Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.04 @ 18:01:28 Player: GoSagan Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (537) 537 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1537 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Storage Unit Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 9 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 4 9 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 8 | . 2 6 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 67 | . 85 54 Engine 7 | . 7 7 Leg 15 | . 25 6 Device 10 | . 10 10 Storage 12 | . 14 11 Energy Gun 1 | . 3 . Ballistic Gun 20 | . 23 17 Naked Turns . | . . . Heaviest Build 23 | 11 16 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 3 1 7 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 6 8 Most Carried 7 | 3 6 7 Average Carried 3 | 1 3 3 Final Capacity 8 | 6 8 8 Final Carried 3 | 3 2 2 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 521 | 211 182 128 Remotely . | . . . Salvage Created 670 | . 340 330 Parts 51 | . 28 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 8 9 Guns 17 | . 8 9 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 7 | . 5 2 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1643 | . 540 1103 Core 498 | . 93 405 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 104 | . 49 55 Largest 2 | . 2 2 Hottest 76 | . 60 76 Shots Fired 170 | . 85 85 Gun 170 | . 85 85 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 154 | . 74 80 Thermal 16 | . 11 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 6 16 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 113 | . 53 60 Core Hits 44 | . 24 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 914 | . 401 513 Guns 910 | . 401 509 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 801 | . 321 480 Thermal 109 | . 80 29 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 106 | . 105 106 Average Temperature 36 | . 51 25 Received Heat Transfer 609 | . 255 354 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 249 | . 175 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 167 | . 167 105 Initial 35 | . . 35 Average 65 | . 81 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 15 10 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 5 | . 4 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Recycle Component 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 3 | . 2 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1613 | 98 657 858 Spaces Moved 772 | 74 398 300 Core 123 | 41 . 82 Treads . | . . . Legs 649 | 33 398 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 159 | 113 122 220 Slowest Speed 400 | 200 150 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 49 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1005 | 88 500 417 Wait 55 | . 21 34 Move 770 | 73 397 300 Hop . | . . . Pick Up 32 | 9 14 9 Fast Attach . | . . . Attach 21 | 6 9 6 Detach 5 | . 3 2 Swap . | . . . Drop 11 | . 7 4 Fire 104 | . 49 55 Melee . | . . . Ram 7 | . . 7 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 444 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Repaired Aluminum Leg? 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x2 1530 | -9/Materials | Core integrity fell below 50% 1597 | -9/Materials | Core integrity fell below 20% 1614 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01347_ R-06 Scavenger collects Heat Sink. 01415_ K-01 Serf collects debris. 01544_ S-10 Pest destroyed. 01545_ Hvy. Assault Rifle destroyed. 01547_ Acquired 10 matter. 01554_ Acquired Lgt. Assault Rifle. 01565_ S-10 Pest destroyed. 01565_ Switching to secondary target: G-34 Mercenary. 01569_ R-06 Scavenger collects Lgt. Ion Engine. 01579_ G-34 Mercenary destroyed. 01582_ Beam Rifle destroyed. 01582_ R-06 Scavenger collects Heat Sink. 01583_ S-10 Pest destroyed. 01589_ R-06 Scavenger collects Lgt. Assault Rifle. 01590_ Lgt. Assault Rifle destroyed. 01592_ Acquired 12 matter. 01593_ R-06 Scavenger collects Aluminum Leg. 01595_ Slammed into G-34 Mercenary. 01602_ Acquired 3 matter. 01604_ Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #"" | | ??????????????????????????????????# # | | ??????????????????????????????????#!!! # | | ??????????????????????????????????#!!! 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