Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:06:55 Player: Mylar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (688) 688 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 3145 Bonus ------- Follower Combat Kills 192 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 56/100 System Corruption 1% Temperature Warm (134) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (5) ---- Titanium Leg Improved Heat Sink Salvage Targeting Computer GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Phase Shifter Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Improved Proton Missile Launcher > --- INVENTORY -------- Armored Treads Salvage Targeting Computer Salvage Targeting Computer ECM Suite GAL Module [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Utility ECM Suite Device ECM Suite Storage Medium Battery Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 67 | 7 5 16 5 12 22 Power 7 | 1 . 4 . . 2 Engine 6 | 1 . 4 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 2 3 3 5 7 Treads 4 | . . . . . 4 Leg 1 | . . . . . 1 Wheel 6 | 2 2 . . 2 . Hover 11 | . . 3 3 3 2 Flight . | . . . . . . Utility 18 | 2 1 5 . 2 8 Device 10 | 1 . 3 . . 6 Storage 3 | 1 1 1 . . . Processor 2 | . . . . . 2 Hackware 1 | . . . . 1 . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 20 | 2 2 4 2 5 5 Energy Gun 10 | . . 3 2 3 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 97 100 99 93 Engine 10 | . 14 11 11 11 7 Treads 5 | . . . . . 21 Wheel 4 | . 28 2 . . . Hover 21 | . . 29 33 32 9 Device 19 | . 14 26 22 20 16 Storage 7 | . 14 4 11 8 . Hackware 3 | . . . . 2 11 Protection 1 | . . . . 1 2 Energy Gun 13 | . . 7 22 19 10 Ballistic Gun 5 | . 28 14 . . . Launcher 1 | . . . . . 6 Piercing Weapon 1 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 24 | 13 20 20 12 12 24 Greatest Support 84 | 20 20 20 12 28 84 Greatest Overweight (x) 3 | . . . . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 Average Capacity 5 | 7 9 5 5 5 5 Most Carried 10 | 8 10 10 5 5 5 Average Carried 4 | 4 9 3 4 2 4 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 10 | 7 10 5 5 5 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1072 | 284 157 255 73 77 226 Remotely . | . . . . . . Salvage Created 1188 | 129 376 226 171 . 286 Parts 68 | 5 21 15 13 . 14 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | . 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 5 1 7 . 7 Melee 1 | . . . . . 1 Guns 15 | . 5 1 7 . 2 AOE 4 | . . . . . 4 Classes Destroyed 9 | 2 5 . . . 2 Worker 2 | . 1 . 1 . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 1 2 . . . Watcher 4 | . 2 2 . . . Swarmer 10 | . 3 . 5 . 2 Grunt 8 | . 2 1 2 . 3 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 1 4 2 3 . 4 Combat Bots Only 4 | . 3 1 3 . 4 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 214 | . 25 24 28 . 137 Missed 60 | . 6 8 12 . 34 Damage Taken 2386 | . 209 194 136 . 1847 Core 460 | . 46 13 31 . 370 Absorbed by Shields . | . . . . . . Redirected to Shielding 71 | . . . . . 71 Regen/Repaired (Parts) 15 | . . . . 15 . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 102 | 7 28 25 18 . 24 Largest 2 | 2 2 2 2 . 1 Hottest 85 | 40 40 80 80 . 85 Shots Fired 180 | 14 56 50 36 . 24 Gun 172 | 14 56 50 36 . 16 Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 105 | 14 56 35 . . . Thermal 60 | . . 15 36 . 9 Explosive 6 | . . . . . 6 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 14 | 3 6 4 10 . 14 Robot Miss Streak 4 | 2 4 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 102 | 9 27 21 25 . 20 Core Hits 66 | 4 17 13 10 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing 8 | . . . . . 8 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1905 | 75 289 300 271 . 970 Guns 1125 | 75 289 300 271 . 190 Cannons . | . . . . . . Explosions 636 | . . . . . 636 Melee 144 | . . . . . 144 Ramming . | . . . . . . Kinetic 575 | 75 289 211 . . . Thermal 492 | . . 89 271 . 132 Explosive 454 | . . . . . 454 Electromagnetic 240 | . . . . . 240 Impact . | . . . . . . Slashing . | . . . . . . Piercing 144 | . . . . . 144 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . . . 92 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 244 | . 28 32 77 . 244 Average Temperature 31 | . 14 10 27 . 63 Received Heat Transfer 537 | . 93 108 12 . 324 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1175 | . . 200 625 . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 200 | 10 197 138 200 . . Initial 53 | . 6 9 53 . . Average 79 | 3 83 65 99 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 96 . . Level 1 1 | . . . 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 11 11 13 . 23 Peak Tracking Total 7 | . 4 4 3 . 7 Tactical Retreats 10 | . 1 2 3 . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 7 . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 17 . . . . Successful 8 | . 8 . . . . Failed 9 | . 9 . . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 14 | . 11 . . 3 . Terminals 15 | . 15 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Record 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 7 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 4 4 . Largest Group 5 | . . . 4 5 5 Highest-Rated Group 172 | . . . 71 172 172 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders 1 | . . . 1 . . GUARD 1 | . . . 1 . . Ally Attacks 50 | . . . 32 . 18 Total Damage 730 | . . . 373 . 357 Kills 8 | . . . 3 . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3418 | 84 484 390 527 1087 846 Spaces Moved 3832 | 54 453 334 674 1714 603 Core 7 | 3 . . . 4 . Treads 314 | . . . . . 314 Legs 52 | . . . . . 52 Wheels 545 | 51 453 39 . 2 . Hover 2914 | . . 295 674 1708 237 Flight . | . . . . . . Fastest Speed 50 | 50 80 52 56 52 52 Average Speed 68 | 78 80 57 56 55 114 Slowest Speed 200 | 80 80 80 56 200 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 59 21 81 91 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . . . 40 Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4457 | 85 527 482 788 1856 719 Wait 286 | . 16 79 84 72 35 Move 3827 | 53 452 333 673 1713 603 Hop . | . . . . . . Pick Up 87 | 16 14 13 3 25 16 Fast Attach 8 | . . . . 4 4 Attach 29 | 7 . 5 . 6 11 Detach 6 | . . . . 5 1 Swap 30 | . 5 11 5 2 7 Drop 74 | 2 12 16 5 29 10 Fire 102 | 7 28 25 18 . 24 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 7) 556 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Discovered new exit (range 14) 959 | -9/Materials | Entered Mines 1050 | -9/Mines | Found a hidden stash of uninstalled traps 1059 | -9/Mines | Discovered new exit (range 6) 1088 | -9/Mines | Learned Materials stockpile data 1116 | -9/Mines | Escorted by a lone wolf Derelict 1126 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -9/Mines | Learned Materials emergency access door positions 1233 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1351 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1486 | -9/Mines | Entered Zion 1486 | -7/Zion | Accompanied by 1 ally 1636 | -7/Zion | Learned Factory emergency access door positions 1721 | -7/Zion | Found CR-A16's Pointy Stick 1739 | -7/Zion | Found GAL Module 1983 | -7/Zion | Learned location of Warlord (-5) 2067 | -7/Zion | Learned Factory terminal intel 2277 | -7/Zion | Imprinted 2279 | -7/Zion | Declared Zion's savior 2531 | -7/Zion | Discovered new exit (range 9) 2573 | -7/Zion | Entered Proximity Caves 2573 | -6/Proximity Caves | Accompanied by 5 allies 2799 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 2939 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3147 | -6/Proximity Caves | Build established: Scavenger-Mutant 3335 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3358 | -6/Proximity Caves | Core integrity fell below 50% 3404 | -6/Proximity Caves | Core integrity fell below 20% 3419 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03380_ Acquired Titanium Leg. 03384_ Penetrated by Slug. 03386_ Rocket Launcher destroyed. 03386_ Penetrated by Slug. 03389_ The unstable cave ceiling collapses. 03389_ Med. Treads destroyed. 03392_ Penetrated by Slug. 03395_ Slug penetrates Wall. 03402_ 1KSUARGDOBVDESBK9ZRJQMOA 03403_ Slug penetrates Wall. 03408_ Acquired Thermic Laser. 03411_ Arm. Treads destroyed. 03412_ Slug penetrates G-50 Soldier. 03412_ G-50 Soldier destroyed. 03414_ Penetrated by Slug. 03417_ Y-64 Sentinel misfires. 03418_ Corrupted Carbon-fiber Leg fries itself beyond repair. 03418_ Y-64 Sentinel suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ??????????????????????###????????? #####?????????? | | ??????????????????????# #??????? #?????????? | | ??????????????????????# ##????? #?? ??????? | | ??????????????????????# ##???? ### ??????? | | ??????????????????????? ##?## # #??????? | | ???????????????????????? ## # ???????? | | ???????????????######?#### gY ???????? | | ???????????????#" ?"[[# ?????????? | | ???????????????#" "[ # #????????????? | | ???????????????#" " @ % #????????????? | | ???????????????#" %= #????????????? | | ???????????????#" ! # % ##????????????? | | ???????????????+ # %* ##?????????????? | | ???????????????# # #?????????????? | | ???????????????#""T" + ##????????????? | | ???????????????#"""" " "# # # ##???????????? | | ?????????????? ########### # #?????? ?? | | ?????????????? ??????? # #### #?? | | ?????????????? ?????? # #?? | | ??????????????# ?????####### ?? | | ??????????????# ???????????## ##### ??? | | ??????????????# ????????????### #######?# ???? | | ?????????????## ??????????????## #???????? | | ?????????????# ##?????????????# ##### #???????? | | ?????????????? ###???????????# #?????????????? | | ??????????????# ##??????????# #?????????????? | | ??????????????# #??????????# #?????????????? | | ???????????????# #??????????# #?????????????? | | ????????????????# #??????????# #?????????????? | | ????????????##### #???????????# #?????????????? | | ????????????# ############# #?????????????? | | ????????????# ## #?????????????? | | ????????????# ## #?????????????? | | ????????????# ## ################?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed RecoilCannonGreatsword Manual? 0 Play Time 01:48:02 Cumulative 89.3 hours Start 2024.04.30 @ 11:52:42 End 2024.04.30 @ 14:06:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31a64d88-ad3c-4976-97be-8351c6739d25