Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:56:27 Player: Fun Maker Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1338) 1338 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 3370 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 100/100 System Corruption 0% Temperature Hot (281) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun > --- INVENTORY (15) --- Flight Unit Medium Matter Pod (100) Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner High-powered Tractor Beam Field Laser Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Beam Cannon Particle Cannon > --- INVENTORY -------- Flight Unit Medium Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner High-powered Tractor Beam Improved EM Shotgun Mining Laser Mining Laser [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Utility Shielding Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 65 | 9 10 19 9 18 Power 10 | 2 2 2 1 3 Engine 8 | 2 2 2 . 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 19 | 3 1 8 4 3 Treads 5 | . . 3 2 . Leg 11 | 3 1 4 . 3 Wheel . | . . . . . Hover 2 | . . 1 1 . Flight 1 | . . . 1 . Utility 14 | 1 5 1 2 5 Device 5 | . . 1 2 2 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 . . 3 Artifact . | . . . . . Weapon 22 | 3 2 8 2 7 Energy Gun 4 | 1 . . . 3 Energy Cannon 8 | . 1 4 1 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 3 1 . Special Weapon 4 | 1 . 1 . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 2 . 12 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 4 | . . . . 4 Weapon 5 | . . 1 . 4 Highest Loss Streak 10 | . . 2 . 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 98 88 99 89 Engine 16 | . 13 17 15 15 Core 3 | . . . 6 9 Treads 10 | . . 3 21 4 Leg 11 | . 28 16 . 10 Device 6 | . . 4 11 7 Storage 11 | . 14 11 11 9 Protection 4 | . 12 6 . 6 Energy Cannon 18 | . 13 16 22 14 Launcher 10 | . 14 10 10 7 Naked Turns . | . . . . . Heaviest Build 59 | 11 32 41 45 59 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 7 | . 1 3 7 5 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 Most Carried 15 | 5 8 14 15 13 Average Carried 9 | 4 6 7 14 10 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 4 7 14 14 9 Class Distribution -------------------- 57% | Tank 35% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1357 | 436 195 391 161 174 Remotely . | . . . . . Salvage Created 1239 | 103 347 316 137 336 Parts 80 | 8 26 24 3 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | 1 8 10 3 13 Guns 4 | 1 . . . 3 Cannons 12 | . . 3 2 7 AOE 19 | . 8 7 1 3 Classes Destroyed 9 | 3 2 3 1 . Worker 3 | 1 . 2 . . Builder 3 | . 2 1 . . Tunneler 2 | 2 . . . . Recycler 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 8 | . . 3 . 5 Grunt 23 | 1 8 5 1 8 Brawler 1 | . . . 1 . Sentry 3 | . . 2 1 . Best Kill Streak 9 | 2 4 9 2 6 Combat Bots Only 6 | 1 2 5 2 6 Max Kills in Single Turn 3 | 1 3 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 228 | 7 8 52 7 154 Missed 52 | 3 3 21 2 23 Damage Taken 2391 | 44 143 450 103 1651 Core 679 | 23 20 86 . 550 Absorbed by Shields 252 | . . 19 39 194 Redirected to Shielding 9 | . 2 7 . . Regen/Repaired (Parts) 64 | . 37 27 . . Core Remaining (%) 83 | 90 82 . 78 . Volleys Fired 103 | 30 11 30 5 27 Largest 3 | 2 1 3 3 3 Hottest 268 | 120 30 150 158 268 Shots Fired 159 | 31 11 39 12 66 Gun 36 | 29 . . . 7 Cannon 67 | . . 14 10 43 Launcher 44 | . 11 20 2 11 Special 12 | 2 . 5 . 5 Kinetic 29 | 29 . . . . Thermal 84 | 2 . 19 10 53 Explosive 44 | . 11 20 2 11 Electromagnetic 2 | . . . . 2 Robot Hit Streak 9 | 5 3 9 7 6 Robot Miss Streak 7 | 3 1 3 1 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 77 | 17 5 18 7 30 Core Hits 81 | 5 18 26 5 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3111 | 210 659 856 229 1157 Guns 306 | 210 . . . 96 Cannons 745 | . . 158 128 459 Explosions 2001 | . 659 687 101 554 Melee . | . . . . . Ramming 11 | . . 11 . . Kinetic 210 | 210 . . . . Thermal 861 | . . 158 128 575 Explosive 2001 | . 659 687 101 554 Electromagnetic 28 | . . . . 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . 25 . . 16 Projectiles 8 | . . . . 8 Explosions 33 | . 25 . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 211 | . 76 58 43 34 Shots 11 | . 4 3 2 2 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 676 | 20 4 198 267 676 Average Temperature 239 | 10 4 59 118 353 Received Heat Transfer 549 | 24 39 126 12 348 Effects 61 | . . . . 61 Shutdowns 20 | . . . . 20 Energy Bleed 3 | . . . . 3 Interference 11 | . . . . 11 Matter Decay 5 | . . . . 5 Short Circuit 5 | . . . . 5 Damage (minor) 4 | . . . . 4 Damage (major) 9 | . . . . 9 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 1728 | . . 333 259 1136 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 347 | 36 347 274 105 312 Initial 61 | . 23 61 . . Average 83 | 15 169 91 20 228 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 84 | 100 68 85 100 30 Level 1 15 | . 31 14 . 69 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 10 19 3 17 Peak Tracking Total 7 | 1 3 7 2 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 2 1 1 3 Max in Single Turn 2 | . 2 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 3 1 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 18 | . 10 5 1 2 Successful 13 | . 7 3 1 2 Failed 5 | . 3 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations 5 | . 2 3 . . Recycling Units 4 | . 4 . . . Scanalyzers 3 | . . 1 . 2 Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 3 . . Scan Component 3 | . 1 2 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3629 | 282 451 1270 1283 343 Spaces Moved 1530 | 169 228 551 511 71 Core 25 | 25 . . . . Treads 636 | . . 111 510 15 Legs 868 | 144 228 440 . 56 Wheels . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 120 190 240 240 Average Speed 203 | 109 175 201 240 258 Slowest Speed 620 | 120 190 330 620 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 38 41 94 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 5 | . . 5 . . Terrain Destroyed 209 | 1 66 78 18 46 Melee . | . . . . . Projectile 6 | 1 . 5 . . AOE 203 | . 66 73 18 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1885 | 232 268 659 560 166 Wait 87 | 8 . 38 6 35 Move 1526 | 168 227 550 510 71 Hop . | . . . . . Pick Up 62 | 12 12 17 13 8 Fast Attach 5 | 1 3 . 1 . Attach 29 | 7 1 8 5 8 Detach 5 | 2 . 1 2 . Swap 31 | 1 6 11 3 10 Drop 36 | 3 8 3 15 7 Fire 103 | 30 11 30 5 27 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 142 | -11/Scrapyard | Discovered new exit (range 8) 283 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 391 | -10/Materials | Discovered new exit (range 17) 552 | -10/Materials | Repaired Ion Engine 650 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 739 | -9/Materials | Discovered new exit (range 4) 813 | -9/Materials | Repaired Grenade Launcher 1582 | -9/Materials | Discovered new exit (range 3) 1661 | -9/Materials | Build established: Tank 1950 | -9/Materials | Discovered new exit (range 13) 2004 | -9/Materials | Entered Mines 2043 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2087 | -9/Mines | Met a Derelict bent on vengeance 2429 | -9/Mines | Discovered new exit (range 12) 2456 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2842 | -9/Mines | Learned Materials security intel 3252 | -9/Mines | Discovered new exit (range 10) 3287 | -9/Mines | Entered Materials 3287 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3442 | -8/Materials | Core integrity fell below 50% 3620 | -8/Materials | Core integrity fell below 20% 3630 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Overheating: Mining Laser damaged (-3). Mining Laser broken. Overheating: Short circuit. Overheating: Lrg. Storage Unit damaged (-15). Mining Laser destroyed. U-05 Engineer lays Concrete. Overheating: Matter decay (-24). Lgt. Nuclear Core broken. Overheating: Short circuit. U-05 Engineer lays Concrete. S-10 Pest destroyed. Broken Mining Laser destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. Overheating: System interference. Imp. EM Shotgun temporarily disabled. Overheating: Core damaged (-88). U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. 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EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Part-time Mechanic Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PotentialSignalInterrupter Manual? 0 Play Time 01:24:38 Cumulative 1.3 hours Start 2024.03.31 @ 18:21:52 End 2024.03.31 @ 22:56:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 60% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 4fc773f1-c91d-4e08-a9c4-f2af1de4f17f