Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 21:16:08 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (428) 428 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 2675 Bonus ------- Follower Combat Kills 92 Cogmind --------- Core Integrity 543/550 Matter 254/300 Energy 239/250 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Shotgun Rocket Launcher > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- EM Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Large Storage Unit Rocket Launcher EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 36 | 6 3 18 1 4 4 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 4 1 1 2 Device 1 | . . . . . 1 Storage 5 | 1 2 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 3 . 1 1 Artifact . | . . . . . . Weapon 19 | 2 . 13 . 3 1 Energy Gun 9 | 1 . 6 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 7 | . . 6 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . 1 . Weapon 3 | . . 1 . 1 1 Highest Loss Streak 2 | . . 1 . 2 1 Average Slot Usage (%) 98 | . 97 99 100 97 86 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 14 Storage 14 | . 22 14 14 14 9 Protection 13 | . 3 14 14 14 18 Energy Gun 10 | . 14 9 14 12 9 Ballistic Gun 11 | . 14 13 . 13 9 Launcher 4 | . . 5 14 . . Naked Turns . | . . . . . . Heaviest Build 39 | 11 39 31 31 31 34 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 16 16 10 10 10 Average Capacity 10 | 5 11 10 10 10 10 Most Carried 10 | 4 8 10 10 10 9 Average Carried 8 | 2 6 8 10 9 6 Final Capacity 16 | 6 16 10 10 10 10 Final Carried 10 | 4 8 10 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 722 | 227 66 331 . 98 . Remotely . | . . . . . . Salvage Created 453 | . 66 317 . 12 58 Parts 41 | . 7 30 . 2 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 1 17 . 1 1 Guns 11 | . 1 8 . 1 1 AOE 9 | . . 9 . . . Classes Destroyed 5 | . 2 3 . . . Tunneler 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 9 | . . 8 . 1 . Grunt 8 | . 1 6 . . 1 Assembled 3 | . . 3 . . . Best Kill Streak 7 | . 2 7 . 1 1 Combat Bots Only 5 | . 1 5 . 1 1 Max Kills in Single Turn 3 | . 1 3 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1163 | . . 762 . 116 285 Core 116 | . . 66 . 43 7 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 57 | . 3 44 . 6 4 Largest 2 | . 2 2 . 2 2 Hottest 98 | . 60 98 . 88 68 Shots Fired 94 | . 6 69 . 12 7 Gun 78 | . 6 53 . 12 7 Cannon . | . . . . . . Launcher 16 | . . 16 . . . Special . | . . . . . . Kinetic 37 | . 3 24 . 6 4 Thermal 10 | . . 7 . 3 . Explosive 16 | . . 16 . . . Electromagnetic 31 | . 3 22 . 3 3 Robot Hit Streak 12 | . 6 12 . 7 9 Robot Miss Streak 4 | . . 4 . 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 59 | . 6 38 . 9 6 Core Hits 47 | . 2 37 . 2 6 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1414 | . 101 1100 . 99 114 Guns 700 | . 101 386 . 99 114 Cannons . | . . . . . . Explosions 714 | . . 714 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 304 | . 41 150 . 51 62 Thermal 106 | . . 58 . 48 . Explosive 714 | . . 714 . . . Electromagnetic 290 | . 60 178 . . 52 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . 43 . . . Projectiles . | . . . . . . Explosions 43 | . . 43 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . 99 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 164 | . . 164 . 78 6 Average Temperature 40 | . . 43 . 29 6 Received Heat Transfer 311 | . . 155 . 12 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 236 | . . 125 . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 227 | . 72 227 . 73 20 Initial 27 | . . 27 . . . Average 32 | . 29 44 . 17 1 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 94 . 100 100 Level 1 2 | . . 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 3 19 . 6 5 Peak Tracking Total 5 | . 2 4 . 3 5 Tactical Retreats 6 | . . 2 . 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 3 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 15 . 1 . . Successful 10 | . 9 . 1 . . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 9 . . . . Terminals 15 | . 15 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . 1 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Track 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 49 | . . . . 49 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 22 | . . . . 22 . Total Damage 337 | . . . . 337 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2965 | 73 287 1453 269 813 70 Spaces Moved 1677 | 41 161 797 168 486 24 Core 4 | 4 . . . . . Treads 1673 | 37 161 797 168 486 24 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 149 160 160 160 160 169 Slowest Speed 180 | 160 160 160 160 160 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 27 98 56 93 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 6 | . . 2 . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . 73 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . . 73 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1867 | 50 185 906 169 510 47 Wait 69 | . 12 35 . 11 11 Move 1672 | 40 160 796 167 485 24 Hop . | . . . . . . Pick Up 18 | 4 4 8 . 2 . Fast Attach 11 | 6 2 1 . 2 . Attach 8 | . . 3 . 1 4 Detach 1 | . 1 . . . . Swap 17 | . 1 14 1 1 . Drop 12 | . 2 5 1 2 2 Fire 57 | . 3 44 . 6 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 597 | -10/Mines | Excavation squad dispatched 597 | -10/Mines | A large section of the Mines collapsed 740 | -10/Mines | Discovered new exit (range 4) 956 | -10/Mines | Learned 2 Materials zone layouts 1192 | -10/Mines | Found a hidden stash of uninstalled traps 1222 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Discovered new exit (range 9) 1492 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1807 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | Entered Exiles 1854 | -10/Exiles | Met 8R-AWN 1880 | -10/Exiles | Met EX-HEX 1976 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Learned location of Zion (-7) 2066 | -10/Exiles | Discovered new exit (range 11) 2083 | -10/Exiles | Entered Mines 2290 | -9/Mines | Discovered new exit (range 8) 2469 | -9/Mines | Learned location of 1 exit from Materials 2740 | -9/Mines | Discovered new exit (range 8) 2896 | -9/Mines | Entered Materials 2896 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2897 | -8/Materials | Identified exit to Factory 2966 | -8/Materials | Self-destructed Last Messages --------------- Loading 1 Materials exit... Loading 2 Materials zones... 02915_ W-25 Informer sends out distress signal. 02929_ Dropped EMP Trap. 02930_ Installed EMP Trap. 02930_ Lgt. Treads destroyed. 02935_ K-01 Serf collects debris. 02949_ Dropped EMP Trap. 02950_ Installed EMP Trap. 02953_ G-47 Trooper triggered EMP Trap. 02953_ A bubble of electromagnetic force engulfs the area. 02953_ Door malfunctions. 02956_ G-47 Trooper misfires. 02957_ G-47 Trooper suffers critical hit. 02957_ Destroyed Lgt. Nuclear Core. 02960_ Imp. Heat Sink fried. 02960_ G-47 Trooper destroyed. 02960_ Switching to secondary target: G-50 Soldier. 02962_ EM Shotgun destroyed. 02965_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????? ??????????? | | ???????????????????????????? ??????????? | | ??????????????????????????? ??????????? | | ????????????????????????? ?????????? | | ????????????############ ?????????? | | ????????????# ??????????? | | ????????????# g #???????????????? | | ????????????# =g=@ #???????????????? | | ????????????####u####### #???????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ^ + ???????????????????? | | ?????????????##/#########??????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionReactiveDissipator Manual? 0 Play Time 00:18:19 Cumulative 88.4 hours Start 2020.10.18 @ 17:19:21 End 2020.10.18 @ 21:16:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26e23065-f1dd-4928-928e-c1474e02648d