Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 04:09:06 Player: WeirdFoe Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (130) 130 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (9131) 9131 TOTAL SCORE: 16701 Bonus ------- Pacifist 7706 Follower Combat Kills 1125 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Linear Gravjet Antigrav Array Improved VTOL Module Improved VTOL Module Biomechanical Wings Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Enhanced Optical Array Improved Transmission Jammer Maneuvering Thrusters Improved Maneuvering Thrusters Cloak of Protection EM Shield Hacking Suite Advanced System Shield Long-range Tractor Beam Recalibrator > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Weight Redist. System Reaction Control System [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 2 . . . . 1 1 . 1 2 Utility 10 | . . . . . 2 1 2 . . 1 1 2 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 90 | 6 8 5 7 1 5 11 2 6 3 16 4 6 1 9 Power 18 | 1 1 . . . 1 5 . 4 . 3 . . . 3 Engine 13 | 1 1 . . . 1 4 . 2 . 1 . . . 3 Core 2 | . . . . . . 1 . . . 1 . . . . Reactor 3 | . . . . . . . . 2 . 1 . . . . Propulsion 16 | 2 4 . . . . 2 1 . . 1 1 1 . 4 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . 2 . . . . . . . . 1 . . . 4 Flight 7 | . 2 . . . . 2 1 . . . 1 1 . . Utility 41 | 1 3 2 4 1 4 4 1 . 2 10 2 5 1 1 Device 27 | . 1 . 4 . 2 3 . . 2 7 2 4 1 1 Storage 8 | 1 2 2 . . . . 1 . . 2 . . . . Processor 4 | . . . . 1 1 1 . . . . . 1 . . Hackware 2 | . . . . . 1 . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 . 3 3 . . . . 2 1 2 1 . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 2 3 . . . . 2 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 2 1 . . . 1 1 . . Parts Lost 29 | . . . . . . . . . . 6 . . . 23 Power 5 | . . . . . . . . . . . . . . 5 Propulsion 10 | . . . . . . . . . . 2 . . . 8 Utility 11 | . . . . . . . . . . 2 . . . 9 Weapon 3 | . . . . . . . . . . 2 . . . 1 Highest Loss Streak 16 | . . . . . . . . . . 6 . . . 16 Average Slot Usage (%) 84 | . 94 85 91 94 79 99 83 79 91 89 77 90 85 63 Engine 4 | . 14 14 14 14 9 14 6 6 6 . . . . . Core 5 | . . . . . . . 6 6 6 9 10 9 8 4 Hover 1 | . 5 . . . . . . . . 3 . . . 6 Flight 22 | . 19 28 28 28 18 29 26 26 26 22 20 23 21 14 Device 19 | . 11 14 8 . 11 14 9 6 18 19 21 33 33 19 Storage 6 | . 14 14 14 14 9 7 6 6 6 5 5 4 4 3 Processor 4 | . . . . 8 11 7 6 6 6 5 5 4 4 3 Hackware 6 | . . . . . 2 7 6 6 6 7 10 9 8 7 Ballistic Gun 8 | . 25 14 25 28 18 15 13 12 13 9 . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 4 4 3 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 47 | 11 12 10 10 9 10 16 20 19 26 47 26 35 37 37 Greatest Support 54 | 40 40 10 10 10 10 23 28 26 26 35 49 49 48 54 Greatest Overweight (x) 3 | . 3 . . . . . 2 . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 6 6 6 6 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 6 6 6 7 8 8 8 8 8 8 7 Most Carried 8 | 4 6 4 6 6 6 6 6 8 8 8 8 8 8 8 Average Carried 5 | 2 2 3 3 4 5 4 5 5 7 6 7 7 8 3 Final Capacity 8 | 6 6 6 6 6 6 6 8 8 8 8 8 8 8 4 Final Carried 8 | 4 4 2 4 6 6 6 5 6 8 6 8 8 8 1 Class Distribution -------------------- 42% | Hacker-Sprinter 29% | Sprinter 22% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1215 | 245 . 111 . 16 . . . 553 30 140 . 120 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 4242 | . 63 . . 37 131 . 3 . 56 583 85 . 104 3180 Core 1873 | . 16 . . . 41 . . . . 185 16 . . 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 93 92 100 . . 100 81 98 100 100 . Volleys Fired 11 | . 4 . . . . . 3 . . 1 . . . 3 Largest 2 | . 2 . . . . . 2 . . 1 . . . 1 Hottest 49 | . 40 . . . . . 40 . . 28 . . . 49 Shots Fired 17 | . 8 . . . . . 5 . . 1 . . . 3 Gun 14 | . 8 . . . . . 5 . . 1 . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 14 | . 8 . . . . . 5 . . 1 . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 3 . . . . . 5 . . . . . . . Robot Miss Streak 4 | . 3 . . . . . 3 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 7 | . 4 . . . . . 2 . . . 1 . . . Core Hits 7 | . 2 . . . . . 1 . . . . . . 4 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 185 | . 25 . . . . . 26 . . . 30 . . 104 Guns 43 | . 25 . . . . . 18 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 104 | . . . . . . . . . . . . . . 104 Melee 30 | . . . . . . . . . . . 30 . . . Ramming 8 | . . . . . . . 8 . . . . . . . Kinetic 43 | . 25 . . . . . 18 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 104 | . . . . . . . . . . . . . . 104 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . 30 . . . Highest Corruption 11 | . . . . . 3 . . . . 2 . . . 11 Average Corruption 3 | . . . . . 2 . . . . 2 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 6 | . . . . . 1 . . . . . . . . 5 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . 1 . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . . . 133 . . . 37 Projectiles . | . . . . . . . . . . . . . . . Explosions 170 | . . . . . . . . . . 133 . . . 37 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 224 | . . . . . . . 3 . . 140 . . . 81 Shots 4 | . . . . . . . . . . 2 . . . 2 Rammed 3 | . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 222 | . 13 . . 3 . . . . . 18 . . . 222 Average Temperature 54 | . 7 . . 3 . . . . . 13 . . . 116 Received Heat Transfer 216 | . 33 . . 21 9 . . . . 9 9 . 18 117 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1209 | . 75 28 . 15 247 95 46 16 780 1209 644 258 111 272 Initial 582 | . . 28 . . 5 44 46 16 11 382 582 258 66 66 Average 224 | . 18 28 . 5 54 56 46 16 214 873 474 209 77 84 Maximum Alert Level 4 | . . . . . 1 . . . 3 4 2 1 . 1 Low Security (%) 64 | 100 100 100 . 100 98 100 100 100 66 . . 27 100 98 Level 1 15 | . . . . . 1 . . . 11 14 . 72 . 1 Level 2 11 | . . . . . . . . . 3 21 100 . . . Level 3 5 | . . . . . . . . . 18 35 . . . . Level 4 3 | . . . . . . . . . . 27 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 . . . 2 . . 3 8 1 . . 4 Investigation 7 | . . 1 . . . 1 . . 2 2 . . . 1 Extermination 3 | . . . . . . 1 . . . 1 . . . 1 Reinforcement 6 | . 1 . . . . . . . 1 1 1 . . 2 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . 1 . . . . . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 87 | . 4 . . 3 10 1 . . . 8 19 3 2 37 Peak Tracking Total 18 | . 3 . . 3 8 3 . . . 8 10 4 2 18 Tactical Retreats 16 | . 1 . . 1 1 1 . . . 1 2 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . 2 . 1 . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . 2 . . . 6 4 . . . 1 Max in Single Turn 4 | . . . . . . . . . . 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 13 | . . 1 . . 3 1 . . 1 3 2 . . 2 Terminals 12 | . . . . . 3 1 . . 1 3 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 33 | . . 1 . . 6 3 . . 4 8 4 . . 7 Successful 9 | . . 1 . . 1 1 . . 1 . 3 . . 2 Failed 24 | . . . . . 5 2 . . 3 8 1 . . 5 Catastrophic 5 | . . . . . . 1 . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . . . 1 . 4 2 . . 2 8 4 . . 5 Terminals 32 | . . . . . 6 3 . . 4 8 4 . . 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 . . 1 1 . . 1 . 3 . . 2 Record 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . 1 . . . 1 . 2 . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 1 . . 1 3 1 . . 2 Full Trace Events 5 | . . . . . . 1 . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 24 | . . 3 . 1 . . . 20 . . . . . . Largest Group 20 | . . 3 3 . 1 . . 20 20 18 . . . . Highest-Rated Group 789 | . . 40 40 . 31 . . 789 789 739 . . . . Highest-Rated Ally 50 | . . 16 16 . 31 . . 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . 11 . . . 51 96 . . . . Total Damage 5626 | . . . . . 404 . . . 2240 2982 . . . . Kills 45 | . . . . . 8 . . . 16 21 . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 3197 | 85 128 65 119 46 131 393 52 93 233 347 267 548 102 588 Spaces Moved 4826 | 46 132 90 266 103 274 663 61 91 349 697 448 380 138 1088 Core 55 | 1 1 . . . . . 15 . . . . . . 38 Treads 51 | 45 6 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 164 | . 25 . . . . . . . . . . . . 139 Flight 4556 | . 100 90 266 103 274 663 46 91 349 697 448 380 138 911 Fastest Speed 25 | 50 37 37 37 37 37 30 28 30 30 30 28 28 28 25 Average Speed 34 | 157 47 37 37 37 37 31 59 30 30 30 28 28 28 37 Slowest Speed 200 | 160 200 37 37 37 37 37 150 30 30 98 30 28 28 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . 2 . . 1 . 4 1 1 . 2 3 2 3 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 33 19 59 30 43 15 3 79 12 24 12 13 7 38 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . . . . . . 36 . . . 51 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 87 | . . . . . . . . . . 36 . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 6289 | 56 189 121 288 109 304 839 72 154 475 828 579 820 197 1258 Wait 1313 | 1 35 25 8 3 18 163 1 56 121 105 122 426 62 167 Move 4754 | 45 127 89 265 100 273 654 59 88 348 692 441 375 132 1066 Hop 28 | . 2 . . 1 . 4 1 1 . 2 3 2 2 10 Pick Up 25 | 4 3 . . 3 2 1 . . 2 . 5 4 . 1 Fast Attach 40 | 6 3 1 3 1 4 5 1 1 3 4 2 3 1 2 Attach 38 | . 2 3 4 . . 4 . 2 . 11 2 3 . 7 Detach 28 | . 2 1 6 . 1 3 . 3 . 10 . 2 . . Swap 12 | . 3 1 . . 1 2 1 3 . 1 . . . . Drop 34 | . 8 1 2 1 5 3 3 . 1 2 1 5 . 2 Fire 11 | . 4 . . . . . 3 . . 1 . . . 3 Melee 3 | . . . . . . . . . . . 3 . . . Ram 3 | . . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 14) 214 | -10/Materials | Entered Mines 216 | -10/Mines | Met a Derelict shopkeep closing up shop 251 | -10/Mines | Discovered new exit (range 8) 263 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 264 | -10/Mines | Learned Materials emergency access door positions 266 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 267 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Entered Exiles 279 | -10/Exiles | Accompanied by 3 allies 290 | -10/Exiles | Met 8R-AWN 295 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Met EX-BIN 308 | -10/Exiles | Build established: Mutant 325 | -10/Exiles | Aligned with FarCom system 326 | -10/Exiles | Given EX-Vault access code 335 | -10/Exiles | Opened EX-Vault 337 | -10/Exiles | Found Prototype Device 337 | -10/Exiles | Identified Cloak of Protection 341 | -10/Exiles | Found Prototype Device 341 | -10/Exiles | Identified Supersonic Drone Bay 366 | -10/Exiles | Warned to stay clear of 0b10 Research branches 372 | -10/Exiles | Exiles lab attacked by MAIN.C 393 | -10/Exiles | Discovered new exit (range 14) 398 | -10/Exiles | Left Exiles lab with Cloak of Protection 398 | -10/Exiles | Entered Mines 399 | -9/Mines | Assembled infested the area 404 | -9/Mines | Met a Derelict bent on vengeance 404 | -9/Mines | Assisted by a Guerilla fighting off Assembled 404 | -9/Mines | Learned Materials emergency access door positions 437 | -9/Mines | Discovered new exit (range 6) 440 | -9/Mines | Received a Mining Laser from a helpful Derelict 444 | -9/Mines | Entered Materials 444 | -8/Materials | Accompanied by 1 ally 444 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 569 | -8/Materials | Discovered new exit (range 16) 575 | -8/Materials | Entered Factory 575 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 881 | -7/Factory | Build established: Sprinter 964 | -7/Factory | Discovered new exit (range 12) 968 | -7/Factory | Entered another Factory area 968 | -6/Factory | Evolved 2 slots: Utility x2 1020 | -6/Factory | Sucked down chute 1020 | -6/Factory | Entered Waste 1021 | -6/Waste | Joined by Warlord forces that had cleared the area 1055 | -6/Waste | Discovered new exit (range 10) 1113 | -6/Waste | Entered Factory 1113 | -6/Factory | Accompanied by 20 allies 1314 | -6/Factory | Discovered new exit (range 4) 1346 | -6/Factory | Entered another Factory area 1346 | -5/Factory | Accompanied by 18 allies 1346 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1646 | -5/Factory | First assault squad dispatched 1687 | -5/Factory | Discovered new exit (range 20) 1693 | -5/Factory | Entered another Factory area 1693 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -4/Factory | Lost 6 parts (2n2u2w) 1867 | -4/Factory | Build established: Hacker-Sprinter 1955 | -4/Factory | Discovered new exit (range 18) 1960 | -4/Factory | Entered Research 1960 | -3/Research | Evolved 2 slots: Utility x2 2426 | -3/Research | Spotted B-86 Titan 2492 | -3/Research | Discovered new exit (range 19) 2507 | -3/Research | Discovered new exit (range 8) 2508 | -3/Research | Entered another Research area 2508 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2520 | -2/Research | Spotted B-90 Cyclops 2598 | -2/Research | Discovered new exit (range 19) 2610 | -2/Research | Entered Access 2610 | -1/Access | Evolved 2 slots: Propulsion x2 2990 | -1/Access | Spotted B-99 Colossus 3022 | -1/Access | Lost 16 parts (4p4n8u) 3026 | -1/Access | Spotted B-99 Colossus 3102 | -1/Access | Spotted B-99 Colossus 3161 | -1/Access | Core integrity fell below 50% 3169 | -1/Access | Lost 5 parts (1p3n1u) 3183 | -1/Access | System corruption reached 10% 3191 | -1/Access | Spotted B-99 Colossus 3193 | -1/Access | Core integrity fell below 20% 3194 | -1/Access | Spotted B-99 Colossus 3198 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 03175_ Triggered Segregator Trap. 03175_ Arcs of energy rise from the floor. 03177_ Dropped Med. Storage Unit. 03184_ Acquired Micro-nuke Launcher. 03189_ The unstable cave ceiling collapses. 03191_ Sealed Heavy Doors breached. 03191_ Micro-nuke Launcher destroyed. 03191_ Destroyed Micro-nuke Launcher. 03192_ System corrupted: Heat flow error (+250). 03192_ Slug penetrates Wall. 03192_ Penetrated by Slug. 03193_ The unstable cave ceiling collapses. 03195_ Penetrated by Slug. 03195_ Slug penetrates Earth. 03195_ Penetrated by Slug. 03195_ Slug penetrates H-88 Terminator. 03195_ Slug penetrates Wall. 03195_ Slug penetrates B-99 Colossus. 03197_ R-10 Processor collects Med. Storage Unit. 03198_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????###?????????????? | | ???????????????#BB #####"""##### BB#?????????????? | | ???????????????#BB @ BB#?????????????? | | ???????????????# h h #?????????????? | | ???????????????# #?????????????? | | ???????????????######; #######?????????????? | | ???????????????????# ########????????????? | | ??????????????????# #????????????? | | ???????????????? #????????????? | | +###+######## # # #????????????? | | #????????????? | | ^ pp! #????????????? | | #????????????? | | ######+###### # #R #????????????? | | ????? ????? # # #????????????? | | ????? ?????? !# # #????????????? | | ???? " !????? # ##########????????????? | | ????""" ????? # ?????????????????????? | | ???""" #????? ! # ##????????????????????? | | ??? " #?????? + #?????????????????????? | | ?? #??????#########+##?????????????????????? | | ?? #???????????????????????????????????????? | | ?#########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 15 Resistance: EM 25 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 14 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? GoHome() Challenges ------------ None Game ------ Seed BehemothMyomerBay Manual? 0 Play Time 01:38:46 Cumulative 20.8 hours Start 2020.12.31 @ 21:08:33 End 2021.01.01 @ 04:09:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1c914259-b4eb-4750-8092-0205a187cdb1