Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 23:21:32 Player: mr_sack Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (942) 942 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2501 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 58 Friendly Fire -116 Cogmind --------- Core Integrity 0/400 Matter 94/300 Energy 84/265 System Corruption 3% Temperature Cool (13) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Improved Signal Interpreter Improved Terrain Scanner Particle Gun Light Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 53 | 8 11 9 18 7 Power 7 | 2 1 1 2 1 Engine 7 | 2 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 5 3 2 Treads 6 | 1 1 2 1 1 Leg . | . . . . . Wheel 9 | 1 2 3 2 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 . 2 2 Device 4 | 1 1 . 1 1 Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 2 4 3 11 2 Energy Gun 9 | 1 2 2 4 . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 1 3 2 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . 2 13 4 Power 2 | . . . 1 1 Propulsion 6 | . . 2 3 1 Utility 1 | . . . 1 . Weapon 10 | . . . 8 2 Highest Loss Streak 8 | . . 1 8 3 Average Slot Usage (%) 94 | . 98 99 88 77 Engine 12 | . 14 14 10 11 Treads 12 | . 14 14 10 . Wheel 12 | . 14 12 10 10 Device 4 | . 7 . 7 9 Storage 13 | . 14 14 14 11 Processor 10 | . 7 14 11 11 Energy Gun 11 | . 13 14 10 . Ballistic Gun 10 | . 13 14 2 13 Ballistic Cannon 1 | . . . 4 . Launcher 2 | . . . 6 9 Naked Turns . | . . . . . Heaviest Build 41 | 14 26 27 41 41 Greatest Support 40 | 20 20 40 20 20 Greatest Overweight (x) 8 | . 2 8 3 8 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 16 | 6 10 10 16 16 Average Capacity 10 | 5 9 10 11 10 Most Carried 10 | 5 10 10 9 8 Average Carried 7 | 2 8 9 6 6 Final Capacity 16 | 6 10 10 16 10 Final Carried 10 | 5 10 10 6 7 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 972 | 240 49 322 252 109 Remotely . | . . . . . Salvage Created 957 | 23 75 142 660 57 Parts 62 | 4 11 5 36 6 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 3 7 20 . Guns 16 | . 3 7 6 . Cannons 2 | . . . 2 . AOE 12 | . . . 12 . Classes Destroyed 10 | 1 2 3 3 1 Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Recycler 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 2 | . 1 . 1 . Swarmer 6 | . 3 . 3 . Grunt 14 | . . 1 13 . Sentry 4 | . . . 4 . Zionite 1 | . . 1 . . Assembled 6 | . . 6 . . Best Kill Streak 9 | 1 3 3 9 1 Combat Bots Only 5 | . 3 3 5 . Max Kills in Single Turn 4 | 1 1 2 4 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2325 | . 175 299 1387 464 Core 496 | . 46 46 336 68 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 106 | 1 28 19 50 8 Largest 3 | 2 2 2 3 1 Hottest 145 | 60 60 63 145 30 Shots Fired 195 | 2 55 38 92 8 Gun 148 | 2 55 38 49 4 Cannon 18 | . . . 18 . Launcher 29 | . . . 25 4 Special . | . . . . . Kinetic 77 | 1 27 19 26 4 Thermal 23 | . . . 23 . Explosive 29 | . . . 25 4 Electromagnetic 66 | 1 28 19 18 . Robot Hit Streak 10 | 1 3 6 10 5 Robot Miss Streak 4 | . 4 4 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 101 | 1 23 23 53 1 Core Hits 73 | 1 8 13 48 3 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2463 | 15 318 282 1755 93 Guns 1067 | 15 281 282 459 30 Cannons 107 | . . . 107 . Explosions 1271 | . 37 . 1189 45 Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 426 | . 88 158 150 30 Thermal 338 | . 37 . 301 . Explosive 1122 | . . . 1077 45 Electromagnetic 559 | 15 193 124 227 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Effects 10 | . 5 . 3 2 Message Errors 3 | . 3 . . . Energy Discharges 3 | . 1 . . 2 Data Loss (minor) 2 | . . . 2 . Targeting Errors 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 40 | . . . 40 . Projectiles . | . . . . . Explosions 40 | . . . 40 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 342 | . 4 . 297 41 Shots 8 | . 1 . 6 1 Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 451 | . 12 30 451 . Average Temperature 99 | . 12 10 136 . Received Heat Transfer 573 | . . 48 366 159 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 681 | . 50 . 631 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 539 | 5 113 111 539 249 Average Influence 123 | 1 51 26 301 221 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 75 | 100 100 100 31 31 Level 1 14 | . . . 31 68 Level 2 9 | . . . 37 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 1 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 6 14 35 8 Peak Tracking Total 9 | . 3 4 9 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 11 | . 1 1 7 2 Max in Single Turn 3 | . 1 1 3 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 13 | . 5 . 7 1 Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 34 | . 11 . 22 1 Successful 22 | . 6 . 15 1 Failed 12 | . 5 . 7 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 9 | . 3 . 6 . Terminals 15 | . 6 . 9 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 4 | . 1 . 2 1 Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 1 . 1 1 Report Inventory 1 | . . . . 1 Retrieve Components 2 | . 1 . 1 . Scanalyzer 10 | . . . 10 . Insert Component 6 | . . . 6 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 11 | . 3 . 7 1 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 8 . 1 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 3 . Highest-Rated Group 85 | . . 85 40 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 42 | . . 32 10 . Total Damage 417 | . . 372 45 . Kills 6 | . . 5 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2201 | 95 599 718 589 200 Spaces Moved 1516 | 77 335 596 348 160 Core 9 | 7 . 1 . 1 Treads 131 | 5 101 17 7 1 Legs . | . . . . . Wheels 1376 | 65 234 578 341 158 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 90 Average Speed 110 | 99 127 102 114 104 Slowest Speed 450 | 160 180 450 180 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 48 97 40 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 276 | . 5 . 250 21 Melee . | . . . . . Projectile . | . . . . . AOE 276 | . 5 . 250 21 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1850 | 89 449 671 456 185 Wait 133 | . 62 33 34 4 Move 1512 | 76 334 595 347 160 Hop . | . . . . . Pick Up 24 | 4 8 5 5 2 Fast Attach 21 | 7 7 1 2 4 Attach 15 | . . 2 10 3 Detach 3 | . . 1 . 2 Swap 17 | 1 4 6 6 . Drop 16 | . 6 9 1 . Fire 106 | 1 28 19 50 8 Melee . | . . . . . Ram 3 | . . . 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Repaired EM Pulse Gun 356 | -10/Materials | Repaired Assault Rifle 667 | -10/Materials | Discovered new exit (range 11) 695 | -10/Materials | Entered Mines 696 | -10/Mines | Learned location of Storage (-9) 760 | -10/Mines | Identified exit to Materials 842 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 880 | -10/Mines | Assembled infested the area 1398 | -10/Mines | Discovered exit to Materials (range 3) 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Accompanied by 3 allies 1413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1493 | -9/Materials | Identified exit to Materials 1774 | -9/Materials | Core integrity fell below 50% 1821 | -9/Materials | Lost 8 parts (1p2n1u4w) 1937 | -9/Materials | Discovered new exit (range 16) 1998 | -9/Materials | Core integrity fell below 20% 2002 | -9/Materials | Entered Storage 2202 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02139_ K-01 Serf cleans the Compression Vault. 02148_ Slammed into K-01 Serf. 02148_ Destabilizing: System corrupted (+2). 02167_ Slammed into R-06 Scavenger. 02167_ R-06 Scavenger destroyed. 02167_ Destabilizing: System interference. 02167_ Assault Rifle temporarily disabled. 02168_ Acquired 54 matter. 02169_ R-06 Scavenger collects Lgt. Ion Engine. 02170_ U-05 Engineer lays Concrete. 02172_ Mni. Grenade Launcher destroyed. 02176_ U-05 Engineer builds a Door. 02182_ U-05 Engineer lays Concrete. 02186_ System corrupted: Energy discharge (-103). 02191_ Hvy. Ion Engine destroyed. 02194_ Y-45 Defender destroyed. 02195_ Acquired 52 matter. 02197_ Acquired Lgt. Armor Plating. 02200_ Acquired Lgt. Treads. 02202_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | ####?########?????##########???????????? | | !! # ### # ##????# ##??????????? | | ## #"""T"""####### T #??????????? | | " + ##??????????? | | " g # ! "#??????????? | | ###+###### g # T#??????????? | | Y/ ! # """ "#??????????? | | g @ ; """ ##??????????? | | ^ g # """ #???????????? | | ###+##/######k############### #???????????? | | # #??????????##########???????????? | | """"" #???????????????????????????????? | | |" #???????????????????????????????? | | # """"? #???????????????????????????????? | | # """""?#???????????????????????????????? | | """ !* "?#????##+##??????????????????????? | | """ " """" / ???????????????????????? | | """"" # #???????????????????????????????? | | ######### #???????????????????????????????? | | ????????##########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointCoolingBoosters Manual? 0 Play Time 00:42:28 Cumulative 59.6 hours Start 2020.07.21 @ 22:39:45 End 2020.07.21 @ 23:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 39 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a6bfd96-a937-47d3-b0f2-e433b52549a8