Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 00:51:51 Player: Kyrax Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (669) 669 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 2559 Bonus ------- Friendly Fire -40 Cogmind --------- Core Integrity 412/550 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Warning (332) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Subdweller Power Source Light Deuterium Engine Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Scrap Shield > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Subdweller Shrapnel Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Scrap Shield Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 21 | 5 1 . 7 8 Power 5 | 1 . . 1 3 Engine 4 | 1 . . 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 . 2 3 Device . | . . . . . Storage 2 | . 1 . 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 5 | 2 . . 2 1 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 1 4 9 Power 4 | . . . 1 3 Propulsion 4 | . . . 1 3 Utility 3 | . . 1 1 1 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . 1 3 6 To Critical Strikes . | . . . . . Average Backups 3 | . 2 2 3 4 Power 1 | . 1 1 1 2 Propulsion 1 | . 1 1 1 1 Utility . | . . . . . Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power 2 | . . . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 78 84 82 73 Engine 12 | . 14 14 13 8 Core 1 | . . . . 6 Leg 26 | . 28 28 27 24 Storage 5 | . 7 13 2 9 Processor 1 | . . . . 7 Protection 6 | . . . 10 1 Energy Gun 22 | . 28 28 27 9 Launcher 1 | . . . . 7 Peak Build Rating 22 | 5 6 6 13 22 Average Rating 11 | 3 5 5 10 19 On Entrance 5 | . 5 6 5 13 Naked Turns . | . . . . . Heaviest Build 41 | 7 8 8 29 41 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 10 Most Carried 7 | 2 3 2 7 6 Average Carried 3 | . 2 2 4 4 Final Capacity 10 | 5 5 5 10 10 Final Carried 7 | 2 2 2 7 4 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 526 | 250 . 60 60 156 Remotely . | . . . . . Salvage Created 736 | 50 . 96 155 435 Parts 59 | 2 . 10 10 37 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 20 | 1 . 6 3 10 Guns 12 | 1 . 6 3 2 AOE 8 | . . . . 8 Classes Destroyed 11 | 1 . 1 2 7 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 9 | . . 6 . 3 Grunt 5 | 1 . . . 4 Sentry 3 | . . . . 3 Subdweller 3 | . . . 3 . Scientist 1 | . . . 1 . Best Kill Streak 5 | 1 . 3 2 5 Combat Bots Only 3 | 1 . 3 2 3 Max Kills in Single Turn 2 | 1 . 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 133 | 4 4 21 17 87 Missed 43 | 2 4 4 4 29 Hits 90 | 2 . 17 13 58 Melee 3 | . . 3 . . Projectile 87 | 2 . 14 13 58 AOE 3 | . . . 3 . Critical Strikes 1 | . . . . 1 Damage Taken 1625 | 20 . 210 419 976 Core 220 | . . 59 23 138 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . . 67 . Volleys Fired 43 | 3 . 7 16 17 Largest 2 | 2 . 2 2 2 Hottest 120 | 90 . 90 120 120 Shots Fired 70 | 6 . 14 23 27 Gun 60 | 6 . 14 23 17 Cannon . | . . . . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 10 | . . . . 10 Thermal 49 | 3 . 7 22 17 Explosive . | . . . . . Electromagnetic 11 | 3 . 7 1 . Robot Hit Streak 11 | 4 . 7 11 7 Robot Miss Streak 3 | 1 . 2 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 47 | 5 . 8 19 15 Core Hits 35 | 2 . 6 6 21 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | 1 . . 3 2 Burn 1 | 1 . . . . Destroy 5 | . . . 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1684 | 65 . 91 386 1142 Guns 814 | 65 . 91 386 272 Cannons . | . . . . . Explosions 870 | . . . . 870 Melee . | . . . . . Ramming . | . . . . . Kinetic 870 | . . . . 870 Thermal 733 | 26 . 49 386 272 Explosive . | . . . . . Electromagnetic 81 | 39 . 42 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Message Errors 5 | . . . 5 . Energy Discharges 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 96 | . . . . 96 Projectiles . | . . . . . Explosions 96 | . . . . 96 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 166 | . . . . 166 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 305 | 96 . 120 24 305 Average Temperature 66 | 50 . 56 16 82 Received Heat Transfer 387 | 12 . . 42 333 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1108 | 148 . 148 487 325 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 . 77 Level 1 12 | . . . . 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 276 | 20 13 120 . 276 Initial 13 | . 13 . . . Average 85 | 2 3 63 . 130 Influence Increases 631 | 20 . 140 30 441 Destroy 0b10 Robot/C 340 | 20 . 120 . 200 Destroy 0b10 Robot/NC 30 | . . . . 30 Destroy Leader 62 | . . 20 . 42 Disable Machine 45 | . . . . 45 Destroy Structure 124 | . . . . 124 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 456 | . 20 60 110 266 Entered New Map 49 | . 7 . 42 . Time Decay 307 | . 13 50 68 176 Lost Part 100 | . . 10 . 90 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | 1 5 12 15 15 Peak Tracking Total 8 | 1 4 8 3 5 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 3 | . . . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Open Door 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1686 | 93 98 140 931 424 Spaces Moved 937 | 71 81 74 464 247 Core 18 | 18 . . . . Treads . | . . . . . Legs 919 | 53 81 74 464 247 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 151 | 102 120 120 172 144 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 14 18 23 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 127 | . . . . 127 Melee . | . . . . . Projectile . | . . . . . AOE 127 | . . . . 127 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1136 | 85 82 111 572 286 Wait 111 | . . 31 76 4 Move 933 | 70 80 73 463 247 Hop . | . . . . . Pick Up 22 | 7 1 . 9 5 Fast Attach 1 | . . . 1 . Attach 20 | 5 1 . 4 10 Detach 3 | . . . . 3 Swap 2 | . . . 2 . Drop 1 | . . . 1 . Fire 43 | 3 . 7 16 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Discovered new exit (range 15) 192 | -10/Materials | Entered Mines 193 | -10/Mines | Met a Derelict bent on vengeance 293 | -10/Mines | Assembled infested the area 310 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 13) 332 | -10/Mines | Entered Subcaves 333 | -10/Subcaves | Approached by a straggling Scientist 334 | -10/Subcaves | Discovered new exit (range 6) 491 | -10/Subcaves | Ambushed by swarm of Subdwellers 1052 | -10/Subcaves | A Subdweller sparked back to life 1093 | -10/Subcaves | Lost 3 allies 1094 | -10/Subcaves | Lost 3 parts (1n1u1w) 1160 | -10/Subcaves | Learned location of Zion (-6) 1160 | -10/Subcaves | Met a Zionite searching for "candidates" 1202 | -10/Subcaves | Discovered new exit (range 6) 1218 | -10/Subcaves | Ambushed by Subdweller buried in earth 1263 | -10/Subcaves | Entered Materials 1263 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1385 | -8/Materials | Build established: Scavenger-Mutant 1687 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger suffers critical hit (Destroy). R-06 Scavenger destroyed. Sub. Shrapnel Launcher shoots sparks and powers down. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Lgt. Ion Engine. Carbon-fiber Leg destroyed. Sub. Laser shoots sparks and powers down. Broken Sub. Laser destroyed. Lgt. Deuterium Engine destroyed. Aluminum Leg destroyed. Sub. Laser destroyed. Nuclear Core destroyed. 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