Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.26 @ 18:28:46 Player: Niltras Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (3875) 3875 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2403) 2403 TOTAL SCORE: 9788 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 242 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 599/700 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads (fused) Armored Treads > --- UTILITY (4) ------ Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Relay Coupler [Sentry] (23) > --- WEAPON (5) ------- Heavy Assault Rifle Gauss Rifle Gauss Rifle Remote Datajack > --- INVENTORY (15) --- Cryofiber Web Improved Heat Sink Large Storage Unit Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (32) Relay Coupler [Brawler] (51) Relay Coupler [Demolisher] (41) Relay Coupler [Specialist] (41) Heavy Laser Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Autogun Improved Assault Rifle Gauss Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Large Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Specialist] Heavy Laser Heavy Assault Rifle Heavy Flail [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Slots Evolved 7 | . 1 2 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . 1 1 . . . . . Weapon 3 | . . 1 . . . . 2 Parts Attached 91 | 6 12 5 3 4 24 19 18 Power 11 | 1 1 1 1 2 3 1 1 Engine 6 | 1 . . 1 1 3 . . Core 5 | . 1 1 . 1 . 1 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 1 1 7 4 . Treads 16 | 2 . 1 1 1 7 4 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 4 1 1 . 3 1 3 Device . | . . . . . . . . Storage 2 | 1 1 . . . . . . Processor 5 | . 3 . . . 2 . . Hackware 3 | . . . . . . . 3 Protection 4 | . . 1 1 . 1 1 . Artifact . | . . . . . . . . Weapon 50 | 2 7 2 . 1 11 13 14 Energy Gun 3 | 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 31 | 1 4 2 . 1 8 8 7 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 3 | . . . . . . . 3 Impact Weapon 7 | . 2 . . . 3 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . . . . 3 2 Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 7 | . . . . 1 . 2 4 Power 3 | . . . . . . 1 2 Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 3 | . . . . 1 . 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 89 100 100 97 89 93 Engine 8 | . . . 8 8 14 9 7 Core 6 | . 11 9 8 8 1 5 7 Treads 23 | . 25 20 25 25 25 24 21 Storage 8 | . 12 10 8 8 8 8 7 Processor 14 | . 22 20 16 16 13 8 7 Protection 6 | . . 1 8 8 7 7 7 Ballistic Gun 25 | . 21 28 25 25 24 24 27 Peak Build Rating 47 | 6 13 19 23 25 37 37 47 Average Rating 27 | 4 12 17 21 24 31 35 42 On Entrance 19 | . 6 13 19 23 25 36 35 Naked Turns . | . . . . . . . . Heaviest Build 61 | 18 31 37 42 44 51 54 61 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 3 | 3 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 Average Capacity 14 | 9 13 15 15 15 15 15 15 Most Carried 15 | 1 5 12 10 13 15 15 14 Average Carried 11 | . 3 9 9 11 13 13 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 Final Carried 15 | 1 5 11 10 13 15 15 10 Class Distribution -------------------- 26% | Hacker-Tank 22% | Hacker-Gunner 17% | Hacker-Mutant 13% | Scavenger-Tank 10% | Bothacker-Gunner 7% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Tank | -8/Materials Hacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Matter Collected 3407 | 150 301 202 30 505 961 694 564 Remotely . | . . . . . . . . Salvage Created 4690 | . 300 419 . 922 1658 977 414 Parts 283 | . 26 27 . 63 89 57 21 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 97 | . 6 4 . 22 28 27 10 Guns 97 | . 6 4 . 22 28 27 10 Classes Destroyed 10 | . 4 3 . . 1 2 . Worker 4 | . 1 . . . 2 . 1 Hauler 1 | . . . . . 1 . . Recycler 4 | . . 2 . . 2 . . Operator 1 | . . 1 . . . . . Watcher 11 | . 3 3 . . 5 . . Swarmer 29 | . 2 . . 6 6 10 5 Grunt 43 | . 4 . . 10 16 9 4 Duelist 2 | . . . . . . 2 . Sentry 17 | . . 4 . 6 6 1 . Programmer 6 | . . . . . . 5 1 Best Kill Streak 12 | . 3 2 . 5 6 12 4 Combat Bots Only 12 | . 2 2 . 5 4 12 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 Gunslinging 1 | . . . . 1 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Hostile Shots Fired 570 | . 20 14 . 100 97 171 168 Missed 139 | . 5 2 . 20 21 41 50 Damage Taken 3803 | . 238 109 . 743 690 1093 930 Core 420 | . 49 35 . 60 82 93 101 Absorbed by Shields 10 | . . . . . . 10 . Ignored by Resistances 2372 | . 145 67 . 457 422 693 588 Regen/Repaired (Parts) 514 | . . 96 . . 418 . . Core Remaining (%) 82 | 100 80 91 . . . 57 . Volleys Fired 238 | . 19 16 . 47 70 57 29 Largest 4 | . 2 3 . 3 3 3 4 Hottest 102 | . 85 69 . 69 74 74 102 Shots Fired 678 | . 37 44 . 141 210 160 86 Gun 672 | . 37 44 . 141 210 160 80 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 6 | . . . . . . . 6 Kinetic 661 | . 26 44 . 141 210 160 80 Thermal 3 | . 3 . . . . . . Explosive . | . . . . . . . . Electromagnetic 8 | . 8 . . . . . . Robot Hit Streak 44 | . 14 18 . 33 44 42 39 Robot Miss Streak 2 | . 1 2 . 2 2 2 2 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 17 | . 1 . . 6 2 6 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 546 | . 28 33 . 115 166 134 70 Core Hits 224 | . 17 15 . 48 71 48 25 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 3 | . . . . 1 1 . 1 Destroy 3 | . . . . 1 1 . 1 Melee Attacks 16 | . 4 . . . 3 2 7 Impact 9 | . 4 . . . 3 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8903 | . 418 503 . 1710 2880 2264 1128 Guns 8862 | . 377 503 . 1710 2880 2264 1128 Cannons . | . . . . . . . . Explosions 41 | . 41 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 8743 | . 258 503 . 1710 2880 2264 1128 Thermal 72 | . 72 . . . . . . Explosive . | . . . . . . . . Electromagnetic 88 | . 88 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 1 6 . Average Corruption 1 | . . . . . 1 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . 2 23 . Message Errors 7 | . . . . . 1 6 . Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . 1 2 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . 26 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 401 | . 115 39 . 213 247 298 401 Average Temperature 77 | . 39 11 . 74 65 90 122 Received Heat Transfer 2091 | . 102 54 . 531 558 324 522 Effects 6 | . . . . . 1 1 4 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . 1 1 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 124 | . 124 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Peak Influence 763 | . 164 141 27 633 496 763 427 Initial 297 | . . . 27 12 226 51 297 Average 219 | . 50 68 27 356 150 437 271 Maximum Alert Level 3 | . . . . 2 2 3 2 Low Security (%) 60 | 100 100 100 100 26 74 20 34 Level 1 15 | . . . . 27 18 6 49 Level 2 22 | . . . . 46 7 65 16 Level 3 1 | . . . . . . 8 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 4 . 5 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . . 3 . 2 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 10 7 . 27 46 29 28 Peak Tracking Total 6 | . 2 2 . 5 5 6 5 Tactical Retreats 3 | . . . . 1 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Traps Triggered 11 | . 3 1 . 2 4 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 31 | . . . . . . 31 . Triggered . | . . . . . . . . Disarmed 2 | . . . . . . 2 . Reprogrammed 5 | . . . . . . 5 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Accessed 18 | . 3 3 1 2 5 3 1 Terminals 9 | . 2 . . 2 2 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 1 . . 2 . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . 1 . . . . 1 Garrison Access 2 | . . . 1 . 1 . . Total Hacks 37 | . 5 11 2 2 13 3 1 Successful 28 | . 2 9 1 2 11 3 . Failed 9 | . 3 2 1 . 2 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 3 . . . 4 . . Terminals 12 | . 3 . . 2 4 3 . Fabricators . | . . . . . . . . Repair Stations 14 | . 2 4 . . 8 . . Recycling Units 5 | . . 5 . . . . . Scanalyzers 3 | . . 2 . . . . 1 Garrison Access 3 | . . . 2 . 1 . . Terminal Hacks 9 | . 2 . . 2 2 3 . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . 1 . . . 2 . . Disarm Traps 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . Security Stations 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . . 4 . . 8 . . Scan Component 6 | . . 2 . . 4 . . Repair 6 | . . 2 . . 4 . . Recycling Unit Hacks 3 | . . 3 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 1 . . 2 1 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . 2 . . 4 . . Time 254 | . . 70 . . 184 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 117 | . . 117 . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Used RIF Installer 3 | . . . . 1 . 2 . Hotswap 1 | . . . . . . 1 . Structural Interface 1 | . . . . . . 1 . Robots Hacked 7 | . . . . . . . 7 Non-combat 2 | . . . . . . . 2 Combat 5 | . . . . . . . 5 Robot Hacks Applied 9 | . . . . . . . 9 parse_system 3 | . . . . . . . 3 relay_feed 1 | . . . . . . . 1 find_garrison 1 | . . . . . . . 1 formatsys_high 4 | . . . . . . . 4 Relay Couplers Released 5 | . . . . . . 3 2 Machine Destruction 5 | . . . . . . 3 2 Attached 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . 2 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total Allies 6 | . . . . 2 . . 4 Largest Group 2 | . . . . 2 2 . 1 Highest-Rated Group 70 | . . . . 70 70 . 32 Highest-Rated Ally 39 | . . . . 39 39 . 32 Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . 15 19 . 14 Total Damage 765 | . . . . 232 331 . 202 Kills 9 | . . . . 3 5 . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Turns Passed 7198 | 92 993 716 26 1015 2326 1309 721 Spaces Moved 3429 | 50 562 324 13 516 1043 607 314 Core 15 | 15 . . . . . . . Treads 3414 | 35 562 324 13 516 1043 607 314 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 170 Average Speed 165 | 166 160 160 160 160 165 170 178 Slowest Speed 250 | 200 160 160 160 160 170 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 97 26 2 57 84 84 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . 2 . . . 3 . . Terrain Destroyed 9 | . 4 . . . 4 1 . Melee 5 | . 2 . . . 3 . . Projectile 2 | . . . . . 1 1 . AOE 2 | . 2 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total 4460 | 56 614 489 17 609 1495 758 422 Wait 566 | . 8 138 1 31 323 23 42 Move 3424 | 49 561 323 13 515 1043 606 314 Hop . | . . . . . . . . Pick Up 43 | 1 5 7 . 6 12 10 2 Fast Attach 18 | 6 5 2 . . 1 3 1 Attach 22 | . . 1 2 1 4 3 11 Detach 8 | . . . . . 1 1 6 Swap 51 | . 7 2 1 3 19 13 6 Drop 39 | . 5 . . 3 19 8 4 Fire 238 | . 19 16 . 47 70 57 29 Melee 16 | . 4 . . . 3 2 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire 3 | . . . . 3 . . . Trap 31 | . . . . . . 31 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 327 | -10/Materials | Build established: Hacker-Mutant 465 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Discovered exit to Materials (range 10) 598 | -10/Materials | Identified exit to Mines 598 | -10/Materials | Discovered exit to Mines (range 17) 661 | -10/Materials | Discovered exit to Materials (range 17) 1058 | -10/Materials | Discovered exit to Materials (range 3) 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1176 | -9/Materials | Identified exit to Storage 1176 | -9/Materials | Discovered exit to Storage (range 17) 1492 | -9/Materials | Build established: Hacker-Skirmisher 1692 | -9/Materials | Repaired Lgt. Nuclear Core 1726 | -9/Materials | Repaired Autogun 1797 | -9/Materials | Identified exit to Materials 1797 | -9/Materials | Discovered exit to Materials (range 4) 1802 | -9/Materials | Entered another Materials area 1802 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1828 | -8/Materials | Identified exit to Garrison 1828 | -8/Materials | Entered Garrison 1944 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Triggered checkpoint 2280 | -8/Garrison | Build established: Scavenger-Tank 2293 | -8/Garrison | Learned Materials security intel 2315 | -8/Garrison | Identified exit to Materials 2315 | -8/Garrison | Discovered exit to Materials (range 12) 2340 | -8/Garrison | Triggered checkpoint 2372 | -8/Garrison | Discovered exit to Materials (range 5) 2432 | -8/Garrison | Triggered checkpoint 2606 | -8/Garrison | Triggered checkpoint 2654 | -8/Garrison | Discovered exit to Materials (range 11) 2760 | -8/Garrison | Installed Relay Interface Framework 2843 | -8/Garrison | Entered Materials 2843 | -8/Materials | Accompanied by 2 allies 3025 | -8/Materials | Build established: Hacker-Tank 3522 | -8/Materials | Identified exit to Factory 3522 | -8/Materials | Discovered exit to Factory (range 18) 3628 | -8/Materials | Repaired Imp. Light Armor Plating 3680 | -8/Materials | Repaired Imp. Assault Rifle 3834 | -8/Materials | Discovered exit to Factory (range 17) 4283 | -8/Materials | Repaired Imp. Assault Rifle 4392 | -8/Materials | Repaired Gauss Rifle 4985 | -8/Materials | Build established: Hacker-Gunner 5169 | -8/Materials | Identified exit to Garrison 5169 | -8/Materials | Entered Garrison 5289 | -8/Garrison | Triggered checkpoint 5427 | -8/Garrison | Triggered checkpoint 5538 | -8/Garrison | Destroyed 12 combat bots 5563 | -8/Garrison | Discovered exit to Factory (range 10) 5594 | -8/Garrison | Expanded RIF knowledge: Hotswap 5657 | -8/Garrison | Triggered checkpoint 5841 | -8/Garrison | Triggered checkpoint 5887 | -8/Garrison | Discovered exit to Factory (range 10) 5899 | -8/Garrison | Discovered exit to Factory (range 39) 5899 | -8/Garrison | Discovered exit to Factory (range 16) 5899 | -8/Garrison | Discovered exit to Factory (range 41) 5932 | -8/Garrison | Learned Factory security intel 5947 | -8/Garrison | Triggered checkpoint 6039 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6109 | -8/Garrison | Triggered checkpoint 6259 | -8/Garrison | Triggered checkpoint 6349 | -8/Garrison | Garrison Relay disabled 6478 | -8/Garrison | Entered Factory 6478 | -7/Factory | Evolved 2 slots: Weapon x2 6707 | -7/Factory | Build established: Bothacker-Gunner 7127 | -7/Factory | Garrison activated, responded to threat 7199 | -7/Factory | Self-destructed Last Messages --------------- 07178_ K-01 Serf collects debris. 07190_ Deuterium Engine destroyed. 07194_ Triggered Heavy Explosive Trap. 07194_ An explosion rips through the floor. 07194_ Neutrino Reactor explodes. 07194_ W-25 Informer destroyed. 07194_ ALERT: Garrison Access compromised, dispatching assault squad. 07194_ Garrison Access disabled. 07194_ Relay Coupler [NC] tumbles out of Garrison Access. 07194_ Relay Coupler [Grunt] tumbles out of Garrison Access. 07194_ K-01 Serf destroyed. 07194_ Chain reaction triggered in Prototype Engine. 07195_ G-47 Trooper IFF system glitched. 07196_ U-05 Engineer lays Concrete. 07196_ Lgt. Nuclear Core destroyed. 07198_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????################????????????? | | ???????????????????### ?????????????? | | ???????????????????? ???????????????? | | ????????????????????## """ ?????????????????? | | ??????????????####### u " " =#??????????????????? | | ??????????????# # ! #??????????????????? | | ??????????????# @ %*#??????????????????? | | ??????????????# #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# # g #??????????????????? | | ??????????????# + *! +??????????????????? | | ??????????????# #g ! #??????????????????? | | ??????????????####### *! #??????????????????? | | ??????????# ##### ;;;# #??????????????????? | | ??????????# ! o #### #??????????????????? | | ???????? T ###### #??? #??????????????????? | | ?????????????????????# #????#??????????????????? | | ?????????????????????#Y #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# %#???????????????????????? | | ?????????????????????# #???????????????????????? | | ??????????????##?????# +???????????????????????? | | ???????????????! ????# #???????????????????????? | | ???????????????? ?### ###?????????????????????? | | ????????????????? ?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 60 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ThunderArcLegs Manual? 0 Play Time 01:40:25 Cumulative 80.4 hours Start 2025.04.25 @ 20:28:25 End 2025.04.26 @ 18:28:46 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 1 Adventurer 16 Explorer 30 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8f0add7-e679-4b99-a792-fb4ada395d90