Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 05:17:53 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (161) 161 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4351 Bonus ------- None Cogmind --------- Core Integrity 306/1000 Matter 227/300 Energy 99/100 System Corruption 5% Temperature Cool (3) Movement Flying (30) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module Nuclear Pulse Array > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Salvage Targeting Computer Targeting Computer Jamming Amplifier Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- IFF Parser Stasis Canceller Smartbomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Improved Trap Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Axe > --- INVENTORY -------- IFF Parser Stasis Canceller Smartbomb Launcher [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Advanced Heat Sink Processor Targeting Computer Hackware Hacking Suite Weapon Axe Launcher Grenade Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Slots Evolved 10 | . . 2 . . . 6 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . Utility 7 | . . 1 . . . 5 1 . Weapon . | . . . . . . . . . Parts Attached 30 | 2 3 . . 4 . 5 16 . Power 1 | . . . . . . . 1 . Engine 1 | . . . . . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . 3 . 1 6 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . . . 3 . 1 6 . Utility 13 | . 2 . . 1 . 3 7 . Device 5 | . . . . 1 . 1 3 . Storage . | . . . . . . . . . Processor 6 | . 2 . . . . 1 3 . Hackware 2 | . . . . . . 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 4 | . 1 . . . . 1 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 11 | . . . . . . . 11 . Power 1 | . . . . . . . 1 . Propulsion 5 | . . . . . . . 5 . Utility 4 | . . . . . . . 4 . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 9 | . . . . . . . 9 . To Critical Strikes . | . . . . . . . . . Average Backups 3 | 4 2 5 5 4 5 2 3 3 Power . | 1 . . . . . . . . Propulsion . | 2 1 3 3 . 1 . . . Utility 1 | . . 1 1 1 2 1 1 2 Weapon 1 | 1 . 1 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 57 | . 40 44 44 57 66 65 60 58 Treads 4 | . 28 22 22 2 . . . . Flight 19 | . . . . 29 33 26 15 17 Device 7 | . . . . 4 11 11 12 . Processor 19 | . 12 22 22 22 22 17 18 29 Hackware 2 | . . . . . . 4 6 5 Slashing Weapon 1 | . . . . . . 3 3 . Peak Build Rating 72 | 2 4 4 4 12 12 32 72 47 Average Rating 23 | 1 3 4 4 8 12 29 42 47 On Entrance 13 | 6 2 4 4 4 12 12 32 47 Naked Turns . | . . . . . . . . . Heaviest Build 14 | . . . . 1 1 5 14 3 Greatest Support 32 | 3 3 3 3 8 8 14 32 21 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 5 4 Average Carried 3 | 2 3 5 5 3 5 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 3 4 4 Class Distribution -------------------- 69% | Mutant 19% | Sprinter 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Scout | -5/Factory Sprinter | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Matter Collected 402 | 200 . . . 53 . 63 86 . Remotely . | . . . . . . . . . Salvage Created 137 | . 4 . . . . 57 76 . Parts 20 | . 4 . . . . 3 13 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Combat Hostiles Destroyed 3 | . . . . . . . 3 . AOE 3 | . . . . . . . 3 . Classes Destroyed 3 | . 2 . . . . . 1 . Worker 4 | . 1 . . . . 2 1 . Operator 3 | . 1 . . . . . 2 . Swarmer 3 | . . . . . . . 3 . Best Kill Streak 3 | . 2 . . . . 2 3 . Combat Bots Only 3 | . . . . . . . 3 . Max Kills in Single Turn 3 | . 1 . . . . 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Hostile Shots Fired 153 | . 12 . 5 . . . 128 8 Missed 63 | . 3 . 3 . . . 53 4 Hits 90 | . 9 . 2 . . . 75 4 Projectile 90 | . 9 . 2 . . . 75 4 Critical Strikes 3 | . . . . . . . 3 . Damage Taken 1718 | . 139 . 25 . . . 1483 71 Core 728 | . 34 . . . . . 659 35 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 86 . . . 100 100 . . Volleys Fired 3 | . 2 . . . . . 1 . Largest 1 | . 1 . . . . . 1 . Hottest 46 | . 30 . . . . . 46 . Shots Fired 3 | . 2 . . . . . 1 . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 3 | . 2 . . . . . 1 . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 3 | . 2 . . . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 8 | . . . . . . 2 6 . Core Hits 9 | . 3 . . . . . 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 20 | . . . . . . 3 17 . Impact . | . . . . . . . . . Slashing 18 | . . . . . . 3 15 . Piercing 2 | . . . . . . . 2 . Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 785 | . 84 . . . . 151 550 . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 323 | . 75 . . . . . 248 . Melee 453 | . . . . . . 151 302 . Ramming 9 | . 9 . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 323 | . 75 . . . . . 248 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 453 | . . . . . . 151 302 . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 Average Corruption 2 | . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 1 1 Message Errors 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 122 | . . . . . . 71 51 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 122 | . . . . . . 71 51 . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 3 | . 3 . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 186 | . 54 . 15 . . . 108 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 90 | 100 100 100 100 . . 100 85 . Level 1 9 | . . . . . . . 14 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 236 | . 43 5 . . . 15 236 . Initial 5 | . . 5 . . . . 2 . Average 50 | . 19 3 . . . 8 70 . Influence Increases 527 | . 43 . . . . 25 459 . Destroy 0b10 Robot/C 60 | . . . . . . . 60 . Destroy 0b10 Robot/NC 35 | . 10 . . . . 10 15 . Successful Hack 9 | . 9 . . . . . . . Disable Machine 30 | . 15 . . . . 15 . . Destroy Structure 33 | . 9 . . . . . 24 . Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 330 | . . . . . . . 330 . Influence Decreases 395 | . 30 13 . . . 20 238 94 Entered New Map 95 | . . 8 . . . . 3 84 Time Decay 197 | . 30 5 . . . 20 132 10 Lost Part 103 | . . . . . . . 103 . Squads Dispatched 5 | . 1 . . . . . 4 . Investigation 3 | . 1 . . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 6 . 3 . . . 39 4 Peak Tracking Total 18 | . 5 . 3 . . . 18 4 Tactical Retreats 8 | . . . . . . . 8 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Machines Disabled 2 | . 1 . . . . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Machines Accessed 5 | . 3 . . . . . 2 . Terminals 5 | . 3 . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 9 . . . . . 4 . Successful 2 | . 2 . . . . . . . Failed 10 | . 6 . . . . . 4 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 8 | . 6 . . . . . 2 . Terminals 13 | . 9 . . . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 3 . . . . . 2 . Full Trace Events 3 | . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . . 1 1 . RETURN 2 | . . . . . . 1 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Active Infowar (turns) 227 | . . . . . . . 199 28 Optics 225 | . . . . . . . 197 28 Sensors 1 | . . . . . . . 1 . Traps 1 | . . . . . . . 1 . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . Drone Launches 2 | . . . . . . 1 1 . Drone Recoveries 2 | . . . . . . 1 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Turns Passed 850 | 4 79 27 17 203 121 44 327 28 Spaces Moved 1886 | 1 122 54 33 518 327 69 671 91 Core 400 | 1 122 54 33 19 . . 171 . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1486 | . . . . 499 327 69 500 91 Fastest Speed 27 | 50 50 50 50 37 37 34 27 30 Average Speed 37 | 50 50 50 50 37 37 34 36 30 Slowest Speed 100 | 50 50 50 50 50 37 37 100 30 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . 8 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 2 36 10 18 72 61 3 24 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 4 | . . . . 3 1 . . . Spaces Dug 8 | . . . . . . . 8 . Terrain Destroyed 23 | . 11 . . . . . 12 . Melee 8 | . . . . . . . 8 . Projectile . | . . . . . . . . . AOE 15 | . 11 . . . . . 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Total 1964 | 5 135 53 32 526 326 82 714 91 Wait 9 | . . . . . . 4 5 . Move 1865 | . 121 53 32 517 326 68 657 91 Hop 5 | . . . . . . . 5 . Pick Up 16 | . 5 . . 3 . 2 6 . Fast Attach 14 | . 2 . . 1 . 1 10 . Attach 16 | 2 1 . . 3 . 4 6 . Detach 2 | . 1 . . . . . 1 . Swap . | . . . . . . . . . Drop 11 | 3 . . . 2 . . 6 . Fire 3 | . 2 . . . . . 1 . Melee 20 | . . . . . . 3 17 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 3 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 79 | -10/Materials | Central database locked down 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 105 | -9/Materials | Discovered new exit (range 9) 111 | -9/Materials | Entered Mines 119 | -9/Mines | Learned location of Zion (-7) 123 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 128 | -9/Mines | Entered Zion 169 | -7/Zion | Given the Hacking Drone Bay 175 | -7/Zion | Found Prototype Device 181 | -7/Zion | Learned Factory repair station intel 194 | -7/Zion | Learned Factory emergency access door positions 240 | -7/Zion | Learned location of 1 exit from Lower Caves 304 | -7/Zion | Build established: Mutant 314 | -7/Zion | Discovered new exit (range 12) 316 | -7/Zion | Given A8's code to call for help 331 | -7/Zion | Entered Proximity Caves 418 | -6/Proximity Caves | Learned Factory emergency access door positions 448 | -6/Proximity Caves | Discovered new exit (range 12) 452 | -6/Proximity Caves | Entered Factory 452 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 453 | -6/Factory | Identified exit to Extension 454 | -6/Factory | Identified Hacking Drone Bay 455 | -6/Factory | Loaded intel: 6 repair station locations 492 | -6/Factory | Discovered new exit (range 7) 495 | -6/Factory | Identified exit to Factory 496 | -6/Factory | Entered another Factory area 496 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 671 | -5/Factory | Discovered new exit (range 18) 695 | -5/Factory | Identified exit to Upper Caves 749 | -5/Factory | Lost 9 parts (4n4u1w) 765 | -5/Factory | Core integrity fell below 50% 823 | -5/Factory | Entered Upper Caves 851 | -5/Upper Caves | Self-destructed Last Messages --------------- 00719_ Slug penetrates Wall. 00740_ W-25 Informer sends out distress signal. 00758_ Penetrated by Slug. 00761_ Slug penetrates Wall. 00764_ Acquired 13 matter. 00764_ Penetrated by Slug. 00767_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8I. 00791_ Acquired Adv. Salvage Targeting Computer. 00800_ Acquired Nuclear Pulse Array. 00805_ Construction Platform disabled. 00808_ Acquired Jamming Amplifier. 00811_ AAZTDPHQOGEJ CFVJKUBDO0PXCO58F1|BANU1UV64CRY5/HAT=5G9GRQA#DXNA Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # ###????????? | | ????????????????????????????????? #????????? | | ????????????????????????????????## ##???????? | | ????????????????????????????????# ????????? | | ????????????????????????##???#### #?????###?? | | ????????????????????????# ???? # #?##### #?? | | ????????????????????????# ????? # #??? ##? | | ????????????????????????# ??##### #????# ## | | ????????????????????????# ??# #???## # | | ????????????????????????# ??# # ##?## | | ????????????????????????# ??# #### ### | | ????????????????????????# ??# #??### | | ????????????????????????# ??# #???# | | ????????????????????????# ??# #???## #### | | ????????????????????????# ### ##???###??## | | ????????????????????????# # #?????????#### | | ????????????????????????# ##????????????## | | ????????????????????????# ##?????????????# | | ????????????????????????## #?????????????## | | ????????????????????????## #??????????????## | | ????????????????????????# ####???????????????# | | ????????????????????????# ##?????????????????## | | ????????????????????????# ##?????????????????# | | ????????????????????????## ######????????????? | | ????????????????????????## #????????????? | | ????????????????????????#@ #???? | | ????????????????????????## #?###? | | ?????????????????????????###### ### ## | | ???????????????????????????????# ### # | | ????????????????????????????????# #?# # | | ?????????????????????????????????# ### #?# | | ??????????????????????????????????####??? ##?# | | ??????????????????????????????????????????#?# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 10 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCompanionDrillbomb Manual? 0 Play Time 00:17:23 Cumulative 531.2 hours Start 2025.06.10 @ 05:00:52 End 2025.06.10 @ 05:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 609 Rogue 609 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd25556d-62a2-4968-a3f3-40ec4776d89d