acquired Imp. Gyrokinetic Inverter. 08568_ System corrupted: Heat flow error (+232). 08568_ Imp. Linear Gravjet destroyed. 08573_ Nuclear Reactor explodes. 08573_ K-01 Serf destroyed. 08574_ K-01 Serf collects debris. 08575_ Nuclear Reactor explodes. 08575_ K-01 Serf destroyed. 08579_ Subcomponent Replicator disabled. 08580_ K-01 Serf collects debris. 08593_ System corrupted: Heat flow error (+236). 08594_ Acquired Spear. 08595_ Broken Enh. Optical Array destroyed. 08596_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ?############ | | ???????????????????????????????????? ?# | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## """ """ | | ?????????????????+?????????????????# ## """ """ | | ????????????????# ###??????????????# ## | | ????????????????# +??????????????# ## """ """ | | ???????????###### #??????????????# ## """ """ | | ???????????# +??????????????# + """ """ | | ???????????# #??????????????# ## | | ???????????# #??????????????# ## | | ???????????# "" #????????####??# ############# | | ???????????# "" #????????# ??# #???????????? | | ???????##### """ ]#????????# ?# #???????????? | | ???????? """ #????????# ?# #???????????? | | ?#####?????# """ ########## """ # #???????????? | | ## ###### ## sp!! # """ # #######?????? | | # "" ## "[@! =# """ + +??? | | # "" ##p" / # # #######?????? | | """ ## " # """ # #???????????? | | * """ ## " "" # """?# #???????????? | | "" # " "" # """?# #???????????? | | = # "s S" # ??# #???????????? | | *% l " """ # ??# #???????????? | | * =##### # " """ #######/##########??? | | ! #???# # "s""" # ##""G""#??? | | # ###???####### # ##"" ""###+ | | =#### #????################ # !=! | | #??# #????# #?# # !=! | | ##??# #????# #?# # !! """ | | ????# #????# #?# ! + """ | | ????# #????# #?# # !!! """ | | ????# #????# #?# ! # !!! | | ????# ##???# #?########### !!! """ | | ????# ##??# #????# """ | | ????# T#??# #????# """ | | ????+ #??# #????# | | ????# ##??? #????# """ """ | | ????# #?????? ??????# !!] """ """ | | ????# #???????? ????????# !!] """ """ | | ????# ###########+########### !! | | ????# """? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 825 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 11 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Storage | Hacked Sensor Array | -9/Storage | Hacked Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeChargeWand Manual? 0 Play Time 01:29:49 Cumulative 46.1 hours Start 2023.03.07 @ 02:46:45 End 2023.03.07 @ 04:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e9af9e8-3571-4799-887e-e91ae8509b6c