Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.05 @ 02:43:59 Player: Aelali Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (191) 955 Value Destroyed (7275) 7275 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 12760 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 110 Entered Garrisons 200 Cogmind --------- Core Integrity 266/850 Matter 238/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Weapon Cycler Heavy Armor Plating Advanced Force Field Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Armor Integrity Analyzer Transmission Jammer Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Improved Cooling System Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Particle Charger Kinecellerator Weapon Cycler Weapon Cycler Heavy Armor Plating Medium Reactive Plating Advanced Force Field Gauss Cannon [Rating: 62] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Slots Evolved 9 | . 1 . 2 2 . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 6 | . 1 . 2 . . . 1 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 84 | 8 12 1 11 14 5 18 6 8 1 Power 10 | 1 2 1 1 3 1 1 . . . Engine 8 | 1 2 1 1 2 . 1 . . . Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 2 . 2 5 . 5 . . . Treads 13 | 2 . . 2 5 . 4 . . . Leg 1 | . . . . . . 1 . . . Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 2 5 . 7 3 1 6 5 7 1 Device 18 | . 3 . 4 . . 2 2 6 1 Storage 4 | 1 2 . . 1 . . . . . Processor 4 | . . . 1 . 1 1 1 . . Hackware . | . . . . . . . . . . Protection 11 | 1 . . 2 2 . 3 2 1 . Artifact . | . . . . . . . . . . Weapon 21 | 3 3 . 1 3 3 6 1 1 . Energy Gun 8 | 1 . . . 3 2 2 . . . Energy Cannon 4 | . 3 . 1 . . . . . . Ballistic Gun 5 | 2 . . . . 1 1 . 1 . Ballistic Cannon 3 | . . . . . . 2 1 . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . 3 . 1 . Parts Lost 13 | . . 1 1 . 1 . . . 10 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . . . 3 Utility 9 | . . 1 1 . 1 . . . 6 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 8 | . . 1 1 . 1 . . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | . 9 13 12 14 14 13 13 13 7 Power 1 | . 1 1 2 1 1 1 1 1 . Propulsion . | . 1 2 1 1 . . . . . Utility 9 | . 2 4 5 9 10 10 11 11 6 Weapon 2 | . 3 5 3 2 3 2 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 36 | . . . . 9 3 7 6 3 8 Power 3 | . . . . . . 1 . 1 1 Propulsion 2 | . . . . . . 1 1 . . Utility 22 | . . . . 4 1 4 5 2 6 Weapon 9 | . . . . 5 2 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 99 97 92 99 91 92 33 Engine 3 | . 11 12 10 4 6 . . . . Core 4 | . . . . 3 1 7 7 6 1 Treads 28 | . 24 25 20 32 33 32 27 25 7 Device 8 | . 10 13 23 5 7 6 1 10 4 Storage 9 | . 13 12 10 15 8 8 7 6 1 Processor 11 | . . . 4 8 9 16 19 18 7 Protection 8 | . 11 9 11 8 7 9 6 7 2 Energy Gun 3 | . 3 . . 11 10 . . . . Energy Cannon 4 | . 16 25 20 4 . . . . . Ballistic Gun 1 | . 3 . . . 5 . . . . Ballistic Cannon 9 | . . . . . . 14 20 17 7 Peak Build Rating 62 | 7 11 9 17 35 37 43 49 62 62 Average Rating 35 | 5 8 8 15 29 34 41 48 59 23 On Entrance 26 | . 7 9 9 17 35 37 43 49 62 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 93 | . . . . . . . . . 93 Heaviest Build 87 | 22 36 35 44 52 53 53 67 87 82 Greatest Support 90 | 40 40 40 46 90 89 89 86 86 86 Greatest Overweight (x) 2 | . 2 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 14 15 15 15 15 15 15 15 8 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 12 14 14 14 14 14 8 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 13 14 14 15 15 15 15 15 5 Class Distribution -------------------- 71% | Hacker-Mutant 28% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Matter Collected 4971 | 162 544 13 139 182 316 1618 1038 851 108 Remotely 807 | . 230 13 30 . . 299 235 . . Salvage Created 7418 | . 551 45 698 809 1749 1278 935 769 584 Parts 357 | . 21 . 33 59 88 86 44 22 4 Haulers Intercepted 12 | . 1 . . 2 . 2 5 2 . Recyclers Shooed 5 | . . 1 1 . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Combat Hostiles Destroyed 152 | . 11 3 13 16 30 35 25 17 2 Guns 44 | . 5 . . 10 28 1 . . . Cannons 105 | . 5 3 13 6 . 34 25 17 2 AOE 3 | . 1 . . . 2 . . . . Classes Destroyed 18 | . 4 1 4 1 1 3 2 1 1 Worker 7 | . . . 1 . . 5 1 . . Builder 6 | . . . . . . 5 1 . . Tunneler 2 | . . . . . . 2 . . . Hauler 12 | . 1 . . 2 . 2 5 2 . Recycler 2 | . . . 1 . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 12 | . 2 . 2 3 . 3 1 1 . Swarmer 24 | . 2 . . 5 10 7 . . . Grunt 84 | . 9 . 9 6 12 18 18 12 . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 22 | . . . 3 4 6 8 1 . . Hunter 5 | . . . . 1 1 2 1 . . Programmer 7 | . . . . . . . 4 3 . Heavy 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . Compactor 2 | . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 7 | . 2 2 3 5 5 7 4 6 1 Combat Bots Only 5 | . 2 2 2 3 5 5 4 5 1 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 2 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . 1 . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Hostile Shots Fired 587 | . 56 29 60 63 93 102 91 67 26 Missed 153 | . 14 7 15 15 23 26 36 16 1 Hits 434 | . 42 22 45 48 70 76 55 51 25 Melee 28 | . . 2 1 . . . . . 25 Projectile 406 | . 42 20 44 48 70 76 55 51 . Critical Strikes 32 | . . . 3 1 3 3 2 5 15 Damage Taken 4335 | . 341 212 332 331 667 668 542 408 834 Core 902 | . 68 26 21 12 35 80 76 12 572 Absorbed by Shields 220 | . . . 35 . . . . 172 13 Redirected to Shielding 6 | . . . . . . 6 . . . Ignored by Resistances 2692 | . 213 129 233 209 407 418 330 335 418 Regen/Repaired (Parts) 938 | . . . . 176 . 343 296 123 . Core Remaining (%) 84 | 100 . 62 94 . . 76 89 . . Volleys Fired 468 | . 39 9 39 45 117 104 58 39 18 Largest 3 | . 2 2 2 2 2 2 3 3 3 Hottest 120 | . 120 120 120 120 110 80 120 120 120 Shots Fired 1038 | . 78 18 78 91 235 213 174 117 34 Gun 355 | . 32 . . 59 235 29 . . . Cannon 683 | . 46 18 78 32 . 184 174 117 34 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 605 | . 16 . . . 64 200 174 117 34 Thermal 245 | . 46 18 78 91 12 . . . . Explosive . | . . . . . . . . . . Electromagnetic 188 | . 16 . . . 159 13 . . . Robot Hit Streak 61 | . 14 13 19 17 61 13 16 27 18 Robot Miss Streak 6 | . 4 1 2 2 2 4 6 2 1 Penetration Max 1 | . . . . . 1 1 1 1 . Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 688 | . 52 16 59 64 140 136 108 83 30 Core Hits 309 | . 21 6 21 32 63 65 49 39 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 59 | . 1 . . 3 6 17 13 17 2 Burn 4 | . . . . 3 1 . . . . Destroy 1 | . . . . . . 1 . . . Blast 48 | . . . . . . 16 13 17 2 Corrupt 6 | . 1 . . . 5 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16574 | 9 847 282 1099 1243 2684 3909 3201 2392 908 Guns 3784 | . 324 . . 801 2394 265 . . . Cannons 12225 | . 472 276 1084 382 . 3593 3188 2384 846 Explosions 336 | . 46 . . . 290 . . . . Melee . | . . . . . . . . . . Ramming 229 | 9 5 6 15 60 . 51 13 8 62 Kinetic 10853 | . 130 . . . 521 3784 3188 2384 846 Thermal 3527 | . 518 276 1084 1183 466 . . . . Explosive . | . . . . . . . . . . Electromagnetic 1965 | . 194 . . . 1697 74 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 4 4 7 1 1 9 Average Corruption 4 | . . . . 4 4 5 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 125 | . . . . 6 39 75 1 1 3 Message Errors 26 | . . . . 1 7 17 . . 1 Matter Fused 24 | . . . . 1 5 17 . 1 . Heat Flow Errors 14 | . . . . . 7 6 1 . . Energy Discharges 16 | . . . . 1 6 9 . . . Parts Rejected 2 | . . . . . 1 1 . . . Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 15 | . . . . 1 2 10 . . 2 Data Loss (major) 9 | . . . . . 3 6 . . . Misfires 11 | . . . . 1 3 7 . . . Alerts 4 | . . . . 1 2 1 . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . 10 12 5 . . 48 46 40 . Projectiles 161 | . 10 12 5 . . 48 46 40 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 76 | . . . . 2 . 23 24 27 . Impact 3 | . . . . 2 . 1 . . . Kinetic 68 | . . . . . . 22 21 25 . Secondary 5 | . . . . . . . 3 2 . Self-Inflicted Damage 122 | . 26 . . . 69 . . . 27 Shots 4 | . 1 . . . 3 . . . . Rammed 41 | 2 1 1 5 5 . 5 3 1 18 Targets Rammed 43 | 2 1 1 6 5 . 6 3 1 18 Kicked . | . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . Highest Temperature 422 | . 346 180 177 392 306 308 352 422 153 Average Temperature 101 | . 89 77 35 137 98 89 108 139 75 Received Heat Transfer 2197 | . 282 . 241 162 387 423 396 306 . Effects 7 | . . . . 2 1 . 3 1 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . 1 1 . . . . Interference 4 | . . . . 1 . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . . . 4 7 3 . . . . Heat Transferred 7232 | . 1049 592 2294 2590 707 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 5 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Maximum Alert Level 4 | . . . . . 4 2 . . . Low Security (%) 79 | 100 100 100 100 100 7 68 100 100 100 Level 1 9 | . . . . . 23 25 . . . Level 2 4 | . . . . . 23 5 . . . Level 3 2 | . . . . . 19 . . . . Level 4 3 | . . . . . 26 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1255 | . 66 8 51 70 1255 448 103 92 . Initial 448 | . . 8 . 1 . 448 9 . . Average 144 | . 9 . 10 16 701 142 17 15 . Influence Increases 5077 | . 386 . 401 457 1285 1222 813 513 . Destroy 0b10 Robot/C 3020 | . 220 . 260 320 640 740 500 340 . Destroy 0b10 Robot/NC 240 | . 15 . 20 25 30 95 40 15 . Destroy Leader 738 | . 66 . 84 100 40 220 152 76 . Allied During Kill 6 | . . . . . 6 . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . Successful Hack 108 | . . . 19 . 12 7 36 34 . Disable Machine 84 | . 4 . . 8 . 32 24 16 . Anti-Garrison Action 400 | . . . . . 400 . . . . Destroy Structure 291 | . 6 . 3 4 127 88 46 17 . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 165 | . 75 . . . 30 30 15 15 . Influence Decreases 5077 | . 356 30 396 462 30 2448 842 511 2 Entered New Map 855 | . . 22 . 4 . 807 20 . 2 Time Decay 4089 | . 349 8 386 458 . 1621 756 511 . Lost Part 20 | . . . 10 . 10 . . . . Lost Ally 60 | . . . . . 20 20 20 . . Purge Threat 53 | . 7 . . . . . 46 . . Squads Dispatched 37 | . 2 . 4 2 . 9 14 6 . Investigation 18 | . 2 . 3 . . 3 8 2 . Extermination 7 | . . . . . . . 4 3 . Reinforcement 10 | . . . 1 2 . 4 2 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Distress Signals 10 | . 1 1 2 4 . 2 . . . Communications Jammed 13 | . . . . . . . . 13 . Distress Signals 13 | . . . . . . . . 13 . Times Spotted 225 | . 24 8 26 27 33 50 28 19 10 Peak Tracking Total 6 | . 5 6 4 4 5 3 4 4 5 Tactical Retreats 13 | . 3 . 2 . 2 2 1 1 2 ECM-based Alert Blocks 2 | . . . 2 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Traps Triggered 11 | . 3 . . 1 1 5 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Machines Disabled 28 | . 1 . . 2 7 8 6 4 . Max in Single Turn 2 | . 1 . . 1 1 2 1 1 . Garrison Relay 3 | . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Machines Accessed 42 | . 8 . 6 2 4 9 8 5 . Terminals 27 | . 6 . 4 . 4 6 5 2 . Fabricators 2 | . . . . . . . 1 1 . Repair Stations 7 | . . . 1 1 . 2 2 1 . Recycling Units 3 | . 2 . . . . . . 1 . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 176 | . 33 . 31 7 10 49 32 14 . Successful 143 | . 29 . 25 6 3 41 28 11 . Failed 33 | . 4 . 6 1 7 8 4 3 . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 112 | . 31 . 17 . 10 29 19 6 . Fabricators 4 | . . . . . . . 3 1 . Repair Stations 34 | . . . 3 4 . 13 10 4 . Recycling Units 5 | . 2 . . . . . . 3 . Scanalyzers 18 | . . . 11 . . 7 . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 88 | . 27 . 12 . 3 23 19 4 . Record 35 | . 12 . 4 . . 10 9 . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 3 | . . . . . . 2 1 . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 6 | . 2 . . . 1 1 1 1 . Alert Level 9 | . 4 . 2 . . 1 1 1 . Unreport Threat 2 | . 1 . . . . . 1 . . Locate Traps 7 | . 3 . 1 . . 2 . 1 . Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . Dispatch Records 3 | . 1 . 1 . . . 1 . . Maintenance Status 2 | . 1 . 1 . . . . . . Surveillance Status 1 | . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . Investigation Status 2 | . . . 1 . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . Registered Components 2 | . 1 . . . . 1 . . . Zone Layout 4 | . . . . . . 3 . 1 . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . Build 2 | . . . . . . . 1 1 . Repair Station Hacks 28 | . . . 2 4 . 11 8 3 . Scan Component 16 | . . . 2 2 . 6 4 2 . Repair 12 | . . . . 2 . 5 4 1 . Recycling Unit Hacks 5 | . 2 . . . . . . 3 . Process 1 | . . . . . . . . 1 . Report Inventory 3 | . 2 . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 18 | . . . 11 . . 7 . . . Insert Component 8 | . . . 5 . . 3 . . . Analyze 9 | . . . 5 . . 4 . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . Unlock Access 1 | . . . . 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 5 . 5 1 4 6 7 5 . Full Trace Events 24 | . 3 . 5 . 3 4 7 2 . Feedback Events 2 | . . . . . . 1 1 . . Corruption 2 | . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 27 | . . . . . . . 27 . . Total Robot Build Rating 2 | . . . . . . . 2 . . Part Schematics Acquired 9 | . . . 5 . . 3 1 . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . 16 . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 12 | . . . . 2 . 5 4 1 . Time 421 | . . . . 64 . 196 139 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter 247 | . . . . . . . . 247 . Retrieved Matter 247 | . . . . . . . . 247 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . 3 . . . Part Schematics Acquired 8 | . . . 5 . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . Machine Destruction 10 | . . . . . 10 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Total Allies 5 | . . . . . 2 . 2 . 1 Largest Group 2 | . . . . . 2 1 2 . 1 Highest-Rated Group 64 | . . . . . 64 25 20 . 31 Highest-Rated Ally 39 | . . . . . 39 25 10 . 31 Initial Warlord ECA Mod 5 | . . . . . . 5 4 3 3 Total Orders 3 | . . . . . 2 1 . . . FOLLOW 1 | . . . . . . 1 . . . AID 2 | . . . . . 2 . . . . Ally Attacks 27 | . . . . . 13 10 . . 4 Total Damage 732 | . . . . . 301 369 . . 62 Kills 4 | . . . . . 2 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Active Infowar (turns) 9647 | . . . 562 1064 1746 2725 2022 1411 117 Optics 9580 | . . . 495 1064 1746 2725 2022 1411 117 Sensors 1438 | . . . . . . 1438 . . . Jamming 1406 | . . . . . . . . 1318 88 ECM 844 | . . . 562 282 . . . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Turns Passed 11852 | 111 1272 190 1037 1064 1746 2725 2022 1411 274 Spaces Moved 5946 | 61 581 97 473 454 911 1396 1049 680 244 Core 207 | 8 . . . . . . . . 199 Treads 5732 | 53 574 97 473 454 911 1396 1049 680 45 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 7 | . 7 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 148 148 145 151 151 50 Average Speed 150 | 145 162 160 160 150 148 150 151 158 79 Slowest Speed 240 | 160 240 160 160 160 148 151 151 231 233 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 5 85 24 38 36 79 85 24 15 79 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . 2 5 2 . Terrain Destroyed 190 | . 2 . . . 30 88 49 21 . Melee . | . . . . . . . . . . Projectile 139 | . . . . . 3 66 49 21 . AOE 51 | . 2 . . . 27 22 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Total 7902 | 82 826 114 675 751 1075 1806 1360 921 292 Wait 1108 | 4 166 2 113 179 25 228 205 177 9 Move 5938 | 61 580 96 472 453 909 1395 1048 680 244 Hop . | . . . . . . . . . . Pick Up 117 | 8 20 3 14 24 6 19 15 8 . Fast Attach 24 | . 2 . 2 2 2 7 5 1 3 Attach 35 | 7 7 2 4 4 1 2 6 2 . Detach 7 | . . . 3 1 . . 3 . . Swap 70 | 1 10 . 9 13 5 22 2 8 . Drop 89 | . 1 1 13 25 6 23 15 5 . Fire 468 | . 39 9 39 45 117 104 58 39 18 Melee . | . . . . . . . . . . Ram 18 | . . . . . . . . . 18 Kick . | . . . . . . . . . . Crush 24 | 1 1 1 6 5 . 6 3 1 . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 298 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered exit to Mines (range 13) 301 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Discovered exit to Mines (range 16) 547 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered exit to Materials (range 15) 954 | -10/Materials | Discovered exit to Materials (range 5) 1247 | -10/Materials | Discovered exit to Materials (range 14) 1384 | -10/Materials | Entered Mines 1457 | -10/Mines | Discovered exit to Materials (range 7) 1460 | -10/Mines | Assembled infested the area 1574 | -10/Mines | Entered Materials 1574 | -9/Materials | Evolved 2 slots: Utility x2 1684 | -9/Materials | Identified exit to Mines 1684 | -9/Materials | Discovered exit to Mines (range 16) 2272 | -9/Materials | Identified exit to Materials 2272 | -9/Materials | Discovered exit to Materials (range 15) 2611 | -9/Materials | Entered another Materials area 2611 | -8/Materials | Evolved 2 slots: Propulsion x2 3415 | -8/Materials | Repaired Med. Armor Plating 3449 | -8/Materials | Repaired Imp. Treads+ 3664 | -8/Materials | Identified exit to Garrison 3675 | -8/Materials | Entered Garrison 3689 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Garrison Relay disabled 4039 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Identified exit to Materials 4129 | -8/Garrison | Discovered exit to Materials (range 12) 4207 | -8/Garrison | Triggered checkpoint 4305 | -8/Garrison | Discovered exit to Materials (range 13) 4409 | -8/Garrison | Triggered checkpoint 4429 | -8/Garrison | Garrison Relay disabled 4557 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4619 | -8/Garrison | Triggered checkpoint 4693 | -8/Garrison | Triggered checkpoint 4714 | -8/Garrison | Garrison Relay disabled 4961 | -8/Garrison | Learned Materials security intel 5421 | -8/Garrison | Entered Materials 5421 | -8/Materials | Accompanied by 1 ally 5744 | -8/Materials | Identified exit to Factory 5744 | -8/Materials | Discovered exit to Factory (range 17) 6306 | -8/Materials | Discovered exit to Factory (range 18) 6675 | -8/Materials | Repaired Fission Core 6715 | -8/Materials | Repaired Hvy. Armor Plating 6755 | -8/Materials | Repaired Imp. Sensor Array 7279 | -8/Materials | Repaired Med. Armor Plating 7318 | -8/Materials | Repaired Adv. Treads 7622 | -8/Materials | Discovered exit to Factory (range 17) 7994 | -8/Materials | Garrison activated, responded to threat 8146 | -8/Materials | Entered Factory 8146 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8256 | -7/Factory | Fabricated T-07 Excavator (x2) 8377 | -7/Factory | Repaired Hpw. Tractor Beam 8444 | -7/Factory | Build established: Hacker-Gunner 8888 | -7/Factory | Identified exit to Factory 8888 | -7/Factory | Discovered exit to Factory (range 11) 9180 | -7/Factory | Discovered exit to Factory (range 16) 9559 | -7/Factory | Repaired Hvy. Armor Plating 9598 | -7/Factory | Repaired Adv. Treads 9644 | -7/Factory | Repaired Gauss Cannon 9883 | -7/Factory | Cargo convoy interrupted 10168 | -7/Factory | Entered another Factory area 10168 | -6/Factory | Evolved 2 slots: Utility x2 10640 | -6/Factory | Identified exit to Factory 10640 | -6/Factory | Discovered exit to Factory (range 12) 10831 | -6/Factory | Fabricated Adv. Force Field (x2) 10847 | -6/Factory | Spotted B-75 Beast 10858 | -6/Factory | Destroyed B-75 Beast 11021 | -6/Factory | Repaired Gauss Cannon 11579 | -6/Factory | Sucked down chute 11579 | -6/Factory | Entered Waste 11580 | -6/Waste | Met a frightened Derelict 11608 | -6/Waste | Spotted C-40 Crusher 11619 | -6/Waste | Destroyed C-40 Crusher 11629 | -6/Waste | Spotted C-40 Crusher 11632 | -6/Waste | Spotted C-40 Crusher 11647 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11650 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11653 | -6/Waste | Crushed by Compactor (1 part destroyed) 11662 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11668 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11684 | -6/Waste | Crushed by Compactor (1 part destroyed) 11687 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11693 | -6/Waste | Spotted C-40 Crusher 11696 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11707 | -6/Waste | Spotted C-40 Crusher 11722 | -6/Waste | Spotted C-40 Crusher 11727 | -6/Waste | Lost 8 parts (3n5u) 11729 | -6/Waste | Identified exit to Factory 11729 | -6/Waste | Discovered exit to Factory (range 11) 11827 | -6/Waste | Destroyed C-40 Crusher 11839 | -6/Waste | Crushed by Compactor (1 part destroyed) 11847 | -6/Waste | Core integrity fell below 50% 11853 | -6/Waste | Self-destructed Last Messages --------------- 5 Matter crushed. 3 Matter crushed. C-40 Crusher destroyed. 342 Matter crushed. Hvy. Treads crushed. Antimatter Reactor crushed. Dynamic Insulation System crushed. Damper Plating crushed. Slug penetrates C-40 Crusher. Gauss Cannon crushed. 11 Matter crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). Slammed into C-40 Crusher. Destabilizing: Core damaged (-42). Slammed into C-40 Crusher. Destabilizing: Core damaged (-34). Slammed into C-40 Crusher. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######??????????????????#### | | ??????????????????????# #??????????????????# | | ????????############??# #??????????????????# | | ????????# #??# #??????????????????# | | ????????# #??# @ #???????? ?????????# | | ????????# #### CC #??????# ######## | | ????????# CC #??????# | | ????????# CCCC#??????# | | ????????# CCCC#??????# | | ????????# #??????# | | ????????# #### #??????# ######## | | ????????# #??# CC#??????? #??????# | | ????????# #??# CC#??????# #??????# | | ????????############??#% #??????# #??????# | | ????????????????????### ######## #??????# | | ????????????????????# #??????# | | ????????????????????# % #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????### ######## #??????# | | ??????????????????????#% %#??????# #??????# | | ??????????????????????# #??????# #??????# | | ??????????????????????# #??????# #??????# | | ????????????????????### ######## ######## | | ????????????????????# % | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????### ######## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 825 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Adv. Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Med. Armor Plating | 7% | -8/Materials Imp. Treads | 58% | -8/Materials Fission Core | 28% | -8/Materials Hvy. Armor Plating | 44% | -8/Materials Imp. Sensor Array | 50% | -8/Materials Med. Armor Plating | 66% | -8/Materials Adv. Treads | 64% | -8/Materials Hpw. Tractor Beam | 63% | -7/Factory Hvy. Armor Plating | 47% | -7/Factory Adv. Treads | 61% | -7/Factory Gauss Cannon | 64% | -7/Factory Gauss Cannon | 27% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Hey, That's Mine! I Survived The Infestation Professional Mechanic Storm Trooper Total Silence Use The Force Challenges ------------ None Game ------ Seed GrenadeGravityBay Manual? 0 Play Time 03:02:18 Cumulative 2.9 hours Start 2026.02.04 @ 19:20:26 End 2026.02.05 @ 02:43:59 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff216232-bf6e-48fb-b8c8-2c23fa8435f6