Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 15:06:26 Player: Milkman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1474) 1474 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3369 Bonus ------- None Cogmind --------- Core Integrity 512/550 Matter 300/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Improved Heat Sink Medium Storage Unit Compact Battery (102) Advanced Targeting Computer Particle Charger Reaction Control System Hardlight Generator System Shield Pulse Rifle EM Pulse Cannon EM Pulse Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Improved Heat Sink Medium Storage Unit Weight Redist. System Advanced Targeting Computer Particle Charger Reaction Control System Hardlight Generator Pulse Rifle EM Pulse Cannon EM Pulse Cannon Beam Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 6 9 6 21 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 2 7 Treads . | . . . . Leg 11 | 2 . 2 7 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 3 6 Device 5 | . . 2 3 Storage 3 | 1 2 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 4 . 5 Energy Gun 3 | 1 2 . . Energy Cannon 5 | . . . 5 Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 2 3 12 Power 1 | . . . 1 Propulsion 8 | . . 2 6 Utility 3 | . . . 3 Weapon 5 | . 2 1 2 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes 2 | . . 1 1 Average Backups 8 | 2 3 7 13 Power 1 | 1 1 . 1 Propulsion . | 1 1 . . Utility 4 | . 1 3 6 Weapon 2 | . . 3 3 Tool/Special . | . . . . Unused Backups 13 | . . 1 12 Power 3 | . . 1 2 Propulsion 1 | . . . 1 Utility 7 | . . . 7 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 88 96 93 Engine 10 | . 14 11 7 Leg 23 | . 15 19 30 Wheel 6 | . 12 11 1 Device 8 | . . 11 11 Storage 10 | . 14 11 9 Processor 8 | . 3 11 9 Protection 2 | . . . 4 Energy Gun 10 | . 17 21 . Energy Cannon 8 | . . . 17 Ballistic Gun 2 | . 10 . . Peak Build Rating 29 | 6 10 18 29 Average Rating 17 | 3 7 15 25 On Entrance 8 | . 6 10 16 Avg Prop Armor Cover (%) 12 | . 9 15 14 Naked Turns . | . . . . Heaviest Build 43 | 11 29 34 43 Greatest Support 56 | 20 20 16 56 Greatest Overweight (x) 11 | . 1 11 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 7 11 15 Average Carried 9 | 2 3 7 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 5 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 680 | 260 58 172 190 Remotely . | . . . . Salvage Created 1768 | . 194 562 1012 Parts 103 | . 20 34 49 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 19 15 Guns 26 | . 7 19 . Cannons 13 | . . . 13 AOE 1 | . . . 1 Classes Destroyed 8 | . 4 1 3 Worker 1 | . . . 1 Recycler 4 | . . . 4 Operator 3 | . 1 1 1 Watcher 2 | . 1 . 1 Swarmer 11 | . 5 3 3 Grunt 23 | . 2 14 7 Sentry 6 | . . 2 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 7 5 6 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 256 | . 65 77 114 Missed 66 | . 19 24 23 Hits 190 | . 46 53 91 Projectile 190 | . 46 53 91 Critical Strikes 12 | . . 3 9 Damage Taken 2347 | . 481 634 1232 Core 295 | . 160 97 38 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 36 75 . Volleys Fired 116 | . 29 33 54 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 126 Shots Fired 230 | . 57 66 107 Gun 123 | . 57 66 . Cannon 107 | . . . 107 Launcher . | . . . . Special . | . . . . Kinetic 29 | . 29 . . Thermal 195 | . 28 66 101 Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 20 | . 7 20 18 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 167 | . 36 60 71 Core Hits 145 | . 18 92 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2931 | . 489 864 1578 Guns 1353 | . 489 864 . Cannons 1526 | . . . 1526 Explosions 52 | . . . 52 Melee . | . . . . Ramming . | . . . . Kinetic 232 | . 232 . . Thermal 2566 | . 257 864 1445 Explosive . | . . . . Electromagnetic 133 | . . . 133 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles 14 | . . . 14 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 499 | . 138 144 499 Average Temperature 68 | . 56 50 84 Received Heat Transfer 975 | . 177 330 468 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 4233 | . 505 1075 2653 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 82 100 Level 1 4 | . . 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 244 | . 120 244 152 Initial 91 | . . 20 91 Average 66 | . 40 119 50 Influence Increases 1157 | . 182 480 495 Destroy 0b10 Robot/C 820 | . 140 380 300 Destroy 0b10 Robot/NC 50 | . 10 5 35 Destroy Leader 194 | . 32 80 82 Successful Hack 10 | . . . 10 Disable Machine 15 | . . . 15 Destroy Structure 8 | . . . 8 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 1058 | . 134 310 614 Entered New Map 155 | . . 28 127 Time Decay 743 | . 114 252 377 Lost Part 160 | . 20 30 110 Squads Dispatched 7 | . 1 3 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 15 28 29 Peak Tracking Total 8 | . 7 4 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 5 4 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 34 | . 7 14 13 Successful 12 | . 2 4 6 Failed 21 | . 5 10 6 Catastrophic 3 | . . 2 1 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 28 | . 7 13 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 1 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Record 2 | . . 1 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 1 1 . Transport Status 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 1 2 Report Inventory 2 | . . 1 1 Retrieve Components 1 | . . . 1 Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events 5 | . 1 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2011 | 61 468 575 907 Spaces Moved 1109 | 44 304 230 531 Core 13 | 6 . 7 . Treads . | . . . . Legs 518 | 38 30 20 430 Wheels 578 | . 274 203 101 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 110 Average Speed 128 | 110 115 154 125 Slowest Speed 600 | 120 120 600 186 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 60 20 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile 2 | . . . 2 AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1465 | 55 365 384 661 Wait 132 | . 8 98 26 Move 1106 | 43 303 229 531 Hop . | . . . . Pick Up 51 | 6 11 13 21 Fast Attach 3 | 2 . . 1 Attach 22 | 4 4 5 9 Detach . | . . . . Swap 19 | . 5 3 11 Drop 16 | . 5 3 8 Fire 116 | . 29 33 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Discovered new exit (range 13) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Discovered new exit (range 16) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -8/Materials | Central database locked down 1226 | -8/Materials | Discovered new exit (range 4) 2012 | -8/Materials | Self-destructed Last Messages --------------- 01970_ R-06 Scavenger collects Aluminum Leg. 01970_ K-01 Serf collects debris. 01973_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01974_ K-01 Serf collects debris. 01975_ R-06 Scavenger collects Lgt. Nuclear Core. 01977_ W-25 Informer sends out distress signal. 01988_ Critical hit (Destroy). 01988_ VSS Leg destroyed. 01989_ Slug penetrates Door. 01989_ Lgt. Nuclear Core destroyed. 01989_ Carbon-fiber Leg destroyed. 01989_ Ion Cannon destroyed. 01989_ Critical hit (Blast). 01989_ Knocked back. 01998_ K-01 Serf collects debris. 02002_ W-25 Informer sends out distress signal. 02007_ K-01 Serf collects debris. 02010_ Beam Cannon destroyed. 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